Enable the shaderStorageBufferArrayDynamicIndexing feature
Bug: b/146166966
Bug: angleproject:4071
Change-Id: Ifbfcf2d68c8789b0f91fef48db95bd9dc5a7576a
Tests: dEQP-VK.*
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/44530
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <nicolascapens@google.com>
Kokoro-Result: kokoro <noreply+kokoro@google.com>
diff --git a/src/Vulkan/VkPhysicalDevice.cpp b/src/Vulkan/VkPhysicalDevice.cpp
index dad1b44..1114321 100644
--- a/src/Vulkan/VkPhysicalDevice.cpp
+++ b/src/Vulkan/VkPhysicalDevice.cpp
@@ -103,7 +103,7 @@
VK_FALSE, // shaderStorageImageWriteWithoutFormat
VK_TRUE, // shaderUniformBufferArrayDynamicIndexing
VK_TRUE, // shaderSampledImageArrayDynamicIndexing
- VK_FALSE, // shaderStorageBufferArrayDynamicIndexing
+ VK_TRUE, // shaderStorageBufferArrayDynamicIndexing
VK_FALSE, // shaderStorageImageArrayDynamicIndexing
VK_TRUE, // shaderClipDistance
VK_TRUE, // shaderCullDistance