| ; RUN: llc < %s -march=x86-64 -O0 |
| ; PR8211 |
| target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" |
| target triple = "x86_64-unknown-linux-gnu" |
| |
| module asm "\09.ident\09\22GCC: (GNU) 4.5.2 20100914 (prerelease) LLVM: 114628\22" |
| |
| %"int[]" = type [4 x i32] |
| %0 = type { %"int[]" } |
| %float = type float |
| %"float[]" = type [4 x float] |
| %int = type i32 |
| %"long unsigned int" = type i64 |
| |
| define void @swizzle(i8* %a, %0* %b, %0* %c) nounwind { |
| entry: |
| %a_addr = alloca i8* |
| %b_addr = alloca %0* |
| %c_addr = alloca %0* |
| %"alloca point" = bitcast i32 0 to i32 |
| store i8* %a, i8** %a_addr |
| store %0* %b, %0** %b_addr |
| store %0* %c, %0** %c_addr |
| %0 = load i8** %a_addr, align 64 |
| %1 = load %0** %b_addr, align 64 |
| %2 = load %0** %c_addr, align 64 |
| %"ssa point" = bitcast i32 0 to i32 |
| br label %"2" |
| |
| "2": ; preds = %entry |
| %3 = bitcast i8* %0 to <2 x i32>* |
| %4 = getelementptr inbounds %0* %1, i32 0, i32 0 |
| %5 = bitcast %"int[]"* %4 to <4 x float>* |
| %6 = load <4 x float>* %5, align 16 |
| %7 = bitcast <2 x i32>* %3 to <2 x float>* |
| %8 = bitcast <2 x float>* %7 to double* |
| %9 = load double* %8 |
| %10 = insertelement <2 x double> undef, double %9, i32 0 |
| %11 = insertelement <2 x double> %10, double undef, i32 1 |
| %12 = bitcast <2 x double> %11 to <4 x float> |
| %13 = shufflevector <4 x float> %6, <4 x float> %12, <4 x i32> <i32 4, i32 5, i32 2, i32 3> |
| %14 = getelementptr inbounds %0* %1, i32 0, i32 0 |
| %15 = bitcast %"int[]"* %14 to <4 x float>* |
| store <4 x float> %13, <4 x float>* %15, align 16 |
| %16 = bitcast i8* %0 to <2 x i32>* |
| %17 = bitcast <2 x i32>* %16 to i8* |
| %18 = getelementptr i8* %17, i64 8 |
| %19 = bitcast i8* %18 to <2 x i32>* |
| %20 = getelementptr inbounds %0* %2, i32 0, i32 0 |
| %21 = bitcast %"int[]"* %20 to <4 x float>* |
| %22 = load <4 x float>* %21, align 16 |
| %23 = bitcast <2 x i32>* %19 to <2 x float>* |
| %24 = bitcast <2 x float>* %23 to double* |
| %25 = load double* %24 |
| %26 = insertelement <2 x double> undef, double %25, i32 0 |
| %27 = insertelement <2 x double> %26, double undef, i32 1 |
| %28 = bitcast <2 x double> %27 to <4 x float> |
| %29 = shufflevector <4 x float> %22, <4 x float> %28, <4 x i32> <i32 4, i32 5, i32 2, i32 3> |
| %30 = getelementptr inbounds %0* %2, i32 0, i32 0 |
| %31 = bitcast %"int[]"* %30 to <4 x float>* |
| store <4 x float> %29, <4 x float>* %31, align 16 |
| br label %return |
| |
| return: ; preds = %"2" |
| ret void |
| } |