|  | //===- subzero/src/IceUtils.h - Utility functions ---------------*- C++ -*-===// | 
|  | // | 
|  | //                        The Subzero Code Generator | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | /// | 
|  | /// \file | 
|  | /// \brief Defines some utility functions. | 
|  | /// | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef SUBZERO_SRC_ICEUTILS_H | 
|  | #define SUBZERO_SRC_ICEUTILS_H | 
|  |  | 
|  | #include <climits> | 
|  | #include <cmath> // std::signbit() | 
|  |  | 
|  | namespace Ice { | 
|  | namespace Utils { | 
|  |  | 
|  | /// Allows copying from types of unrelated sizes. This method was introduced to | 
|  | /// enable the strict aliasing optimizations of GCC 4.4. Basically, GCC | 
|  | /// mindlessly relies on obscure details in the C++ standard that make | 
|  | /// reinterpret_cast virtually useless. | 
|  | template <typename D, typename S> inline D bitCopy(const S &Source) { | 
|  | static_assert(sizeof(D) <= sizeof(S), | 
|  | "bitCopy between incompatible type widths"); | 
|  | static_assert(!std::is_pointer<S>::value, ""); | 
|  | D Destination; | 
|  | // This use of memcpy is safe: source and destination cannot overlap. | 
|  | memcpy(&Destination, reinterpret_cast<const void *>(&Source), sizeof(D)); | 
|  | return Destination; | 
|  | } | 
|  |  | 
|  | /// Check whether an N-bit two's-complement representation can hold value. | 
|  | template <typename T> inline bool IsInt(int N, T value) { | 
|  | assert((0 < N) && | 
|  | (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(value)))); | 
|  | T limit = static_cast<T>(1) << (N - 1); | 
|  | return (-limit <= value) && (value < limit); | 
|  | } | 
|  |  | 
|  | template <typename T> inline bool IsUint(int N, T value) { | 
|  | assert((0 < N) && | 
|  | (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(value)))); | 
|  | T limit = static_cast<T>(1) << N; | 
|  | return (0 <= value) && (value < limit); | 
|  | } | 
|  |  | 
|  | /// Check whether the magnitude of value fits in N bits, i.e., whether an | 
|  | /// (N+1)-bit sign-magnitude representation can hold value. | 
|  | template <typename T> inline bool IsAbsoluteUint(int N, T Value) { | 
|  | assert((0 < N) && | 
|  | (static_cast<unsigned int>(N) < (CHAR_BIT * sizeof(Value)))); | 
|  | if (Value < 0) | 
|  | Value = -Value; | 
|  | return IsUint(N, Value); | 
|  | } | 
|  |  | 
|  | /// Return true if the addition X + Y will cause integer overflow for integers | 
|  | /// of type T. | 
|  | template <typename T> inline bool WouldOverflowAdd(T X, T Y) { | 
|  | return ((X > 0 && Y > 0 && (X > std::numeric_limits<T>::max() - Y)) || | 
|  | (X < 0 && Y < 0 && (X < std::numeric_limits<T>::min() - Y))); | 
|  | } | 
|  |  | 
|  | /// Adds x to y and stores the result in sum. Returns true if the addition | 
|  | /// overflowed. | 
|  | inline bool add_overflow(uint32_t x, uint32_t y, uint32_t *sum) { | 
|  | static_assert(std::is_same<uint32_t, unsigned>::value, "Must match type"); | 
|  | #if __has_builtin(__builtin_uadd_overflow) | 
|  | return __builtin_uadd_overflow(x, y, sum); | 
|  | #else | 
|  | *sum = x + y; | 
|  | return WouldOverflowAdd(x, y); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /// Return true if X is already aligned by N, where N is a power of 2. | 
|  | template <typename T> inline bool IsAligned(T X, intptr_t N) { | 
|  | assert(llvm::isPowerOf2_64(N)); | 
|  | return (X & (N - 1)) == 0; | 
|  | } | 
|  |  | 
|  | /// Return Value adjusted to the next highest multiple of Alignment. | 
|  | inline uint32_t applyAlignment(uint32_t Value, uint32_t Alignment) { | 
|  | assert(llvm::isPowerOf2_32(Alignment)); | 
|  | return (Value + Alignment - 1) & -Alignment; | 
|  | } | 
|  |  | 
|  | /// Return amount which must be added to adjust Pos to the next highest | 
|  | /// multiple of Align. | 
|  | inline uint64_t OffsetToAlignment(uint64_t Pos, uint64_t Align) { | 
|  | assert(llvm::isPowerOf2_64(Align)); | 
|  | uint64_t Mod = Pos & (Align - 1); | 
|  | if (Mod == 0) | 
|  | return 0; | 
|  | return Align - Mod; | 
|  | } | 
|  |  | 
|  | /// Rotate the value bit pattern to the left by shift bits. | 
|  | /// Precondition: 0 <= shift < 32 | 
|  | inline uint32_t rotateLeft32(uint32_t value, uint32_t shift) { | 
|  | if (shift == 0) | 
|  | return value; | 
|  | return (value << shift) | (value >> (32 - shift)); | 
|  | } | 
|  |  | 
|  | /// Rotate the value bit pattern to the right by shift bits. | 
|  | inline uint32_t rotateRight32(uint32_t value, uint32_t shift) { | 
|  | if (shift == 0) | 
|  | return value; | 
|  | return (value >> shift) | (value << (32 - shift)); | 
|  | } | 
|  |  | 
|  | /// Returns true if Val is +0.0. It requires T to be a floating point type. | 
|  | template <typename T> bool isPositiveZero(T Val) { | 
|  | static_assert(std::is_floating_point<T>::value, | 
|  | "Input type must be floating point"); | 
|  | return Val == 0 && !std::signbit(Val); | 
|  | } | 
|  |  | 
|  | /// Resize a vector (or other suitable container) to a particular size, and also | 
|  | /// reserve possibly a larger size to avoid repeatedly recopying as the | 
|  | /// container grows.  It uses a strategy of doubling capacity up to a certain | 
|  | /// point, after which it bumps the capacity by a fixed amount. | 
|  | template <typename Container> | 
|  | inline void reserveAndResize(Container &V, uint32_t Size, | 
|  | uint32_t ChunkSizeBits = 10) { | 
|  | #if __has_builtin(__builtin_clz) | 
|  | // Don't call reserve() if Size==0. | 
|  | if (Size > 0) { | 
|  | uint32_t Mask; | 
|  | if (Size <= (1 << ChunkSizeBits)) { | 
|  | // For smaller sizes, reserve the smallest power of 2 greater than or | 
|  | // equal to Size. | 
|  | Mask = | 
|  | ((1 << (CHAR_BIT * sizeof(uint32_t) - __builtin_clz(Size))) - 1) - 1; | 
|  | } else { | 
|  | // For larger sizes, round up to the smallest multiple of 1<<ChunkSizeBits | 
|  | // greater than or equal to Size. | 
|  | Mask = (1 << ChunkSizeBits) - 1; | 
|  | } | 
|  | V.reserve((Size + Mask) & ~Mask); | 
|  | } | 
|  | #endif | 
|  | V.resize(Size); | 
|  | } | 
|  |  | 
|  | /// An RAII class to ensure that a boolean flag is restored to its previous | 
|  | /// value upon function exit. | 
|  | /// | 
|  | /// Used in places like RandomizationPoolingPause and generating target helper | 
|  | /// calls. | 
|  | class BoolFlagSaver { | 
|  | BoolFlagSaver() = delete; | 
|  | BoolFlagSaver(const BoolFlagSaver &) = delete; | 
|  | BoolFlagSaver &operator=(const BoolFlagSaver &) = delete; | 
|  |  | 
|  | public: | 
|  | BoolFlagSaver(bool &F, bool NewValue) : OldValue(F), Flag(F) { F = NewValue; } | 
|  | ~BoolFlagSaver() { Flag = OldValue; } | 
|  |  | 
|  | private: | 
|  | const bool OldValue; | 
|  | bool &Flag; | 
|  | }; | 
|  |  | 
|  | } // end of namespace Utils | 
|  | } // end of namespace Ice | 
|  |  | 
|  | #endif // SUBZERO_SRC_ICEUTILS_H |