| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_QUEUE_HPP_ |
| #define VK_QUEUE_HPP_ |
| |
| #include "VkObject.hpp" |
| #include "Device/Renderer.hpp" |
| #include <vulkan/vk_icd.h> |
| #include <thread> |
| |
| #include "System/Synchronization.hpp" |
| |
| namespace marl { |
| class Scheduler; |
| } |
| |
| namespace sw { |
| |
| class Context; |
| class Renderer; |
| |
| } // namespace sw |
| |
| namespace vk { |
| |
| class Device; |
| class Fence; |
| |
| class Queue |
| { |
| VK_LOADER_DATA loaderData = { ICD_LOADER_MAGIC }; |
| |
| public: |
| Queue(Device *device, marl::Scheduler *scheduler); |
| ~Queue(); |
| |
| operator VkQueue() |
| { |
| return reinterpret_cast<VkQueue>(this); |
| } |
| |
| VkResult submit(uint32_t submitCount, const VkSubmitInfo *pSubmits, Fence *fence); |
| VkResult waitIdle(); |
| #ifndef __ANDROID__ |
| VkResult present(const VkPresentInfoKHR *presentInfo); |
| #endif |
| |
| private: |
| struct Task |
| { |
| uint32_t submitCount = 0; |
| VkSubmitInfo *pSubmits = nullptr; |
| sw::TaskEvents *events = nullptr; |
| |
| enum Type |
| { |
| KILL_THREAD, |
| SUBMIT_QUEUE |
| }; |
| Type type = SUBMIT_QUEUE; |
| }; |
| |
| void taskLoop(marl::Scheduler *scheduler); |
| void garbageCollect(); |
| void submitQueue(const Task &task); |
| |
| Device *device; |
| std::unique_ptr<sw::Renderer> renderer; |
| sw::Chan<Task> pending; |
| sw::Chan<VkSubmitInfo *> toDelete; |
| std::thread queueThread; |
| }; |
| |
| static inline Queue *Cast(VkQueue object) |
| { |
| return reinterpret_cast<Queue *>(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_QUEUE_HPP_ |