Check X11 return status.

We weren't checking the return status of an XGetWindowAttributes() call
while checking for a resized window. It appears that it can start to
fail possibly due to an out-of-memory situation or the window being
destroyed before the EGL surface.

Note that the EGL spec does not have a recommendation on how to handle
this situation. Generating EGL_BAD_ALLOC is intended for eglCreate*
call failures, while EGL_BAD_NATIVE_WINDOW appears to be reserved for
calls that take a native window as a parameter. eglSwapBuffers is
neither.

Bug chromium:819481

Change-Id: I270730567b5179ee43b814e8bd017b601dfbe079
Reviewed-on: https://swiftshader-review.googlesource.com/17708
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/OpenGL/libEGL/Display.cpp b/src/OpenGL/libEGL/Display.cpp
index 9e56918..0e58125 100644
--- a/src/OpenGL/libEGL/Display.cpp
+++ b/src/OpenGL/libEGL/Display.cpp
@@ -567,7 +567,7 @@
 			XWindowAttributes windowAttributes;
 			Status status = libX11->XGetWindowAttributes((::Display*)nativeDisplay, window, &windowAttributes);
 
-			return status == True;
+			return status != 0;
 		}
 		return false;
 	#elif defined(__APPLE__)
diff --git a/src/OpenGL/libEGL/Surface.cpp b/src/OpenGL/libEGL/Surface.cpp
index 3d17cba..d373990 100644
--- a/src/OpenGL/libEGL/Surface.cpp
+++ b/src/OpenGL/libEGL/Surface.cpp
@@ -269,7 +269,9 @@
 {
 	#if defined(_WIN32)
 		RECT client;
-		if(!GetClientRect(window, &client))
+		BOOL status = GetClientRect(window, &client);
+
+		if(status == 0)
 		{
 			return error(EGL_BAD_NATIVE_WINDOW, false);
 		}
@@ -281,7 +283,12 @@
 		int windowHeight; window->query(window, NATIVE_WINDOW_HEIGHT, &windowHeight);
 	#elif defined(__linux__)
 		XWindowAttributes windowAttributes;
-		libX11->XGetWindowAttributes((::Display*)display->getNativeDisplay(), window, &windowAttributes);
+		Status status = libX11->XGetWindowAttributes((::Display*)display->getNativeDisplay(), window, &windowAttributes);
+
+		if(status == 0)
+		{
+			return error(EGL_BAD_NATIVE_WINDOW, false);
+		}
 
 		int windowWidth = windowAttributes.width;
 		int windowHeight = windowAttributes.height;