| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // VkInstanceFuncs.h lists the vulkan driver per-instance functions. |
| // |
| // TODO: Generate this list. |
| |
| // VK_INSTANCE(<function name>, <return type>, <arguments>...) |
| VK_INSTANCE(vkAllocateCommandBuffers, VkResult, VkDevice, const VkCommandBufferAllocateInfo*, VkCommandBuffer*); |
| VK_INSTANCE(vkAllocateDescriptorSets, VkResult, VkDevice, const VkDescriptorSetAllocateInfo*, VkDescriptorSet*); |
| VK_INSTANCE(vkAllocateMemory, VkResult, VkDevice, const VkMemoryAllocateInfo*, const VkAllocationCallbacks*, |
| VkDeviceMemory*); |
| VK_INSTANCE(vkBeginCommandBuffer, VkResult, VkCommandBuffer, const VkCommandBufferBeginInfo*); |
| VK_INSTANCE(vkBindBufferMemory, VkResult, VkDevice, VkBuffer, VkDeviceMemory, VkDeviceSize); |
| VK_INSTANCE(vkCmdBindDescriptorSets, void, VkCommandBuffer, VkPipelineBindPoint, VkPipelineLayout, uint32_t, uint32_t, |
| const VkDescriptorSet*, uint32_t, const uint32_t*); |
| VK_INSTANCE(vkCmdBindPipeline, void, VkCommandBuffer, VkPipelineBindPoint, VkPipeline); |
| VK_INSTANCE(vkCmdDispatch, void, VkCommandBuffer, uint32_t, uint32_t, uint32_t); |
| VK_INSTANCE(vkCreateBuffer, VkResult, VkDevice, const VkBufferCreateInfo*, const VkAllocationCallbacks*, VkBuffer*); |
| VK_INSTANCE(vkCreateCommandPool, VkResult, VkDevice, const VkCommandPoolCreateInfo*, const VkAllocationCallbacks*, |
| VkCommandPool*); |
| VK_INSTANCE(vkCreateComputePipelines, VkResult, VkDevice, VkPipelineCache, uint32_t, const VkComputePipelineCreateInfo*, |
| const VkAllocationCallbacks*, VkPipeline*); |
| VK_INSTANCE(vkCreateDescriptorPool, VkResult, VkDevice, const VkDescriptorPoolCreateInfo*, const VkAllocationCallbacks*, |
| VkDescriptorPool*); |
| VK_INSTANCE(vkCreateDescriptorSetLayout, VkResult, VkDevice, const VkDescriptorSetLayoutCreateInfo*, |
| const VkAllocationCallbacks*, VkDescriptorSetLayout*); |
| VK_INSTANCE(vkCreateDevice, VkResult, VkPhysicalDevice, const VkDeviceCreateInfo*, const VkAllocationCallbacks*, |
| VkDevice*); |
| VK_INSTANCE(vkCreatePipelineLayout, VkResult, VkDevice, const VkPipelineLayoutCreateInfo*, const VkAllocationCallbacks*, |
| VkPipelineLayout*); |
| VK_INSTANCE(vkCreateShaderModule, VkResult, VkDevice, const VkShaderModuleCreateInfo*, const VkAllocationCallbacks*, |
| VkShaderModule*); |
| VK_INSTANCE(vkDestroyDevice, VkResult, VkDevice, const VkAllocationCallbacks*) |
| VK_INSTANCE(vkEndCommandBuffer, VkResult, VkCommandBuffer); |
| VK_INSTANCE(vkEnumeratePhysicalDevices, VkResult, VkInstance, uint32_t*, VkPhysicalDevice*) |
| VK_INSTANCE(vkGetDeviceQueue, void, VkDevice, uint32_t, uint32_t, VkQueue*); |
| VK_INSTANCE(vkGetPhysicalDeviceMemoryProperties, void, VkPhysicalDevice, VkPhysicalDeviceMemoryProperties*); |
| VK_INSTANCE(vkGetPhysicalDeviceProperties, void, VkPhysicalDevice, VkPhysicalDeviceProperties*) |
| VK_INSTANCE(vkGetPhysicalDeviceQueueFamilyProperties, void, VkPhysicalDevice, uint32_t*, VkQueueFamilyProperties*); |
| VK_INSTANCE(vkMapMemory, VkResult, VkDevice, VkDeviceMemory, VkDeviceSize, VkDeviceSize, VkMemoryMapFlags, void**); |
| VK_INSTANCE(vkQueueSubmit, VkResult, VkQueue, uint32_t, const VkSubmitInfo*, VkFence); |
| VK_INSTANCE(vkQueueWaitIdle, VkResult, VkQueue); |
| VK_INSTANCE(vkUnmapMemory, void, VkDevice, VkDeviceMemory); |
| VK_INSTANCE(vkUpdateDescriptorSets, void, VkDevice, uint32_t, const VkWriteDescriptorSet*, uint32_t, |
| const VkCopyDescriptorSet*); |
| VK_INSTANCE(vkDeviceWaitIdle, VkResult, VkDevice); |