blob: 1009a33d2cb1664e57ce1de882d3eb11ef0b4d7b [file] [log] [blame]
//===- subzero/src/IceOperand.cpp - High-level operand implementation -----===//
//
// The Subzero Code Generator
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Operand class and its
// target-independent subclasses, primarily for the methods of the
// Variable class.
//
//===----------------------------------------------------------------------===//
#include "IceCfg.h"
#include "IceInst.h"
#include "IceOperand.h"
namespace Ice {
bool operator<(const RelocatableTuple &A, const RelocatableTuple &B) {
if (A.Offset != B.Offset)
return A.Offset < B.Offset;
if (A.SuppressMangling != B.SuppressMangling)
return A.SuppressMangling < B.SuppressMangling;
return A.Name < B.Name;
}
void Variable::setUse(const Inst *Inst, const CfgNode *Node) {
if (DefNode == NULL)
return;
if (llvm::isa<InstPhi>(Inst) || Node != DefNode)
DefNode = NULL;
}
void Variable::setDefinition(Inst *Inst, const CfgNode *Node) {
if (DefNode == NULL)
return;
// Can first check preexisting DefInst if we care about multi-def vars.
DefInst = Inst;
if (Node != DefNode)
DefNode = NULL;
}
void Variable::replaceDefinition(Inst *Inst, const CfgNode *Node) {
DefInst = NULL;
setDefinition(Inst, Node);
}
void Variable::setIsArg(Cfg *Func) {
IsArgument = true;
if (DefNode == NULL)
return;
CfgNode *Entry = Func->getEntryNode();
if (DefNode == Entry)
return;
DefNode = NULL;
}
IceString Variable::getName() const {
if (!Name.empty())
return Name;
char buf[30];
snprintf(buf, llvm::array_lengthof(buf), "__%u", getIndex());
return buf;
}
// ======================== dump routines ======================== //
void Variable::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
const CfgNode *CurrentNode = Func->getCurrentNode();
(void)CurrentNode; // used only in assert()
assert(CurrentNode == NULL || DefNode == NULL || DefNode == CurrentNode);
Str << "%" << getName();
}
void Operand::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Str << "Operand<?>";
}
void ConstantRelocatable::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Str << "@" << Name;
if (Offset)
Str << "+" << Offset;
}
} // end of namespace Ice