|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Direct3DBaseTexture9.hpp" | 
|  |  | 
|  | #include "Direct3DDevice9.hpp" | 
|  | #include "Resource.hpp" | 
|  | #include "Debug.hpp" | 
|  |  | 
|  | #include <assert.h> | 
|  |  | 
|  | namespace D3D9 | 
|  | { | 
|  | Direct3DBaseTexture9::Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool, unsigned long levels, unsigned long usage) : Direct3DResource9(device, type, pool, 0), format(format), levels(levels), usage(usage) | 
|  | { | 
|  | filterType = D3DTEXF_LINEAR; | 
|  | LOD = 0; | 
|  |  | 
|  | resource = new sw::Resource(0); | 
|  | } | 
|  |  | 
|  | Direct3DBaseTexture9::~Direct3DBaseTexture9() | 
|  | { | 
|  | resource->destruct(); | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::QueryInterface(const IID &iid, void **object) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(iid == IID_IDirect3DBaseTexture9 || | 
|  | iid == IID_IDirect3DResource9 || | 
|  | iid == IID_IUnknown) | 
|  | { | 
|  | AddRef(); | 
|  | *object = this; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | *object = 0; | 
|  |  | 
|  | return NOINTERFACE(iid); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::AddRef() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::AddRef(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::Release() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::Release(); | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::FreePrivateData(const GUID &guid) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::FreePrivateData(guid); | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::GetPrivateData(guid, data, size); | 
|  | } | 
|  |  | 
|  | void Direct3DBaseTexture9::PreLoad() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | Direct3DResource9::PreLoad(); | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::SetPrivateData(guid, data, size, flags); | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::GetDevice(IDirect3DDevice9 **device) | 
|  | { | 
|  | CriticalSection cs(this->device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::GetDevice(device); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::SetPriority(unsigned long newPriority) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::SetPriority(newPriority); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::GetPriority() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::GetPriority(); | 
|  | } | 
|  |  | 
|  | D3DRESOURCETYPE Direct3DBaseTexture9::GetType() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DResource9::GetType(); | 
|  | } | 
|  |  | 
|  | D3DTEXTUREFILTERTYPE Direct3DBaseTexture9::GetAutoGenFilterType() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(usage & D3DUSAGE_AUTOGENMIPMAP) | 
|  | { | 
|  | return filterType; | 
|  | } | 
|  | else | 
|  | { | 
|  | return D3DTEXF_NONE; | 
|  | } | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::GetLevelCount() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(usage & D3DUSAGE_AUTOGENMIPMAP) | 
|  | { | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | return levels; | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::GetLOD() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(pool & D3DPOOL_MANAGED) | 
|  | { | 
|  | return LOD; | 
|  | } | 
|  | else | 
|  | { | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | long Direct3DBaseTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(usage & D3DUSAGE_AUTOGENMIPMAP) | 
|  | { | 
|  | this->filterType = filterType;   // FIXME: Check if valid | 
|  | // FIXME: Dirty the mipmap chain | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  | else | 
|  | { | 
|  | return D3DTEXF_NONE; | 
|  | } | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::SetLOD(unsigned long newLOD) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | unsigned long oldLOD = LOD; | 
|  | LOD = newLOD < levels ? newLOD : levels - 1; | 
|  |  | 
|  | if(pool & D3DPOOL_MANAGED) | 
|  | { | 
|  | return oldLOD; | 
|  | } | 
|  | else | 
|  | { | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | void Direct3DBaseTexture9::GenerateMipSubLevels() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  | } | 
|  |  | 
|  | sw::Resource *Direct3DBaseTexture9::getResource() const | 
|  | { | 
|  | return resource; | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::getInternalLevelCount() const | 
|  | { | 
|  | return levels; | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DBaseTexture9::getUsage() const | 
|  | { | 
|  | return usage; | 
|  | } | 
|  |  | 
|  | D3DFORMAT Direct3DBaseTexture9::getFormat() const | 
|  | { | 
|  | return format; | 
|  | } | 
|  | } |