Implement eglQueryContext. Bug b/37991302 Change-Id: I8a1c28d4a9c8968be3a04da64a19ddd3f5274dd6 Reviewed-on: https://swiftshader-review.googlesource.com/9768 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.hpp b/src/OpenGL/libGLES_CM/libGLES_CM.hpp index 08644c6..1c66f18 100644 --- a/src/OpenGL/libGLES_CM/libGLES_CM.hpp +++ b/src/OpenGL/libGLES_CM/libGLES_CM.hpp
@@ -219,7 +219,7 @@ void (*glDrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); void (*glDrawTexfvOES)(const GLfloat *coords); - egl::Context *(*es1CreateContext)(egl::Display *display, const egl::Context *shareContext); + egl::Context *(*es1CreateContext)(egl::Display *display, const egl::Context *shareContext, const egl::Config *config); __eglMustCastToProperFunctionPointerType (*es1GetProcAddress)(const char *procname); egl::Image *(*createBackBuffer)(int width, int height, const egl::Config *config); egl::Image *(*createDepthStencil)(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);