| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // main.cpp: DLL entry point. |
| |
| #if defined(_WIN32) |
| # include "resource.h" |
| # include <windows.h> |
| |
| # ifdef DEBUGGER_WAIT_DIALOG |
| static INT_PTR CALLBACK DebuggerWaitDialogProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) |
| { |
| RECT rect; |
| |
| switch(uMsg) |
| { |
| case WM_INITDIALOG: |
| GetWindowRect(GetDesktopWindow(), &rect); |
| SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); |
| SetTimer(hwnd, 1, 100, NULL); |
| return TRUE; |
| case WM_COMMAND: |
| if(LOWORD(wParam) == IDCANCEL) |
| { |
| EndDialog(hwnd, 0); |
| } |
| break; |
| case WM_TIMER: |
| if(IsDebuggerPresent()) |
| { |
| EndDialog(hwnd, 0); |
| } |
| } |
| |
| return FALSE; |
| } |
| |
| static void WaitForDebugger(HINSTANCE instance) |
| { |
| if(!IsDebuggerPresent()) |
| { |
| HRSRC dialog = FindResource(instance, MAKEINTRESOURCE(IDD_DIALOG1), RT_DIALOG); |
| DLGTEMPLATE *dialogTemplate = (DLGTEMPLATE *)LoadResource(instance, dialog); |
| DialogBoxIndirect(instance, dialogTemplate, NULL, DebuggerWaitDialogProc); |
| } |
| } |
| # endif |
| |
| extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) |
| { |
| switch(reason) |
| { |
| case DLL_PROCESS_ATTACH: |
| # ifdef DEBUGGER_WAIT_DIALOG |
| { |
| char disable_debugger_wait_dialog[] = "0"; |
| GetEnvironmentVariable("SWIFTSHADER_DISABLE_DEBUGGER_WAIT_DIALOG", disable_debugger_wait_dialog, sizeof(disable_debugger_wait_dialog)); |
| |
| if(disable_debugger_wait_dialog[0] != '1') |
| { |
| WaitForDebugger(instance); |
| } |
| } |
| # endif |
| break; |
| case DLL_THREAD_ATTACH: |
| case DLL_THREAD_DETACH: |
| case DLL_PROCESS_DETACH: |
| default: |
| break; |
| } |
| |
| return TRUE; |
| } |
| #endif |