| // Copyright (c) 2016 Google Inc. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef SOURCE_OPT_CONSTANTS_H_ | |
| #define SOURCE_OPT_CONSTANTS_H_ | |
| #include <cinttypes> | |
| #include <map> | |
| #include <memory> | |
| #include <unordered_map> | |
| #include <unordered_set> | |
| #include <utility> | |
| #include <vector> | |
| #include "source/opt/module.h" | |
| #include "source/opt/type_manager.h" | |
| #include "source/opt/types.h" | |
| #include "source/util/hex_float.h" | |
| #include "source/util/make_unique.h" | |
| namespace spvtools { | |
| namespace opt { | |
| class IRContext; | |
| namespace analysis { | |
| // Class hierarchy to represent the normal constants defined through | |
| // OpConstantTrue, OpConstantFalse, OpConstant, OpConstantNull and | |
| // OpConstantComposite instructions. | |
| // TODO(qining): Add class for constants defined with OpConstantSampler. | |
| class Constant; | |
| class ScalarConstant; | |
| class IntConstant; | |
| class FloatConstant; | |
| class BoolConstant; | |
| class CompositeConstant; | |
| class StructConstant; | |
| class VectorConstant; | |
| class MatrixConstant; | |
| class ArrayConstant; | |
| class NullConstant; | |
| class ConstantManager; | |
| // Abstract class for a SPIR-V constant. It has a bunch of As<subclass> methods, | |
| // which is used as a way to probe the actual <subclass> | |
| class Constant { | |
| public: | |
| Constant() = delete; | |
| virtual ~Constant() {} | |
| // Make a deep copy of this constant. | |
| virtual std::unique_ptr<Constant> Copy() const = 0; | |
| // reflections | |
| virtual ScalarConstant* AsScalarConstant() { return nullptr; } | |
| virtual IntConstant* AsIntConstant() { return nullptr; } | |
| virtual FloatConstant* AsFloatConstant() { return nullptr; } | |
| virtual BoolConstant* AsBoolConstant() { return nullptr; } | |
| virtual CompositeConstant* AsCompositeConstant() { return nullptr; } | |
| virtual StructConstant* AsStructConstant() { return nullptr; } | |
| virtual VectorConstant* AsVectorConstant() { return nullptr; } | |
| virtual MatrixConstant* AsMatrixConstant() { return nullptr; } | |
| virtual ArrayConstant* AsArrayConstant() { return nullptr; } | |
| virtual NullConstant* AsNullConstant() { return nullptr; } | |
| virtual const ScalarConstant* AsScalarConstant() const { return nullptr; } | |
| virtual const IntConstant* AsIntConstant() const { return nullptr; } | |
| virtual const FloatConstant* AsFloatConstant() const { return nullptr; } | |
| virtual const BoolConstant* AsBoolConstant() const { return nullptr; } | |
| virtual const CompositeConstant* AsCompositeConstant() const { | |
| return nullptr; | |
| } | |
| virtual const StructConstant* AsStructConstant() const { return nullptr; } | |
| virtual const VectorConstant* AsVectorConstant() const { return nullptr; } | |
| virtual const MatrixConstant* AsMatrixConstant() const { return nullptr; } | |
| virtual const ArrayConstant* AsArrayConstant() const { return nullptr; } | |
| virtual const NullConstant* AsNullConstant() const { return nullptr; } | |
| // Returns the float representation of the constant. Must be a 32 bit | |
| // Float type. | |
| float GetFloat() const; | |
| // Returns the double representation of the constant. Must be a 64 bit | |
| // Float type. | |
| double GetDouble() const; | |
| // Returns the double representation of the constant. Must be a 32-bit or | |
| // 64-bit Float type. | |
| double GetValueAsDouble() const; | |
| // Returns uint32_t representation of the constant. Must be a 32 bit | |
| // Integer type. | |
| uint32_t GetU32() const; | |
| // Returns uint64_t representation of the constant. Must be a 64 bit | |
| // Integer type. | |
| uint64_t GetU64() const; | |
| // Returns int32_t representation of the constant. Must be a 32 bit | |
| // Integer type. | |
| int32_t GetS32() const; | |
| // Returns int64_t representation of the constant. Must be a 64 bit | |
| // Integer type. | |
| int64_t GetS64() const; | |
| // Returns true if the constant is a zero or a composite containing 0s. | |
| virtual bool IsZero() const { return false; } | |
| const Type* type() const { return type_; } | |
| // Returns an std::vector containing the elements of |constant|. The type of | |
| // |constant| must be |Vector|. | |
| std::vector<const Constant*> GetVectorComponents( | |
| ConstantManager* const_mgr) const; | |
| protected: | |
| Constant(const Type* ty) : type_(ty) {} | |
| // The type of this constant. | |
| const Type* type_; | |
| }; | |
| // Abstract class for scalar type constants. | |
| class ScalarConstant : public Constant { | |
| public: | |
| ScalarConstant() = delete; | |
| ScalarConstant* AsScalarConstant() override { return this; } | |
| const ScalarConstant* AsScalarConstant() const override { return this; } | |
| // Returns a const reference of the value of this constant in 32-bit words. | |
| virtual const std::vector<uint32_t>& words() const { return words_; } | |
| // Returns true if the value is zero. | |
| bool IsZero() const override { | |
| bool is_zero = true; | |
| for (uint32_t v : words()) { | |
| if (v != 0) { | |
| is_zero = false; | |
| break; | |
| } | |
| } | |
| return is_zero; | |
| } | |
| protected: | |
| ScalarConstant(const Type* ty, const std::vector<uint32_t>& w) | |
| : Constant(ty), words_(w) {} | |
| ScalarConstant(const Type* ty, std::vector<uint32_t>&& w) | |
| : Constant(ty), words_(std::move(w)) {} | |
| std::vector<uint32_t> words_; | |
| }; | |
| // Integer type constant. | |
| class IntConstant : public ScalarConstant { | |
| public: | |
| IntConstant(const Integer* ty, const std::vector<uint32_t>& w) | |
| : ScalarConstant(ty, w) {} | |
| IntConstant(const Integer* ty, std::vector<uint32_t>&& w) | |
| : ScalarConstant(ty, std::move(w)) {} | |
| IntConstant* AsIntConstant() override { return this; } | |
| const IntConstant* AsIntConstant() const override { return this; } | |
| int32_t GetS32BitValue() const { | |
| // Relies on signed values smaller than 32-bit being sign extended. See | |
| // section 2.2.1 of the SPIR-V spec. | |
| assert(words().size() == 1); | |
| return words()[0]; | |
| } | |
| uint32_t GetU32BitValue() const { | |
| // Relies on unsigned values smaller than 32-bit being zero extended. See | |
| // section 2.2.1 of the SPIR-V spec. | |
| assert(words().size() == 1); | |
| return words()[0]; | |
| } | |
| int64_t GetS64BitValue() const { | |
| // Relies on unsigned values smaller than 64-bit being sign extended. See | |
| // section 2.2.1 of the SPIR-V spec. | |
| assert(words().size() == 2); | |
| return static_cast<uint64_t>(words()[1]) << 32 | | |
| static_cast<uint64_t>(words()[0]); | |
| } | |
| uint64_t GetU64BitValue() const { | |
| // Relies on unsigned values smaller than 64-bit being zero extended. See | |
| // section 2.2.1 of the SPIR-V spec. | |
| assert(words().size() == 2); | |
| return static_cast<uint64_t>(words()[1]) << 32 | | |
| static_cast<uint64_t>(words()[0]); | |
| } | |
| // Make a copy of this IntConstant instance. | |
| std::unique_ptr<IntConstant> CopyIntConstant() const { | |
| return MakeUnique<IntConstant>(type_->AsInteger(), words_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyIntConstant().release()); | |
| } | |
| }; | |
| // Float type constant. | |
| class FloatConstant : public ScalarConstant { | |
| public: | |
| FloatConstant(const Float* ty, const std::vector<uint32_t>& w) | |
| : ScalarConstant(ty, w) {} | |
| FloatConstant(const Float* ty, std::vector<uint32_t>&& w) | |
| : ScalarConstant(ty, std::move(w)) {} | |
| FloatConstant* AsFloatConstant() override { return this; } | |
| const FloatConstant* AsFloatConstant() const override { return this; } | |
| // Make a copy of this FloatConstant instance. | |
| std::unique_ptr<FloatConstant> CopyFloatConstant() const { | |
| return MakeUnique<FloatConstant>(type_->AsFloat(), words_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyFloatConstant().release()); | |
| } | |
| // Returns the float value of |this|. The type of |this| must be |Float| with | |
| // width of 32. | |
| float GetFloatValue() const { | |
| assert(type()->AsFloat()->width() == 32 && | |
| "Not a 32-bit floating point value."); | |
| utils::FloatProxy<float> a(words()[0]); | |
| return a.getAsFloat(); | |
| } | |
| // Returns the double value of |this|. The type of |this| must be |Float| | |
| // with width of 64. | |
| double GetDoubleValue() const { | |
| assert(type()->AsFloat()->width() == 64 && | |
| "Not a 32-bit floating point value."); | |
| uint64_t combined_words = words()[1]; | |
| combined_words = combined_words << 32; | |
| combined_words |= words()[0]; | |
| utils::FloatProxy<double> a(combined_words); | |
| return a.getAsFloat(); | |
| } | |
| }; | |
| // Bool type constant. | |
| class BoolConstant : public ScalarConstant { | |
| public: | |
| BoolConstant(const Bool* ty, bool v) | |
| : ScalarConstant(ty, {static_cast<uint32_t>(v)}), value_(v) {} | |
| BoolConstant* AsBoolConstant() override { return this; } | |
| const BoolConstant* AsBoolConstant() const override { return this; } | |
| // Make a copy of this BoolConstant instance. | |
| std::unique_ptr<BoolConstant> CopyBoolConstant() const { | |
| return MakeUnique<BoolConstant>(type_->AsBool(), value_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyBoolConstant().release()); | |
| } | |
| bool value() const { return value_; } | |
| private: | |
| bool value_; | |
| }; | |
| // Abstract class for composite constants. | |
| class CompositeConstant : public Constant { | |
| public: | |
| CompositeConstant() = delete; | |
| CompositeConstant* AsCompositeConstant() override { return this; } | |
| const CompositeConstant* AsCompositeConstant() const override { return this; } | |
| // Returns a const reference of the components held in this composite | |
| // constant. | |
| virtual const std::vector<const Constant*>& GetComponents() const { | |
| return components_; | |
| } | |
| bool IsZero() const override { | |
| for (const Constant* c : GetComponents()) { | |
| if (!c->IsZero()) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| protected: | |
| CompositeConstant(const Type* ty) : Constant(ty), components_() {} | |
| CompositeConstant(const Type* ty, | |
| const std::vector<const Constant*>& components) | |
| : Constant(ty), components_(components) {} | |
| CompositeConstant(const Type* ty, std::vector<const Constant*>&& components) | |
| : Constant(ty), components_(std::move(components)) {} | |
| std::vector<const Constant*> components_; | |
| }; | |
| // Struct type constant. | |
| class StructConstant : public CompositeConstant { | |
| public: | |
| StructConstant(const Struct* ty) : CompositeConstant(ty) {} | |
| StructConstant(const Struct* ty, | |
| const std::vector<const Constant*>& components) | |
| : CompositeConstant(ty, components) {} | |
| StructConstant(const Struct* ty, std::vector<const Constant*>&& components) | |
| : CompositeConstant(ty, std::move(components)) {} | |
| StructConstant* AsStructConstant() override { return this; } | |
| const StructConstant* AsStructConstant() const override { return this; } | |
| // Make a copy of this StructConstant instance. | |
| std::unique_ptr<StructConstant> CopyStructConstant() const { | |
| return MakeUnique<StructConstant>(type_->AsStruct(), components_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyStructConstant().release()); | |
| } | |
| }; | |
| // Vector type constant. | |
| class VectorConstant : public CompositeConstant { | |
| public: | |
| VectorConstant(const Vector* ty) | |
| : CompositeConstant(ty), component_type_(ty->element_type()) {} | |
| VectorConstant(const Vector* ty, | |
| const std::vector<const Constant*>& components) | |
| : CompositeConstant(ty, components), | |
| component_type_(ty->element_type()) {} | |
| VectorConstant(const Vector* ty, std::vector<const Constant*>&& components) | |
| : CompositeConstant(ty, std::move(components)), | |
| component_type_(ty->element_type()) {} | |
| VectorConstant* AsVectorConstant() override { return this; } | |
| const VectorConstant* AsVectorConstant() const override { return this; } | |
| // Make a copy of this VectorConstant instance. | |
| std::unique_ptr<VectorConstant> CopyVectorConstant() const { | |
| auto another = MakeUnique<VectorConstant>(type_->AsVector()); | |
| another->components_.insert(another->components_.end(), components_.begin(), | |
| components_.end()); | |
| return another; | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyVectorConstant().release()); | |
| } | |
| const Type* component_type() const { return component_type_; } | |
| private: | |
| const Type* component_type_; | |
| }; | |
| // Matrix type constant. | |
| class MatrixConstant : public CompositeConstant { | |
| public: | |
| MatrixConstant(const Matrix* ty) | |
| : CompositeConstant(ty), component_type_(ty->element_type()) {} | |
| MatrixConstant(const Matrix* ty, | |
| const std::vector<const Constant*>& components) | |
| : CompositeConstant(ty, components), | |
| component_type_(ty->element_type()) {} | |
| MatrixConstant(const Vector* ty, std::vector<const Constant*>&& components) | |
| : CompositeConstant(ty, std::move(components)), | |
| component_type_(ty->element_type()) {} | |
| MatrixConstant* AsMatrixConstant() override { return this; } | |
| const MatrixConstant* AsMatrixConstant() const override { return this; } | |
| // Make a copy of this MatrixConstant instance. | |
| std::unique_ptr<MatrixConstant> CopyMatrixConstant() const { | |
| auto another = MakeUnique<MatrixConstant>(type_->AsMatrix()); | |
| another->components_.insert(another->components_.end(), components_.begin(), | |
| components_.end()); | |
| return another; | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyMatrixConstant().release()); | |
| } | |
| const Type* component_type() { return component_type_; } | |
| private: | |
| const Type* component_type_; | |
| }; | |
| // Array type constant. | |
| class ArrayConstant : public CompositeConstant { | |
| public: | |
| ArrayConstant(const Array* ty) : CompositeConstant(ty) {} | |
| ArrayConstant(const Array* ty, const std::vector<const Constant*>& components) | |
| : CompositeConstant(ty, components) {} | |
| ArrayConstant(const Array* ty, std::vector<const Constant*>&& components) | |
| : CompositeConstant(ty, std::move(components)) {} | |
| ArrayConstant* AsArrayConstant() override { return this; } | |
| const ArrayConstant* AsArrayConstant() const override { return this; } | |
| // Make a copy of this ArrayConstant instance. | |
| std::unique_ptr<ArrayConstant> CopyArrayConstant() const { | |
| return MakeUnique<ArrayConstant>(type_->AsArray(), components_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyArrayConstant().release()); | |
| } | |
| }; | |
| // Null type constant. | |
| class NullConstant : public Constant { | |
| public: | |
| NullConstant(const Type* ty) : Constant(ty) {} | |
| NullConstant* AsNullConstant() override { return this; } | |
| const NullConstant* AsNullConstant() const override { return this; } | |
| // Make a copy of this NullConstant instance. | |
| std::unique_ptr<NullConstant> CopyNullConstant() const { | |
| return MakeUnique<NullConstant>(type_); | |
| } | |
| std::unique_ptr<Constant> Copy() const override { | |
| return std::unique_ptr<Constant>(CopyNullConstant().release()); | |
| } | |
| bool IsZero() const override { return true; }; | |
| }; | |
| // Hash function for Constant instances. Use the structure of the constant as | |
| // the key. | |
| struct ConstantHash { | |
| void add_pointer(std::u32string* h, const void* p) const { | |
| uint64_t ptr_val = reinterpret_cast<uint64_t>(p); | |
| h->push_back(static_cast<uint32_t>(ptr_val >> 32)); | |
| h->push_back(static_cast<uint32_t>(ptr_val)); | |
| } | |
| size_t operator()(const Constant* const_val) const { | |
| std::u32string h; | |
| add_pointer(&h, const_val->type()); | |
| if (const auto scalar = const_val->AsScalarConstant()) { | |
| for (const auto& w : scalar->words()) { | |
| h.push_back(w); | |
| } | |
| } else if (const auto composite = const_val->AsCompositeConstant()) { | |
| for (const auto& c : composite->GetComponents()) { | |
| add_pointer(&h, c); | |
| } | |
| } else if (const_val->AsNullConstant()) { | |
| h.push_back(0); | |
| } else { | |
| assert( | |
| false && | |
| "Tried to compute the hash value of an invalid Constant instance."); | |
| } | |
| return std::hash<std::u32string>()(h); | |
| } | |
| }; | |
| // Equality comparison structure for two constants. | |
| struct ConstantEqual { | |
| bool operator()(const Constant* c1, const Constant* c2) const { | |
| if (c1->type() != c2->type()) { | |
| return false; | |
| } | |
| if (const auto& s1 = c1->AsScalarConstant()) { | |
| const auto& s2 = c2->AsScalarConstant(); | |
| return s2 && s1->words() == s2->words(); | |
| } else if (const auto& composite1 = c1->AsCompositeConstant()) { | |
| const auto& composite2 = c2->AsCompositeConstant(); | |
| return composite2 && | |
| composite1->GetComponents() == composite2->GetComponents(); | |
| } else if (c1->AsNullConstant()) { | |
| return c2->AsNullConstant() != nullptr; | |
| } else { | |
| assert(false && "Tried to compare two invalid Constant instances."); | |
| } | |
| return false; | |
| } | |
| }; | |
| // This class represents a pool of constants. | |
| class ConstantManager { | |
| public: | |
| ConstantManager(IRContext* ctx); | |
| IRContext* context() const { return ctx_; } | |
| // Gets or creates a unique Constant instance of type |type| and a vector of | |
| // constant defining words |words|. If a Constant instance existed already in | |
| // the constant pool, it returns a pointer to it. Otherwise, it creates one | |
| // using CreateConstant. If a new Constant instance cannot be created, it | |
| // returns nullptr. | |
| const Constant* GetConstant( | |
| const Type* type, const std::vector<uint32_t>& literal_words_or_ids); | |
| template <class C> | |
| const Constant* GetConstant(const Type* type, const C& literal_words_or_ids) { | |
| return GetConstant(type, std::vector<uint32_t>(literal_words_or_ids.begin(), | |
| literal_words_or_ids.end())); | |
| } | |
| // Gets or creates a Constant instance to hold the constant value of the given | |
| // instruction. It returns a pointer to a Constant instance or nullptr if it | |
| // could not create the constant. | |
| const Constant* GetConstantFromInst(Instruction* inst); | |
| // Gets or creates a constant defining instruction for the given Constant |c|. | |
| // If |c| had already been defined, it returns a pointer to the existing | |
| // declaration. Otherwise, it calls BuildInstructionAndAddToModule. If the | |
| // optional |pos| is given, it will insert any newly created instructions at | |
| // the given instruction iterator position. Otherwise, it inserts the new | |
| // instruction at the end of the current module's types section. | |
| // | |
| // |type_id| is an optional argument for disambiguating equivalent types. If | |
| // |type_id| is specified, it is used as the type of the constant when a new | |
| // instruction is created. Otherwise the type of the constant is derived by | |
| // getting an id from the type manager for |c|. | |
| // | |
| // When |type_id| is not zero, the type of |c| must be the type returned by | |
| // type manager when given |type_id|. | |
| Instruction* GetDefiningInstruction(const Constant* c, uint32_t type_id = 0, | |
| Module::inst_iterator* pos = nullptr); | |
| // Creates a constant defining instruction for the given Constant instance | |
| // and inserts the instruction at the position specified by the given | |
| // instruction iterator. Returns a pointer to the created instruction if | |
| // succeeded, otherwise returns a null pointer. The instruction iterator | |
| // points to the same instruction before and after the insertion. This is the | |
| // only method that actually manages id creation/assignment and instruction | |
| // creation/insertion for a new Constant instance. | |
| // | |
| // |type_id| is an optional argument for disambiguating equivalent types. If | |
| // |type_id| is specified, it is used as the type of the constant. Otherwise | |
| // the type of the constant is derived by getting an id from the type manager | |
| // for |c|. | |
| Instruction* BuildInstructionAndAddToModule(const Constant* c, | |
| Module::inst_iterator* pos, | |
| uint32_t type_id = 0); | |
| // A helper function to get the result type of the given instruction. Returns | |
| // nullptr if the instruction does not have a type id (type id is 0). | |
| Type* GetType(const Instruction* inst) const; | |
| // A helper function to get the collected normal constant with the given id. | |
| // Returns the pointer to the Constant instance in case it is found. | |
| // Otherwise, it returns a null pointer. | |
| const Constant* FindDeclaredConstant(uint32_t id) const { | |
| auto iter = id_to_const_val_.find(id); | |
| return (iter != id_to_const_val_.end()) ? iter->second : nullptr; | |
| } | |
| // A helper function to get the id of a collected constant with the pointer | |
| // to the Constant instance. Returns 0 in case the constant is not found. | |
| uint32_t FindDeclaredConstant(const Constant* c, uint32_t type_id) const; | |
| // Returns the canonical constant that has the same structure and value as the | |
| // given Constant |cst|. If none is found, it returns nullptr. | |
| // | |
| // TODO: Should be able to give a type id to disambiguate types with the same | |
| // structure. | |
| const Constant* FindConstant(const Constant* c) const { | |
| auto it = const_pool_.find(c); | |
| return (it != const_pool_.end()) ? *it : nullptr; | |
| } | |
| // Registers a new constant |cst| in the constant pool. If the constant | |
| // existed already, it returns a pointer to the previously existing Constant | |
| // in the pool. Otherwise, it returns |cst|. | |
| const Constant* RegisterConstant(std::unique_ptr<Constant> cst) { | |
| auto ret = const_pool_.insert(cst.get()); | |
| if (ret.second) { | |
| owned_constants_.emplace_back(std::move(cst)); | |
| } | |
| return *ret.first; | |
| } | |
| // A helper function to get a vector of Constant instances with the specified | |
| // ids. If it can not find the Constant instance for any one of the ids, | |
| // it returns an empty vector. | |
| std::vector<const Constant*> GetConstantsFromIds( | |
| const std::vector<uint32_t>& ids) const; | |
| // Returns a vector of constants representing each in operand. If an operand | |
| // is not constant its entry is nullptr. | |
| std::vector<const Constant*> GetOperandConstants(Instruction* inst) const; | |
| // Records a mapping between |inst| and the constant value generated by it. | |
| // It returns true if a new Constant was successfully mapped, false if |inst| | |
| // generates no constant values. | |
| bool MapInst(Instruction* inst) { | |
| if (auto cst = GetConstantFromInst(inst)) { | |
| MapConstantToInst(cst, inst); | |
| return true; | |
| } | |
| return false; | |
| } | |
| void RemoveId(uint32_t id) { | |
| auto it = id_to_const_val_.find(id); | |
| if (it != id_to_const_val_.end()) { | |
| const_val_to_id_.erase(it->second); | |
| id_to_const_val_.erase(it); | |
| } | |
| } | |
| // Records a new mapping between |inst| and |const_value|. This updates the | |
| // two mappings |id_to_const_val_| and |const_val_to_id_|. | |
| void MapConstantToInst(const Constant* const_value, Instruction* inst) { | |
| if (id_to_const_val_.insert({inst->result_id(), const_value}).second) { | |
| const_val_to_id_.insert({const_value, inst->result_id()}); | |
| } | |
| } | |
| private: | |
| // Creates a Constant instance with the given type and a vector of constant | |
| // defining words. Returns a unique pointer to the created Constant instance | |
| // if the Constant instance can be created successfully. To create scalar | |
| // type constants, the vector should contain the constant value in 32 bit | |
| // words and the given type must be of type Bool, Integer or Float. To create | |
| // composite type constants, the vector should contain the component ids, and | |
| // those component ids should have been recorded before as Normal Constants. | |
| // And the given type must be of type Struct, Vector or Array. When creating | |
| // VectorType Constant instance, the components must be scalars of the same | |
| // type, either Bool, Integer or Float. If any of the rules above failed, the | |
| // creation will fail and nullptr will be returned. If the vector is empty, | |
| // a NullConstant instance will be created with the given type. | |
| std::unique_ptr<Constant> CreateConstant( | |
| const Type* type, | |
| const std::vector<uint32_t>& literal_words_or_ids) const; | |
| // Creates an instruction with the given result id to declare a constant | |
| // represented by the given Constant instance. Returns an unique pointer to | |
| // the created instruction if the instruction can be created successfully. | |
| // Otherwise, returns a null pointer. | |
| // | |
| // |type_id| is an optional argument for disambiguating equivalent types. If | |
| // |type_id| is specified, it is used as the type of the constant. Otherwise | |
| // the type of the constant is derived by getting an id from the type manager | |
| // for |c|. | |
| std::unique_ptr<Instruction> CreateInstruction(uint32_t result_id, | |
| const Constant* c, | |
| uint32_t type_id = 0) const; | |
| // Creates an OpConstantComposite instruction with the given result id and | |
| // the CompositeConst instance which represents a composite constant. Returns | |
| // an unique pointer to the created instruction if succeeded. Otherwise | |
| // returns a null pointer. | |
| // | |
| // |type_id| is an optional argument for disambiguating equivalent types. If | |
| // |type_id| is specified, it is used as the type of the constant. Otherwise | |
| // the type of the constant is derived by getting an id from the type manager | |
| // for |c|. | |
| std::unique_ptr<Instruction> CreateCompositeInstruction( | |
| uint32_t result_id, const CompositeConstant* cc, | |
| uint32_t type_id = 0) const; | |
| // IR context that owns this constant manager. | |
| IRContext* ctx_; | |
| // A mapping from the result ids of Normal Constants to their | |
| // Constant instances. All Normal Constants in the module, either | |
| // existing ones before optimization or the newly generated ones, should have | |
| // their Constant instance stored and their result id registered in this map. | |
| std::unordered_map<uint32_t, const Constant*> id_to_const_val_; | |
| // A mapping from the Constant instance of Normal Constants to their | |
| // result id in the module. This is a mirror map of |id_to_const_val_|. All | |
| // Normal Constants that defining instructions in the module should have | |
| // their Constant and their result id registered here. | |
| std::multimap<const Constant*, uint32_t> const_val_to_id_; | |
| // The constant pool. All created constants are registered here. | |
| std::unordered_set<const Constant*, ConstantHash, ConstantEqual> const_pool_; | |
| // The constant that are owned by the constant manager. Every constant in | |
| // |const_pool_| should be in |owned_constants_| as well. | |
| std::vector<std::unique_ptr<Constant>> owned_constants_; | |
| }; | |
| } // namespace analysis | |
| } // namespace opt | |
| } // namespace spvtools | |
| #endif // SOURCE_OPT_CONSTANTS_H_ |