| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef	sw_FrameBuffer_hpp | 
 | #define	sw_FrameBuffer_hpp | 
 |  | 
 | #include "Reactor/Reactor.hpp" | 
 | #include "Renderer/Surface.hpp" | 
 | #include "Common/Thread.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	using namespace rr; | 
 |  | 
 | 	class Surface; | 
 |  | 
 | 	struct BlitState | 
 | 	{ | 
 | 		int width; | 
 | 		int height; | 
 | 		Format destFormat; | 
 | 		Format sourceFormat; | 
 | 		int destStride; | 
 | 		int sourceStride; | 
 | 		int cursorWidth; | 
 | 		int cursorHeight; | 
 | 	}; | 
 |  | 
 | 	class [[clang::lto_visibility_public]] FrameBuffer | 
 | 	{ | 
 | 	public: | 
 | 		FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); | 
 |  | 
 | 		virtual ~FrameBuffer() = 0; | 
 |  | 
 | 		virtual void flip(sw::Surface *source) = 0; | 
 | 		virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; | 
 |  | 
 | 		virtual void *lock() = 0; | 
 | 		virtual void unlock() = 0; | 
 |  | 
 | 		static void setCursorImage(sw::Surface *cursor); | 
 | 		static void setCursorOrigin(int x0, int y0); | 
 | 		static void setCursorPosition(int x, int y); | 
 |  | 
 | 		static Routine *copyRoutine(const BlitState &state); | 
 |  | 
 | 	protected: | 
 | 		void copy(sw::Surface *source); | 
 |  | 
 | 		bool windowed; | 
 |  | 
 | 		void *framebuffer;   // Native window buffer. | 
 | 		int width; | 
 | 		int height; | 
 | 		int stride; | 
 | 		Format format; | 
 |  | 
 | 	private: | 
 | 		void copyLocked(); | 
 |  | 
 | 		static void threadFunction(void *parameters); | 
 |  | 
 | 		void *renderbuffer;   // Render target buffer. | 
 |  | 
 | 		struct Cursor | 
 | 		{ | 
 | 			void *image; | 
 | 			int x; | 
 | 			int y; | 
 | 			int width; | 
 | 			int height; | 
 | 			int hotspotX; | 
 | 			int hotspotY; | 
 | 			int positionX; | 
 | 			int positionY; | 
 | 		}; | 
 |  | 
 | 		static Cursor cursor; | 
 |  | 
 | 		void (*blitFunction)(void *dst, void *src, Cursor *cursor); | 
 | 		Routine *blitRoutine; | 
 | 		BlitState blitState;     // State of the current blitRoutine. | 
 | 		BlitState updateState;   // State of the routine to be generated. | 
 |  | 
 | 		static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c); | 
 |  | 
 | 		Thread *blitThread; | 
 | 		Event syncEvent; | 
 | 		Event blitEvent; | 
 | 		volatile bool terminate; | 
 |  | 
 | 		static bool topLeftOrigin; | 
 | 	}; | 
 | } | 
 |  | 
 | #endif	 //	sw_FrameBuffer_hpp |