|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the | 
|  | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, | 
|  | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer | 
|  | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. | 
|  |  | 
|  | #ifndef LIBGLES_CM_RENDERBUFFER_H_ | 
|  | #define LIBGLES_CM_RENDERBUFFER_H_ | 
|  |  | 
|  | #include "common/Object.hpp" | 
|  | #include "common/Image.hpp" | 
|  |  | 
|  | #include <GLES/gl.h> | 
|  |  | 
|  | namespace es1 | 
|  | { | 
|  | class Texture2D; | 
|  | class Renderbuffer; | 
|  | class Colorbuffer; | 
|  | class DepthStencilbuffer; | 
|  |  | 
|  | class RenderbufferInterface | 
|  | { | 
|  | public: | 
|  | RenderbufferInterface(); | 
|  |  | 
|  | virtual ~RenderbufferInterface() {}; | 
|  |  | 
|  | virtual void addProxyRef(const Renderbuffer *proxy); | 
|  | virtual void releaseProxy(const Renderbuffer *proxy); | 
|  |  | 
|  | virtual egl::Image *getRenderTarget() = 0; | 
|  | virtual egl::Image *createSharedImage() = 0; | 
|  | virtual bool isShared() const = 0; | 
|  |  | 
|  | virtual GLsizei getWidth() const = 0; | 
|  | virtual GLsizei getHeight() const = 0; | 
|  | virtual GLenum getFormat() const = 0; | 
|  | virtual sw::Format getInternalFormat() const = 0; | 
|  | virtual GLsizei getSamples() const = 0; | 
|  |  | 
|  | GLuint getRedSize() const; | 
|  | GLuint getGreenSize() const; | 
|  | GLuint getBlueSize() const; | 
|  | GLuint getAlphaSize() const; | 
|  | GLuint getDepthSize() const; | 
|  | GLuint getStencilSize() const; | 
|  | }; | 
|  |  | 
|  | class RenderbufferTexture2D : public RenderbufferInterface | 
|  | { | 
|  | public: | 
|  | RenderbufferTexture2D(Texture2D *texture); | 
|  |  | 
|  | virtual ~RenderbufferTexture2D(); | 
|  |  | 
|  | virtual void addProxyRef(const Renderbuffer *proxy); | 
|  | virtual void releaseProxy(const Renderbuffer *proxy); | 
|  |  | 
|  | virtual egl::Image *getRenderTarget(); | 
|  | virtual egl::Image *createSharedImage(); | 
|  | virtual bool isShared() const; | 
|  |  | 
|  | virtual GLsizei getWidth() const; | 
|  | virtual GLsizei getHeight() const; | 
|  | virtual GLenum getFormat() const; | 
|  | virtual sw::Format getInternalFormat() const; | 
|  | virtual GLsizei getSamples() const; | 
|  |  | 
|  | private: | 
|  | gl::BindingPointer<Texture2D> mTexture2D; | 
|  | }; | 
|  |  | 
|  | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage | 
|  | // is called. The specific concrete type depends on whether the internal format is | 
|  | // colour depth, stencil or packed depth/stencil. | 
|  | class RenderbufferStorage : public RenderbufferInterface | 
|  | { | 
|  | public: | 
|  | RenderbufferStorage(); | 
|  |  | 
|  | virtual ~RenderbufferStorage() = 0; | 
|  |  | 
|  | virtual egl::Image *getRenderTarget() = 0; | 
|  | virtual egl::Image *createSharedImage() = 0; | 
|  | virtual bool isShared() const = 0; | 
|  |  | 
|  | virtual GLsizei getWidth() const; | 
|  | virtual GLsizei getHeight() const; | 
|  | virtual GLenum getFormat() const; | 
|  | virtual sw::Format getInternalFormat() const; | 
|  | virtual GLsizei getSamples() const; | 
|  |  | 
|  | protected: | 
|  | GLsizei mWidth; | 
|  | GLsizei mHeight; | 
|  | GLenum format; | 
|  | sw::Format internalFormat; | 
|  | GLsizei mSamples; | 
|  | }; | 
|  |  | 
|  | // Renderbuffer implements the GL renderbuffer object. | 
|  | // It's only a proxy for a RenderbufferInterface instance; the internal object | 
|  | // can change whenever glRenderbufferStorage is called. | 
|  | class Renderbuffer : public gl::NamedObject | 
|  | { | 
|  | public: | 
|  | Renderbuffer(GLuint name, RenderbufferInterface *storage); | 
|  |  | 
|  | virtual ~Renderbuffer(); | 
|  |  | 
|  | // These functions from Object are overloaded here because | 
|  | // Textures need to maintain their own count of references to them via | 
|  | // Renderbuffers/RenderbufferTextures. These functions invoke those | 
|  | // reference counting functions on the RenderbufferInterface. | 
|  | virtual void addRef(); | 
|  | virtual void release(); | 
|  |  | 
|  | egl::Image *getRenderTarget(); | 
|  | virtual egl::Image *createSharedImage(); | 
|  | virtual bool isShared() const; | 
|  |  | 
|  | GLsizei getWidth() const; | 
|  | GLsizei getHeight() const; | 
|  | GLenum getFormat() const; | 
|  | sw::Format getInternalFormat() const; | 
|  | GLuint getRedSize() const; | 
|  | GLuint getGreenSize() const; | 
|  | GLuint getBlueSize() const; | 
|  | GLuint getAlphaSize() const; | 
|  | GLuint getDepthSize() const; | 
|  | GLuint getStencilSize() const; | 
|  | GLsizei getSamples() const; | 
|  |  | 
|  | void setStorage(RenderbufferStorage *newStorage); | 
|  |  | 
|  | private: | 
|  | RenderbufferInterface *mInstance; | 
|  | }; | 
|  |  | 
|  | class Colorbuffer : public RenderbufferStorage | 
|  | { | 
|  | public: | 
|  | explicit Colorbuffer(egl::Image *renderTarget); | 
|  | Colorbuffer(GLsizei width, GLsizei height, GLenum format, GLsizei samples); | 
|  |  | 
|  | virtual ~Colorbuffer(); | 
|  |  | 
|  | virtual egl::Image *getRenderTarget(); | 
|  | virtual egl::Image *createSharedImage(); | 
|  | virtual bool isShared() const; | 
|  |  | 
|  | private: | 
|  | egl::Image *mRenderTarget; | 
|  | }; | 
|  |  | 
|  | class DepthStencilbuffer : public RenderbufferStorage | 
|  | { | 
|  | public: | 
|  | explicit DepthStencilbuffer(egl::Image *depthStencil); | 
|  | DepthStencilbuffer(GLsizei width, GLsizei height, GLsizei samples); | 
|  |  | 
|  | ~DepthStencilbuffer(); | 
|  |  | 
|  | virtual egl::Image *getRenderTarget(); | 
|  | virtual egl::Image *createSharedImage(); | 
|  | virtual bool isShared() const; | 
|  |  | 
|  | protected: | 
|  | egl::Image *mDepthStencil; | 
|  | }; | 
|  |  | 
|  | class Depthbuffer : public DepthStencilbuffer | 
|  | { | 
|  | public: | 
|  | explicit Depthbuffer(egl::Image *depthStencil); | 
|  | Depthbuffer(GLsizei width, GLsizei height, GLsizei samples); | 
|  |  | 
|  | virtual ~Depthbuffer(); | 
|  | }; | 
|  |  | 
|  | class Stencilbuffer : public DepthStencilbuffer | 
|  | { | 
|  | public: | 
|  | explicit Stencilbuffer(egl::Image *depthStencil); | 
|  | Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); | 
|  |  | 
|  | virtual ~Stencilbuffer(); | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif   // LIBGLES_CM_RENDERBUFFER_H_ |