|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "Direct3DTexture9.hpp" | 
|  |  | 
|  | #include "Direct3DDevice9.hpp" | 
|  | #include "Direct3DSurface9.hpp" | 
|  | #include "Resource.hpp" | 
|  | #include "Debug.hpp" | 
|  |  | 
|  | #include <assert.h> | 
|  |  | 
|  | namespace D3D9 | 
|  | { | 
|  | Direct3DTexture9::Direct3DTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_TEXTURE, format, pool, levels, usage), width(width), height(height) | 
|  | { | 
|  | if(levels == 0) | 
|  | { | 
|  | this->levels = sw::log2(sw::max((int)width, (int)height, 1)) + 1; | 
|  | } | 
|  |  | 
|  | for(unsigned int level = 0; level < sw::MIPMAP_LEVELS; level++) | 
|  | { | 
|  | if(level < this->levels) | 
|  | { | 
|  | surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, false, usage); | 
|  | surfaceLevel[level]->bind(); | 
|  | } | 
|  | else | 
|  | { | 
|  | surfaceLevel[level] = 0; | 
|  | } | 
|  |  | 
|  | width = sw::max(1, (int)width / 2); | 
|  | height = sw::max(1, (int)height / 2); | 
|  | } | 
|  | } | 
|  |  | 
|  | Direct3DTexture9::~Direct3DTexture9() | 
|  | { | 
|  | for(int level = 0; level < sw::MIPMAP_LEVELS; level++) | 
|  | { | 
|  | if(surfaceLevel[level]) | 
|  | { | 
|  | surfaceLevel[level]->unbind(); | 
|  | surfaceLevel[level] = 0; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::QueryInterface(const IID &iid, void **object) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(iid == IID_IDirect3DTexture9 || | 
|  | iid == IID_IDirect3DBaseTexture9 || | 
|  | iid == IID_IDirect3DResource9 || | 
|  | iid == IID_IUnknown) | 
|  | { | 
|  | AddRef(); | 
|  | *object = this; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | *object = 0; | 
|  |  | 
|  | return NOINTERFACE(iid); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::AddRef() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::AddRef(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::Release() | 
|  | { | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::Release(); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::FreePrivateData(const GUID &guid) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::FreePrivateData(guid); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetPrivateData(guid, data, size); | 
|  | } | 
|  |  | 
|  | void Direct3DTexture9::PreLoad() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | Direct3DBaseTexture9::PreLoad(); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::SetPrivateData(guid, data, size, flags); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::GetDevice(IDirect3DDevice9 **device) | 
|  | { | 
|  | CriticalSection cs(this->device); | 
|  |  | 
|  | TRACE("IDirect3DDevice9 **device = 0x%0.8p", device); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetDevice(device); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::SetPriority(unsigned long newPriority) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned long newPriority = %d", newPriority); | 
|  |  | 
|  | return Direct3DBaseTexture9::SetPriority(newPriority); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::GetPriority() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetPriority(); | 
|  | } | 
|  |  | 
|  | D3DRESOURCETYPE Direct3DTexture9::GetType() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetType(); | 
|  | } | 
|  |  | 
|  | void Direct3DTexture9::GenerateMipSubLevels() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | if(!(usage & D3DUSAGE_AUTOGENMIPMAP) || !surfaceLevel[0]->hasDirtyContents()) | 
|  | { | 
|  | return; | 
|  | } | 
|  |  | 
|  | resource->lock(sw::PUBLIC); | 
|  |  | 
|  | for(unsigned int i = 0; i < levels - 1; i++) | 
|  | { | 
|  | device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType()); | 
|  | } | 
|  |  | 
|  | surfaceLevel[0]->markContentsClean(); | 
|  |  | 
|  | resource->unlock(); | 
|  | } | 
|  |  | 
|  | D3DTEXTUREFILTERTYPE Direct3DTexture9::GetAutoGenFilterType() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetAutoGenFilterType(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::GetLevelCount() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetLevelCount(); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::GetLOD() | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | return Direct3DBaseTexture9::GetLOD(); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("D3DTEXTUREFILTERTYPE filterType = %d", filterType); | 
|  |  | 
|  | return Direct3DBaseTexture9::SetAutoGenFilterType(filterType); | 
|  | } | 
|  |  | 
|  | unsigned long Direct3DTexture9::SetLOD(unsigned long newLOD) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned long newLOD = %d", newLOD); | 
|  |  | 
|  | return Direct3DBaseTexture9::SetLOD(newLOD); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned int level = %d, D3DSURFACE_DESC *description = 0x%0.8p", level, description); | 
|  |  | 
|  | if(!description || level >= GetLevelCount() || !surfaceLevel[level]) | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | return surfaceLevel[level]->GetDesc(description); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::LockRect(unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned int level = %d, D3DLOCKED_RECT *lockedRect = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", level, lockedRect, rect, flags); | 
|  |  | 
|  | if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | return surfaceLevel[level]->LockRect(lockedRect, rect, flags); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::GetSurfaceLevel(unsigned int level, IDirect3DSurface9 **surface) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned int level = %d, IDirect3DSurface9 **surface = 0x%0.8p", level, surface); | 
|  |  | 
|  | *surface = 0; | 
|  |  | 
|  | if(level >= GetLevelCount() || !surfaceLevel[level]) | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | surfaceLevel[level]->AddRef(); | 
|  | *surface = surfaceLevel[level]; | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::UnlockRect(unsigned int level) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE("unsigned int level = %d", level); | 
|  |  | 
|  | if(level >= GetLevelCount() || !surfaceLevel[level]) | 
|  | { | 
|  | return INVALIDCALL(); | 
|  | } | 
|  |  | 
|  | return surfaceLevel[level]->UnlockRect(); | 
|  | } | 
|  |  | 
|  | long Direct3DTexture9::AddDirtyRect(const RECT *dirtyRect) | 
|  | { | 
|  | CriticalSection cs(device); | 
|  |  | 
|  | TRACE(""); | 
|  |  | 
|  | //	UNIMPLEMENTED(); | 
|  |  | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | Direct3DSurface9 *Direct3DTexture9::getInternalSurfaceLevel(unsigned int level) | 
|  | { | 
|  | return surfaceLevel[level]; | 
|  | } | 
|  | } |