| //===- Reassociate.cpp - Reassociate binary expressions -------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass reassociates commutative expressions in an order that is designed | |
| // to promote better constant propagation, GCSE, LICM, PRE, etc. | |
| // | |
| // For example: 4 + (x + 5) -> x + (4 + 5) | |
| // | |
| // In the implementation of this algorithm, constants are assigned rank = 0, | |
| // function arguments are rank = 1, and other values are assigned ranks | |
| // corresponding to the reverse post order traversal of current function | |
| // (starting at 2), which effectively gives values in deep loops higher rank | |
| // than values not in loops. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "reassociate" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Constants.h" | |
| #include "llvm/DerivedTypes.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Assembly/Writer.h" | |
| #include "llvm/Support/CFG.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ValueHandle.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/ADT/PostOrderIterator.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| STATISTIC(NumLinear , "Number of insts linearized"); | |
| STATISTIC(NumChanged, "Number of insts reassociated"); | |
| STATISTIC(NumAnnihil, "Number of expr tree annihilated"); | |
| STATISTIC(NumFactor , "Number of multiplies factored"); | |
| namespace { | |
| struct ValueEntry { | |
| unsigned Rank; | |
| Value *Op; | |
| ValueEntry(unsigned R, Value *O) : Rank(R), Op(O) {} | |
| }; | |
| inline bool operator<(const ValueEntry &LHS, const ValueEntry &RHS) { | |
| return LHS.Rank > RHS.Rank; // Sort so that highest rank goes to start. | |
| } | |
| } | |
| #ifndef NDEBUG | |
| /// PrintOps - Print out the expression identified in the Ops list. | |
| /// | |
| static void PrintOps(Instruction *I, const SmallVectorImpl<ValueEntry> &Ops) { | |
| Module *M = I->getParent()->getParent()->getParent(); | |
| dbgs() << Instruction::getOpcodeName(I->getOpcode()) << " " | |
| << *Ops[0].Op->getType() << '\t'; | |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { | |
| dbgs() << "[ "; | |
| WriteAsOperand(dbgs(), Ops[i].Op, false, M); | |
| dbgs() << ", #" << Ops[i].Rank << "] "; | |
| } | |
| } | |
| #endif | |
| namespace { | |
| class Reassociate : public FunctionPass { | |
| DenseMap<BasicBlock*, unsigned> RankMap; | |
| DenseMap<AssertingVH<>, unsigned> ValueRankMap; | |
| SmallVector<WeakVH, 8> RedoInsts; | |
| SmallVector<WeakVH, 8> DeadInsts; | |
| bool MadeChange; | |
| public: | |
| static char ID; // Pass identification, replacement for typeid | |
| Reassociate() : FunctionPass(ID) { | |
| initializeReassociatePass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnFunction(Function &F); | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| } | |
| private: | |
| void BuildRankMap(Function &F); | |
| unsigned getRank(Value *V); | |
| Value *ReassociateExpression(BinaryOperator *I); | |
| void RewriteExprTree(BinaryOperator *I, SmallVectorImpl<ValueEntry> &Ops, | |
| unsigned Idx = 0); | |
| Value *OptimizeExpression(BinaryOperator *I, | |
| SmallVectorImpl<ValueEntry> &Ops); | |
| Value *OptimizeAdd(Instruction *I, SmallVectorImpl<ValueEntry> &Ops); | |
| void LinearizeExprTree(BinaryOperator *I, SmallVectorImpl<ValueEntry> &Ops); | |
| void LinearizeExpr(BinaryOperator *I); | |
| Value *RemoveFactorFromExpression(Value *V, Value *Factor); | |
| void ReassociateInst(BasicBlock::iterator &BBI); | |
| void RemoveDeadBinaryOp(Value *V); | |
| }; | |
| } | |
| char Reassociate::ID = 0; | |
| INITIALIZE_PASS(Reassociate, "reassociate", | |
| "Reassociate expressions", false, false) | |
| // Public interface to the Reassociate pass | |
| FunctionPass *llvm::createReassociatePass() { return new Reassociate(); } | |
| void Reassociate::RemoveDeadBinaryOp(Value *V) { | |
| Instruction *Op = dyn_cast<Instruction>(V); | |
| if (!Op || !isa<BinaryOperator>(Op)) | |
| return; | |
| Value *LHS = Op->getOperand(0), *RHS = Op->getOperand(1); | |
| ValueRankMap.erase(Op); | |
| DeadInsts.push_back(Op); | |
| RemoveDeadBinaryOp(LHS); | |
| RemoveDeadBinaryOp(RHS); | |
| } | |
| static bool isUnmovableInstruction(Instruction *I) { | |
| if (I->getOpcode() == Instruction::PHI || | |
| I->getOpcode() == Instruction::Alloca || | |
| I->getOpcode() == Instruction::Load || | |
| I->getOpcode() == Instruction::Invoke || | |
| (I->getOpcode() == Instruction::Call && | |
| !isa<DbgInfoIntrinsic>(I)) || | |
| I->getOpcode() == Instruction::UDiv || | |
| I->getOpcode() == Instruction::SDiv || | |
| I->getOpcode() == Instruction::FDiv || | |
| I->getOpcode() == Instruction::URem || | |
| I->getOpcode() == Instruction::SRem || | |
| I->getOpcode() == Instruction::FRem) | |
| return true; | |
| return false; | |
| } | |
| void Reassociate::BuildRankMap(Function &F) { | |
| unsigned i = 2; | |
| // Assign distinct ranks to function arguments | |
| for (Function::arg_iterator I = F.arg_begin(), E = F.arg_end(); I != E; ++I) | |
| ValueRankMap[&*I] = ++i; | |
| ReversePostOrderTraversal<Function*> RPOT(&F); | |
| for (ReversePostOrderTraversal<Function*>::rpo_iterator I = RPOT.begin(), | |
| E = RPOT.end(); I != E; ++I) { | |
| BasicBlock *BB = *I; | |
| unsigned BBRank = RankMap[BB] = ++i << 16; | |
| // Walk the basic block, adding precomputed ranks for any instructions that | |
| // we cannot move. This ensures that the ranks for these instructions are | |
| // all different in the block. | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) | |
| if (isUnmovableInstruction(I)) | |
| ValueRankMap[&*I] = ++BBRank; | |
| } | |
| } | |
| unsigned Reassociate::getRank(Value *V) { | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (I == 0) { | |
| if (isa<Argument>(V)) return ValueRankMap[V]; // Function argument. | |
| return 0; // Otherwise it's a global or constant, rank 0. | |
| } | |
| if (unsigned Rank = ValueRankMap[I]) | |
| return Rank; // Rank already known? | |
| // If this is an expression, return the 1+MAX(rank(LHS), rank(RHS)) so that | |
| // we can reassociate expressions for code motion! Since we do not recurse | |
| // for PHI nodes, we cannot have infinite recursion here, because there | |
| // cannot be loops in the value graph that do not go through PHI nodes. | |
| unsigned Rank = 0, MaxRank = RankMap[I->getParent()]; | |
| for (unsigned i = 0, e = I->getNumOperands(); | |
| i != e && Rank != MaxRank; ++i) | |
| Rank = std::max(Rank, getRank(I->getOperand(i))); | |
| // If this is a not or neg instruction, do not count it for rank. This | |
| // assures us that X and ~X will have the same rank. | |
| if (!I->getType()->isIntegerTy() || | |
| (!BinaryOperator::isNot(I) && !BinaryOperator::isNeg(I))) | |
| ++Rank; | |
| //DEBUG(dbgs() << "Calculated Rank[" << V->getName() << "] = " | |
| // << Rank << "\n"); | |
| return ValueRankMap[I] = Rank; | |
| } | |
| /// isReassociableOp - Return true if V is an instruction of the specified | |
| /// opcode and if it only has one use. | |
| static BinaryOperator *isReassociableOp(Value *V, unsigned Opcode) { | |
| if ((V->hasOneUse() || V->use_empty()) && isa<Instruction>(V) && | |
| cast<Instruction>(V)->getOpcode() == Opcode) | |
| return cast<BinaryOperator>(V); | |
| return 0; | |
| } | |
| /// LowerNegateToMultiply - Replace 0-X with X*-1. | |
| /// | |
| static Instruction *LowerNegateToMultiply(Instruction *Neg, | |
| DenseMap<AssertingVH<>, unsigned> &ValueRankMap) { | |
| Constant *Cst = Constant::getAllOnesValue(Neg->getType()); | |
| Instruction *Res = BinaryOperator::CreateMul(Neg->getOperand(1), Cst, "",Neg); | |
| ValueRankMap.erase(Neg); | |
| Res->takeName(Neg); | |
| Neg->replaceAllUsesWith(Res); | |
| Res->setDebugLoc(Neg->getDebugLoc()); | |
| Neg->eraseFromParent(); | |
| return Res; | |
| } | |
| // Given an expression of the form '(A+B)+(D+C)', turn it into '(((A+B)+C)+D)'. | |
| // Note that if D is also part of the expression tree that we recurse to | |
| // linearize it as well. Besides that case, this does not recurse into A,B, or | |
| // C. | |
| void Reassociate::LinearizeExpr(BinaryOperator *I) { | |
| BinaryOperator *LHS = cast<BinaryOperator>(I->getOperand(0)); | |
| BinaryOperator *RHS = cast<BinaryOperator>(I->getOperand(1)); | |
| assert(isReassociableOp(LHS, I->getOpcode()) && | |
| isReassociableOp(RHS, I->getOpcode()) && | |
| "Not an expression that needs linearization?"); | |
| DEBUG(dbgs() << "Linear" << *LHS << '\n' << *RHS << '\n' << *I << '\n'); | |
| // Move the RHS instruction to live immediately before I, avoiding breaking | |
| // dominator properties. | |
| RHS->moveBefore(I); | |
| // Move operands around to do the linearization. | |
| I->setOperand(1, RHS->getOperand(0)); | |
| RHS->setOperand(0, LHS); | |
| I->setOperand(0, RHS); | |
| // Conservatively clear all the optional flags, which may not hold | |
| // after the reassociation. | |
| I->clearSubclassOptionalData(); | |
| LHS->clearSubclassOptionalData(); | |
| RHS->clearSubclassOptionalData(); | |
| ++NumLinear; | |
| MadeChange = true; | |
| DEBUG(dbgs() << "Linearized: " << *I << '\n'); | |
| // If D is part of this expression tree, tail recurse. | |
| if (isReassociableOp(I->getOperand(1), I->getOpcode())) | |
| LinearizeExpr(I); | |
| } | |
| /// LinearizeExprTree - Given an associative binary expression tree, traverse | |
| /// all of the uses putting it into canonical form. This forces a left-linear | |
| /// form of the expression (((a+b)+c)+d), and collects information about the | |
| /// rank of the non-tree operands. | |
| /// | |
| /// NOTE: These intentionally destroys the expression tree operands (turning | |
| /// them into undef values) to reduce #uses of the values. This means that the | |
| /// caller MUST use something like RewriteExprTree to put the values back in. | |
| /// | |
| void Reassociate::LinearizeExprTree(BinaryOperator *I, | |
| SmallVectorImpl<ValueEntry> &Ops) { | |
| Value *LHS = I->getOperand(0), *RHS = I->getOperand(1); | |
| unsigned Opcode = I->getOpcode(); | |
| // First step, linearize the expression if it is in ((A+B)+(C+D)) form. | |
| BinaryOperator *LHSBO = isReassociableOp(LHS, Opcode); | |
| BinaryOperator *RHSBO = isReassociableOp(RHS, Opcode); | |
| // If this is a multiply expression tree and it contains internal negations, | |
| // transform them into multiplies by -1 so they can be reassociated. | |
| if (I->getOpcode() == Instruction::Mul) { | |
| if (!LHSBO && LHS->hasOneUse() && BinaryOperator::isNeg(LHS)) { | |
| LHS = LowerNegateToMultiply(cast<Instruction>(LHS), ValueRankMap); | |
| LHSBO = isReassociableOp(LHS, Opcode); | |
| } | |
| if (!RHSBO && RHS->hasOneUse() && BinaryOperator::isNeg(RHS)) { | |
| RHS = LowerNegateToMultiply(cast<Instruction>(RHS), ValueRankMap); | |
| RHSBO = isReassociableOp(RHS, Opcode); | |
| } | |
| } | |
| if (!LHSBO) { | |
| if (!RHSBO) { | |
| // Neither the LHS or RHS as part of the tree, thus this is a leaf. As | |
| // such, just remember these operands and their rank. | |
| Ops.push_back(ValueEntry(getRank(LHS), LHS)); | |
| Ops.push_back(ValueEntry(getRank(RHS), RHS)); | |
| // Clear the leaves out. | |
| I->setOperand(0, UndefValue::get(I->getType())); | |
| I->setOperand(1, UndefValue::get(I->getType())); | |
| return; | |
| } | |
| // Turn X+(Y+Z) -> (Y+Z)+X | |
| std::swap(LHSBO, RHSBO); | |
| std::swap(LHS, RHS); | |
| bool Success = !I->swapOperands(); | |
| assert(Success && "swapOperands failed"); | |
| (void)Success; | |
| MadeChange = true; | |
| } else if (RHSBO) { | |
| // Turn (A+B)+(C+D) -> (((A+B)+C)+D). This guarantees the RHS is not | |
| // part of the expression tree. | |
| LinearizeExpr(I); | |
| LHS = LHSBO = cast<BinaryOperator>(I->getOperand(0)); | |
| RHS = I->getOperand(1); | |
| RHSBO = 0; | |
| } | |
| // Okay, now we know that the LHS is a nested expression and that the RHS is | |
| // not. Perform reassociation. | |
| assert(!isReassociableOp(RHS, Opcode) && "LinearizeExpr failed!"); | |
| // Move LHS right before I to make sure that the tree expression dominates all | |
| // values. | |
| LHSBO->moveBefore(I); | |
| // Linearize the expression tree on the LHS. | |
| LinearizeExprTree(LHSBO, Ops); | |
| // Remember the RHS operand and its rank. | |
| Ops.push_back(ValueEntry(getRank(RHS), RHS)); | |
| // Clear the RHS leaf out. | |
| I->setOperand(1, UndefValue::get(I->getType())); | |
| } | |
| // RewriteExprTree - Now that the operands for this expression tree are | |
| // linearized and optimized, emit them in-order. This function is written to be | |
| // tail recursive. | |
| void Reassociate::RewriteExprTree(BinaryOperator *I, | |
| SmallVectorImpl<ValueEntry> &Ops, | |
| unsigned i) { | |
| if (i+2 == Ops.size()) { | |
| if (I->getOperand(0) != Ops[i].Op || | |
| I->getOperand(1) != Ops[i+1].Op) { | |
| Value *OldLHS = I->getOperand(0); | |
| DEBUG(dbgs() << "RA: " << *I << '\n'); | |
| I->setOperand(0, Ops[i].Op); | |
| I->setOperand(1, Ops[i+1].Op); | |
| // Clear all the optional flags, which may not hold after the | |
| // reassociation if the expression involved more than just this operation. | |
| if (Ops.size() != 2) | |
| I->clearSubclassOptionalData(); | |
| DEBUG(dbgs() << "TO: " << *I << '\n'); | |
| MadeChange = true; | |
| ++NumChanged; | |
| // If we reassociated a tree to fewer operands (e.g. (1+a+2) -> (a+3) | |
| // delete the extra, now dead, nodes. | |
| RemoveDeadBinaryOp(OldLHS); | |
| } | |
| return; | |
| } | |
| assert(i+2 < Ops.size() && "Ops index out of range!"); | |
| if (I->getOperand(1) != Ops[i].Op) { | |
| DEBUG(dbgs() << "RA: " << *I << '\n'); | |
| I->setOperand(1, Ops[i].Op); | |
| // Conservatively clear all the optional flags, which may not hold | |
| // after the reassociation. | |
| I->clearSubclassOptionalData(); | |
| DEBUG(dbgs() << "TO: " << *I << '\n'); | |
| MadeChange = true; | |
| ++NumChanged; | |
| } | |
| BinaryOperator *LHS = cast<BinaryOperator>(I->getOperand(0)); | |
| assert(LHS->getOpcode() == I->getOpcode() && | |
| "Improper expression tree!"); | |
| // Compactify the tree instructions together with each other to guarantee | |
| // that the expression tree is dominated by all of Ops. | |
| LHS->moveBefore(I); | |
| RewriteExprTree(LHS, Ops, i+1); | |
| } | |
| // NegateValue - Insert instructions before the instruction pointed to by BI, | |
| // that computes the negative version of the value specified. The negative | |
| // version of the value is returned, and BI is left pointing at the instruction | |
| // that should be processed next by the reassociation pass. | |
| // | |
| static Value *NegateValue(Value *V, Instruction *BI) { | |
| if (Constant *C = dyn_cast<Constant>(V)) | |
| return ConstantExpr::getNeg(C); | |
| // We are trying to expose opportunity for reassociation. One of the things | |
| // that we want to do to achieve this is to push a negation as deep into an | |
| // expression chain as possible, to expose the add instructions. In practice, | |
| // this means that we turn this: | |
| // X = -(A+12+C+D) into X = -A + -12 + -C + -D = -12 + -A + -C + -D | |
| // so that later, a: Y = 12+X could get reassociated with the -12 to eliminate | |
| // the constants. We assume that instcombine will clean up the mess later if | |
| // we introduce tons of unnecessary negation instructions. | |
| // | |
| if (Instruction *I = dyn_cast<Instruction>(V)) | |
| if (I->getOpcode() == Instruction::Add && I->hasOneUse()) { | |
| // Push the negates through the add. | |
| I->setOperand(0, NegateValue(I->getOperand(0), BI)); | |
| I->setOperand(1, NegateValue(I->getOperand(1), BI)); | |
| // We must move the add instruction here, because the neg instructions do | |
| // not dominate the old add instruction in general. By moving it, we are | |
| // assured that the neg instructions we just inserted dominate the | |
| // instruction we are about to insert after them. | |
| // | |
| I->moveBefore(BI); | |
| I->setName(I->getName()+".neg"); | |
| return I; | |
| } | |
| // Okay, we need to materialize a negated version of V with an instruction. | |
| // Scan the use lists of V to see if we have one already. | |
| for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ | |
| User *U = *UI; | |
| if (!BinaryOperator::isNeg(U)) continue; | |
| // We found one! Now we have to make sure that the definition dominates | |
| // this use. We do this by moving it to the entry block (if it is a | |
| // non-instruction value) or right after the definition. These negates will | |
| // be zapped by reassociate later, so we don't need much finesse here. | |
| BinaryOperator *TheNeg = cast<BinaryOperator>(U); | |
| // Verify that the negate is in this function, V might be a constant expr. | |
| if (TheNeg->getParent()->getParent() != BI->getParent()->getParent()) | |
| continue; | |
| BasicBlock::iterator InsertPt; | |
| if (Instruction *InstInput = dyn_cast<Instruction>(V)) { | |
| if (InvokeInst *II = dyn_cast<InvokeInst>(InstInput)) { | |
| InsertPt = II->getNormalDest()->begin(); | |
| } else { | |
| InsertPt = InstInput; | |
| ++InsertPt; | |
| } | |
| while (isa<PHINode>(InsertPt)) ++InsertPt; | |
| } else { | |
| InsertPt = TheNeg->getParent()->getParent()->getEntryBlock().begin(); | |
| } | |
| TheNeg->moveBefore(InsertPt); | |
| return TheNeg; | |
| } | |
| // Insert a 'neg' instruction that subtracts the value from zero to get the | |
| // negation. | |
| return BinaryOperator::CreateNeg(V, V->getName() + ".neg", BI); | |
| } | |
| /// ShouldBreakUpSubtract - Return true if we should break up this subtract of | |
| /// X-Y into (X + -Y). | |
| static bool ShouldBreakUpSubtract(Instruction *Sub) { | |
| // If this is a negation, we can't split it up! | |
| if (BinaryOperator::isNeg(Sub)) | |
| return false; | |
| // Don't bother to break this up unless either the LHS is an associable add or | |
| // subtract or if this is only used by one. | |
| if (isReassociableOp(Sub->getOperand(0), Instruction::Add) || | |
| isReassociableOp(Sub->getOperand(0), Instruction::Sub)) | |
| return true; | |
| if (isReassociableOp(Sub->getOperand(1), Instruction::Add) || | |
| isReassociableOp(Sub->getOperand(1), Instruction::Sub)) | |
| return true; | |
| if (Sub->hasOneUse() && | |
| (isReassociableOp(Sub->use_back(), Instruction::Add) || | |
| isReassociableOp(Sub->use_back(), Instruction::Sub))) | |
| return true; | |
| return false; | |
| } | |
| /// BreakUpSubtract - If we have (X-Y), and if either X is an add, or if this is | |
| /// only used by an add, transform this into (X+(0-Y)) to promote better | |
| /// reassociation. | |
| static Instruction *BreakUpSubtract(Instruction *Sub, | |
| DenseMap<AssertingVH<>, unsigned> &ValueRankMap) { | |
| // Convert a subtract into an add and a neg instruction. This allows sub | |
| // instructions to be commuted with other add instructions. | |
| // | |
| // Calculate the negative value of Operand 1 of the sub instruction, | |
| // and set it as the RHS of the add instruction we just made. | |
| // | |
| Value *NegVal = NegateValue(Sub->getOperand(1), Sub); | |
| Instruction *New = | |
| BinaryOperator::CreateAdd(Sub->getOperand(0), NegVal, "", Sub); | |
| New->takeName(Sub); | |
| // Everyone now refers to the add instruction. | |
| ValueRankMap.erase(Sub); | |
| Sub->replaceAllUsesWith(New); | |
| New->setDebugLoc(Sub->getDebugLoc()); | |
| Sub->eraseFromParent(); | |
| DEBUG(dbgs() << "Negated: " << *New << '\n'); | |
| return New; | |
| } | |
| /// ConvertShiftToMul - If this is a shift of a reassociable multiply or is used | |
| /// by one, change this into a multiply by a constant to assist with further | |
| /// reassociation. | |
| static Instruction *ConvertShiftToMul(Instruction *Shl, | |
| DenseMap<AssertingVH<>, unsigned> &ValueRankMap) { | |
| // If an operand of this shift is a reassociable multiply, or if the shift | |
| // is used by a reassociable multiply or add, turn into a multiply. | |
| if (isReassociableOp(Shl->getOperand(0), Instruction::Mul) || | |
| (Shl->hasOneUse() && | |
| (isReassociableOp(Shl->use_back(), Instruction::Mul) || | |
| isReassociableOp(Shl->use_back(), Instruction::Add)))) { | |
| Constant *MulCst = ConstantInt::get(Shl->getType(), 1); | |
| MulCst = ConstantExpr::getShl(MulCst, cast<Constant>(Shl->getOperand(1))); | |
| Instruction *Mul = | |
| BinaryOperator::CreateMul(Shl->getOperand(0), MulCst, "", Shl); | |
| ValueRankMap.erase(Shl); | |
| Mul->takeName(Shl); | |
| Shl->replaceAllUsesWith(Mul); | |
| Mul->setDebugLoc(Shl->getDebugLoc()); | |
| Shl->eraseFromParent(); | |
| return Mul; | |
| } | |
| return 0; | |
| } | |
| // Scan backwards and forwards among values with the same rank as element i to | |
| // see if X exists. If X does not exist, return i. This is useful when | |
| // scanning for 'x' when we see '-x' because they both get the same rank. | |
| static unsigned FindInOperandList(SmallVectorImpl<ValueEntry> &Ops, unsigned i, | |
| Value *X) { | |
| unsigned XRank = Ops[i].Rank; | |
| unsigned e = Ops.size(); | |
| for (unsigned j = i+1; j != e && Ops[j].Rank == XRank; ++j) | |
| if (Ops[j].Op == X) | |
| return j; | |
| // Scan backwards. | |
| for (unsigned j = i-1; j != ~0U && Ops[j].Rank == XRank; --j) | |
| if (Ops[j].Op == X) | |
| return j; | |
| return i; | |
| } | |
| /// EmitAddTreeOfValues - Emit a tree of add instructions, summing Ops together | |
| /// and returning the result. Insert the tree before I. | |
| static Value *EmitAddTreeOfValues(Instruction *I, SmallVectorImpl<Value*> &Ops){ | |
| if (Ops.size() == 1) return Ops.back(); | |
| Value *V1 = Ops.back(); | |
| Ops.pop_back(); | |
| Value *V2 = EmitAddTreeOfValues(I, Ops); | |
| return BinaryOperator::CreateAdd(V2, V1, "tmp", I); | |
| } | |
| /// RemoveFactorFromExpression - If V is an expression tree that is a | |
| /// multiplication sequence, and if this sequence contains a multiply by Factor, | |
| /// remove Factor from the tree and return the new tree. | |
| Value *Reassociate::RemoveFactorFromExpression(Value *V, Value *Factor) { | |
| BinaryOperator *BO = isReassociableOp(V, Instruction::Mul); | |
| if (!BO) return 0; | |
| SmallVector<ValueEntry, 8> Factors; | |
| LinearizeExprTree(BO, Factors); | |
| bool FoundFactor = false; | |
| bool NeedsNegate = false; | |
| for (unsigned i = 0, e = Factors.size(); i != e; ++i) { | |
| if (Factors[i].Op == Factor) { | |
| FoundFactor = true; | |
| Factors.erase(Factors.begin()+i); | |
| break; | |
| } | |
| // If this is a negative version of this factor, remove it. | |
| if (ConstantInt *FC1 = dyn_cast<ConstantInt>(Factor)) | |
| if (ConstantInt *FC2 = dyn_cast<ConstantInt>(Factors[i].Op)) | |
| if (FC1->getValue() == -FC2->getValue()) { | |
| FoundFactor = NeedsNegate = true; | |
| Factors.erase(Factors.begin()+i); | |
| break; | |
| } | |
| } | |
| if (!FoundFactor) { | |
| // Make sure to restore the operands to the expression tree. | |
| RewriteExprTree(BO, Factors); | |
| return 0; | |
| } | |
| BasicBlock::iterator InsertPt = BO; ++InsertPt; | |
| // If this was just a single multiply, remove the multiply and return the only | |
| // remaining operand. | |
| if (Factors.size() == 1) { | |
| ValueRankMap.erase(BO); | |
| DeadInsts.push_back(BO); | |
| V = Factors[0].Op; | |
| } else { | |
| RewriteExprTree(BO, Factors); | |
| V = BO; | |
| } | |
| if (NeedsNegate) | |
| V = BinaryOperator::CreateNeg(V, "neg", InsertPt); | |
| return V; | |
| } | |
| /// FindSingleUseMultiplyFactors - If V is a single-use multiply, recursively | |
| /// add its operands as factors, otherwise add V to the list of factors. | |
| /// | |
| /// Ops is the top-level list of add operands we're trying to factor. | |
| static void FindSingleUseMultiplyFactors(Value *V, | |
| SmallVectorImpl<Value*> &Factors, | |
| const SmallVectorImpl<ValueEntry> &Ops, | |
| bool IsRoot) { | |
| BinaryOperator *BO; | |
| if (!(V->hasOneUse() || V->use_empty()) || // More than one use. | |
| !(BO = dyn_cast<BinaryOperator>(V)) || | |
| BO->getOpcode() != Instruction::Mul) { | |
| Factors.push_back(V); | |
| return; | |
| } | |
| // If this value has a single use because it is another input to the add | |
| // tree we're reassociating and we dropped its use, it actually has two | |
| // uses and we can't factor it. | |
| if (!IsRoot) { | |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) | |
| if (Ops[i].Op == V) { | |
| Factors.push_back(V); | |
| return; | |
| } | |
| } | |
| // Otherwise, add the LHS and RHS to the list of factors. | |
| FindSingleUseMultiplyFactors(BO->getOperand(1), Factors, Ops, false); | |
| FindSingleUseMultiplyFactors(BO->getOperand(0), Factors, Ops, false); | |
| } | |
| /// OptimizeAndOrXor - Optimize a series of operands to an 'and', 'or', or 'xor' | |
| /// instruction. This optimizes based on identities. If it can be reduced to | |
| /// a single Value, it is returned, otherwise the Ops list is mutated as | |
| /// necessary. | |
| static Value *OptimizeAndOrXor(unsigned Opcode, | |
| SmallVectorImpl<ValueEntry> &Ops) { | |
| // Scan the operand lists looking for X and ~X pairs, along with X,X pairs. | |
| // If we find any, we can simplify the expression. X&~X == 0, X|~X == -1. | |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { | |
| // First, check for X and ~X in the operand list. | |
| assert(i < Ops.size()); | |
| if (BinaryOperator::isNot(Ops[i].Op)) { // Cannot occur for ^. | |
| Value *X = BinaryOperator::getNotArgument(Ops[i].Op); | |
| unsigned FoundX = FindInOperandList(Ops, i, X); | |
| if (FoundX != i) { | |
| if (Opcode == Instruction::And) // ...&X&~X = 0 | |
| return Constant::getNullValue(X->getType()); | |
| if (Opcode == Instruction::Or) // ...|X|~X = -1 | |
| return Constant::getAllOnesValue(X->getType()); | |
| } | |
| } | |
| // Next, check for duplicate pairs of values, which we assume are next to | |
| // each other, due to our sorting criteria. | |
| assert(i < Ops.size()); | |
| if (i+1 != Ops.size() && Ops[i+1].Op == Ops[i].Op) { | |
| if (Opcode == Instruction::And || Opcode == Instruction::Or) { | |
| // Drop duplicate values for And and Or. | |
| Ops.erase(Ops.begin()+i); | |
| --i; --e; | |
| ++NumAnnihil; | |
| continue; | |
| } | |
| // Drop pairs of values for Xor. | |
| assert(Opcode == Instruction::Xor); | |
| if (e == 2) | |
| return Constant::getNullValue(Ops[0].Op->getType()); | |
| // Y ^ X^X -> Y | |
| Ops.erase(Ops.begin()+i, Ops.begin()+i+2); | |
| i -= 1; e -= 2; | |
| ++NumAnnihil; | |
| } | |
| } | |
| return 0; | |
| } | |
| /// OptimizeAdd - Optimize a series of operands to an 'add' instruction. This | |
| /// optimizes based on identities. If it can be reduced to a single Value, it | |
| /// is returned, otherwise the Ops list is mutated as necessary. | |
| Value *Reassociate::OptimizeAdd(Instruction *I, | |
| SmallVectorImpl<ValueEntry> &Ops) { | |
| // Scan the operand lists looking for X and -X pairs. If we find any, we | |
| // can simplify the expression. X+-X == 0. While we're at it, scan for any | |
| // duplicates. We want to canonicalize Y+Y+Y+Z -> 3*Y+Z. | |
| // | |
| // TODO: We could handle "X + ~X" -> "-1" if we wanted, since "-X = ~X+1". | |
| // | |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { | |
| Value *TheOp = Ops[i].Op; | |
| // Check to see if we've seen this operand before. If so, we factor all | |
| // instances of the operand together. Due to our sorting criteria, we know | |
| // that these need to be next to each other in the vector. | |
| if (i+1 != Ops.size() && Ops[i+1].Op == TheOp) { | |
| // Rescan the list, remove all instances of this operand from the expr. | |
| unsigned NumFound = 0; | |
| do { | |
| Ops.erase(Ops.begin()+i); | |
| ++NumFound; | |
| } while (i != Ops.size() && Ops[i].Op == TheOp); | |
| DEBUG(errs() << "\nFACTORING [" << NumFound << "]: " << *TheOp << '\n'); | |
| ++NumFactor; | |
| // Insert a new multiply. | |
| Value *Mul = ConstantInt::get(cast<IntegerType>(I->getType()), NumFound); | |
| Mul = BinaryOperator::CreateMul(TheOp, Mul, "factor", I); | |
| // Now that we have inserted a multiply, optimize it. This allows us to | |
| // handle cases that require multiple factoring steps, such as this: | |
| // (X*2) + (X*2) + (X*2) -> (X*2)*3 -> X*6 | |
| RedoInsts.push_back(Mul); | |
| // If every add operand was a duplicate, return the multiply. | |
| if (Ops.empty()) | |
| return Mul; | |
| // Otherwise, we had some input that didn't have the dupe, such as | |
| // "A + A + B" -> "A*2 + B". Add the new multiply to the list of | |
| // things being added by this operation. | |
| Ops.insert(Ops.begin(), ValueEntry(getRank(Mul), Mul)); | |
| --i; | |
| e = Ops.size(); | |
| continue; | |
| } | |
| // Check for X and -X in the operand list. | |
| if (!BinaryOperator::isNeg(TheOp)) | |
| continue; | |
| Value *X = BinaryOperator::getNegArgument(TheOp); | |
| unsigned FoundX = FindInOperandList(Ops, i, X); | |
| if (FoundX == i) | |
| continue; | |
| // Remove X and -X from the operand list. | |
| if (Ops.size() == 2) | |
| return Constant::getNullValue(X->getType()); | |
| Ops.erase(Ops.begin()+i); | |
| if (i < FoundX) | |
| --FoundX; | |
| else | |
| --i; // Need to back up an extra one. | |
| Ops.erase(Ops.begin()+FoundX); | |
| ++NumAnnihil; | |
| --i; // Revisit element. | |
| e -= 2; // Removed two elements. | |
| } | |
| // Scan the operand list, checking to see if there are any common factors | |
| // between operands. Consider something like A*A+A*B*C+D. We would like to | |
| // reassociate this to A*(A+B*C)+D, which reduces the number of multiplies. | |
| // To efficiently find this, we count the number of times a factor occurs | |
| // for any ADD operands that are MULs. | |
| DenseMap<Value*, unsigned> FactorOccurrences; | |
| // Keep track of each multiply we see, to avoid triggering on (X*4)+(X*4) | |
| // where they are actually the same multiply. | |
| unsigned MaxOcc = 0; | |
| Value *MaxOccVal = 0; | |
| for (unsigned i = 0, e = Ops.size(); i != e; ++i) { | |
| BinaryOperator *BOp = dyn_cast<BinaryOperator>(Ops[i].Op); | |
| if (BOp == 0 || BOp->getOpcode() != Instruction::Mul || !BOp->use_empty()) | |
| continue; | |
| // Compute all of the factors of this added value. | |
| SmallVector<Value*, 8> Factors; | |
| FindSingleUseMultiplyFactors(BOp, Factors, Ops, true); | |
| assert(Factors.size() > 1 && "Bad linearize!"); | |
| // Add one to FactorOccurrences for each unique factor in this op. | |
| SmallPtrSet<Value*, 8> Duplicates; | |
| for (unsigned i = 0, e = Factors.size(); i != e; ++i) { | |
| Value *Factor = Factors[i]; | |
| if (!Duplicates.insert(Factor)) continue; | |
| unsigned Occ = ++FactorOccurrences[Factor]; | |
| if (Occ > MaxOcc) { MaxOcc = Occ; MaxOccVal = Factor; } | |
| // If Factor is a negative constant, add the negated value as a factor | |
| // because we can percolate the negate out. Watch for minint, which | |
| // cannot be positivified. | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(Factor)) | |
| if (CI->isNegative() && !CI->isMinValue(true)) { | |
| Factor = ConstantInt::get(CI->getContext(), -CI->getValue()); | |
| assert(!Duplicates.count(Factor) && | |
| "Shouldn't have two constant factors, missed a canonicalize"); | |
| unsigned Occ = ++FactorOccurrences[Factor]; | |
| if (Occ > MaxOcc) { MaxOcc = Occ; MaxOccVal = Factor; } | |
| } | |
| } | |
| } | |
| // If any factor occurred more than one time, we can pull it out. | |
| if (MaxOcc > 1) { | |
| DEBUG(errs() << "\nFACTORING [" << MaxOcc << "]: " << *MaxOccVal << '\n'); | |
| ++NumFactor; | |
| // Create a new instruction that uses the MaxOccVal twice. If we don't do | |
| // this, we could otherwise run into situations where removing a factor | |
| // from an expression will drop a use of maxocc, and this can cause | |
| // RemoveFactorFromExpression on successive values to behave differently. | |
| Instruction *DummyInst = BinaryOperator::CreateAdd(MaxOccVal, MaxOccVal); | |
| SmallVector<Value*, 4> NewMulOps; | |
| for (unsigned i = 0; i != Ops.size(); ++i) { | |
| // Only try to remove factors from expressions we're allowed to. | |
| BinaryOperator *BOp = dyn_cast<BinaryOperator>(Ops[i].Op); | |
| if (BOp == 0 || BOp->getOpcode() != Instruction::Mul || !BOp->use_empty()) | |
| continue; | |
| if (Value *V = RemoveFactorFromExpression(Ops[i].Op, MaxOccVal)) { | |
| // The factorized operand may occur several times. Convert them all in | |
| // one fell swoop. | |
| for (unsigned j = Ops.size(); j != i;) { | |
| --j; | |
| if (Ops[j].Op == Ops[i].Op) { | |
| NewMulOps.push_back(V); | |
| Ops.erase(Ops.begin()+j); | |
| } | |
| } | |
| --i; | |
| } | |
| } | |
| // No need for extra uses anymore. | |
| delete DummyInst; | |
| unsigned NumAddedValues = NewMulOps.size(); | |
| Value *V = EmitAddTreeOfValues(I, NewMulOps); | |
| // Now that we have inserted the add tree, optimize it. This allows us to | |
| // handle cases that require multiple factoring steps, such as this: | |
| // A*A*B + A*A*C --> A*(A*B+A*C) --> A*(A*(B+C)) | |
| assert(NumAddedValues > 1 && "Each occurrence should contribute a value"); | |
| (void)NumAddedValues; | |
| V = ReassociateExpression(cast<BinaryOperator>(V)); | |
| // Create the multiply. | |
| Value *V2 = BinaryOperator::CreateMul(V, MaxOccVal, "tmp", I); | |
| // Rerun associate on the multiply in case the inner expression turned into | |
| // a multiply. We want to make sure that we keep things in canonical form. | |
| V2 = ReassociateExpression(cast<BinaryOperator>(V2)); | |
| // If every add operand included the factor (e.g. "A*B + A*C"), then the | |
| // entire result expression is just the multiply "A*(B+C)". | |
| if (Ops.empty()) | |
| return V2; | |
| // Otherwise, we had some input that didn't have the factor, such as | |
| // "A*B + A*C + D" -> "A*(B+C) + D". Add the new multiply to the list of | |
| // things being added by this operation. | |
| Ops.insert(Ops.begin(), ValueEntry(getRank(V2), V2)); | |
| } | |
| return 0; | |
| } | |
| Value *Reassociate::OptimizeExpression(BinaryOperator *I, | |
| SmallVectorImpl<ValueEntry> &Ops) { | |
| // Now that we have the linearized expression tree, try to optimize it. | |
| // Start by folding any constants that we found. | |
| bool IterateOptimization = false; | |
| if (Ops.size() == 1) return Ops[0].Op; | |
| unsigned Opcode = I->getOpcode(); | |
| if (Constant *V1 = dyn_cast<Constant>(Ops[Ops.size()-2].Op)) | |
| if (Constant *V2 = dyn_cast<Constant>(Ops.back().Op)) { | |
| Ops.pop_back(); | |
| Ops.back().Op = ConstantExpr::get(Opcode, V1, V2); | |
| return OptimizeExpression(I, Ops); | |
| } | |
| // Check for destructive annihilation due to a constant being used. | |
| if (ConstantInt *CstVal = dyn_cast<ConstantInt>(Ops.back().Op)) | |
| switch (Opcode) { | |
| default: break; | |
| case Instruction::And: | |
| if (CstVal->isZero()) // X & 0 -> 0 | |
| return CstVal; | |
| if (CstVal->isAllOnesValue()) // X & -1 -> X | |
| Ops.pop_back(); | |
| break; | |
| case Instruction::Mul: | |
| if (CstVal->isZero()) { // X * 0 -> 0 | |
| ++NumAnnihil; | |
| return CstVal; | |
| } | |
| if (cast<ConstantInt>(CstVal)->isOne()) | |
| Ops.pop_back(); // X * 1 -> X | |
| break; | |
| case Instruction::Or: | |
| if (CstVal->isAllOnesValue()) // X | -1 -> -1 | |
| return CstVal; | |
| // FALLTHROUGH! | |
| case Instruction::Add: | |
| case Instruction::Xor: | |
| if (CstVal->isZero()) // X [|^+] 0 -> X | |
| Ops.pop_back(); | |
| break; | |
| } | |
| if (Ops.size() == 1) return Ops[0].Op; | |
| // Handle destructive annihilation due to identities between elements in the | |
| // argument list here. | |
| switch (Opcode) { | |
| default: break; | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| unsigned NumOps = Ops.size(); | |
| if (Value *Result = OptimizeAndOrXor(Opcode, Ops)) | |
| return Result; | |
| IterateOptimization |= Ops.size() != NumOps; | |
| break; | |
| } | |
| case Instruction::Add: { | |
| unsigned NumOps = Ops.size(); | |
| if (Value *Result = OptimizeAdd(I, Ops)) | |
| return Result; | |
| IterateOptimization |= Ops.size() != NumOps; | |
| } | |
| break; | |
| //case Instruction::Mul: | |
| } | |
| if (IterateOptimization) | |
| return OptimizeExpression(I, Ops); | |
| return 0; | |
| } | |
| /// ReassociateInst - Inspect and reassociate the instruction at the | |
| /// given position, post-incrementing the position. | |
| void Reassociate::ReassociateInst(BasicBlock::iterator &BBI) { | |
| Instruction *BI = BBI++; | |
| if (BI->getOpcode() == Instruction::Shl && | |
| isa<ConstantInt>(BI->getOperand(1))) | |
| if (Instruction *NI = ConvertShiftToMul(BI, ValueRankMap)) { | |
| MadeChange = true; | |
| BI = NI; | |
| } | |
| // Reject cases where it is pointless to do this. | |
| if (!isa<BinaryOperator>(BI) || BI->getType()->isFloatingPointTy() || | |
| BI->getType()->isVectorTy()) | |
| return; // Floating point ops are not associative. | |
| // Do not reassociate boolean (i1) expressions. We want to preserve the | |
| // original order of evaluation for short-circuited comparisons that | |
| // SimplifyCFG has folded to AND/OR expressions. If the expression | |
| // is not further optimized, it is likely to be transformed back to a | |
| // short-circuited form for code gen, and the source order may have been | |
| // optimized for the most likely conditions. | |
| if (BI->getType()->isIntegerTy(1)) | |
| return; | |
| // If this is a subtract instruction which is not already in negate form, | |
| // see if we can convert it to X+-Y. | |
| if (BI->getOpcode() == Instruction::Sub) { | |
| if (ShouldBreakUpSubtract(BI)) { | |
| BI = BreakUpSubtract(BI, ValueRankMap); | |
| // Reset the BBI iterator in case BreakUpSubtract changed the | |
| // instruction it points to. | |
| BBI = BI; | |
| ++BBI; | |
| MadeChange = true; | |
| } else if (BinaryOperator::isNeg(BI)) { | |
| // Otherwise, this is a negation. See if the operand is a multiply tree | |
| // and if this is not an inner node of a multiply tree. | |
| if (isReassociableOp(BI->getOperand(1), Instruction::Mul) && | |
| (!BI->hasOneUse() || | |
| !isReassociableOp(BI->use_back(), Instruction::Mul))) { | |
| BI = LowerNegateToMultiply(BI, ValueRankMap); | |
| MadeChange = true; | |
| } | |
| } | |
| } | |
| // If this instruction is a commutative binary operator, process it. | |
| if (!BI->isAssociative()) return; | |
| BinaryOperator *I = cast<BinaryOperator>(BI); | |
| // If this is an interior node of a reassociable tree, ignore it until we | |
| // get to the root of the tree, to avoid N^2 analysis. | |
| if (I->hasOneUse() && isReassociableOp(I->use_back(), I->getOpcode())) | |
| return; | |
| // If this is an add tree that is used by a sub instruction, ignore it | |
| // until we process the subtract. | |
| if (I->hasOneUse() && I->getOpcode() == Instruction::Add && | |
| cast<Instruction>(I->use_back())->getOpcode() == Instruction::Sub) | |
| return; | |
| ReassociateExpression(I); | |
| } | |
| Value *Reassociate::ReassociateExpression(BinaryOperator *I) { | |
| // First, walk the expression tree, linearizing the tree, collecting the | |
| // operand information. | |
| SmallVector<ValueEntry, 8> Ops; | |
| LinearizeExprTree(I, Ops); | |
| DEBUG(dbgs() << "RAIn:\t"; PrintOps(I, Ops); dbgs() << '\n'); | |
| // Now that we have linearized the tree to a list and have gathered all of | |
| // the operands and their ranks, sort the operands by their rank. Use a | |
| // stable_sort so that values with equal ranks will have their relative | |
| // positions maintained (and so the compiler is deterministic). Note that | |
| // this sorts so that the highest ranking values end up at the beginning of | |
| // the vector. | |
| std::stable_sort(Ops.begin(), Ops.end()); | |
| // OptimizeExpression - Now that we have the expression tree in a convenient | |
| // sorted form, optimize it globally if possible. | |
| if (Value *V = OptimizeExpression(I, Ops)) { | |
| // This expression tree simplified to something that isn't a tree, | |
| // eliminate it. | |
| DEBUG(dbgs() << "Reassoc to scalar: " << *V << '\n'); | |
| I->replaceAllUsesWith(V); | |
| if (Instruction *VI = dyn_cast<Instruction>(V)) | |
| VI->setDebugLoc(I->getDebugLoc()); | |
| RemoveDeadBinaryOp(I); | |
| ++NumAnnihil; | |
| return V; | |
| } | |
| // We want to sink immediates as deeply as possible except in the case where | |
| // this is a multiply tree used only by an add, and the immediate is a -1. | |
| // In this case we reassociate to put the negation on the outside so that we | |
| // can fold the negation into the add: (-X)*Y + Z -> Z-X*Y | |
| if (I->getOpcode() == Instruction::Mul && I->hasOneUse() && | |
| cast<Instruction>(I->use_back())->getOpcode() == Instruction::Add && | |
| isa<ConstantInt>(Ops.back().Op) && | |
| cast<ConstantInt>(Ops.back().Op)->isAllOnesValue()) { | |
| ValueEntry Tmp = Ops.pop_back_val(); | |
| Ops.insert(Ops.begin(), Tmp); | |
| } | |
| DEBUG(dbgs() << "RAOut:\t"; PrintOps(I, Ops); dbgs() << '\n'); | |
| if (Ops.size() == 1) { | |
| // This expression tree simplified to something that isn't a tree, | |
| // eliminate it. | |
| I->replaceAllUsesWith(Ops[0].Op); | |
| if (Instruction *OI = dyn_cast<Instruction>(Ops[0].Op)) | |
| OI->setDebugLoc(I->getDebugLoc()); | |
| RemoveDeadBinaryOp(I); | |
| return Ops[0].Op; | |
| } | |
| // Now that we ordered and optimized the expressions, splat them back into | |
| // the expression tree, removing any unneeded nodes. | |
| RewriteExprTree(I, Ops); | |
| return I; | |
| } | |
| bool Reassociate::runOnFunction(Function &F) { | |
| // Recalculate the rank map for F | |
| BuildRankMap(F); | |
| MadeChange = false; | |
| for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) | |
| for (BasicBlock::iterator BBI = FI->begin(); BBI != FI->end(); ) | |
| ReassociateInst(BBI); | |
| // Now that we're done, revisit any instructions which are likely to | |
| // have secondary reassociation opportunities. | |
| while (!RedoInsts.empty()) | |
| if (Value *V = RedoInsts.pop_back_val()) { | |
| BasicBlock::iterator BBI = cast<Instruction>(V); | |
| ReassociateInst(BBI); | |
| } | |
| // Now that we're done, delete any instructions which are no longer used. | |
| while (!DeadInsts.empty()) | |
| if (Value *V = DeadInsts.pop_back_val()) | |
| RecursivelyDeleteTriviallyDeadInstructions(V); | |
| // We are done with the rank map. | |
| RankMap.clear(); | |
| ValueRankMap.clear(); | |
| return MadeChange; | |
| } | |