| //===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass performs a simple dominator tree walk that eliminates trivially | |
| // redundant instructions. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "early-cse" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Analysis/Dominators.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/RecyclingAllocator.h" | |
| #include "llvm/ADT/ScopedHashTable.h" | |
| #include "llvm/ADT/Statistic.h" | |
| using namespace llvm; | |
| STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd"); | |
| STATISTIC(NumCSE, "Number of instructions CSE'd"); | |
| STATISTIC(NumCSELoad, "Number of load instructions CSE'd"); | |
| STATISTIC(NumCSECall, "Number of call instructions CSE'd"); | |
| STATISTIC(NumDSE, "Number of trivial dead stores removed"); | |
| static unsigned getHash(const void *V) { | |
| return DenseMapInfo<const void*>::getHashValue(V); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // SimpleValue | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// SimpleValue - Instances of this struct represent available values in the | |
| /// scoped hash table. | |
| struct SimpleValue { | |
| Instruction *Inst; | |
| SimpleValue(Instruction *I) : Inst(I) { | |
| assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); | |
| } | |
| bool isSentinel() const { | |
| return Inst == DenseMapInfo<Instruction*>::getEmptyKey() || | |
| Inst == DenseMapInfo<Instruction*>::getTombstoneKey(); | |
| } | |
| static bool canHandle(Instruction *Inst) { | |
| // This can only handle non-void readnone functions. | |
| if (CallInst *CI = dyn_cast<CallInst>(Inst)) | |
| return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy(); | |
| return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) || | |
| isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) || | |
| isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || | |
| isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) || | |
| isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst); | |
| } | |
| }; | |
| } | |
| namespace llvm { | |
| // SimpleValue is POD. | |
| template<> struct isPodLike<SimpleValue> { | |
| static const bool value = true; | |
| }; | |
| template<> struct DenseMapInfo<SimpleValue> { | |
| static inline SimpleValue getEmptyKey() { | |
| return DenseMapInfo<Instruction*>::getEmptyKey(); | |
| } | |
| static inline SimpleValue getTombstoneKey() { | |
| return DenseMapInfo<Instruction*>::getTombstoneKey(); | |
| } | |
| static unsigned getHashValue(SimpleValue Val); | |
| static bool isEqual(SimpleValue LHS, SimpleValue RHS); | |
| }; | |
| } | |
| unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) { | |
| Instruction *Inst = Val.Inst; | |
| // Hash in all of the operands as pointers. | |
| unsigned Res = 0; | |
| for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) | |
| Res ^= getHash(Inst->getOperand(i)) << (i & 0xF); | |
| if (CastInst *CI = dyn_cast<CastInst>(Inst)) | |
| Res ^= getHash(CI->getType()); | |
| else if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) | |
| Res ^= CI->getPredicate(); | |
| else if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst)) { | |
| for (ExtractValueInst::idx_iterator I = EVI->idx_begin(), | |
| E = EVI->idx_end(); I != E; ++I) | |
| Res ^= *I; | |
| } else if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst)) { | |
| for (InsertValueInst::idx_iterator I = IVI->idx_begin(), | |
| E = IVI->idx_end(); I != E; ++I) | |
| Res ^= *I; | |
| } else { | |
| // nothing extra to hash in. | |
| assert((isa<CallInst>(Inst) || | |
| isa<BinaryOperator>(Inst) || isa<GetElementPtrInst>(Inst) || | |
| isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || | |
| isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst)) && | |
| "Invalid/unknown instruction"); | |
| } | |
| // Mix in the opcode. | |
| return (Res << 1) ^ Inst->getOpcode(); | |
| } | |
| bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) { | |
| Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; | |
| if (LHS.isSentinel() || RHS.isSentinel()) | |
| return LHSI == RHSI; | |
| if (LHSI->getOpcode() != RHSI->getOpcode()) return false; | |
| return LHSI->isIdenticalTo(RHSI); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // CallValue | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// CallValue - Instances of this struct represent available call values in | |
| /// the scoped hash table. | |
| struct CallValue { | |
| Instruction *Inst; | |
| CallValue(Instruction *I) : Inst(I) { | |
| assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); | |
| } | |
| bool isSentinel() const { | |
| return Inst == DenseMapInfo<Instruction*>::getEmptyKey() || | |
| Inst == DenseMapInfo<Instruction*>::getTombstoneKey(); | |
| } | |
| static bool canHandle(Instruction *Inst) { | |
| // Don't value number anything that returns void. | |
| if (Inst->getType()->isVoidTy()) | |
| return false; | |
| CallInst *CI = dyn_cast<CallInst>(Inst); | |
| if (CI == 0 || !CI->onlyReadsMemory()) | |
| return false; | |
| return true; | |
| } | |
| }; | |
| } | |
| namespace llvm { | |
| // CallValue is POD. | |
| template<> struct isPodLike<CallValue> { | |
| static const bool value = true; | |
| }; | |
| template<> struct DenseMapInfo<CallValue> { | |
| static inline CallValue getEmptyKey() { | |
| return DenseMapInfo<Instruction*>::getEmptyKey(); | |
| } | |
| static inline CallValue getTombstoneKey() { | |
| return DenseMapInfo<Instruction*>::getTombstoneKey(); | |
| } | |
| static unsigned getHashValue(CallValue Val); | |
| static bool isEqual(CallValue LHS, CallValue RHS); | |
| }; | |
| } | |
| unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) { | |
| Instruction *Inst = Val.Inst; | |
| // Hash in all of the operands as pointers. | |
| unsigned Res = 0; | |
| for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i) { | |
| assert(!Inst->getOperand(i)->getType()->isMetadataTy() && | |
| "Cannot value number calls with metadata operands"); | |
| Res ^= getHash(Inst->getOperand(i)) << (i & 0xF); | |
| } | |
| // Mix in the opcode. | |
| return (Res << 1) ^ Inst->getOpcode(); | |
| } | |
| bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) { | |
| Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; | |
| if (LHS.isSentinel() || RHS.isSentinel()) | |
| return LHSI == RHSI; | |
| return LHSI->isIdenticalTo(RHSI); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // EarlyCSE pass. | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// EarlyCSE - This pass does a simple depth-first walk over the dominator | |
| /// tree, eliminating trivially redundant instructions and using instsimplify | |
| /// to canonicalize things as it goes. It is intended to be fast and catch | |
| /// obvious cases so that instcombine and other passes are more effective. It | |
| /// is expected that a later pass of GVN will catch the interesting/hard | |
| /// cases. | |
| class EarlyCSE : public FunctionPass { | |
| public: | |
| const TargetData *TD; | |
| DominatorTree *DT; | |
| typedef RecyclingAllocator<BumpPtrAllocator, | |
| ScopedHashTableVal<SimpleValue, Value*> > AllocatorTy; | |
| typedef ScopedHashTable<SimpleValue, Value*, DenseMapInfo<SimpleValue>, | |
| AllocatorTy> ScopedHTType; | |
| /// AvailableValues - This scoped hash table contains the current values of | |
| /// all of our simple scalar expressions. As we walk down the domtree, we | |
| /// look to see if instructions are in this: if so, we replace them with what | |
| /// we find, otherwise we insert them so that dominated values can succeed in | |
| /// their lookup. | |
| ScopedHTType *AvailableValues; | |
| /// AvailableLoads - This scoped hash table contains the current values | |
| /// of loads. This allows us to get efficient access to dominating loads when | |
| /// we have a fully redundant load. In addition to the most recent load, we | |
| /// keep track of a generation count of the read, which is compared against | |
| /// the current generation count. The current generation count is | |
| /// incremented after every possibly writing memory operation, which ensures | |
| /// that we only CSE loads with other loads that have no intervening store. | |
| typedef RecyclingAllocator<BumpPtrAllocator, | |
| ScopedHashTableVal<Value*, std::pair<Value*, unsigned> > > LoadMapAllocator; | |
| typedef ScopedHashTable<Value*, std::pair<Value*, unsigned>, | |
| DenseMapInfo<Value*>, LoadMapAllocator> LoadHTType; | |
| LoadHTType *AvailableLoads; | |
| /// AvailableCalls - This scoped hash table contains the current values | |
| /// of read-only call values. It uses the same generation count as loads. | |
| typedef ScopedHashTable<CallValue, std::pair<Value*, unsigned> > CallHTType; | |
| CallHTType *AvailableCalls; | |
| /// CurrentGeneration - This is the current generation of the memory value. | |
| unsigned CurrentGeneration; | |
| static char ID; | |
| explicit EarlyCSE() : FunctionPass(ID) { | |
| initializeEarlyCSEPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnFunction(Function &F); | |
| private: | |
| bool processNode(DomTreeNode *Node); | |
| // This transformation requires dominator postdominator info | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.addRequired<DominatorTree>(); | |
| AU.setPreservesCFG(); | |
| } | |
| }; | |
| } | |
| char EarlyCSE::ID = 0; | |
| // createEarlyCSEPass - The public interface to this file. | |
| FunctionPass *llvm::createEarlyCSEPass() { | |
| return new EarlyCSE(); | |
| } | |
| INITIALIZE_PASS_BEGIN(EarlyCSE, "early-cse", "Early CSE", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree) | |
| INITIALIZE_PASS_END(EarlyCSE, "early-cse", "Early CSE", false, false) | |
| bool EarlyCSE::processNode(DomTreeNode *Node) { | |
| // Define a scope in the scoped hash table. When we are done processing this | |
| // domtree node and recurse back up to our parent domtree node, this will pop | |
| // off all the values we install. | |
| ScopedHTType::ScopeTy Scope(*AvailableValues); | |
| // Define a scope for the load values so that anything we add will get | |
| // popped when we recurse back up to our parent domtree node. | |
| LoadHTType::ScopeTy LoadScope(*AvailableLoads); | |
| // Define a scope for the call values so that anything we add will get | |
| // popped when we recurse back up to our parent domtree node. | |
| CallHTType::ScopeTy CallScope(*AvailableCalls); | |
| BasicBlock *BB = Node->getBlock(); | |
| // If this block has a single predecessor, then the predecessor is the parent | |
| // of the domtree node and all of the live out memory values are still current | |
| // in this block. If this block has multiple predecessors, then they could | |
| // have invalidated the live-out memory values of our parent value. For now, | |
| // just be conservative and invalidate memory if this block has multiple | |
| // predecessors. | |
| if (BB->getSinglePredecessor() == 0) | |
| ++CurrentGeneration; | |
| /// LastStore - Keep track of the last non-volatile store that we saw... for | |
| /// as long as there in no instruction that reads memory. If we see a store | |
| /// to the same location, we delete the dead store. This zaps trivial dead | |
| /// stores which can occur in bitfield code among other things. | |
| StoreInst *LastStore = 0; | |
| bool Changed = false; | |
| // See if any instructions in the block can be eliminated. If so, do it. If | |
| // not, add them to AvailableValues. | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) { | |
| Instruction *Inst = I++; | |
| // Dead instructions should just be removed. | |
| if (isInstructionTriviallyDead(Inst)) { | |
| DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumSimplify; | |
| continue; | |
| } | |
| // If the instruction can be simplified (e.g. X+0 = X) then replace it with | |
| // its simpler value. | |
| if (Value *V = SimplifyInstruction(Inst, TD, DT)) { | |
| DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << " to: " << *V << '\n'); | |
| Inst->replaceAllUsesWith(V); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumSimplify; | |
| continue; | |
| } | |
| // If this is a simple instruction that we can value number, process it. | |
| if (SimpleValue::canHandle(Inst)) { | |
| // See if the instruction has an available value. If so, use it. | |
| if (Value *V = AvailableValues->lookup(Inst)) { | |
| DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << " to: " << *V << '\n'); | |
| Inst->replaceAllUsesWith(V); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSE; | |
| continue; | |
| } | |
| // Otherwise, just remember that this value is available. | |
| AvailableValues->insert(Inst, Inst); | |
| continue; | |
| } | |
| // If this is a non-volatile load, process it. | |
| if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { | |
| // Ignore volatile loads. | |
| if (!LI->isSimple()) { | |
| LastStore = 0; | |
| continue; | |
| } | |
| // If we have an available version of this load, and if it is the right | |
| // generation, replace this instruction. | |
| std::pair<Value*, unsigned> InVal = | |
| AvailableLoads->lookup(Inst->getOperand(0)); | |
| if (InVal.first != 0 && InVal.second == CurrentGeneration) { | |
| DEBUG(dbgs() << "EarlyCSE CSE LOAD: " << *Inst << " to: " | |
| << *InVal.first << '\n'); | |
| if (!Inst->use_empty()) Inst->replaceAllUsesWith(InVal.first); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSELoad; | |
| continue; | |
| } | |
| // Otherwise, remember that we have this instruction. | |
| AvailableLoads->insert(Inst->getOperand(0), | |
| std::pair<Value*, unsigned>(Inst, CurrentGeneration)); | |
| LastStore = 0; | |
| continue; | |
| } | |
| // If this instruction may read from memory, forget LastStore. | |
| if (Inst->mayReadFromMemory()) | |
| LastStore = 0; | |
| // If this is a read-only call, process it. | |
| if (CallValue::canHandle(Inst)) { | |
| // If we have an available version of this call, and if it is the right | |
| // generation, replace this instruction. | |
| std::pair<Value*, unsigned> InVal = AvailableCalls->lookup(Inst); | |
| if (InVal.first != 0 && InVal.second == CurrentGeneration) { | |
| DEBUG(dbgs() << "EarlyCSE CSE CALL: " << *Inst << " to: " | |
| << *InVal.first << '\n'); | |
| if (!Inst->use_empty()) Inst->replaceAllUsesWith(InVal.first); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSECall; | |
| continue; | |
| } | |
| // Otherwise, remember that we have this instruction. | |
| AvailableCalls->insert(Inst, | |
| std::pair<Value*, unsigned>(Inst, CurrentGeneration)); | |
| continue; | |
| } | |
| // Okay, this isn't something we can CSE at all. Check to see if it is | |
| // something that could modify memory. If so, our available memory values | |
| // cannot be used so bump the generation count. | |
| if (Inst->mayWriteToMemory()) { | |
| ++CurrentGeneration; | |
| if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { | |
| // We do a trivial form of DSE if there are two stores to the same | |
| // location with no intervening loads. Delete the earlier store. | |
| if (LastStore && | |
| LastStore->getPointerOperand() == SI->getPointerOperand()) { | |
| DEBUG(dbgs() << "EarlyCSE DEAD STORE: " << *LastStore << " due to: " | |
| << *Inst << '\n'); | |
| LastStore->eraseFromParent(); | |
| Changed = true; | |
| ++NumDSE; | |
| LastStore = 0; | |
| continue; | |
| } | |
| // Okay, we just invalidated anything we knew about loaded values. Try | |
| // to salvage *something* by remembering that the stored value is a live | |
| // version of the pointer. It is safe to forward from volatile stores | |
| // to non-volatile loads, so we don't have to check for volatility of | |
| // the store. | |
| AvailableLoads->insert(SI->getPointerOperand(), | |
| std::pair<Value*, unsigned>(SI->getValueOperand(), CurrentGeneration)); | |
| // Remember that this was the last store we saw for DSE. | |
| if (SI->isSimple()) | |
| LastStore = SI; | |
| } | |
| } | |
| } | |
| unsigned LiveOutGeneration = CurrentGeneration; | |
| for (DomTreeNode::iterator I = Node->begin(), E = Node->end(); I != E; ++I) { | |
| Changed |= processNode(*I); | |
| // Pop any generation changes off the stack from the recursive walk. | |
| CurrentGeneration = LiveOutGeneration; | |
| } | |
| return Changed; | |
| } | |
| bool EarlyCSE::runOnFunction(Function &F) { | |
| TD = getAnalysisIfAvailable<TargetData>(); | |
| DT = &getAnalysis<DominatorTree>(); | |
| // Tables that the pass uses when walking the domtree. | |
| ScopedHTType AVTable; | |
| AvailableValues = &AVTable; | |
| LoadHTType LoadTable; | |
| AvailableLoads = &LoadTable; | |
| CallHTType CallTable; | |
| AvailableCalls = &CallTable; | |
| CurrentGeneration = 0; | |
| return processNode(DT->getRootNode()); | |
| } |