| //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements a trivial dead store elimination that only considers | |
| // basic-block local redundant stores. | |
| // | |
| // FIXME: This should eventually be extended to be a post-dominator tree | |
| // traversal. Doing so would be pretty trivial. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "dse" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Constants.h" | |
| #include "llvm/Function.h" | |
| #include "llvm/GlobalVariable.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Analysis/Dominators.h" | |
| #include "llvm/Analysis/MemoryBuiltins.h" | |
| #include "llvm/Analysis/MemoryDependenceAnalysis.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/Statistic.h" | |
| using namespace llvm; | |
| STATISTIC(NumFastStores, "Number of stores deleted"); | |
| STATISTIC(NumFastOther , "Number of other instrs removed"); | |
| namespace { | |
| struct DSE : public FunctionPass { | |
| AliasAnalysis *AA; | |
| MemoryDependenceAnalysis *MD; | |
| static char ID; // Pass identification, replacement for typeid | |
| DSE() : FunctionPass(ID), AA(0), MD(0) { | |
| initializeDSEPass(*PassRegistry::getPassRegistry()); | |
| } | |
| virtual bool runOnFunction(Function &F) { | |
| AA = &getAnalysis<AliasAnalysis>(); | |
| MD = &getAnalysis<MemoryDependenceAnalysis>(); | |
| DominatorTree &DT = getAnalysis<DominatorTree>(); | |
| bool Changed = false; | |
| for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) | |
| // Only check non-dead blocks. Dead blocks may have strange pointer | |
| // cycles that will confuse alias analysis. | |
| if (DT.isReachableFromEntry(I)) | |
| Changed |= runOnBasicBlock(*I); | |
| AA = 0; MD = 0; | |
| return Changed; | |
| } | |
| bool runOnBasicBlock(BasicBlock &BB); | |
| bool HandleFree(CallInst *F); | |
| bool handleEndBlock(BasicBlock &BB); | |
| void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc, | |
| SmallPtrSet<Value*, 16> &DeadStackObjects); | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| AU.addRequired<DominatorTree>(); | |
| AU.addRequired<AliasAnalysis>(); | |
| AU.addRequired<MemoryDependenceAnalysis>(); | |
| AU.addPreserved<AliasAnalysis>(); | |
| AU.addPreserved<DominatorTree>(); | |
| AU.addPreserved<MemoryDependenceAnalysis>(); | |
| } | |
| }; | |
| } | |
| char DSE::ID = 0; | |
| INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree) | |
| INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis) | |
| INITIALIZE_AG_DEPENDENCY(AliasAnalysis) | |
| INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false) | |
| FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); } | |
| //===----------------------------------------------------------------------===// | |
| // Helper functions | |
| //===----------------------------------------------------------------------===// | |
| /// DeleteDeadInstruction - Delete this instruction. Before we do, go through | |
| /// and zero out all the operands of this instruction. If any of them become | |
| /// dead, delete them and the computation tree that feeds them. | |
| /// | |
| /// If ValueSet is non-null, remove any deleted instructions from it as well. | |
| /// | |
| static void DeleteDeadInstruction(Instruction *I, | |
| MemoryDependenceAnalysis &MD, | |
| SmallPtrSet<Value*, 16> *ValueSet = 0) { | |
| SmallVector<Instruction*, 32> NowDeadInsts; | |
| NowDeadInsts.push_back(I); | |
| --NumFastOther; | |
| // Before we touch this instruction, remove it from memdep! | |
| do { | |
| Instruction *DeadInst = NowDeadInsts.pop_back_val(); | |
| ++NumFastOther; | |
| // This instruction is dead, zap it, in stages. Start by removing it from | |
| // MemDep, which needs to know the operands and needs it to be in the | |
| // function. | |
| MD.removeInstruction(DeadInst); | |
| for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) { | |
| Value *Op = DeadInst->getOperand(op); | |
| DeadInst->setOperand(op, 0); | |
| // If this operand just became dead, add it to the NowDeadInsts list. | |
| if (!Op->use_empty()) continue; | |
| if (Instruction *OpI = dyn_cast<Instruction>(Op)) | |
| if (isInstructionTriviallyDead(OpI)) | |
| NowDeadInsts.push_back(OpI); | |
| } | |
| DeadInst->eraseFromParent(); | |
| if (ValueSet) ValueSet->erase(DeadInst); | |
| } while (!NowDeadInsts.empty()); | |
| } | |
| /// hasMemoryWrite - Does this instruction write some memory? This only returns | |
| /// true for things that we can analyze with other helpers below. | |
| static bool hasMemoryWrite(Instruction *I) { | |
| if (isa<StoreInst>(I)) | |
| return true; | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { | |
| switch (II->getIntrinsicID()) { | |
| default: | |
| return false; | |
| case Intrinsic::memset: | |
| case Intrinsic::memmove: | |
| case Intrinsic::memcpy: | |
| case Intrinsic::init_trampoline: | |
| case Intrinsic::lifetime_end: | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| /// getLocForWrite - Return a Location stored to by the specified instruction. | |
| /// If isRemovable returns true, this function and getLocForRead completely | |
| /// describe the memory operations for this instruction. | |
| static AliasAnalysis::Location | |
| getLocForWrite(Instruction *Inst, AliasAnalysis &AA) { | |
| if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) | |
| return AA.getLocation(SI); | |
| if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) { | |
| // memcpy/memmove/memset. | |
| AliasAnalysis::Location Loc = AA.getLocationForDest(MI); | |
| // If we don't have target data around, an unknown size in Location means | |
| // that we should use the size of the pointee type. This isn't valid for | |
| // memset/memcpy, which writes more than an i8. | |
| if (Loc.Size == AliasAnalysis::UnknownSize && AA.getTargetData() == 0) | |
| return AliasAnalysis::Location(); | |
| return Loc; | |
| } | |
| IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst); | |
| if (II == 0) return AliasAnalysis::Location(); | |
| switch (II->getIntrinsicID()) { | |
| default: return AliasAnalysis::Location(); // Unhandled intrinsic. | |
| case Intrinsic::init_trampoline: | |
| // If we don't have target data around, an unknown size in Location means | |
| // that we should use the size of the pointee type. This isn't valid for | |
| // init.trampoline, which writes more than an i8. | |
| if (AA.getTargetData() == 0) return AliasAnalysis::Location(); | |
| // FIXME: We don't know the size of the trampoline, so we can't really | |
| // handle it here. | |
| return AliasAnalysis::Location(II->getArgOperand(0)); | |
| case Intrinsic::lifetime_end: { | |
| uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue(); | |
| return AliasAnalysis::Location(II->getArgOperand(1), Len); | |
| } | |
| } | |
| } | |
| /// getLocForRead - Return the location read by the specified "hasMemoryWrite" | |
| /// instruction if any. | |
| static AliasAnalysis::Location | |
| getLocForRead(Instruction *Inst, AliasAnalysis &AA) { | |
| assert(hasMemoryWrite(Inst) && "Unknown instruction case"); | |
| // The only instructions that both read and write are the mem transfer | |
| // instructions (memcpy/memmove). | |
| if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst)) | |
| return AA.getLocationForSource(MTI); | |
| return AliasAnalysis::Location(); | |
| } | |
| /// isRemovable - If the value of this instruction and the memory it writes to | |
| /// is unused, may we delete this instruction? | |
| static bool isRemovable(Instruction *I) { | |
| // Don't remove volatile/atomic stores. | |
| if (StoreInst *SI = dyn_cast<StoreInst>(I)) | |
| return SI->isUnordered(); | |
| IntrinsicInst *II = cast<IntrinsicInst>(I); | |
| switch (II->getIntrinsicID()) { | |
| default: assert(0 && "doesn't pass 'hasMemoryWrite' predicate"); | |
| case Intrinsic::lifetime_end: | |
| // Never remove dead lifetime_end's, e.g. because it is followed by a | |
| // free. | |
| return false; | |
| case Intrinsic::init_trampoline: | |
| // Always safe to remove init_trampoline. | |
| return true; | |
| case Intrinsic::memset: | |
| case Intrinsic::memmove: | |
| case Intrinsic::memcpy: | |
| // Don't remove volatile memory intrinsics. | |
| return !cast<MemIntrinsic>(II)->isVolatile(); | |
| } | |
| } | |
| /// getStoredPointerOperand - Return the pointer that is being written to. | |
| static Value *getStoredPointerOperand(Instruction *I) { | |
| if (StoreInst *SI = dyn_cast<StoreInst>(I)) | |
| return SI->getPointerOperand(); | |
| if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) | |
| return MI->getDest(); | |
| IntrinsicInst *II = cast<IntrinsicInst>(I); | |
| switch (II->getIntrinsicID()) { | |
| default: assert(false && "Unexpected intrinsic!"); | |
| case Intrinsic::init_trampoline: | |
| return II->getArgOperand(0); | |
| } | |
| } | |
| static uint64_t getPointerSize(Value *V, AliasAnalysis &AA) { | |
| const TargetData *TD = AA.getTargetData(); | |
| if (TD == 0) | |
| return AliasAnalysis::UnknownSize; | |
| if (AllocaInst *A = dyn_cast<AllocaInst>(V)) { | |
| // Get size information for the alloca | |
| if (ConstantInt *C = dyn_cast<ConstantInt>(A->getArraySize())) | |
| return C->getZExtValue() * TD->getTypeAllocSize(A->getAllocatedType()); | |
| return AliasAnalysis::UnknownSize; | |
| } | |
| assert(isa<Argument>(V) && "Expected AllocaInst or Argument!"); | |
| PointerType *PT = cast<PointerType>(V->getType()); | |
| return TD->getTypeAllocSize(PT->getElementType()); | |
| } | |
| /// isObjectPointerWithTrustworthySize - Return true if the specified Value* is | |
| /// pointing to an object with a pointer size we can trust. | |
| static bool isObjectPointerWithTrustworthySize(const Value *V) { | |
| if (const AllocaInst *AI = dyn_cast<AllocaInst>(V)) | |
| return !AI->isArrayAllocation(); | |
| if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) | |
| return !GV->mayBeOverridden(); | |
| if (const Argument *A = dyn_cast<Argument>(V)) | |
| return A->hasByValAttr(); | |
| return false; | |
| } | |
| /// isCompleteOverwrite - Return true if a store to the 'Later' location | |
| /// completely overwrites a store to the 'Earlier' location. | |
| static bool isCompleteOverwrite(const AliasAnalysis::Location &Later, | |
| const AliasAnalysis::Location &Earlier, | |
| AliasAnalysis &AA) { | |
| const Value *P1 = Earlier.Ptr->stripPointerCasts(); | |
| const Value *P2 = Later.Ptr->stripPointerCasts(); | |
| // If the start pointers are the same, we just have to compare sizes to see if | |
| // the later store was larger than the earlier store. | |
| if (P1 == P2) { | |
| // If we don't know the sizes of either access, then we can't do a | |
| // comparison. | |
| if (Later.Size == AliasAnalysis::UnknownSize || | |
| Earlier.Size == AliasAnalysis::UnknownSize) { | |
| // If we have no TargetData information around, then the size of the store | |
| // is inferrable from the pointee type. If they are the same type, then | |
| // we know that the store is safe. | |
| if (AA.getTargetData() == 0) | |
| return Later.Ptr->getType() == Earlier.Ptr->getType(); | |
| return false; | |
| } | |
| // Make sure that the Later size is >= the Earlier size. | |
| if (Later.Size < Earlier.Size) | |
| return false; | |
| return true; | |
| } | |
| // Otherwise, we have to have size information, and the later store has to be | |
| // larger than the earlier one. | |
| if (Later.Size == AliasAnalysis::UnknownSize || | |
| Earlier.Size == AliasAnalysis::UnknownSize || | |
| Later.Size <= Earlier.Size || AA.getTargetData() == 0) | |
| return false; | |
| // Check to see if the later store is to the entire object (either a global, | |
| // an alloca, or a byval argument). If so, then it clearly overwrites any | |
| // other store to the same object. | |
| const TargetData &TD = *AA.getTargetData(); | |
| const Value *UO1 = GetUnderlyingObject(P1, &TD), | |
| *UO2 = GetUnderlyingObject(P2, &TD); | |
| // If we can't resolve the same pointers to the same object, then we can't | |
| // analyze them at all. | |
| if (UO1 != UO2) | |
| return false; | |
| // If the "Later" store is to a recognizable object, get its size. | |
| if (isObjectPointerWithTrustworthySize(UO2)) { | |
| uint64_t ObjectSize = | |
| TD.getTypeAllocSize(cast<PointerType>(UO2->getType())->getElementType()); | |
| if (ObjectSize == Later.Size) | |
| return true; | |
| } | |
| // Okay, we have stores to two completely different pointers. Try to | |
| // decompose the pointer into a "base + constant_offset" form. If the base | |
| // pointers are equal, then we can reason about the two stores. | |
| int64_t EarlierOff = 0, LaterOff = 0; | |
| const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD); | |
| const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD); | |
| // If the base pointers still differ, we have two completely different stores. | |
| if (BP1 != BP2) | |
| return false; | |
| // The later store completely overlaps the earlier store if: | |
| // | |
| // 1. Both start at the same offset and the later one's size is greater than | |
| // or equal to the earlier one's, or | |
| // | |
| // |--earlier--| | |
| // |-- later --| | |
| // | |
| // 2. The earlier store has an offset greater than the later offset, but which | |
| // still lies completely within the later store. | |
| // | |
| // |--earlier--| | |
| // |----- later ------| | |
| // | |
| // We have to be careful here as *Off is signed while *.Size is unsigned. | |
| if (EarlierOff >= LaterOff && | |
| uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size) | |
| return true; | |
| // Otherwise, they don't completely overlap. | |
| return false; | |
| } | |
| /// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a | |
| /// memory region into an identical pointer) then it doesn't actually make its | |
| /// input dead in the traditional sense. Consider this case: | |
| /// | |
| /// memcpy(A <- B) | |
| /// memcpy(A <- A) | |
| /// | |
| /// In this case, the second store to A does not make the first store to A dead. | |
| /// The usual situation isn't an explicit A<-A store like this (which can be | |
| /// trivially removed) but a case where two pointers may alias. | |
| /// | |
| /// This function detects when it is unsafe to remove a dependent instruction | |
| /// because the DSE inducing instruction may be a self-read. | |
| static bool isPossibleSelfRead(Instruction *Inst, | |
| const AliasAnalysis::Location &InstStoreLoc, | |
| Instruction *DepWrite, AliasAnalysis &AA) { | |
| // Self reads can only happen for instructions that read memory. Get the | |
| // location read. | |
| AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA); | |
| if (InstReadLoc.Ptr == 0) return false; // Not a reading instruction. | |
| // If the read and written loc obviously don't alias, it isn't a read. | |
| if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false; | |
| // Okay, 'Inst' may copy over itself. However, we can still remove a the | |
| // DepWrite instruction if we can prove that it reads from the same location | |
| // as Inst. This handles useful cases like: | |
| // memcpy(A <- B) | |
| // memcpy(A <- B) | |
| // Here we don't know if A/B may alias, but we do know that B/B are must | |
| // aliases, so removing the first memcpy is safe (assuming it writes <= # | |
| // bytes as the second one. | |
| AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA); | |
| if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr)) | |
| return false; | |
| // If DepWrite doesn't read memory or if we can't prove it is a must alias, | |
| // then it can't be considered dead. | |
| return true; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // DSE Pass | |
| //===----------------------------------------------------------------------===// | |
| bool DSE::runOnBasicBlock(BasicBlock &BB) { | |
| bool MadeChange = false; | |
| // Do a top-down walk on the BB. | |
| for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) { | |
| Instruction *Inst = BBI++; | |
| // Handle 'free' calls specially. | |
| if (CallInst *F = isFreeCall(Inst)) { | |
| MadeChange |= HandleFree(F); | |
| continue; | |
| } | |
| // If we find something that writes memory, get its memory dependence. | |
| if (!hasMemoryWrite(Inst)) | |
| continue; | |
| MemDepResult InstDep = MD->getDependency(Inst); | |
| // Ignore any store where we can't find a local dependence. | |
| // FIXME: cross-block DSE would be fun. :) | |
| if (!InstDep.isDef() && !InstDep.isClobber()) | |
| continue; | |
| // If we're storing the same value back to a pointer that we just | |
| // loaded from, then the store can be removed. | |
| if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { | |
| if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) { | |
| if (SI->getPointerOperand() == DepLoad->getPointerOperand() && | |
| SI->getOperand(0) == DepLoad && isRemovable(SI)) { | |
| DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n " | |
| << "LOAD: " << *DepLoad << "\n STORE: " << *SI << '\n'); | |
| // DeleteDeadInstruction can delete the current instruction. Save BBI | |
| // in case we need it. | |
| WeakVH NextInst(BBI); | |
| DeleteDeadInstruction(SI, *MD); | |
| if (NextInst == 0) // Next instruction deleted. | |
| BBI = BB.begin(); | |
| else if (BBI != BB.begin()) // Revisit this instruction if possible. | |
| --BBI; | |
| ++NumFastStores; | |
| MadeChange = true; | |
| continue; | |
| } | |
| } | |
| } | |
| // Figure out what location is being stored to. | |
| AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA); | |
| // If we didn't get a useful location, fail. | |
| if (Loc.Ptr == 0) | |
| continue; | |
| while (InstDep.isDef() || InstDep.isClobber()) { | |
| // Get the memory clobbered by the instruction we depend on. MemDep will | |
| // skip any instructions that 'Loc' clearly doesn't interact with. If we | |
| // end up depending on a may- or must-aliased load, then we can't optimize | |
| // away the store and we bail out. However, if we depend on on something | |
| // that overwrites the memory location we *can* potentially optimize it. | |
| // | |
| // Find out what memory location the dependent instruction stores. | |
| Instruction *DepWrite = InstDep.getInst(); | |
| AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA); | |
| // If we didn't get a useful location, or if it isn't a size, bail out. | |
| if (DepLoc.Ptr == 0) | |
| break; | |
| // If we find a write that is a) removable (i.e., non-volatile), b) is | |
| // completely obliterated by the store to 'Loc', and c) which we know that | |
| // 'Inst' doesn't load from, then we can remove it. | |
| if (isRemovable(DepWrite) && isCompleteOverwrite(Loc, DepLoc, *AA) && | |
| !isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) { | |
| DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " | |
| << *DepWrite << "\n KILLER: " << *Inst << '\n'); | |
| // Delete the store and now-dead instructions that feed it. | |
| DeleteDeadInstruction(DepWrite, *MD); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| // DeleteDeadInstruction can delete the current instruction in loop | |
| // cases, reset BBI. | |
| BBI = Inst; | |
| if (BBI != BB.begin()) | |
| --BBI; | |
| break; | |
| } | |
| // If this is a may-aliased store that is clobbering the store value, we | |
| // can keep searching past it for another must-aliased pointer that stores | |
| // to the same location. For example, in: | |
| // store -> P | |
| // store -> Q | |
| // store -> P | |
| // we can remove the first store to P even though we don't know if P and Q | |
| // alias. | |
| if (DepWrite == &BB.front()) break; | |
| // Can't look past this instruction if it might read 'Loc'. | |
| if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref) | |
| break; | |
| InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB); | |
| } | |
| } | |
| // If this block ends in a return, unwind, or unreachable, all allocas are | |
| // dead at its end, which means stores to them are also dead. | |
| if (BB.getTerminator()->getNumSuccessors() == 0) | |
| MadeChange |= handleEndBlock(BB); | |
| return MadeChange; | |
| } | |
| /// HandleFree - Handle frees of entire structures whose dependency is a store | |
| /// to a field of that structure. | |
| bool DSE::HandleFree(CallInst *F) { | |
| bool MadeChange = false; | |
| MemDepResult Dep = MD->getDependency(F); | |
| while (Dep.isDef() || Dep.isClobber()) { | |
| Instruction *Dependency = Dep.getInst(); | |
| if (!hasMemoryWrite(Dependency) || !isRemovable(Dependency)) | |
| return MadeChange; | |
| Value *DepPointer = | |
| GetUnderlyingObject(getStoredPointerOperand(Dependency)); | |
| // Check for aliasing. | |
| if (!AA->isMustAlias(F->getArgOperand(0), DepPointer)) | |
| return MadeChange; | |
| // DCE instructions only used to calculate that store | |
| DeleteDeadInstruction(Dependency, *MD); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| // Inst's old Dependency is now deleted. Compute the next dependency, | |
| // which may also be dead, as in | |
| // s[0] = 0; | |
| // s[1] = 0; // This has just been deleted. | |
| // free(s); | |
| Dep = MD->getDependency(F); | |
| }; | |
| return MadeChange; | |
| } | |
| /// handleEndBlock - Remove dead stores to stack-allocated locations in the | |
| /// function end block. Ex: | |
| /// %A = alloca i32 | |
| /// ... | |
| /// store i32 1, i32* %A | |
| /// ret void | |
| bool DSE::handleEndBlock(BasicBlock &BB) { | |
| bool MadeChange = false; | |
| // Keep track of all of the stack objects that are dead at the end of the | |
| // function. | |
| SmallPtrSet<Value*, 16> DeadStackObjects; | |
| // Find all of the alloca'd pointers in the entry block. | |
| BasicBlock *Entry = BB.getParent()->begin(); | |
| for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I) | |
| if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) | |
| DeadStackObjects.insert(AI); | |
| // Treat byval arguments the same, stores to them are dead at the end of the | |
| // function. | |
| for (Function::arg_iterator AI = BB.getParent()->arg_begin(), | |
| AE = BB.getParent()->arg_end(); AI != AE; ++AI) | |
| if (AI->hasByValAttr()) | |
| DeadStackObjects.insert(AI); | |
| // Scan the basic block backwards | |
| for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){ | |
| --BBI; | |
| // If we find a store, check to see if it points into a dead stack value. | |
| if (hasMemoryWrite(BBI) && isRemovable(BBI)) { | |
| // See through pointer-to-pointer bitcasts | |
| Value *Pointer = GetUnderlyingObject(getStoredPointerOperand(BBI)); | |
| // Stores to stack values are valid candidates for removal. | |
| if (DeadStackObjects.count(Pointer)) { | |
| Instruction *Dead = BBI++; | |
| DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n DEAD: " | |
| << *Dead << "\n Object: " << *Pointer << '\n'); | |
| // DCE instructions only used to calculate that store. | |
| DeleteDeadInstruction(Dead, *MD, &DeadStackObjects); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| continue; | |
| } | |
| } | |
| // Remove any dead non-memory-mutating instructions. | |
| if (isInstructionTriviallyDead(BBI)) { | |
| Instruction *Inst = BBI++; | |
| DeleteDeadInstruction(Inst, *MD, &DeadStackObjects); | |
| ++NumFastOther; | |
| MadeChange = true; | |
| continue; | |
| } | |
| if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) { | |
| DeadStackObjects.erase(A); | |
| continue; | |
| } | |
| if (CallSite CS = cast<Value>(BBI)) { | |
| // If this call does not access memory, it can't be loading any of our | |
| // pointers. | |
| if (AA->doesNotAccessMemory(CS)) | |
| continue; | |
| // If the call might load from any of our allocas, then any store above | |
| // the call is live. | |
| SmallVector<Value*, 8> LiveAllocas; | |
| for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(), | |
| E = DeadStackObjects.end(); I != E; ++I) { | |
| // See if the call site touches it. | |
| AliasAnalysis::ModRefResult A = | |
| AA->getModRefInfo(CS, *I, getPointerSize(*I, *AA)); | |
| if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref) | |
| LiveAllocas.push_back(*I); | |
| } | |
| for (SmallVector<Value*, 8>::iterator I = LiveAllocas.begin(), | |
| E = LiveAllocas.end(); I != E; ++I) | |
| DeadStackObjects.erase(*I); | |
| // If all of the allocas were clobbered by the call then we're not going | |
| // to find anything else to process. | |
| if (DeadStackObjects.empty()) | |
| return MadeChange; | |
| continue; | |
| } | |
| AliasAnalysis::Location LoadedLoc; | |
| // If we encounter a use of the pointer, it is no longer considered dead | |
| if (LoadInst *L = dyn_cast<LoadInst>(BBI)) { | |
| if (!L->isUnordered()) // Be conservative with atomic/volatile load | |
| break; | |
| LoadedLoc = AA->getLocation(L); | |
| } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) { | |
| LoadedLoc = AA->getLocation(V); | |
| } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) { | |
| LoadedLoc = AA->getLocationForSource(MTI); | |
| } else if (!BBI->mayReadFromMemory()) { | |
| // Instruction doesn't read memory. Note that stores that weren't removed | |
| // above will hit this case. | |
| continue; | |
| } else { | |
| // Unknown inst; assume it clobbers everything. | |
| break; | |
| } | |
| // Remove any allocas from the DeadPointer set that are loaded, as this | |
| // makes any stores above the access live. | |
| RemoveAccessedObjects(LoadedLoc, DeadStackObjects); | |
| // If all of the allocas were clobbered by the access then we're not going | |
| // to find anything else to process. | |
| if (DeadStackObjects.empty()) | |
| break; | |
| } | |
| return MadeChange; | |
| } | |
| /// RemoveAccessedObjects - Check to see if the specified location may alias any | |
| /// of the stack objects in the DeadStackObjects set. If so, they become live | |
| /// because the location is being loaded. | |
| void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc, | |
| SmallPtrSet<Value*, 16> &DeadStackObjects) { | |
| const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr); | |
| // A constant can't be in the dead pointer set. | |
| if (isa<Constant>(UnderlyingPointer)) | |
| return; | |
| // If the kill pointer can be easily reduced to an alloca, don't bother doing | |
| // extraneous AA queries. | |
| if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) { | |
| DeadStackObjects.erase(const_cast<Value*>(UnderlyingPointer)); | |
| return; | |
| } | |
| SmallVector<Value*, 16> NowLive; | |
| for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(), | |
| E = DeadStackObjects.end(); I != E; ++I) { | |
| // See if the loaded location could alias the stack location. | |
| AliasAnalysis::Location StackLoc(*I, getPointerSize(*I, *AA)); | |
| if (!AA->isNoAlias(StackLoc, LoadedLoc)) | |
| NowLive.push_back(*I); | |
| } | |
| for (SmallVector<Value*, 16>::iterator I = NowLive.begin(), E = NowLive.end(); | |
| I != E; ++I) | |
| DeadStackObjects.erase(*I); | |
| } | |