| //===- InstructionCombining.cpp - Combine multiple instructions -----------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // InstructionCombining - Combine instructions to form fewer, simple | |
| // instructions. This pass does not modify the CFG. This pass is where | |
| // algebraic simplification happens. | |
| // | |
| // This pass combines things like: | |
| // %Y = add i32 %X, 1 | |
| // %Z = add i32 %Y, 1 | |
| // into: | |
| // %Z = add i32 %X, 2 | |
| // | |
| // This is a simple worklist driven algorithm. | |
| // | |
| // This pass guarantees that the following canonicalizations are performed on | |
| // the program: | |
| // 1. If a binary operator has a constant operand, it is moved to the RHS | |
| // 2. Bitwise operators with constant operands are always grouped so that | |
| // shifts are performed first, then or's, then and's, then xor's. | |
| // 3. Compare instructions are converted from <,>,<=,>= to ==,!= if possible | |
| // 4. All cmp instructions on boolean values are replaced with logical ops | |
| // 5. add X, X is represented as (X*2) => (X << 1) | |
| // 6. Multiplies with a power-of-two constant argument are transformed into | |
| // shifts. | |
| // ... etc. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "instcombine" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "InstCombine.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Analysis/ConstantFolding.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/MemoryBuiltins.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Support/CFG.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/GetElementPtrTypeIterator.h" | |
| #include "llvm/Support/PatternMatch.h" | |
| #include "llvm/Support/ValueHandle.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/StringSwitch.h" | |
| #include "llvm-c/Initialization.h" | |
| #include <algorithm> | |
| #include <climits> | |
| using namespace llvm; | |
| using namespace llvm::PatternMatch; | |
| STATISTIC(NumCombined , "Number of insts combined"); | |
| STATISTIC(NumConstProp, "Number of constant folds"); | |
| STATISTIC(NumDeadInst , "Number of dead inst eliminated"); | |
| STATISTIC(NumSunkInst , "Number of instructions sunk"); | |
| STATISTIC(NumExpand, "Number of expansions"); | |
| STATISTIC(NumFactor , "Number of factorizations"); | |
| STATISTIC(NumReassoc , "Number of reassociations"); | |
| // Initialization Routines | |
| void llvm::initializeInstCombine(PassRegistry &Registry) { | |
| initializeInstCombinerPass(Registry); | |
| } | |
| void LLVMInitializeInstCombine(LLVMPassRegistryRef R) { | |
| initializeInstCombine(*unwrap(R)); | |
| } | |
| char InstCombiner::ID = 0; | |
| INITIALIZE_PASS(InstCombiner, "instcombine", | |
| "Combine redundant instructions", false, false) | |
| void InstCombiner::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesCFG(); | |
| } | |
| /// ShouldChangeType - Return true if it is desirable to convert a computation | |
| /// from 'From' to 'To'. We don't want to convert from a legal to an illegal | |
| /// type for example, or from a smaller to a larger illegal type. | |
| bool InstCombiner::ShouldChangeType(Type *From, Type *To) const { | |
| assert(From->isIntegerTy() && To->isIntegerTy()); | |
| // If we don't have TD, we don't know if the source/dest are legal. | |
| if (!TD) return false; | |
| unsigned FromWidth = From->getPrimitiveSizeInBits(); | |
| unsigned ToWidth = To->getPrimitiveSizeInBits(); | |
| bool FromLegal = TD->isLegalInteger(FromWidth); | |
| bool ToLegal = TD->isLegalInteger(ToWidth); | |
| // If this is a legal integer from type, and the result would be an illegal | |
| // type, don't do the transformation. | |
| if (FromLegal && !ToLegal) | |
| return false; | |
| // Otherwise, if both are illegal, do not increase the size of the result. We | |
| // do allow things like i160 -> i64, but not i64 -> i160. | |
| if (!FromLegal && !ToLegal && ToWidth > FromWidth) | |
| return false; | |
| return true; | |
| } | |
| // Return true, if No Signed Wrap should be maintained for I. | |
| // The No Signed Wrap flag can be kept if the operation "B (I.getOpcode) C", | |
| // where both B and C should be ConstantInts, results in a constant that does | |
| // not overflow. This function only handles the Add and Sub opcodes. For | |
| // all other opcodes, the function conservatively returns false. | |
| static bool MaintainNoSignedWrap(BinaryOperator &I, Value *B, Value *C) { | |
| OverflowingBinaryOperator *OBO = dyn_cast<OverflowingBinaryOperator>(&I); | |
| if (!OBO || !OBO->hasNoSignedWrap()) { | |
| return false; | |
| } | |
| // We reason about Add and Sub Only. | |
| Instruction::BinaryOps Opcode = I.getOpcode(); | |
| if (Opcode != Instruction::Add && | |
| Opcode != Instruction::Sub) { | |
| return false; | |
| } | |
| ConstantInt *CB = dyn_cast<ConstantInt>(B); | |
| ConstantInt *CC = dyn_cast<ConstantInt>(C); | |
| if (!CB || !CC) { | |
| return false; | |
| } | |
| const APInt &BVal = CB->getValue(); | |
| const APInt &CVal = CC->getValue(); | |
| bool Overflow = false; | |
| if (Opcode == Instruction::Add) { | |
| BVal.sadd_ov(CVal, Overflow); | |
| } else { | |
| BVal.ssub_ov(CVal, Overflow); | |
| } | |
| return !Overflow; | |
| } | |
| /// SimplifyAssociativeOrCommutative - This performs a few simplifications for | |
| /// operators which are associative or commutative: | |
| // | |
| // Commutative operators: | |
| // | |
| // 1. Order operands such that they are listed from right (least complex) to | |
| // left (most complex). This puts constants before unary operators before | |
| // binary operators. | |
| // | |
| // Associative operators: | |
| // | |
| // 2. Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies. | |
| // 3. Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies. | |
| // | |
| // Associative and commutative operators: | |
| // | |
| // 4. Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies. | |
| // 5. Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies. | |
| // 6. Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)" | |
| // if C1 and C2 are constants. | |
| // | |
| bool InstCombiner::SimplifyAssociativeOrCommutative(BinaryOperator &I) { | |
| Instruction::BinaryOps Opcode = I.getOpcode(); | |
| bool Changed = false; | |
| do { | |
| // Order operands such that they are listed from right (least complex) to | |
| // left (most complex). This puts constants before unary operators before | |
| // binary operators. | |
| if (I.isCommutative() && getComplexity(I.getOperand(0)) < | |
| getComplexity(I.getOperand(1))) | |
| Changed = !I.swapOperands(); | |
| BinaryOperator *Op0 = dyn_cast<BinaryOperator>(I.getOperand(0)); | |
| BinaryOperator *Op1 = dyn_cast<BinaryOperator>(I.getOperand(1)); | |
| if (I.isAssociative()) { | |
| // Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies. | |
| if (Op0 && Op0->getOpcode() == Opcode) { | |
| Value *A = Op0->getOperand(0); | |
| Value *B = Op0->getOperand(1); | |
| Value *C = I.getOperand(1); | |
| // Does "B op C" simplify? | |
| if (Value *V = SimplifyBinOp(Opcode, B, C, TD)) { | |
| // It simplifies to V. Form "A op V". | |
| I.setOperand(0, A); | |
| I.setOperand(1, V); | |
| // Conservatively clear the optional flags, since they may not be | |
| // preserved by the reassociation. | |
| if (MaintainNoSignedWrap(I, B, C) && | |
| (!Op0 || (isa<BinaryOperator>(Op0) && Op0->hasNoSignedWrap()))) { | |
| // Note: this is only valid because SimplifyBinOp doesn't look at | |
| // the operands to Op0. | |
| I.clearSubclassOptionalData(); | |
| I.setHasNoSignedWrap(true); | |
| } else { | |
| I.clearSubclassOptionalData(); | |
| } | |
| Changed = true; | |
| ++NumReassoc; | |
| continue; | |
| } | |
| } | |
| // Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies. | |
| if (Op1 && Op1->getOpcode() == Opcode) { | |
| Value *A = I.getOperand(0); | |
| Value *B = Op1->getOperand(0); | |
| Value *C = Op1->getOperand(1); | |
| // Does "A op B" simplify? | |
| if (Value *V = SimplifyBinOp(Opcode, A, B, TD)) { | |
| // It simplifies to V. Form "V op C". | |
| I.setOperand(0, V); | |
| I.setOperand(1, C); | |
| // Conservatively clear the optional flags, since they may not be | |
| // preserved by the reassociation. | |
| I.clearSubclassOptionalData(); | |
| Changed = true; | |
| ++NumReassoc; | |
| continue; | |
| } | |
| } | |
| } | |
| if (I.isAssociative() && I.isCommutative()) { | |
| // Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies. | |
| if (Op0 && Op0->getOpcode() == Opcode) { | |
| Value *A = Op0->getOperand(0); | |
| Value *B = Op0->getOperand(1); | |
| Value *C = I.getOperand(1); | |
| // Does "C op A" simplify? | |
| if (Value *V = SimplifyBinOp(Opcode, C, A, TD)) { | |
| // It simplifies to V. Form "V op B". | |
| I.setOperand(0, V); | |
| I.setOperand(1, B); | |
| // Conservatively clear the optional flags, since they may not be | |
| // preserved by the reassociation. | |
| I.clearSubclassOptionalData(); | |
| Changed = true; | |
| ++NumReassoc; | |
| continue; | |
| } | |
| } | |
| // Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies. | |
| if (Op1 && Op1->getOpcode() == Opcode) { | |
| Value *A = I.getOperand(0); | |
| Value *B = Op1->getOperand(0); | |
| Value *C = Op1->getOperand(1); | |
| // Does "C op A" simplify? | |
| if (Value *V = SimplifyBinOp(Opcode, C, A, TD)) { | |
| // It simplifies to V. Form "B op V". | |
| I.setOperand(0, B); | |
| I.setOperand(1, V); | |
| // Conservatively clear the optional flags, since they may not be | |
| // preserved by the reassociation. | |
| I.clearSubclassOptionalData(); | |
| Changed = true; | |
| ++NumReassoc; | |
| continue; | |
| } | |
| } | |
| // Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)" | |
| // if C1 and C2 are constants. | |
| if (Op0 && Op1 && | |
| Op0->getOpcode() == Opcode && Op1->getOpcode() == Opcode && | |
| isa<Constant>(Op0->getOperand(1)) && | |
| isa<Constant>(Op1->getOperand(1)) && | |
| Op0->hasOneUse() && Op1->hasOneUse()) { | |
| Value *A = Op0->getOperand(0); | |
| Constant *C1 = cast<Constant>(Op0->getOperand(1)); | |
| Value *B = Op1->getOperand(0); | |
| Constant *C2 = cast<Constant>(Op1->getOperand(1)); | |
| Constant *Folded = ConstantExpr::get(Opcode, C1, C2); | |
| BinaryOperator *New = BinaryOperator::Create(Opcode, A, B); | |
| InsertNewInstWith(New, I); | |
| New->takeName(Op1); | |
| I.setOperand(0, New); | |
| I.setOperand(1, Folded); | |
| // Conservatively clear the optional flags, since they may not be | |
| // preserved by the reassociation. | |
| I.clearSubclassOptionalData(); | |
| Changed = true; | |
| continue; | |
| } | |
| } | |
| // No further simplifications. | |
| return Changed; | |
| } while (1); | |
| } | |
| /// LeftDistributesOverRight - Whether "X LOp (Y ROp Z)" is always equal to | |
| /// "(X LOp Y) ROp (X LOp Z)". | |
| static bool LeftDistributesOverRight(Instruction::BinaryOps LOp, | |
| Instruction::BinaryOps ROp) { | |
| switch (LOp) { | |
| default: | |
| return false; | |
| case Instruction::And: | |
| // And distributes over Or and Xor. | |
| switch (ROp) { | |
| default: | |
| return false; | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| return true; | |
| } | |
| case Instruction::Mul: | |
| // Multiplication distributes over addition and subtraction. | |
| switch (ROp) { | |
| default: | |
| return false; | |
| case Instruction::Add: | |
| case Instruction::Sub: | |
| return true; | |
| } | |
| case Instruction::Or: | |
| // Or distributes over And. | |
| switch (ROp) { | |
| default: | |
| return false; | |
| case Instruction::And: | |
| return true; | |
| } | |
| } | |
| } | |
| /// RightDistributesOverLeft - Whether "(X LOp Y) ROp Z" is always equal to | |
| /// "(X ROp Z) LOp (Y ROp Z)". | |
| static bool RightDistributesOverLeft(Instruction::BinaryOps LOp, | |
| Instruction::BinaryOps ROp) { | |
| if (Instruction::isCommutative(ROp)) | |
| return LeftDistributesOverRight(ROp, LOp); | |
| // TODO: It would be nice to handle division, aka "(X + Y)/Z = X/Z + Y/Z", | |
| // but this requires knowing that the addition does not overflow and other | |
| // such subtleties. | |
| return false; | |
| } | |
| /// SimplifyUsingDistributiveLaws - This tries to simplify binary operations | |
| /// which some other binary operation distributes over either by factorizing | |
| /// out common terms (eg "(A*B)+(A*C)" -> "A*(B+C)") or expanding out if this | |
| /// results in simplifications (eg: "A & (B | C) -> (A&B) | (A&C)" if this is | |
| /// a win). Returns the simplified value, or null if it didn't simplify. | |
| Value *InstCombiner::SimplifyUsingDistributiveLaws(BinaryOperator &I) { | |
| Value *LHS = I.getOperand(0), *RHS = I.getOperand(1); | |
| BinaryOperator *Op0 = dyn_cast<BinaryOperator>(LHS); | |
| BinaryOperator *Op1 = dyn_cast<BinaryOperator>(RHS); | |
| Instruction::BinaryOps TopLevelOpcode = I.getOpcode(); // op | |
| // Factorization. | |
| if (Op0 && Op1 && Op0->getOpcode() == Op1->getOpcode()) { | |
| // The instruction has the form "(A op' B) op (C op' D)". Try to factorize | |
| // a common term. | |
| Value *A = Op0->getOperand(0), *B = Op0->getOperand(1); | |
| Value *C = Op1->getOperand(0), *D = Op1->getOperand(1); | |
| Instruction::BinaryOps InnerOpcode = Op0->getOpcode(); // op' | |
| // Does "X op' Y" always equal "Y op' X"? | |
| bool InnerCommutative = Instruction::isCommutative(InnerOpcode); | |
| // Does "X op' (Y op Z)" always equal "(X op' Y) op (X op' Z)"? | |
| if (LeftDistributesOverRight(InnerOpcode, TopLevelOpcode)) | |
| // Does the instruction have the form "(A op' B) op (A op' D)" or, in the | |
| // commutative case, "(A op' B) op (C op' A)"? | |
| if (A == C || (InnerCommutative && A == D)) { | |
| if (A != C) | |
| std::swap(C, D); | |
| // Consider forming "A op' (B op D)". | |
| // If "B op D" simplifies then it can be formed with no cost. | |
| Value *V = SimplifyBinOp(TopLevelOpcode, B, D, TD); | |
| // If "B op D" doesn't simplify then only go on if both of the existing | |
| // operations "A op' B" and "C op' D" will be zapped as no longer used. | |
| if (!V && Op0->hasOneUse() && Op1->hasOneUse()) | |
| V = Builder->CreateBinOp(TopLevelOpcode, B, D, Op1->getName()); | |
| if (V) { | |
| ++NumFactor; | |
| V = Builder->CreateBinOp(InnerOpcode, A, V); | |
| V->takeName(&I); | |
| return V; | |
| } | |
| } | |
| // Does "(X op Y) op' Z" always equal "(X op' Z) op (Y op' Z)"? | |
| if (RightDistributesOverLeft(TopLevelOpcode, InnerOpcode)) | |
| // Does the instruction have the form "(A op' B) op (C op' B)" or, in the | |
| // commutative case, "(A op' B) op (B op' D)"? | |
| if (B == D || (InnerCommutative && B == C)) { | |
| if (B != D) | |
| std::swap(C, D); | |
| // Consider forming "(A op C) op' B". | |
| // If "A op C" simplifies then it can be formed with no cost. | |
| Value *V = SimplifyBinOp(TopLevelOpcode, A, C, TD); | |
| // If "A op C" doesn't simplify then only go on if both of the existing | |
| // operations "A op' B" and "C op' D" will be zapped as no longer used. | |
| if (!V && Op0->hasOneUse() && Op1->hasOneUse()) | |
| V = Builder->CreateBinOp(TopLevelOpcode, A, C, Op0->getName()); | |
| if (V) { | |
| ++NumFactor; | |
| V = Builder->CreateBinOp(InnerOpcode, V, B); | |
| V->takeName(&I); | |
| return V; | |
| } | |
| } | |
| } | |
| // Expansion. | |
| if (Op0 && RightDistributesOverLeft(Op0->getOpcode(), TopLevelOpcode)) { | |
| // The instruction has the form "(A op' B) op C". See if expanding it out | |
| // to "(A op C) op' (B op C)" results in simplifications. | |
| Value *A = Op0->getOperand(0), *B = Op0->getOperand(1), *C = RHS; | |
| Instruction::BinaryOps InnerOpcode = Op0->getOpcode(); // op' | |
| // Do "A op C" and "B op C" both simplify? | |
| if (Value *L = SimplifyBinOp(TopLevelOpcode, A, C, TD)) | |
| if (Value *R = SimplifyBinOp(TopLevelOpcode, B, C, TD)) { | |
| // They do! Return "L op' R". | |
| ++NumExpand; | |
| // If "L op' R" equals "A op' B" then "L op' R" is just the LHS. | |
| if ((L == A && R == B) || | |
| (Instruction::isCommutative(InnerOpcode) && L == B && R == A)) | |
| return Op0; | |
| // Otherwise return "L op' R" if it simplifies. | |
| if (Value *V = SimplifyBinOp(InnerOpcode, L, R, TD)) | |
| return V; | |
| // Otherwise, create a new instruction. | |
| C = Builder->CreateBinOp(InnerOpcode, L, R); | |
| C->takeName(&I); | |
| return C; | |
| } | |
| } | |
| if (Op1 && LeftDistributesOverRight(TopLevelOpcode, Op1->getOpcode())) { | |
| // The instruction has the form "A op (B op' C)". See if expanding it out | |
| // to "(A op B) op' (A op C)" results in simplifications. | |
| Value *A = LHS, *B = Op1->getOperand(0), *C = Op1->getOperand(1); | |
| Instruction::BinaryOps InnerOpcode = Op1->getOpcode(); // op' | |
| // Do "A op B" and "A op C" both simplify? | |
| if (Value *L = SimplifyBinOp(TopLevelOpcode, A, B, TD)) | |
| if (Value *R = SimplifyBinOp(TopLevelOpcode, A, C, TD)) { | |
| // They do! Return "L op' R". | |
| ++NumExpand; | |
| // If "L op' R" equals "B op' C" then "L op' R" is just the RHS. | |
| if ((L == B && R == C) || | |
| (Instruction::isCommutative(InnerOpcode) && L == C && R == B)) | |
| return Op1; | |
| // Otherwise return "L op' R" if it simplifies. | |
| if (Value *V = SimplifyBinOp(InnerOpcode, L, R, TD)) | |
| return V; | |
| // Otherwise, create a new instruction. | |
| A = Builder->CreateBinOp(InnerOpcode, L, R); | |
| A->takeName(&I); | |
| return A; | |
| } | |
| } | |
| return 0; | |
| } | |
| // dyn_castNegVal - Given a 'sub' instruction, return the RHS of the instruction | |
| // if the LHS is a constant zero (which is the 'negate' form). | |
| // | |
| Value *InstCombiner::dyn_castNegVal(Value *V) const { | |
| if (BinaryOperator::isNeg(V)) | |
| return BinaryOperator::getNegArgument(V); | |
| // Constants can be considered to be negated values if they can be folded. | |
| if (ConstantInt *C = dyn_cast<ConstantInt>(V)) | |
| return ConstantExpr::getNeg(C); | |
| if (ConstantVector *C = dyn_cast<ConstantVector>(V)) | |
| if (C->getType()->getElementType()->isIntegerTy()) | |
| return ConstantExpr::getNeg(C); | |
| return 0; | |
| } | |
| // dyn_castFNegVal - Given a 'fsub' instruction, return the RHS of the | |
| // instruction if the LHS is a constant negative zero (which is the 'negate' | |
| // form). | |
| // | |
| Value *InstCombiner::dyn_castFNegVal(Value *V) const { | |
| if (BinaryOperator::isFNeg(V)) | |
| return BinaryOperator::getFNegArgument(V); | |
| // Constants can be considered to be negated values if they can be folded. | |
| if (ConstantFP *C = dyn_cast<ConstantFP>(V)) | |
| return ConstantExpr::getFNeg(C); | |
| if (ConstantVector *C = dyn_cast<ConstantVector>(V)) | |
| if (C->getType()->getElementType()->isFloatingPointTy()) | |
| return ConstantExpr::getFNeg(C); | |
| return 0; | |
| } | |
| static Value *FoldOperationIntoSelectOperand(Instruction &I, Value *SO, | |
| InstCombiner *IC) { | |
| if (CastInst *CI = dyn_cast<CastInst>(&I)) { | |
| return IC->Builder->CreateCast(CI->getOpcode(), SO, I.getType()); | |
| } | |
| // Figure out if the constant is the left or the right argument. | |
| bool ConstIsRHS = isa<Constant>(I.getOperand(1)); | |
| Constant *ConstOperand = cast<Constant>(I.getOperand(ConstIsRHS)); | |
| if (Constant *SOC = dyn_cast<Constant>(SO)) { | |
| if (ConstIsRHS) | |
| return ConstantExpr::get(I.getOpcode(), SOC, ConstOperand); | |
| return ConstantExpr::get(I.getOpcode(), ConstOperand, SOC); | |
| } | |
| Value *Op0 = SO, *Op1 = ConstOperand; | |
| if (!ConstIsRHS) | |
| std::swap(Op0, Op1); | |
| if (BinaryOperator *BO = dyn_cast<BinaryOperator>(&I)) | |
| return IC->Builder->CreateBinOp(BO->getOpcode(), Op0, Op1, | |
| SO->getName()+".op"); | |
| if (ICmpInst *CI = dyn_cast<ICmpInst>(&I)) | |
| return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1, | |
| SO->getName()+".cmp"); | |
| if (FCmpInst *CI = dyn_cast<FCmpInst>(&I)) | |
| return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1, | |
| SO->getName()+".cmp"); | |
| llvm_unreachable("Unknown binary instruction type!"); | |
| } | |
| // FoldOpIntoSelect - Given an instruction with a select as one operand and a | |
| // constant as the other operand, try to fold the binary operator into the | |
| // select arguments. This also works for Cast instructions, which obviously do | |
| // not have a second operand. | |
| Instruction *InstCombiner::FoldOpIntoSelect(Instruction &Op, SelectInst *SI) { | |
| // Don't modify shared select instructions | |
| if (!SI->hasOneUse()) return 0; | |
| Value *TV = SI->getOperand(1); | |
| Value *FV = SI->getOperand(2); | |
| if (isa<Constant>(TV) || isa<Constant>(FV)) { | |
| // Bool selects with constant operands can be folded to logical ops. | |
| if (SI->getType()->isIntegerTy(1)) return 0; | |
| // If it's a bitcast involving vectors, make sure it has the same number of | |
| // elements on both sides. | |
| if (BitCastInst *BC = dyn_cast<BitCastInst>(&Op)) { | |
| VectorType *DestTy = dyn_cast<VectorType>(BC->getDestTy()); | |
| VectorType *SrcTy = dyn_cast<VectorType>(BC->getSrcTy()); | |
| // Verify that either both or neither are vectors. | |
| if ((SrcTy == NULL) != (DestTy == NULL)) return 0; | |
| // If vectors, verify that they have the same number of elements. | |
| if (SrcTy && SrcTy->getNumElements() != DestTy->getNumElements()) | |
| return 0; | |
| } | |
| Value *SelectTrueVal = FoldOperationIntoSelectOperand(Op, TV, this); | |
| Value *SelectFalseVal = FoldOperationIntoSelectOperand(Op, FV, this); | |
| return SelectInst::Create(SI->getCondition(), | |
| SelectTrueVal, SelectFalseVal); | |
| } | |
| return 0; | |
| } | |
| /// FoldOpIntoPhi - Given a binary operator, cast instruction, or select which | |
| /// has a PHI node as operand #0, see if we can fold the instruction into the | |
| /// PHI (which is only possible if all operands to the PHI are constants). | |
| /// | |
| Instruction *InstCombiner::FoldOpIntoPhi(Instruction &I) { | |
| PHINode *PN = cast<PHINode>(I.getOperand(0)); | |
| unsigned NumPHIValues = PN->getNumIncomingValues(); | |
| if (NumPHIValues == 0) | |
| return 0; | |
| // We normally only transform phis with a single use. However, if a PHI has | |
| // multiple uses and they are all the same operation, we can fold *all* of the | |
| // uses into the PHI. | |
| if (!PN->hasOneUse()) { | |
| // Walk the use list for the instruction, comparing them to I. | |
| for (Value::use_iterator UI = PN->use_begin(), E = PN->use_end(); | |
| UI != E; ++UI) { | |
| Instruction *User = cast<Instruction>(*UI); | |
| if (User != &I && !I.isIdenticalTo(User)) | |
| return 0; | |
| } | |
| // Otherwise, we can replace *all* users with the new PHI we form. | |
| } | |
| // Check to see if all of the operands of the PHI are simple constants | |
| // (constantint/constantfp/undef). If there is one non-constant value, | |
| // remember the BB it is in. If there is more than one or if *it* is a PHI, | |
| // bail out. We don't do arbitrary constant expressions here because moving | |
| // their computation can be expensive without a cost model. | |
| BasicBlock *NonConstBB = 0; | |
| for (unsigned i = 0; i != NumPHIValues; ++i) { | |
| Value *InVal = PN->getIncomingValue(i); | |
| if (isa<Constant>(InVal) && !isa<ConstantExpr>(InVal)) | |
| continue; | |
| if (isa<PHINode>(InVal)) return 0; // Itself a phi. | |
| if (NonConstBB) return 0; // More than one non-const value. | |
| NonConstBB = PN->getIncomingBlock(i); | |
| // If the InVal is an invoke at the end of the pred block, then we can't | |
| // insert a computation after it without breaking the edge. | |
| if (InvokeInst *II = dyn_cast<InvokeInst>(InVal)) | |
| if (II->getParent() == NonConstBB) | |
| return 0; | |
| // If the incoming non-constant value is in I's block, we will remove one | |
| // instruction, but insert another equivalent one, leading to infinite | |
| // instcombine. | |
| if (NonConstBB == I.getParent()) | |
| return 0; | |
| } | |
| // If there is exactly one non-constant value, we can insert a copy of the | |
| // operation in that block. However, if this is a critical edge, we would be | |
| // inserting the computation one some other paths (e.g. inside a loop). Only | |
| // do this if the pred block is unconditionally branching into the phi block. | |
| if (NonConstBB != 0) { | |
| BranchInst *BI = dyn_cast<BranchInst>(NonConstBB->getTerminator()); | |
| if (!BI || !BI->isUnconditional()) return 0; | |
| } | |
| // Okay, we can do the transformation: create the new PHI node. | |
| PHINode *NewPN = PHINode::Create(I.getType(), PN->getNumIncomingValues()); | |
| InsertNewInstBefore(NewPN, *PN); | |
| NewPN->takeName(PN); | |
| // If we are going to have to insert a new computation, do so right before the | |
| // predecessors terminator. | |
| if (NonConstBB) | |
| Builder->SetInsertPoint(NonConstBB->getTerminator()); | |
| // Next, add all of the operands to the PHI. | |
| if (SelectInst *SI = dyn_cast<SelectInst>(&I)) { | |
| // We only currently try to fold the condition of a select when it is a phi, | |
| // not the true/false values. | |
| Value *TrueV = SI->getTrueValue(); | |
| Value *FalseV = SI->getFalseValue(); | |
| BasicBlock *PhiTransBB = PN->getParent(); | |
| for (unsigned i = 0; i != NumPHIValues; ++i) { | |
| BasicBlock *ThisBB = PN->getIncomingBlock(i); | |
| Value *TrueVInPred = TrueV->DoPHITranslation(PhiTransBB, ThisBB); | |
| Value *FalseVInPred = FalseV->DoPHITranslation(PhiTransBB, ThisBB); | |
| Value *InV = 0; | |
| if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i))) | |
| InV = InC->isNullValue() ? FalseVInPred : TrueVInPred; | |
| else | |
| InV = Builder->CreateSelect(PN->getIncomingValue(i), | |
| TrueVInPred, FalseVInPred, "phitmp"); | |
| NewPN->addIncoming(InV, ThisBB); | |
| } | |
| } else if (CmpInst *CI = dyn_cast<CmpInst>(&I)) { | |
| Constant *C = cast<Constant>(I.getOperand(1)); | |
| for (unsigned i = 0; i != NumPHIValues; ++i) { | |
| Value *InV = 0; | |
| if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i))) | |
| InV = ConstantExpr::getCompare(CI->getPredicate(), InC, C); | |
| else if (isa<ICmpInst>(CI)) | |
| InV = Builder->CreateICmp(CI->getPredicate(), PN->getIncomingValue(i), | |
| C, "phitmp"); | |
| else | |
| InV = Builder->CreateFCmp(CI->getPredicate(), PN->getIncomingValue(i), | |
| C, "phitmp"); | |
| NewPN->addIncoming(InV, PN->getIncomingBlock(i)); | |
| } | |
| } else if (I.getNumOperands() == 2) { | |
| Constant *C = cast<Constant>(I.getOperand(1)); | |
| for (unsigned i = 0; i != NumPHIValues; ++i) { | |
| Value *InV = 0; | |
| if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i))) | |
| InV = ConstantExpr::get(I.getOpcode(), InC, C); | |
| else | |
| InV = Builder->CreateBinOp(cast<BinaryOperator>(I).getOpcode(), | |
| PN->getIncomingValue(i), C, "phitmp"); | |
| NewPN->addIncoming(InV, PN->getIncomingBlock(i)); | |
| } | |
| } else { | |
| CastInst *CI = cast<CastInst>(&I); | |
| Type *RetTy = CI->getType(); | |
| for (unsigned i = 0; i != NumPHIValues; ++i) { | |
| Value *InV; | |
| if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i))) | |
| InV = ConstantExpr::getCast(CI->getOpcode(), InC, RetTy); | |
| else | |
| InV = Builder->CreateCast(CI->getOpcode(), | |
| PN->getIncomingValue(i), I.getType(), "phitmp"); | |
| NewPN->addIncoming(InV, PN->getIncomingBlock(i)); | |
| } | |
| } | |
| for (Value::use_iterator UI = PN->use_begin(), E = PN->use_end(); | |
| UI != E; ) { | |
| Instruction *User = cast<Instruction>(*UI++); | |
| if (User == &I) continue; | |
| ReplaceInstUsesWith(*User, NewPN); | |
| EraseInstFromFunction(*User); | |
| } | |
| return ReplaceInstUsesWith(I, NewPN); | |
| } | |
| /// FindElementAtOffset - Given a type and a constant offset, determine whether | |
| /// or not there is a sequence of GEP indices into the type that will land us at | |
| /// the specified offset. If so, fill them into NewIndices and return the | |
| /// resultant element type, otherwise return null. | |
| Type *InstCombiner::FindElementAtOffset(Type *Ty, int64_t Offset, | |
| SmallVectorImpl<Value*> &NewIndices) { | |
| if (!TD) return 0; | |
| if (!Ty->isSized()) return 0; | |
| // Start with the index over the outer type. Note that the type size | |
| // might be zero (even if the offset isn't zero) if the indexed type | |
| // is something like [0 x {int, int}] | |
| Type *IntPtrTy = TD->getIntPtrType(Ty->getContext()); | |
| int64_t FirstIdx = 0; | |
| if (int64_t TySize = TD->getTypeAllocSize(Ty)) { | |
| FirstIdx = Offset/TySize; | |
| Offset -= FirstIdx*TySize; | |
| // Handle hosts where % returns negative instead of values [0..TySize). | |
| if (Offset < 0) { | |
| --FirstIdx; | |
| Offset += TySize; | |
| assert(Offset >= 0); | |
| } | |
| assert((uint64_t)Offset < (uint64_t)TySize && "Out of range offset"); | |
| } | |
| NewIndices.push_back(ConstantInt::get(IntPtrTy, FirstIdx)); | |
| // Index into the types. If we fail, set OrigBase to null. | |
| while (Offset) { | |
| // Indexing into tail padding between struct/array elements. | |
| if (uint64_t(Offset*8) >= TD->getTypeSizeInBits(Ty)) | |
| return 0; | |
| if (StructType *STy = dyn_cast<StructType>(Ty)) { | |
| const StructLayout *SL = TD->getStructLayout(STy); | |
| assert(Offset < (int64_t)SL->getSizeInBytes() && | |
| "Offset must stay within the indexed type"); | |
| unsigned Elt = SL->getElementContainingOffset(Offset); | |
| NewIndices.push_back(ConstantInt::get(Type::getInt32Ty(Ty->getContext()), | |
| Elt)); | |
| Offset -= SL->getElementOffset(Elt); | |
| Ty = STy->getElementType(Elt); | |
| } else if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) { | |
| uint64_t EltSize = TD->getTypeAllocSize(AT->getElementType()); | |
| assert(EltSize && "Cannot index into a zero-sized array"); | |
| NewIndices.push_back(ConstantInt::get(IntPtrTy,Offset/EltSize)); | |
| Offset %= EltSize; | |
| Ty = AT->getElementType(); | |
| } else { | |
| // Otherwise, we can't index into the middle of this atomic type, bail. | |
| return 0; | |
| } | |
| } | |
| return Ty; | |
| } | |
| static bool shouldMergeGEPs(GEPOperator &GEP, GEPOperator &Src) { | |
| // If this GEP has only 0 indices, it is the same pointer as | |
| // Src. If Src is not a trivial GEP too, don't combine | |
| // the indices. | |
| if (GEP.hasAllZeroIndices() && !Src.hasAllZeroIndices() && | |
| !Src.hasOneUse()) | |
| return false; | |
| return true; | |
| } | |
| Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) { | |
| SmallVector<Value*, 8> Ops(GEP.op_begin(), GEP.op_end()); | |
| if (Value *V = SimplifyGEPInst(Ops, TD)) | |
| return ReplaceInstUsesWith(GEP, V); | |
| Value *PtrOp = GEP.getOperand(0); | |
| // Eliminate unneeded casts for indices, and replace indices which displace | |
| // by multiples of a zero size type with zero. | |
| if (TD) { | |
| bool MadeChange = false; | |
| Type *IntPtrTy = TD->getIntPtrType(GEP.getContext()); | |
| gep_type_iterator GTI = gep_type_begin(GEP); | |
| for (User::op_iterator I = GEP.op_begin() + 1, E = GEP.op_end(); | |
| I != E; ++I, ++GTI) { | |
| // Skip indices into struct types. | |
| SequentialType *SeqTy = dyn_cast<SequentialType>(*GTI); | |
| if (!SeqTy) continue; | |
| // If the element type has zero size then any index over it is equivalent | |
| // to an index of zero, so replace it with zero if it is not zero already. | |
| if (SeqTy->getElementType()->isSized() && | |
| TD->getTypeAllocSize(SeqTy->getElementType()) == 0) | |
| if (!isa<Constant>(*I) || !cast<Constant>(*I)->isNullValue()) { | |
| *I = Constant::getNullValue(IntPtrTy); | |
| MadeChange = true; | |
| } | |
| if ((*I)->getType() != IntPtrTy) { | |
| // If we are using a wider index than needed for this platform, shrink | |
| // it to what we need. If narrower, sign-extend it to what we need. | |
| // This explicit cast can make subsequent optimizations more obvious. | |
| *I = Builder->CreateIntCast(*I, IntPtrTy, true); | |
| MadeChange = true; | |
| } | |
| } | |
| if (MadeChange) return &GEP; | |
| } | |
| // Combine Indices - If the source pointer to this getelementptr instruction | |
| // is a getelementptr instruction, combine the indices of the two | |
| // getelementptr instructions into a single instruction. | |
| // | |
| if (GEPOperator *Src = dyn_cast<GEPOperator>(PtrOp)) { | |
| if (!shouldMergeGEPs(*cast<GEPOperator>(&GEP), *Src)) | |
| return 0; | |
| // Note that if our source is a gep chain itself that we wait for that | |
| // chain to be resolved before we perform this transformation. This | |
| // avoids us creating a TON of code in some cases. | |
| if (GEPOperator *SrcGEP = | |
| dyn_cast<GEPOperator>(Src->getOperand(0))) | |
| if (SrcGEP->getNumOperands() == 2 && shouldMergeGEPs(*Src, *SrcGEP)) | |
| return 0; // Wait until our source is folded to completion. | |
| SmallVector<Value*, 8> Indices; | |
| // Find out whether the last index in the source GEP is a sequential idx. | |
| bool EndsWithSequential = false; | |
| for (gep_type_iterator I = gep_type_begin(*Src), E = gep_type_end(*Src); | |
| I != E; ++I) | |
| EndsWithSequential = !(*I)->isStructTy(); | |
| // Can we combine the two pointer arithmetics offsets? | |
| if (EndsWithSequential) { | |
| // Replace: gep (gep %P, long B), long A, ... | |
| // With: T = long A+B; gep %P, T, ... | |
| // | |
| Value *Sum; | |
| Value *SO1 = Src->getOperand(Src->getNumOperands()-1); | |
| Value *GO1 = GEP.getOperand(1); | |
| if (SO1 == Constant::getNullValue(SO1->getType())) { | |
| Sum = GO1; | |
| } else if (GO1 == Constant::getNullValue(GO1->getType())) { | |
| Sum = SO1; | |
| } else { | |
| // If they aren't the same type, then the input hasn't been processed | |
| // by the loop above yet (which canonicalizes sequential index types to | |
| // intptr_t). Just avoid transforming this until the input has been | |
| // normalized. | |
| if (SO1->getType() != GO1->getType()) | |
| return 0; | |
| Sum = Builder->CreateAdd(SO1, GO1, PtrOp->getName()+".sum"); | |
| } | |
| // Update the GEP in place if possible. | |
| if (Src->getNumOperands() == 2) { | |
| GEP.setOperand(0, Src->getOperand(0)); | |
| GEP.setOperand(1, Sum); | |
| return &GEP; | |
| } | |
| Indices.append(Src->op_begin()+1, Src->op_end()-1); | |
| Indices.push_back(Sum); | |
| Indices.append(GEP.op_begin()+2, GEP.op_end()); | |
| } else if (isa<Constant>(*GEP.idx_begin()) && | |
| cast<Constant>(*GEP.idx_begin())->isNullValue() && | |
| Src->getNumOperands() != 1) { | |
| // Otherwise we can do the fold if the first index of the GEP is a zero | |
| Indices.append(Src->op_begin()+1, Src->op_end()); | |
| Indices.append(GEP.idx_begin()+1, GEP.idx_end()); | |
| } | |
| if (!Indices.empty()) | |
| return (GEP.isInBounds() && Src->isInBounds()) ? | |
| GetElementPtrInst::CreateInBounds(Src->getOperand(0), Indices, | |
| GEP.getName()) : | |
| GetElementPtrInst::Create(Src->getOperand(0), Indices, GEP.getName()); | |
| } | |
| // Handle gep(bitcast x) and gep(gep x, 0, 0, 0). | |
| Value *StrippedPtr = PtrOp->stripPointerCasts(); | |
| PointerType *StrippedPtrTy =cast<PointerType>(StrippedPtr->getType()); | |
| if (StrippedPtr != PtrOp && | |
| StrippedPtrTy->getAddressSpace() == GEP.getPointerAddressSpace()) { | |
| bool HasZeroPointerIndex = false; | |
| if (ConstantInt *C = dyn_cast<ConstantInt>(GEP.getOperand(1))) | |
| HasZeroPointerIndex = C->isZero(); | |
| // Transform: GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... | |
| // into : GEP [10 x i8]* X, i32 0, ... | |
| // | |
| // Likewise, transform: GEP (bitcast i8* X to [0 x i8]*), i32 0, ... | |
| // into : GEP i8* X, ... | |
| // | |
| // This occurs when the program declares an array extern like "int X[];" | |
| if (HasZeroPointerIndex) { | |
| PointerType *CPTy = cast<PointerType>(PtrOp->getType()); | |
| if (ArrayType *CATy = | |
| dyn_cast<ArrayType>(CPTy->getElementType())) { | |
| // GEP (bitcast i8* X to [0 x i8]*), i32 0, ... ? | |
| if (CATy->getElementType() == StrippedPtrTy->getElementType()) { | |
| // -> GEP i8* X, ... | |
| SmallVector<Value*, 8> Idx(GEP.idx_begin()+1, GEP.idx_end()); | |
| GetElementPtrInst *Res = | |
| GetElementPtrInst::Create(StrippedPtr, Idx, GEP.getName()); | |
| Res->setIsInBounds(GEP.isInBounds()); | |
| return Res; | |
| } | |
| if (ArrayType *XATy = | |
| dyn_cast<ArrayType>(StrippedPtrTy->getElementType())){ | |
| // GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... ? | |
| if (CATy->getElementType() == XATy->getElementType()) { | |
| // -> GEP [10 x i8]* X, i32 0, ... | |
| // At this point, we know that the cast source type is a pointer | |
| // to an array of the same type as the destination pointer | |
| // array. Because the array type is never stepped over (there | |
| // is a leading zero) we can fold the cast into this GEP. | |
| GEP.setOperand(0, StrippedPtr); | |
| return &GEP; | |
| } | |
| } | |
| } | |
| } else if (GEP.getNumOperands() == 2) { | |
| // Transform things like: | |
| // %t = getelementptr i32* bitcast ([2 x i32]* %str to i32*), i32 %V | |
| // into: %t1 = getelementptr [2 x i32]* %str, i32 0, i32 %V; bitcast | |
| Type *SrcElTy = StrippedPtrTy->getElementType(); | |
| Type *ResElTy=cast<PointerType>(PtrOp->getType())->getElementType(); | |
| if (TD && SrcElTy->isArrayTy() && | |
| TD->getTypeAllocSize(cast<ArrayType>(SrcElTy)->getElementType()) == | |
| TD->getTypeAllocSize(ResElTy)) { | |
| Value *Idx[2]; | |
| Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext())); | |
| Idx[1] = GEP.getOperand(1); | |
| Value *NewGEP = GEP.isInBounds() ? | |
| Builder->CreateInBoundsGEP(StrippedPtr, Idx, GEP.getName()) : | |
| Builder->CreateGEP(StrippedPtr, Idx, GEP.getName()); | |
| // V and GEP are both pointer types --> BitCast | |
| return new BitCastInst(NewGEP, GEP.getType()); | |
| } | |
| // Transform things like: | |
| // getelementptr i8* bitcast ([100 x double]* X to i8*), i32 %tmp | |
| // (where tmp = 8*tmp2) into: | |
| // getelementptr [100 x double]* %arr, i32 0, i32 %tmp2; bitcast | |
| if (TD && SrcElTy->isArrayTy() && ResElTy->isIntegerTy(8)) { | |
| uint64_t ArrayEltSize = | |
| TD->getTypeAllocSize(cast<ArrayType>(SrcElTy)->getElementType()); | |
| // Check to see if "tmp" is a scale by a multiple of ArrayEltSize. We | |
| // allow either a mul, shift, or constant here. | |
| Value *NewIdx = 0; | |
| ConstantInt *Scale = 0; | |
| if (ArrayEltSize == 1) { | |
| NewIdx = GEP.getOperand(1); | |
| Scale = ConstantInt::get(cast<IntegerType>(NewIdx->getType()), 1); | |
| } else if (ConstantInt *CI = dyn_cast<ConstantInt>(GEP.getOperand(1))) { | |
| NewIdx = ConstantInt::get(CI->getType(), 1); | |
| Scale = CI; | |
| } else if (Instruction *Inst =dyn_cast<Instruction>(GEP.getOperand(1))){ | |
| if (Inst->getOpcode() == Instruction::Shl && | |
| isa<ConstantInt>(Inst->getOperand(1))) { | |
| ConstantInt *ShAmt = cast<ConstantInt>(Inst->getOperand(1)); | |
| uint32_t ShAmtVal = ShAmt->getLimitedValue(64); | |
| Scale = ConstantInt::get(cast<IntegerType>(Inst->getType()), | |
| 1ULL << ShAmtVal); | |
| NewIdx = Inst->getOperand(0); | |
| } else if (Inst->getOpcode() == Instruction::Mul && | |
| isa<ConstantInt>(Inst->getOperand(1))) { | |
| Scale = cast<ConstantInt>(Inst->getOperand(1)); | |
| NewIdx = Inst->getOperand(0); | |
| } | |
| } | |
| // If the index will be to exactly the right offset with the scale taken | |
| // out, perform the transformation. Note, we don't know whether Scale is | |
| // signed or not. We'll use unsigned version of division/modulo | |
| // operation after making sure Scale doesn't have the sign bit set. | |
| if (ArrayEltSize && Scale && Scale->getSExtValue() >= 0LL && | |
| Scale->getZExtValue() % ArrayEltSize == 0) { | |
| Scale = ConstantInt::get(Scale->getType(), | |
| Scale->getZExtValue() / ArrayEltSize); | |
| if (Scale->getZExtValue() != 1) { | |
| Constant *C = ConstantExpr::getIntegerCast(Scale, NewIdx->getType(), | |
| false /*ZExt*/); | |
| NewIdx = Builder->CreateMul(NewIdx, C, "idxscale"); | |
| } | |
| // Insert the new GEP instruction. | |
| Value *Idx[2]; | |
| Idx[0] = Constant::getNullValue(Type::getInt32Ty(GEP.getContext())); | |
| Idx[1] = NewIdx; | |
| Value *NewGEP = GEP.isInBounds() ? | |
| Builder->CreateInBoundsGEP(StrippedPtr, Idx, GEP.getName()): | |
| Builder->CreateGEP(StrippedPtr, Idx, GEP.getName()); | |
| // The NewGEP must be pointer typed, so must the old one -> BitCast | |
| return new BitCastInst(NewGEP, GEP.getType()); | |
| } | |
| } | |
| } | |
| } | |
| /// See if we can simplify: | |
| /// X = bitcast A* to B* | |
| /// Y = gep X, <...constant indices...> | |
| /// into a gep of the original struct. This is important for SROA and alias | |
| /// analysis of unions. If "A" is also a bitcast, wait for A/X to be merged. | |
| if (BitCastInst *BCI = dyn_cast<BitCastInst>(PtrOp)) { | |
| if (TD && | |
| !isa<BitCastInst>(BCI->getOperand(0)) && GEP.hasAllConstantIndices() && | |
| StrippedPtrTy->getAddressSpace() == GEP.getPointerAddressSpace()) { | |
| // Determine how much the GEP moves the pointer. We are guaranteed to get | |
| // a constant back from EmitGEPOffset. | |
| ConstantInt *OffsetV = cast<ConstantInt>(EmitGEPOffset(&GEP)); | |
| int64_t Offset = OffsetV->getSExtValue(); | |
| // If this GEP instruction doesn't move the pointer, just replace the GEP | |
| // with a bitcast of the real input to the dest type. | |
| if (Offset == 0) { | |
| // If the bitcast is of an allocation, and the allocation will be | |
| // converted to match the type of the cast, don't touch this. | |
| if (isa<AllocaInst>(BCI->getOperand(0)) || | |
| isMalloc(BCI->getOperand(0))) { | |
| // See if the bitcast simplifies, if so, don't nuke this GEP yet. | |
| if (Instruction *I = visitBitCast(*BCI)) { | |
| if (I != BCI) { | |
| I->takeName(BCI); | |
| BCI->getParent()->getInstList().insert(BCI, I); | |
| ReplaceInstUsesWith(*BCI, I); | |
| } | |
| return &GEP; | |
| } | |
| } | |
| return new BitCastInst(BCI->getOperand(0), GEP.getType()); | |
| } | |
| // Otherwise, if the offset is non-zero, we need to find out if there is a | |
| // field at Offset in 'A's type. If so, we can pull the cast through the | |
| // GEP. | |
| SmallVector<Value*, 8> NewIndices; | |
| Type *InTy = | |
| cast<PointerType>(BCI->getOperand(0)->getType())->getElementType(); | |
| if (FindElementAtOffset(InTy, Offset, NewIndices)) { | |
| Value *NGEP = GEP.isInBounds() ? | |
| Builder->CreateInBoundsGEP(BCI->getOperand(0), NewIndices) : | |
| Builder->CreateGEP(BCI->getOperand(0), NewIndices); | |
| if (NGEP->getType() == GEP.getType()) | |
| return ReplaceInstUsesWith(GEP, NGEP); | |
| NGEP->takeName(&GEP); | |
| return new BitCastInst(NGEP, GEP.getType()); | |
| } | |
| } | |
| } | |
| return 0; | |
| } | |
| static bool IsOnlyNullComparedAndFreed(Value *V, SmallVectorImpl<WeakVH> &Users, | |
| int Depth = 0) { | |
| if (Depth == 8) | |
| return false; | |
| for (Value::use_iterator UI = V->use_begin(), UE = V->use_end(); | |
| UI != UE; ++UI) { | |
| User *U = *UI; | |
| if (isFreeCall(U)) { | |
| Users.push_back(U); | |
| continue; | |
| } | |
| if (ICmpInst *ICI = dyn_cast<ICmpInst>(U)) { | |
| if (ICI->isEquality() && isa<ConstantPointerNull>(ICI->getOperand(1))) { | |
| Users.push_back(ICI); | |
| continue; | |
| } | |
| } | |
| if (BitCastInst *BCI = dyn_cast<BitCastInst>(U)) { | |
| if (IsOnlyNullComparedAndFreed(BCI, Users, Depth+1)) { | |
| Users.push_back(BCI); | |
| continue; | |
| } | |
| } | |
| if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(U)) { | |
| if (IsOnlyNullComparedAndFreed(GEPI, Users, Depth+1)) { | |
| Users.push_back(GEPI); | |
| continue; | |
| } | |
| } | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(U)) { | |
| if (II->getIntrinsicID() == Intrinsic::lifetime_start || | |
| II->getIntrinsicID() == Intrinsic::lifetime_end) { | |
| Users.push_back(II); | |
| continue; | |
| } | |
| } | |
| return false; | |
| } | |
| return true; | |
| } | |
| Instruction *InstCombiner::visitMalloc(Instruction &MI) { | |
| // If we have a malloc call which is only used in any amount of comparisons | |
| // to null and free calls, delete the calls and replace the comparisons with | |
| // true or false as appropriate. | |
| SmallVector<WeakVH, 64> Users; | |
| if (IsOnlyNullComparedAndFreed(&MI, Users)) { | |
| for (unsigned i = 0, e = Users.size(); i != e; ++i) { | |
| Instruction *I = cast_or_null<Instruction>(&*Users[i]); | |
| if (!I) continue; | |
| if (ICmpInst *C = dyn_cast<ICmpInst>(I)) { | |
| ReplaceInstUsesWith(*C, | |
| ConstantInt::get(Type::getInt1Ty(C->getContext()), | |
| C->isFalseWhenEqual())); | |
| } else if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) { | |
| ReplaceInstUsesWith(*I, UndefValue::get(I->getType())); | |
| } | |
| EraseInstFromFunction(*I); | |
| } | |
| return EraseInstFromFunction(MI); | |
| } | |
| return 0; | |
| } | |
| Instruction *InstCombiner::visitFree(CallInst &FI) { | |
| Value *Op = FI.getArgOperand(0); | |
| // free undef -> unreachable. | |
| if (isa<UndefValue>(Op)) { | |
| // Insert a new store to null because we cannot modify the CFG here. | |
| Builder->CreateStore(ConstantInt::getTrue(FI.getContext()), | |
| UndefValue::get(Type::getInt1PtrTy(FI.getContext()))); | |
| return EraseInstFromFunction(FI); | |
| } | |
| // If we have 'free null' delete the instruction. This can happen in stl code | |
| // when lots of inlining happens. | |
| if (isa<ConstantPointerNull>(Op)) | |
| return EraseInstFromFunction(FI); | |
| return 0; | |
| } | |
| Instruction *InstCombiner::visitBranchInst(BranchInst &BI) { | |
| // Change br (not X), label True, label False to: br X, label False, True | |
| Value *X = 0; | |
| BasicBlock *TrueDest; | |
| BasicBlock *FalseDest; | |
| if (match(&BI, m_Br(m_Not(m_Value(X)), TrueDest, FalseDest)) && | |
| !isa<Constant>(X)) { | |
| // Swap Destinations and condition... | |
| BI.setCondition(X); | |
| BI.swapSuccessors(); | |
| return &BI; | |
| } | |
| // Cannonicalize fcmp_one -> fcmp_oeq | |
| FCmpInst::Predicate FPred; Value *Y; | |
| if (match(&BI, m_Br(m_FCmp(FPred, m_Value(X), m_Value(Y)), | |
| TrueDest, FalseDest)) && | |
| BI.getCondition()->hasOneUse()) | |
| if (FPred == FCmpInst::FCMP_ONE || FPred == FCmpInst::FCMP_OLE || | |
| FPred == FCmpInst::FCMP_OGE) { | |
| FCmpInst *Cond = cast<FCmpInst>(BI.getCondition()); | |
| Cond->setPredicate(FCmpInst::getInversePredicate(FPred)); | |
| // Swap Destinations and condition. | |
| BI.swapSuccessors(); | |
| Worklist.Add(Cond); | |
| return &BI; | |
| } | |
| // Cannonicalize icmp_ne -> icmp_eq | |
| ICmpInst::Predicate IPred; | |
| if (match(&BI, m_Br(m_ICmp(IPred, m_Value(X), m_Value(Y)), | |
| TrueDest, FalseDest)) && | |
| BI.getCondition()->hasOneUse()) | |
| if (IPred == ICmpInst::ICMP_NE || IPred == ICmpInst::ICMP_ULE || | |
| IPred == ICmpInst::ICMP_SLE || IPred == ICmpInst::ICMP_UGE || | |
| IPred == ICmpInst::ICMP_SGE) { | |
| ICmpInst *Cond = cast<ICmpInst>(BI.getCondition()); | |
| Cond->setPredicate(ICmpInst::getInversePredicate(IPred)); | |
| // Swap Destinations and condition. | |
| BI.swapSuccessors(); | |
| Worklist.Add(Cond); | |
| return &BI; | |
| } | |
| return 0; | |
| } | |
| Instruction *InstCombiner::visitSwitchInst(SwitchInst &SI) { | |
| Value *Cond = SI.getCondition(); | |
| if (Instruction *I = dyn_cast<Instruction>(Cond)) { | |
| if (I->getOpcode() == Instruction::Add) | |
| if (ConstantInt *AddRHS = dyn_cast<ConstantInt>(I->getOperand(1))) { | |
| // change 'switch (X+4) case 1:' into 'switch (X) case -3' | |
| unsigned NumCases = SI.getNumCases(); | |
| // Skip the first item since that's the default case. | |
| for (unsigned i = 1; i < NumCases; ++i) { | |
| ConstantInt* CaseVal = SI.getCaseValue(i); | |
| Constant* NewCaseVal = ConstantExpr::getSub(cast<Constant>(CaseVal), | |
| AddRHS); | |
| assert(isa<ConstantInt>(NewCaseVal) && | |
| "Result of expression should be constant"); | |
| SI.setSuccessorValue(i, cast<ConstantInt>(NewCaseVal)); | |
| } | |
| SI.setCondition(I->getOperand(0)); | |
| Worklist.Add(I); | |
| return &SI; | |
| } | |
| } | |
| return 0; | |
| } | |
| Instruction *InstCombiner::visitExtractValueInst(ExtractValueInst &EV) { | |
| Value *Agg = EV.getAggregateOperand(); | |
| if (!EV.hasIndices()) | |
| return ReplaceInstUsesWith(EV, Agg); | |
| if (Constant *C = dyn_cast<Constant>(Agg)) { | |
| if (isa<UndefValue>(C)) | |
| return ReplaceInstUsesWith(EV, UndefValue::get(EV.getType())); | |
| if (isa<ConstantAggregateZero>(C)) | |
| return ReplaceInstUsesWith(EV, Constant::getNullValue(EV.getType())); | |
| if (isa<ConstantArray>(C) || isa<ConstantStruct>(C)) { | |
| // Extract the element indexed by the first index out of the constant | |
| Value *V = C->getOperand(*EV.idx_begin()); | |
| if (EV.getNumIndices() > 1) | |
| // Extract the remaining indices out of the constant indexed by the | |
| // first index | |
| return ExtractValueInst::Create(V, EV.getIndices().slice(1)); | |
| else | |
| return ReplaceInstUsesWith(EV, V); | |
| } | |
| return 0; // Can't handle other constants | |
| } | |
| if (InsertValueInst *IV = dyn_cast<InsertValueInst>(Agg)) { | |
| // We're extracting from an insertvalue instruction, compare the indices | |
| const unsigned *exti, *exte, *insi, *inse; | |
| for (exti = EV.idx_begin(), insi = IV->idx_begin(), | |
| exte = EV.idx_end(), inse = IV->idx_end(); | |
| exti != exte && insi != inse; | |
| ++exti, ++insi) { | |
| if (*insi != *exti) | |
| // The insert and extract both reference distinctly different elements. | |
| // This means the extract is not influenced by the insert, and we can | |
| // replace the aggregate operand of the extract with the aggregate | |
| // operand of the insert. i.e., replace | |
| // %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1 | |
| // %E = extractvalue { i32, { i32 } } %I, 0 | |
| // with | |
| // %E = extractvalue { i32, { i32 } } %A, 0 | |
| return ExtractValueInst::Create(IV->getAggregateOperand(), | |
| EV.getIndices()); | |
| } | |
| if (exti == exte && insi == inse) | |
| // Both iterators are at the end: Index lists are identical. Replace | |
| // %B = insertvalue { i32, { i32 } } %A, i32 42, 1, 0 | |
| // %C = extractvalue { i32, { i32 } } %B, 1, 0 | |
| // with "i32 42" | |
| return ReplaceInstUsesWith(EV, IV->getInsertedValueOperand()); | |
| if (exti == exte) { | |
| // The extract list is a prefix of the insert list. i.e. replace | |
| // %I = insertvalue { i32, { i32 } } %A, i32 42, 1, 0 | |
| // %E = extractvalue { i32, { i32 } } %I, 1 | |
| // with | |
| // %X = extractvalue { i32, { i32 } } %A, 1 | |
| // %E = insertvalue { i32 } %X, i32 42, 0 | |
| // by switching the order of the insert and extract (though the | |
| // insertvalue should be left in, since it may have other uses). | |
| Value *NewEV = Builder->CreateExtractValue(IV->getAggregateOperand(), | |
| EV.getIndices()); | |
| return InsertValueInst::Create(NewEV, IV->getInsertedValueOperand(), | |
| makeArrayRef(insi, inse)); | |
| } | |
| if (insi == inse) | |
| // The insert list is a prefix of the extract list | |
| // We can simply remove the common indices from the extract and make it | |
| // operate on the inserted value instead of the insertvalue result. | |
| // i.e., replace | |
| // %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1 | |
| // %E = extractvalue { i32, { i32 } } %I, 1, 0 | |
| // with | |
| // %E extractvalue { i32 } { i32 42 }, 0 | |
| return ExtractValueInst::Create(IV->getInsertedValueOperand(), | |
| makeArrayRef(exti, exte)); | |
| } | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Agg)) { | |
| // We're extracting from an intrinsic, see if we're the only user, which | |
| // allows us to simplify multiple result intrinsics to simpler things that | |
| // just get one value. | |
| if (II->hasOneUse()) { | |
| // Check if we're grabbing the overflow bit or the result of a 'with | |
| // overflow' intrinsic. If it's the latter we can remove the intrinsic | |
| // and replace it with a traditional binary instruction. | |
| switch (II->getIntrinsicID()) { | |
| case Intrinsic::uadd_with_overflow: | |
| case Intrinsic::sadd_with_overflow: | |
| if (*EV.idx_begin() == 0) { // Normal result. | |
| Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1); | |
| ReplaceInstUsesWith(*II, UndefValue::get(II->getType())); | |
| EraseInstFromFunction(*II); | |
| return BinaryOperator::CreateAdd(LHS, RHS); | |
| } | |
| // If the normal result of the add is dead, and the RHS is a constant, | |
| // we can transform this into a range comparison. | |
| // overflow = uadd a, -4 --> overflow = icmp ugt a, 3 | |
| if (II->getIntrinsicID() == Intrinsic::uadd_with_overflow) | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(II->getArgOperand(1))) | |
| return new ICmpInst(ICmpInst::ICMP_UGT, II->getArgOperand(0), | |
| ConstantExpr::getNot(CI)); | |
| break; | |
| case Intrinsic::usub_with_overflow: | |
| case Intrinsic::ssub_with_overflow: | |
| if (*EV.idx_begin() == 0) { // Normal result. | |
| Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1); | |
| ReplaceInstUsesWith(*II, UndefValue::get(II->getType())); | |
| EraseInstFromFunction(*II); | |
| return BinaryOperator::CreateSub(LHS, RHS); | |
| } | |
| break; | |
| case Intrinsic::umul_with_overflow: | |
| case Intrinsic::smul_with_overflow: | |
| if (*EV.idx_begin() == 0) { // Normal result. | |
| Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1); | |
| ReplaceInstUsesWith(*II, UndefValue::get(II->getType())); | |
| EraseInstFromFunction(*II); | |
| return BinaryOperator::CreateMul(LHS, RHS); | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| } | |
| if (LoadInst *L = dyn_cast<LoadInst>(Agg)) | |
| // If the (non-volatile) load only has one use, we can rewrite this to a | |
| // load from a GEP. This reduces the size of the load. | |
| // FIXME: If a load is used only by extractvalue instructions then this | |
| // could be done regardless of having multiple uses. | |
| if (L->isSimple() && L->hasOneUse()) { | |
| // extractvalue has integer indices, getelementptr has Value*s. Convert. | |
| SmallVector<Value*, 4> Indices; | |
| // Prefix an i32 0 since we need the first element. | |
| Indices.push_back(Builder->getInt32(0)); | |
| for (ExtractValueInst::idx_iterator I = EV.idx_begin(), E = EV.idx_end(); | |
| I != E; ++I) | |
| Indices.push_back(Builder->getInt32(*I)); | |
| // We need to insert these at the location of the old load, not at that of | |
| // the extractvalue. | |
| Builder->SetInsertPoint(L->getParent(), L); | |
| Value *GEP = Builder->CreateInBoundsGEP(L->getPointerOperand(), Indices); | |
| // Returning the load directly will cause the main loop to insert it in | |
| // the wrong spot, so use ReplaceInstUsesWith(). | |
| return ReplaceInstUsesWith(EV, Builder->CreateLoad(GEP)); | |
| } | |
| // We could simplify extracts from other values. Note that nested extracts may | |
| // already be simplified implicitly by the above: extract (extract (insert) ) | |
| // will be translated into extract ( insert ( extract ) ) first and then just | |
| // the value inserted, if appropriate. Similarly for extracts from single-use | |
| // loads: extract (extract (load)) will be translated to extract (load (gep)) | |
| // and if again single-use then via load (gep (gep)) to load (gep). | |
| // However, double extracts from e.g. function arguments or return values | |
| // aren't handled yet. | |
| return 0; | |
| } | |
| enum Personality_Type { | |
| Unknown_Personality, | |
| GNU_Ada_Personality, | |
| GNU_CXX_Personality | |
| }; | |
| /// RecognizePersonality - See if the given exception handling personality | |
| /// function is one that we understand. If so, return a description of it; | |
| /// otherwise return Unknown_Personality. | |
| static Personality_Type RecognizePersonality(Value *Pers) { | |
| Function *F = dyn_cast<Function>(Pers->stripPointerCasts()); | |
| if (!F) | |
| return Unknown_Personality; | |
| return StringSwitch<Personality_Type>(F->getName()) | |
| .Case("__gnat_eh_personality", GNU_Ada_Personality) | |
| .Case("__gxx_personality_v0", GNU_CXX_Personality) | |
| .Default(Unknown_Personality); | |
| } | |
| /// isCatchAll - Return 'true' if the given typeinfo will match anything. | |
| static bool isCatchAll(Personality_Type Personality, Constant *TypeInfo) { | |
| switch (Personality) { | |
| case Unknown_Personality: | |
| return false; | |
| case GNU_Ada_Personality: | |
| // While __gnat_all_others_value will match any Ada exception, it doesn't | |
| // match foreign exceptions (or didn't, before gcc-4.7). | |
| return false; | |
| case GNU_CXX_Personality: | |
| return TypeInfo->isNullValue(); | |
| } | |
| llvm_unreachable("Unknown personality!"); | |
| } | |
| static bool shorter_filter(const Value *LHS, const Value *RHS) { | |
| return | |
| cast<ArrayType>(LHS->getType())->getNumElements() | |
| < | |
| cast<ArrayType>(RHS->getType())->getNumElements(); | |
| } | |
| Instruction *InstCombiner::visitLandingPadInst(LandingPadInst &LI) { | |
| // The logic here should be correct for any real-world personality function. | |
| // However if that turns out not to be true, the offending logic can always | |
| // be conditioned on the personality function, like the catch-all logic is. | |
| Personality_Type Personality = RecognizePersonality(LI.getPersonalityFn()); | |
| // Simplify the list of clauses, eg by removing repeated catch clauses | |
| // (these are often created by inlining). | |
| bool MakeNewInstruction = false; // If true, recreate using the following: | |
| SmallVector<Value *, 16> NewClauses; // - Clauses for the new instruction; | |
| bool CleanupFlag = LI.isCleanup(); // - The new instruction is a cleanup. | |
| SmallPtrSet<Value *, 16> AlreadyCaught; // Typeinfos known caught already. | |
| for (unsigned i = 0, e = LI.getNumClauses(); i != e; ++i) { | |
| bool isLastClause = i + 1 == e; | |
| if (LI.isCatch(i)) { | |
| // A catch clause. | |
| Value *CatchClause = LI.getClause(i); | |
| Constant *TypeInfo = cast<Constant>(CatchClause->stripPointerCasts()); | |
| // If we already saw this clause, there is no point in having a second | |
| // copy of it. | |
| if (AlreadyCaught.insert(TypeInfo)) { | |
| // This catch clause was not already seen. | |
| NewClauses.push_back(CatchClause); | |
| } else { | |
| // Repeated catch clause - drop the redundant copy. | |
| MakeNewInstruction = true; | |
| } | |
| // If this is a catch-all then there is no point in keeping any following | |
| // clauses or marking the landingpad as having a cleanup. | |
| if (isCatchAll(Personality, TypeInfo)) { | |
| if (!isLastClause) | |
| MakeNewInstruction = true; | |
| CleanupFlag = false; | |
| break; | |
| } | |
| } else { | |
| // A filter clause. If any of the filter elements were already caught | |
| // then they can be dropped from the filter. It is tempting to try to | |
| // exploit the filter further by saying that any typeinfo that does not | |
| // occur in the filter can't be caught later (and thus can be dropped). | |
| // However this would be wrong, since typeinfos can match without being | |
| // equal (for example if one represents a C++ class, and the other some | |
| // class derived from it). | |
| assert(LI.isFilter(i) && "Unsupported landingpad clause!"); | |
| Value *FilterClause = LI.getClause(i); | |
| ArrayType *FilterType = cast<ArrayType>(FilterClause->getType()); | |
| unsigned NumTypeInfos = FilterType->getNumElements(); | |
| // An empty filter catches everything, so there is no point in keeping any | |
| // following clauses or marking the landingpad as having a cleanup. By | |
| // dealing with this case here the following code is made a bit simpler. | |
| if (!NumTypeInfos) { | |
| NewClauses.push_back(FilterClause); | |
| if (!isLastClause) | |
| MakeNewInstruction = true; | |
| CleanupFlag = false; | |
| break; | |
| } | |
| bool MakeNewFilter = false; // If true, make a new filter. | |
| SmallVector<Constant *, 16> NewFilterElts; // New elements. | |
| if (isa<ConstantAggregateZero>(FilterClause)) { | |
| // Not an empty filter - it contains at least one null typeinfo. | |
| assert(NumTypeInfos > 0 && "Should have handled empty filter already!"); | |
| Constant *TypeInfo = | |
| Constant::getNullValue(FilterType->getElementType()); | |
| // If this typeinfo is a catch-all then the filter can never match. | |
| if (isCatchAll(Personality, TypeInfo)) { | |
| // Throw the filter away. | |
| MakeNewInstruction = true; | |
| continue; | |
| } | |
| // There is no point in having multiple copies of this typeinfo, so | |
| // discard all but the first copy if there is more than one. | |
| NewFilterElts.push_back(TypeInfo); | |
| if (NumTypeInfos > 1) | |
| MakeNewFilter = true; | |
| } else { | |
| ConstantArray *Filter = cast<ConstantArray>(FilterClause); | |
| SmallPtrSet<Value *, 16> SeenInFilter; // For uniquing the elements. | |
| NewFilterElts.reserve(NumTypeInfos); | |
| // Remove any filter elements that were already caught or that already | |
| // occurred in the filter. While there, see if any of the elements are | |
| // catch-alls. If so, the filter can be discarded. | |
| bool SawCatchAll = false; | |
| for (unsigned j = 0; j != NumTypeInfos; ++j) { | |
| Value *Elt = Filter->getOperand(j); | |
| Constant *TypeInfo = cast<Constant>(Elt->stripPointerCasts()); | |
| if (isCatchAll(Personality, TypeInfo)) { | |
| // This element is a catch-all. Bail out, noting this fact. | |
| SawCatchAll = true; | |
| break; | |
| } | |
| if (AlreadyCaught.count(TypeInfo)) | |
| // Already caught by an earlier clause, so having it in the filter | |
| // is pointless. | |
| continue; | |
| // There is no point in having multiple copies of the same typeinfo in | |
| // a filter, so only add it if we didn't already. | |
| if (SeenInFilter.insert(TypeInfo)) | |
| NewFilterElts.push_back(cast<Constant>(Elt)); | |
| } | |
| // A filter containing a catch-all cannot match anything by definition. | |
| if (SawCatchAll) { | |
| // Throw the filter away. | |
| MakeNewInstruction = true; | |
| continue; | |
| } | |
| // If we dropped something from the filter, make a new one. | |
| if (NewFilterElts.size() < NumTypeInfos) | |
| MakeNewFilter = true; | |
| } | |
| if (MakeNewFilter) { | |
| FilterType = ArrayType::get(FilterType->getElementType(), | |
| NewFilterElts.size()); | |
| FilterClause = ConstantArray::get(FilterType, NewFilterElts); | |
| MakeNewInstruction = true; | |
| } | |
| NewClauses.push_back(FilterClause); | |
| // If the new filter is empty then it will catch everything so there is | |
| // no point in keeping any following clauses or marking the landingpad | |
| // as having a cleanup. The case of the original filter being empty was | |
| // already handled above. | |
| if (MakeNewFilter && !NewFilterElts.size()) { | |
| assert(MakeNewInstruction && "New filter but not a new instruction!"); | |
| CleanupFlag = false; | |
| break; | |
| } | |
| } | |
| } | |
| // If several filters occur in a row then reorder them so that the shortest | |
| // filters come first (those with the smallest number of elements). This is | |
| // advantageous because shorter filters are more likely to match, speeding up | |
| // unwinding, but mostly because it increases the effectiveness of the other | |
| // filter optimizations below. | |
| for (unsigned i = 0, e = NewClauses.size(); i + 1 < e; ) { | |
| unsigned j; | |
| // Find the maximal 'j' s.t. the range [i, j) consists entirely of filters. | |
| for (j = i; j != e; ++j) | |
| if (!isa<ArrayType>(NewClauses[j]->getType())) | |
| break; | |
| // Check whether the filters are already sorted by length. We need to know | |
| // if sorting them is actually going to do anything so that we only make a | |
| // new landingpad instruction if it does. | |
| for (unsigned k = i; k + 1 < j; ++k) | |
| if (shorter_filter(NewClauses[k+1], NewClauses[k])) { | |
| // Not sorted, so sort the filters now. Doing an unstable sort would be | |
| // correct too but reordering filters pointlessly might confuse users. | |
| std::stable_sort(NewClauses.begin() + i, NewClauses.begin() + j, | |
| shorter_filter); | |
| MakeNewInstruction = true; | |
| break; | |
| } | |
| // Look for the next batch of filters. | |
| i = j + 1; | |
| } | |
| // If typeinfos matched if and only if equal, then the elements of a filter L | |
| // that occurs later than a filter F could be replaced by the intersection of | |
| // the elements of F and L. In reality two typeinfos can match without being | |
| // equal (for example if one represents a C++ class, and the other some class | |
| // derived from it) so it would be wrong to perform this transform in general. | |
| // However the transform is correct and useful if F is a subset of L. In that | |
| // case L can be replaced by F, and thus removed altogether since repeating a | |
| // filter is pointless. So here we look at all pairs of filters F and L where | |
| // L follows F in the list of clauses, and remove L if every element of F is | |
| // an element of L. This can occur when inlining C++ functions with exception | |
| // specifications. | |
| for (unsigned i = 0; i + 1 < NewClauses.size(); ++i) { | |
| // Examine each filter in turn. | |
| Value *Filter = NewClauses[i]; | |
| ArrayType *FTy = dyn_cast<ArrayType>(Filter->getType()); | |
| if (!FTy) | |
| // Not a filter - skip it. | |
| continue; | |
| unsigned FElts = FTy->getNumElements(); | |
| // Examine each filter following this one. Doing this backwards means that | |
| // we don't have to worry about filters disappearing under us when removed. | |
| for (unsigned j = NewClauses.size() - 1; j != i; --j) { | |
| Value *LFilter = NewClauses[j]; | |
| ArrayType *LTy = dyn_cast<ArrayType>(LFilter->getType()); | |
| if (!LTy) | |
| // Not a filter - skip it. | |
| continue; | |
| // If Filter is a subset of LFilter, i.e. every element of Filter is also | |
| // an element of LFilter, then discard LFilter. | |
| SmallVector<Value *, 16>::iterator J = NewClauses.begin() + j; | |
| // If Filter is empty then it is a subset of LFilter. | |
| if (!FElts) { | |
| // Discard LFilter. | |
| NewClauses.erase(J); | |
| MakeNewInstruction = true; | |
| // Move on to the next filter. | |
| continue; | |
| } | |
| unsigned LElts = LTy->getNumElements(); | |
| // If Filter is longer than LFilter then it cannot be a subset of it. | |
| if (FElts > LElts) | |
| // Move on to the next filter. | |
| continue; | |
| // At this point we know that LFilter has at least one element. | |
| if (isa<ConstantAggregateZero>(LFilter)) { // LFilter only contains zeros. | |
| // Filter is a subset of LFilter iff Filter contains only zeros (as we | |
| // already know that Filter is not longer than LFilter). | |
| if (isa<ConstantAggregateZero>(Filter)) { | |
| assert(FElts <= LElts && "Should have handled this case earlier!"); | |
| // Discard LFilter. | |
| NewClauses.erase(J); | |
| MakeNewInstruction = true; | |
| } | |
| // Move on to the next filter. | |
| continue; | |
| } | |
| ConstantArray *LArray = cast<ConstantArray>(LFilter); | |
| if (isa<ConstantAggregateZero>(Filter)) { // Filter only contains zeros. | |
| // Since Filter is non-empty and contains only zeros, it is a subset of | |
| // LFilter iff LFilter contains a zero. | |
| assert(FElts > 0 && "Should have eliminated the empty filter earlier!"); | |
| for (unsigned l = 0; l != LElts; ++l) | |
| if (LArray->getOperand(l)->isNullValue()) { | |
| // LFilter contains a zero - discard it. | |
| NewClauses.erase(J); | |
| MakeNewInstruction = true; | |
| break; | |
| } | |
| // Move on to the next filter. | |
| continue; | |
| } | |
| // At this point we know that both filters are ConstantArrays. Loop over | |
| // operands to see whether every element of Filter is also an element of | |
| // LFilter. Since filters tend to be short this is probably faster than | |
| // using a method that scales nicely. | |
| ConstantArray *FArray = cast<ConstantArray>(Filter); | |
| bool AllFound = true; | |
| for (unsigned f = 0; f != FElts; ++f) { | |
| Value *FTypeInfo = FArray->getOperand(f)->stripPointerCasts(); | |
| AllFound = false; | |
| for (unsigned l = 0; l != LElts; ++l) { | |
| Value *LTypeInfo = LArray->getOperand(l)->stripPointerCasts(); | |
| if (LTypeInfo == FTypeInfo) { | |
| AllFound = true; | |
| break; | |
| } | |
| } | |
| if (!AllFound) | |
| break; | |
| } | |
| if (AllFound) { | |
| // Discard LFilter. | |
| NewClauses.erase(J); | |
| MakeNewInstruction = true; | |
| } | |
| // Move on to the next filter. | |
| } | |
| } | |
| // If we changed any of the clauses, replace the old landingpad instruction | |
| // with a new one. | |
| if (MakeNewInstruction) { | |
| LandingPadInst *NLI = LandingPadInst::Create(LI.getType(), | |
| LI.getPersonalityFn(), | |
| NewClauses.size()); | |
| for (unsigned i = 0, e = NewClauses.size(); i != e; ++i) | |
| NLI->addClause(NewClauses[i]); | |
| // A landing pad with no clauses must have the cleanup flag set. It is | |
| // theoretically possible, though highly unlikely, that we eliminated all | |
| // clauses. If so, force the cleanup flag to true. | |
| if (NewClauses.empty()) | |
| CleanupFlag = true; | |
| NLI->setCleanup(CleanupFlag); | |
| return NLI; | |
| } | |
| // Even if none of the clauses changed, we may nonetheless have understood | |
| // that the cleanup flag is pointless. Clear it if so. | |
| if (LI.isCleanup() != CleanupFlag) { | |
| assert(!CleanupFlag && "Adding a cleanup, not removing one?!"); | |
| LI.setCleanup(CleanupFlag); | |
| return &LI; | |
| } | |
| return 0; | |
| } | |
| /// TryToSinkInstruction - Try to move the specified instruction from its | |
| /// current block into the beginning of DestBlock, which can only happen if it's | |
| /// safe to move the instruction past all of the instructions between it and the | |
| /// end of its block. | |
| static bool TryToSinkInstruction(Instruction *I, BasicBlock *DestBlock) { | |
| assert(I->hasOneUse() && "Invariants didn't hold!"); | |
| // Cannot move control-flow-involving, volatile loads, vaarg, etc. | |
| if (isa<PHINode>(I) || isa<LandingPadInst>(I) || I->mayHaveSideEffects() || | |
| isa<TerminatorInst>(I)) | |
| return false; | |
| // Do not sink alloca instructions out of the entry block. | |
| if (isa<AllocaInst>(I) && I->getParent() == | |
| &DestBlock->getParent()->getEntryBlock()) | |
| return false; | |
| // We can only sink load instructions if there is nothing between the load and | |
| // the end of block that could change the value. | |
| if (I->mayReadFromMemory()) { | |
| for (BasicBlock::iterator Scan = I, E = I->getParent()->end(); | |
| Scan != E; ++Scan) | |
| if (Scan->mayWriteToMemory()) | |
| return false; | |
| } | |
| BasicBlock::iterator InsertPos = DestBlock->getFirstInsertionPt(); | |
| I->moveBefore(InsertPos); | |
| ++NumSunkInst; | |
| return true; | |
| } | |
| /// AddReachableCodeToWorklist - Walk the function in depth-first order, adding | |
| /// all reachable code to the worklist. | |
| /// | |
| /// This has a couple of tricks to make the code faster and more powerful. In | |
| /// particular, we constant fold and DCE instructions as we go, to avoid adding | |
| /// them to the worklist (this significantly speeds up instcombine on code where | |
| /// many instructions are dead or constant). Additionally, if we find a branch | |
| /// whose condition is a known constant, we only visit the reachable successors. | |
| /// | |
| static bool AddReachableCodeToWorklist(BasicBlock *BB, | |
| SmallPtrSet<BasicBlock*, 64> &Visited, | |
| InstCombiner &IC, | |
| const TargetData *TD) { | |
| bool MadeIRChange = false; | |
| SmallVector<BasicBlock*, 256> Worklist; | |
| Worklist.push_back(BB); | |
| SmallVector<Instruction*, 128> InstrsForInstCombineWorklist; | |
| DenseMap<ConstantExpr*, Constant*> FoldedConstants; | |
| do { | |
| BB = Worklist.pop_back_val(); | |
| // We have now visited this block! If we've already been here, ignore it. | |
| if (!Visited.insert(BB)) continue; | |
| for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) { | |
| Instruction *Inst = BBI++; | |
| // DCE instruction if trivially dead. | |
| if (isInstructionTriviallyDead(Inst)) { | |
| ++NumDeadInst; | |
| DEBUG(errs() << "IC: DCE: " << *Inst << '\n'); | |
| Inst->eraseFromParent(); | |
| continue; | |
| } | |
| // ConstantProp instruction if trivially constant. | |
| if (!Inst->use_empty() && isa<Constant>(Inst->getOperand(0))) | |
| if (Constant *C = ConstantFoldInstruction(Inst, TD)) { | |
| DEBUG(errs() << "IC: ConstFold to: " << *C << " from: " | |
| << *Inst << '\n'); | |
| Inst->replaceAllUsesWith(C); | |
| ++NumConstProp; | |
| Inst->eraseFromParent(); | |
| continue; | |
| } | |
| if (TD) { | |
| // See if we can constant fold its operands. | |
| for (User::op_iterator i = Inst->op_begin(), e = Inst->op_end(); | |
| i != e; ++i) { | |
| ConstantExpr *CE = dyn_cast<ConstantExpr>(i); | |
| if (CE == 0) continue; | |
| Constant*& FoldRes = FoldedConstants[CE]; | |
| if (!FoldRes) | |
| FoldRes = ConstantFoldConstantExpression(CE, TD); | |
| if (!FoldRes) | |
| FoldRes = CE; | |
| if (FoldRes != CE) { | |
| *i = FoldRes; | |
| MadeIRChange = true; | |
| } | |
| } | |
| } | |
| InstrsForInstCombineWorklist.push_back(Inst); | |
| } | |
| // Recursively visit successors. If this is a branch or switch on a | |
| // constant, only visit the reachable successor. | |
| TerminatorInst *TI = BB->getTerminator(); | |
| if (BranchInst *BI = dyn_cast<BranchInst>(TI)) { | |
| if (BI->isConditional() && isa<ConstantInt>(BI->getCondition())) { | |
| bool CondVal = cast<ConstantInt>(BI->getCondition())->getZExtValue(); | |
| BasicBlock *ReachableBB = BI->getSuccessor(!CondVal); | |
| Worklist.push_back(ReachableBB); | |
| continue; | |
| } | |
| } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) { | |
| if (ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition())) { | |
| // See if this is an explicit destination. | |
| for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) | |
| if (SI->getCaseValue(i) == Cond) { | |
| BasicBlock *ReachableBB = SI->getSuccessor(i); | |
| Worklist.push_back(ReachableBB); | |
| continue; | |
| } | |
| // Otherwise it is the default destination. | |
| Worklist.push_back(SI->getSuccessor(0)); | |
| continue; | |
| } | |
| } | |
| for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) | |
| Worklist.push_back(TI->getSuccessor(i)); | |
| } while (!Worklist.empty()); | |
| // Once we've found all of the instructions to add to instcombine's worklist, | |
| // add them in reverse order. This way instcombine will visit from the top | |
| // of the function down. This jives well with the way that it adds all uses | |
| // of instructions to the worklist after doing a transformation, thus avoiding | |
| // some N^2 behavior in pathological cases. | |
| IC.Worklist.AddInitialGroup(&InstrsForInstCombineWorklist[0], | |
| InstrsForInstCombineWorklist.size()); | |
| return MadeIRChange; | |
| } | |
| bool InstCombiner::DoOneIteration(Function &F, unsigned Iteration) { | |
| MadeIRChange = false; | |
| DEBUG(errs() << "\n\nINSTCOMBINE ITERATION #" << Iteration << " on " | |
| << F.getNameStr() << "\n"); | |
| { | |
| // Do a depth-first traversal of the function, populate the worklist with | |
| // the reachable instructions. Ignore blocks that are not reachable. Keep | |
| // track of which blocks we visit. | |
| SmallPtrSet<BasicBlock*, 64> Visited; | |
| MadeIRChange |= AddReachableCodeToWorklist(F.begin(), Visited, *this, TD); | |
| // Do a quick scan over the function. If we find any blocks that are | |
| // unreachable, remove any instructions inside of them. This prevents | |
| // the instcombine code from having to deal with some bad special cases. | |
| for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { | |
| if (Visited.count(BB)) continue; | |
| // Delete the instructions backwards, as it has a reduced likelihood of | |
| // having to update as many def-use and use-def chains. | |
| Instruction *EndInst = BB->getTerminator(); // Last not to be deleted. | |
| while (EndInst != BB->begin()) { | |
| // Delete the next to last instruction. | |
| BasicBlock::iterator I = EndInst; | |
| Instruction *Inst = --I; | |
| if (!Inst->use_empty()) | |
| Inst->replaceAllUsesWith(UndefValue::get(Inst->getType())); | |
| if (isa<LandingPadInst>(Inst)) { | |
| EndInst = Inst; | |
| continue; | |
| } | |
| if (!isa<DbgInfoIntrinsic>(Inst)) { | |
| ++NumDeadInst; | |
| MadeIRChange = true; | |
| } | |
| Inst->eraseFromParent(); | |
| } | |
| } | |
| } | |
| while (!Worklist.isEmpty()) { | |
| Instruction *I = Worklist.RemoveOne(); | |
| if (I == 0) continue; // skip null values. | |
| // Check to see if we can DCE the instruction. | |
| if (isInstructionTriviallyDead(I)) { | |
| DEBUG(errs() << "IC: DCE: " << *I << '\n'); | |
| EraseInstFromFunction(*I); | |
| ++NumDeadInst; | |
| MadeIRChange = true; | |
| continue; | |
| } | |
| // Instruction isn't dead, see if we can constant propagate it. | |
| if (!I->use_empty() && isa<Constant>(I->getOperand(0))) | |
| if (Constant *C = ConstantFoldInstruction(I, TD)) { | |
| DEBUG(errs() << "IC: ConstFold to: " << *C << " from: " << *I << '\n'); | |
| // Add operands to the worklist. | |
| ReplaceInstUsesWith(*I, C); | |
| ++NumConstProp; | |
| EraseInstFromFunction(*I); | |
| MadeIRChange = true; | |
| continue; | |
| } | |
| // See if we can trivially sink this instruction to a successor basic block. | |
| if (I->hasOneUse()) { | |
| BasicBlock *BB = I->getParent(); | |
| Instruction *UserInst = cast<Instruction>(I->use_back()); | |
| BasicBlock *UserParent; | |
| // Get the block the use occurs in. | |
| if (PHINode *PN = dyn_cast<PHINode>(UserInst)) | |
| UserParent = PN->getIncomingBlock(I->use_begin().getUse()); | |
| else | |
| UserParent = UserInst->getParent(); | |
| if (UserParent != BB) { | |
| bool UserIsSuccessor = false; | |
| // See if the user is one of our successors. | |
| for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) | |
| if (*SI == UserParent) { | |
| UserIsSuccessor = true; | |
| break; | |
| } | |
| // If the user is one of our immediate successors, and if that successor | |
| // only has us as a predecessors (we'd have to split the critical edge | |
| // otherwise), we can keep going. | |
| if (UserIsSuccessor && UserParent->getSinglePredecessor()) | |
| // Okay, the CFG is simple enough, try to sink this instruction. | |
| MadeIRChange |= TryToSinkInstruction(I, UserParent); | |
| } | |
| } | |
| // Now that we have an instruction, try combining it to simplify it. | |
| Builder->SetInsertPoint(I->getParent(), I); | |
| Builder->SetCurrentDebugLocation(I->getDebugLoc()); | |
| #ifndef NDEBUG | |
| std::string OrigI; | |
| #endif | |
| DEBUG(raw_string_ostream SS(OrigI); I->print(SS); OrigI = SS.str();); | |
| DEBUG(errs() << "IC: Visiting: " << OrigI << '\n'); | |
| if (Instruction *Result = visit(*I)) { | |
| ++NumCombined; | |
| // Should we replace the old instruction with a new one? | |
| if (Result != I) { | |
| DEBUG(errs() << "IC: Old = " << *I << '\n' | |
| << " New = " << *Result << '\n'); | |
| if (!I->getDebugLoc().isUnknown()) | |
| Result->setDebugLoc(I->getDebugLoc()); | |
| // Everything uses the new instruction now. | |
| I->replaceAllUsesWith(Result); | |
| // Move the name to the new instruction first. | |
| Result->takeName(I); | |
| // Push the new instruction and any users onto the worklist. | |
| Worklist.Add(Result); | |
| Worklist.AddUsersToWorkList(*Result); | |
| // Insert the new instruction into the basic block... | |
| BasicBlock *InstParent = I->getParent(); | |
| BasicBlock::iterator InsertPos = I; | |
| // If we replace a PHI with something that isn't a PHI, fix up the | |
| // insertion point. | |
| if (!isa<PHINode>(Result) && isa<PHINode>(InsertPos)) | |
| InsertPos = InstParent->getFirstInsertionPt(); | |
| InstParent->getInstList().insert(InsertPos, Result); | |
| EraseInstFromFunction(*I); | |
| } else { | |
| #ifndef NDEBUG | |
| DEBUG(errs() << "IC: Mod = " << OrigI << '\n' | |
| << " New = " << *I << '\n'); | |
| #endif | |
| // If the instruction was modified, it's possible that it is now dead. | |
| // if so, remove it. | |
| if (isInstructionTriviallyDead(I)) { | |
| EraseInstFromFunction(*I); | |
| } else { | |
| Worklist.Add(I); | |
| Worklist.AddUsersToWorkList(*I); | |
| } | |
| } | |
| MadeIRChange = true; | |
| } | |
| } | |
| Worklist.Zap(); | |
| return MadeIRChange; | |
| } | |
| bool InstCombiner::runOnFunction(Function &F) { | |
| TD = getAnalysisIfAvailable<TargetData>(); | |
| /// Builder - This is an IRBuilder that automatically inserts new | |
| /// instructions into the worklist when they are created. | |
| IRBuilder<true, TargetFolder, InstCombineIRInserter> | |
| TheBuilder(F.getContext(), TargetFolder(TD), | |
| InstCombineIRInserter(Worklist)); | |
| Builder = &TheBuilder; | |
| bool EverMadeChange = false; | |
| // Lower dbg.declare intrinsics otherwise their value may be clobbered | |
| // by instcombiner. | |
| EverMadeChange = LowerDbgDeclare(F); | |
| // Iterate while there is work to do. | |
| unsigned Iteration = 0; | |
| while (DoOneIteration(F, Iteration++)) | |
| EverMadeChange = true; | |
| Builder = 0; | |
| return EverMadeChange; | |
| } | |
| FunctionPass *llvm::createInstructionCombiningPass() { | |
| return new InstCombiner(); | |
| } |