| //===-- ARMConstantIslandPass.cpp - ARM constant islands ------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file contains a pass that splits the constant pool up into 'islands' | |
| // which are scattered through-out the function. This is required due to the | |
| // limited pc-relative displacements that ARM has. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #define DEBUG_TYPE "arm-cp-islands" | |
| #include "ARM.h" | |
| #include "ARMMachineFunctionInfo.h" | |
| #include "ARMInstrInfo.h" | |
| #include "Thumb2InstrInfo.h" | |
| #include "MCTargetDesc/ARMAddressingModes.h" | |
| #include "llvm/CodeGen/MachineConstantPool.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineJumpTableInfo.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| STATISTIC(NumCPEs, "Number of constpool entries"); | |
| STATISTIC(NumSplit, "Number of uncond branches inserted"); | |
| STATISTIC(NumCBrFixed, "Number of cond branches fixed"); | |
| STATISTIC(NumUBrFixed, "Number of uncond branches fixed"); | |
| STATISTIC(NumTBs, "Number of table branches generated"); | |
| STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk"); | |
| STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk"); | |
| STATISTIC(NumCBZ, "Number of CBZ / CBNZ formed"); | |
| STATISTIC(NumJTMoved, "Number of jump table destination blocks moved"); | |
| STATISTIC(NumJTInserted, "Number of jump table intermediate blocks inserted"); | |
| static cl::opt<bool> | |
| AdjustJumpTableBlocks("arm-adjust-jump-tables", cl::Hidden, cl::init(true), | |
| cl::desc("Adjust basic block layout to better use TB[BH]")); | |
| namespace { | |
| /// ARMConstantIslands - Due to limited PC-relative displacements, ARM | |
| /// requires constant pool entries to be scattered among the instructions | |
| /// inside a function. To do this, it completely ignores the normal LLVM | |
| /// constant pool; instead, it places constants wherever it feels like with | |
| /// special instructions. | |
| /// | |
| /// The terminology used in this pass includes: | |
| /// Islands - Clumps of constants placed in the function. | |
| /// Water - Potential places where an island could be formed. | |
| /// CPE - A constant pool entry that has been placed somewhere, which | |
| /// tracks a list of users. | |
| class ARMConstantIslands : public MachineFunctionPass { | |
| /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed | |
| /// by MBB Number. The two-byte pads required for Thumb alignment are | |
| /// counted as part of the following block (i.e., the offset and size for | |
| /// a padded block will both be ==2 mod 4). | |
| std::vector<unsigned> BBSizes; | |
| /// BBOffsets - the offset of each MBB in bytes, starting from 0. | |
| /// The two-byte pads required for Thumb alignment are counted as part of | |
| /// the following block. | |
| std::vector<unsigned> BBOffsets; | |
| /// WaterList - A sorted list of basic blocks where islands could be placed | |
| /// (i.e. blocks that don't fall through to the following block, due | |
| /// to a return, unreachable, or unconditional branch). | |
| std::vector<MachineBasicBlock*> WaterList; | |
| /// NewWaterList - The subset of WaterList that was created since the | |
| /// previous iteration by inserting unconditional branches. | |
| SmallSet<MachineBasicBlock*, 4> NewWaterList; | |
| typedef std::vector<MachineBasicBlock*>::iterator water_iterator; | |
| /// CPUser - One user of a constant pool, keeping the machine instruction | |
| /// pointer, the constant pool being referenced, and the max displacement | |
| /// allowed from the instruction to the CP. The HighWaterMark records the | |
| /// highest basic block where a new CPEntry can be placed. To ensure this | |
| /// pass terminates, the CP entries are initially placed at the end of the | |
| /// function and then move monotonically to lower addresses. The | |
| /// exception to this rule is when the current CP entry for a particular | |
| /// CPUser is out of range, but there is another CP entry for the same | |
| /// constant value in range. We want to use the existing in-range CP | |
| /// entry, but if it later moves out of range, the search for new water | |
| /// should resume where it left off. The HighWaterMark is used to record | |
| /// that point. | |
| struct CPUser { | |
| MachineInstr *MI; | |
| MachineInstr *CPEMI; | |
| MachineBasicBlock *HighWaterMark; | |
| unsigned MaxDisp; | |
| bool NegOk; | |
| bool IsSoImm; | |
| CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp, | |
| bool neg, bool soimm) | |
| : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm) { | |
| HighWaterMark = CPEMI->getParent(); | |
| } | |
| }; | |
| /// CPUsers - Keep track of all of the machine instructions that use various | |
| /// constant pools and their max displacement. | |
| std::vector<CPUser> CPUsers; | |
| /// CPEntry - One per constant pool entry, keeping the machine instruction | |
| /// pointer, the constpool index, and the number of CPUser's which | |
| /// reference this entry. | |
| struct CPEntry { | |
| MachineInstr *CPEMI; | |
| unsigned CPI; | |
| unsigned RefCount; | |
| CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0) | |
| : CPEMI(cpemi), CPI(cpi), RefCount(rc) {} | |
| }; | |
| /// CPEntries - Keep track of all of the constant pool entry machine | |
| /// instructions. For each original constpool index (i.e. those that | |
| /// existed upon entry to this pass), it keeps a vector of entries. | |
| /// Original elements are cloned as we go along; the clones are | |
| /// put in the vector of the original element, but have distinct CPIs. | |
| std::vector<std::vector<CPEntry> > CPEntries; | |
| /// ImmBranch - One per immediate branch, keeping the machine instruction | |
| /// pointer, conditional or unconditional, the max displacement, | |
| /// and (if isCond is true) the corresponding unconditional branch | |
| /// opcode. | |
| struct ImmBranch { | |
| MachineInstr *MI; | |
| unsigned MaxDisp : 31; | |
| bool isCond : 1; | |
| int UncondBr; | |
| ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr) | |
| : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {} | |
| }; | |
| /// ImmBranches - Keep track of all the immediate branch instructions. | |
| /// | |
| std::vector<ImmBranch> ImmBranches; | |
| /// PushPopMIs - Keep track of all the Thumb push / pop instructions. | |
| /// | |
| SmallVector<MachineInstr*, 4> PushPopMIs; | |
| /// T2JumpTables - Keep track of all the Thumb2 jumptable instructions. | |
| SmallVector<MachineInstr*, 4> T2JumpTables; | |
| /// HasFarJump - True if any far jump instruction has been emitted during | |
| /// the branch fix up pass. | |
| bool HasFarJump; | |
| /// HasInlineAsm - True if the function contains inline assembly. | |
| bool HasInlineAsm; | |
| const ARMInstrInfo *TII; | |
| const ARMSubtarget *STI; | |
| ARMFunctionInfo *AFI; | |
| bool isThumb; | |
| bool isThumb1; | |
| bool isThumb2; | |
| public: | |
| static char ID; | |
| ARMConstantIslands() : MachineFunctionPass(ID) {} | |
| virtual bool runOnMachineFunction(MachineFunction &MF); | |
| virtual const char *getPassName() const { | |
| return "ARM constant island placement and branch shortening pass"; | |
| } | |
| private: | |
| void DoInitialPlacement(MachineFunction &MF, | |
| std::vector<MachineInstr*> &CPEMIs); | |
| CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI); | |
| void JumpTableFunctionScan(MachineFunction &MF); | |
| void InitialFunctionScan(MachineFunction &MF, | |
| const std::vector<MachineInstr*> &CPEMIs); | |
| MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI); | |
| void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB); | |
| void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta); | |
| bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI); | |
| int LookForExistingCPEntry(CPUser& U, unsigned UserOffset); | |
| bool LookForWater(CPUser&U, unsigned UserOffset, water_iterator &WaterIter); | |
| void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset, | |
| MachineBasicBlock *&NewMBB); | |
| bool HandleConstantPoolUser(MachineFunction &MF, unsigned CPUserIndex); | |
| void RemoveDeadCPEMI(MachineInstr *CPEMI); | |
| bool RemoveUnusedCPEntries(); | |
| bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset, | |
| MachineInstr *CPEMI, unsigned Disp, bool NegOk, | |
| bool DoDump = false); | |
| bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water, | |
| CPUser &U); | |
| bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset, | |
| unsigned Disp, bool NegativeOK, bool IsSoImm = false); | |
| bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp); | |
| bool FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br); | |
| bool FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br); | |
| bool FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br); | |
| bool UndoLRSpillRestore(); | |
| bool OptimizeThumb2Instructions(MachineFunction &MF); | |
| bool OptimizeThumb2Branches(MachineFunction &MF); | |
| bool ReorderThumb2JumpTables(MachineFunction &MF); | |
| bool OptimizeThumb2JumpTables(MachineFunction &MF); | |
| MachineBasicBlock *AdjustJTTargetBlockForward(MachineBasicBlock *BB, | |
| MachineBasicBlock *JTBB); | |
| unsigned GetOffsetOf(MachineInstr *MI) const; | |
| void dumpBBs(); | |
| void verify(MachineFunction &MF); | |
| }; | |
| char ARMConstantIslands::ID = 0; | |
| } | |
| /// verify - check BBOffsets, BBSizes, alignment of islands | |
| void ARMConstantIslands::verify(MachineFunction &MF) { | |
| assert(BBOffsets.size() == BBSizes.size()); | |
| for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i) | |
| assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]); | |
| if (!isThumb) | |
| return; | |
| #ifndef NDEBUG | |
| for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | |
| MBBI != E; ++MBBI) { | |
| MachineBasicBlock *MBB = MBBI; | |
| if (!MBB->empty() && | |
| MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) { | |
| unsigned MBBId = MBB->getNumber(); | |
| assert(HasInlineAsm || | |
| (BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) || | |
| (BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0)); | |
| } | |
| } | |
| for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) { | |
| CPUser &U = CPUsers[i]; | |
| unsigned UserOffset = GetOffsetOf(U.MI) + (isThumb ? 4 : 8); | |
| unsigned CPEOffset = GetOffsetOf(U.CPEMI); | |
| unsigned Disp = UserOffset < CPEOffset ? CPEOffset - UserOffset : | |
| UserOffset - CPEOffset; | |
| assert(Disp <= U.MaxDisp || "Constant pool entry out of range!"); | |
| } | |
| #endif | |
| } | |
| /// print block size and offset information - debugging | |
| void ARMConstantIslands::dumpBBs() { | |
| for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) { | |
| DEBUG(errs() << "block " << J << " offset " << BBOffsets[J] | |
| << " size " << BBSizes[J] << "\n"); | |
| } | |
| } | |
| /// createARMConstantIslandPass - returns an instance of the constpool | |
| /// island pass. | |
| FunctionPass *llvm::createARMConstantIslandPass() { | |
| return new ARMConstantIslands(); | |
| } | |
| bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) { | |
| MachineConstantPool &MCP = *MF.getConstantPool(); | |
| TII = (const ARMInstrInfo*)MF.getTarget().getInstrInfo(); | |
| AFI = MF.getInfo<ARMFunctionInfo>(); | |
| STI = &MF.getTarget().getSubtarget<ARMSubtarget>(); | |
| isThumb = AFI->isThumbFunction(); | |
| isThumb1 = AFI->isThumb1OnlyFunction(); | |
| isThumb2 = AFI->isThumb2Function(); | |
| HasFarJump = false; | |
| HasInlineAsm = false; | |
| // Renumber all of the machine basic blocks in the function, guaranteeing that | |
| // the numbers agree with the position of the block in the function. | |
| MF.RenumberBlocks(); | |
| // Try to reorder and otherwise adjust the block layout to make good use | |
| // of the TB[BH] instructions. | |
| bool MadeChange = false; | |
| if (isThumb2 && AdjustJumpTableBlocks) { | |
| JumpTableFunctionScan(MF); | |
| MadeChange |= ReorderThumb2JumpTables(MF); | |
| // Data is out of date, so clear it. It'll be re-computed later. | |
| T2JumpTables.clear(); | |
| // Blocks may have shifted around. Keep the numbering up to date. | |
| MF.RenumberBlocks(); | |
| } | |
| // Thumb1 functions containing constant pools get 4-byte alignment. | |
| // This is so we can keep exact track of where the alignment padding goes. | |
| // ARM and Thumb2 functions need to be 4-byte aligned. | |
| if (!isThumb1) | |
| MF.EnsureAlignment(2); // 2 = log2(4) | |
| // Perform the initial placement of the constant pool entries. To start with, | |
| // we put them all at the end of the function. | |
| std::vector<MachineInstr*> CPEMIs; | |
| if (!MCP.isEmpty()) { | |
| DoInitialPlacement(MF, CPEMIs); | |
| if (isThumb1) | |
| MF.EnsureAlignment(2); // 2 = log2(4) | |
| } | |
| /// The next UID to take is the first unused one. | |
| AFI->initPICLabelUId(CPEMIs.size()); | |
| // Do the initial scan of the function, building up information about the | |
| // sizes of each block, the location of all the water, and finding all of the | |
| // constant pool users. | |
| InitialFunctionScan(MF, CPEMIs); | |
| CPEMIs.clear(); | |
| DEBUG(dumpBBs()); | |
| /// Remove dead constant pool entries. | |
| MadeChange |= RemoveUnusedCPEntries(); | |
| // Iteratively place constant pool entries and fix up branches until there | |
| // is no change. | |
| unsigned NoCPIters = 0, NoBRIters = 0; | |
| while (true) { | |
| bool CPChange = false; | |
| for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) | |
| CPChange |= HandleConstantPoolUser(MF, i); | |
| if (CPChange && ++NoCPIters > 30) | |
| llvm_unreachable("Constant Island pass failed to converge!"); | |
| DEBUG(dumpBBs()); | |
| // Clear NewWaterList now. If we split a block for branches, it should | |
| // appear as "new water" for the next iteration of constant pool placement. | |
| NewWaterList.clear(); | |
| bool BRChange = false; | |
| for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) | |
| BRChange |= FixUpImmediateBr(MF, ImmBranches[i]); | |
| if (BRChange && ++NoBRIters > 30) | |
| llvm_unreachable("Branch Fix Up pass failed to converge!"); | |
| DEBUG(dumpBBs()); | |
| if (!CPChange && !BRChange) | |
| break; | |
| MadeChange = true; | |
| } | |
| // Shrink 32-bit Thumb2 branch, load, and store instructions. | |
| if (isThumb2 && !STI->prefers32BitThumb()) | |
| MadeChange |= OptimizeThumb2Instructions(MF); | |
| // After a while, this might be made debug-only, but it is not expensive. | |
| verify(MF); | |
| // If LR has been forced spilled and no far jump (i.e. BL) has been issued, | |
| // undo the spill / restore of LR if possible. | |
| if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump()) | |
| MadeChange |= UndoLRSpillRestore(); | |
| // Save the mapping between original and cloned constpool entries. | |
| for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) { | |
| for (unsigned j = 0, je = CPEntries[i].size(); j != je; ++j) { | |
| const CPEntry & CPE = CPEntries[i][j]; | |
| AFI->recordCPEClone(i, CPE.CPI); | |
| } | |
| } | |
| DEBUG(errs() << '\n'; dumpBBs()); | |
| BBSizes.clear(); | |
| BBOffsets.clear(); | |
| WaterList.clear(); | |
| CPUsers.clear(); | |
| CPEntries.clear(); | |
| ImmBranches.clear(); | |
| PushPopMIs.clear(); | |
| T2JumpTables.clear(); | |
| return MadeChange; | |
| } | |
| /// DoInitialPlacement - Perform the initial placement of the constant pool | |
| /// entries. To start with, we put them all at the end of the function. | |
| void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF, | |
| std::vector<MachineInstr*> &CPEMIs) { | |
| // Create the basic block to hold the CPE's. | |
| MachineBasicBlock *BB = MF.CreateMachineBasicBlock(); | |
| MF.push_back(BB); | |
| // Add all of the constants from the constant pool to the end block, use an | |
| // identity mapping of CPI's to CPE's. | |
| const std::vector<MachineConstantPoolEntry> &CPs = | |
| MF.getConstantPool()->getConstants(); | |
| const TargetData &TD = *MF.getTarget().getTargetData(); | |
| for (unsigned i = 0, e = CPs.size(); i != e; ++i) { | |
| unsigned Size = TD.getTypeAllocSize(CPs[i].getType()); | |
| // Verify that all constant pool entries are a multiple of 4 bytes. If not, | |
| // we would have to pad them out or something so that instructions stay | |
| // aligned. | |
| assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!"); | |
| MachineInstr *CPEMI = | |
| BuildMI(BB, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY)) | |
| .addImm(i).addConstantPoolIndex(i).addImm(Size); | |
| CPEMIs.push_back(CPEMI); | |
| // Add a new CPEntry, but no corresponding CPUser yet. | |
| std::vector<CPEntry> CPEs; | |
| CPEs.push_back(CPEntry(CPEMI, i)); | |
| CPEntries.push_back(CPEs); | |
| ++NumCPEs; | |
| DEBUG(errs() << "Moved CPI#" << i << " to end of function as #" << i | |
| << "\n"); | |
| } | |
| } | |
| /// BBHasFallthrough - Return true if the specified basic block can fallthrough | |
| /// into the block immediately after it. | |
| static bool BBHasFallthrough(MachineBasicBlock *MBB) { | |
| // Get the next machine basic block in the function. | |
| MachineFunction::iterator MBBI = MBB; | |
| // Can't fall off end of function. | |
| if (llvm::next(MBBI) == MBB->getParent()->end()) | |
| return false; | |
| MachineBasicBlock *NextBB = llvm::next(MBBI); | |
| for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(), | |
| E = MBB->succ_end(); I != E; ++I) | |
| if (*I == NextBB) | |
| return true; | |
| return false; | |
| } | |
| /// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI, | |
| /// look up the corresponding CPEntry. | |
| ARMConstantIslands::CPEntry | |
| *ARMConstantIslands::findConstPoolEntry(unsigned CPI, | |
| const MachineInstr *CPEMI) { | |
| std::vector<CPEntry> &CPEs = CPEntries[CPI]; | |
| // Number of entries per constpool index should be small, just do a | |
| // linear search. | |
| for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { | |
| if (CPEs[i].CPEMI == CPEMI) | |
| return &CPEs[i]; | |
| } | |
| return NULL; | |
| } | |
| /// JumpTableFunctionScan - Do a scan of the function, building up | |
| /// information about the sizes of each block and the locations of all | |
| /// the jump tables. | |
| void ARMConstantIslands::JumpTableFunctionScan(MachineFunction &MF) { | |
| for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | |
| MBBI != E; ++MBBI) { | |
| MachineBasicBlock &MBB = *MBBI; | |
| for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); | |
| I != E; ++I) | |
| if (I->getDesc().isBranch() && I->getOpcode() == ARM::t2BR_JT) | |
| T2JumpTables.push_back(I); | |
| } | |
| } | |
| /// InitialFunctionScan - Do the initial scan of the function, building up | |
| /// information about the sizes of each block, the location of all the water, | |
| /// and finding all of the constant pool users. | |
| void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF, | |
| const std::vector<MachineInstr*> &CPEMIs) { | |
| // First thing, see if the function has any inline assembly in it. If so, | |
| // we have to be conservative about alignment assumptions, as we don't | |
| // know for sure the size of any instructions in the inline assembly. | |
| for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | |
| MBBI != E; ++MBBI) { | |
| MachineBasicBlock &MBB = *MBBI; | |
| for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); | |
| I != E; ++I) | |
| if (I->getOpcode() == ARM::INLINEASM) | |
| HasInlineAsm = true; | |
| } | |
| // Now go back through the instructions and build up our data structures. | |
| unsigned Offset = 0; | |
| for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | |
| MBBI != E; ++MBBI) { | |
| MachineBasicBlock &MBB = *MBBI; | |
| // If this block doesn't fall through into the next MBB, then this is | |
| // 'water' that a constant pool island could be placed. | |
| if (!BBHasFallthrough(&MBB)) | |
| WaterList.push_back(&MBB); | |
| unsigned MBBSize = 0; | |
| for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); | |
| I != E; ++I) { | |
| if (I->isDebugValue()) | |
| continue; | |
| // Add instruction size to MBBSize. | |
| MBBSize += TII->GetInstSizeInBytes(I); | |
| int Opc = I->getOpcode(); | |
| if (I->getDesc().isBranch()) { | |
| bool isCond = false; | |
| unsigned Bits = 0; | |
| unsigned Scale = 1; | |
| int UOpc = Opc; | |
| switch (Opc) { | |
| default: | |
| continue; // Ignore other JT branches | |
| case ARM::tBR_JTr: | |
| // A Thumb1 table jump may involve padding; for the offsets to | |
| // be right, functions containing these must be 4-byte aligned. | |
| // tBR_JTr expands to a mov pc followed by .align 2 and then the jump | |
| // table entries. So this code checks whether offset of tBR_JTr + 2 | |
| // is aligned. That is held in Offset+MBBSize, which already has | |
| // 2 added in for the size of the mov pc instruction. | |
| MF.EnsureAlignment(2U); | |
| if ((Offset+MBBSize)%4 != 0 || HasInlineAsm) | |
| // FIXME: Add a pseudo ALIGN instruction instead. | |
| MBBSize += 2; // padding | |
| continue; // Does not get an entry in ImmBranches | |
| case ARM::t2BR_JT: | |
| T2JumpTables.push_back(I); | |
| continue; // Does not get an entry in ImmBranches | |
| case ARM::Bcc: | |
| isCond = true; | |
| UOpc = ARM::B; | |
| // Fallthrough | |
| case ARM::B: | |
| Bits = 24; | |
| Scale = 4; | |
| break; | |
| case ARM::tBcc: | |
| isCond = true; | |
| UOpc = ARM::tB; | |
| Bits = 8; | |
| Scale = 2; | |
| break; | |
| case ARM::tB: | |
| Bits = 11; | |
| Scale = 2; | |
| break; | |
| case ARM::t2Bcc: | |
| isCond = true; | |
| UOpc = ARM::t2B; | |
| Bits = 20; | |
| Scale = 2; | |
| break; | |
| case ARM::t2B: | |
| Bits = 24; | |
| Scale = 2; | |
| break; | |
| } | |
| // Record this immediate branch. | |
| unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale; | |
| ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc)); | |
| } | |
| if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET) | |
| PushPopMIs.push_back(I); | |
| if (Opc == ARM::CONSTPOOL_ENTRY) | |
| continue; | |
| // Scan the instructions for constant pool operands. | |
| for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) | |
| if (I->getOperand(op).isCPI()) { | |
| // We found one. The addressing mode tells us the max displacement | |
| // from the PC that this instruction permits. | |
| // Basic size info comes from the TSFlags field. | |
| unsigned Bits = 0; | |
| unsigned Scale = 1; | |
| bool NegOk = false; | |
| bool IsSoImm = false; | |
| switch (Opc) { | |
| default: | |
| llvm_unreachable("Unknown addressing mode for CP reference!"); | |
| break; | |
| // Taking the address of a CP entry. | |
| case ARM::LEApcrel: | |
| // This takes a SoImm, which is 8 bit immediate rotated. We'll | |
| // pretend the maximum offset is 255 * 4. Since each instruction | |
| // 4 byte wide, this is always correct. We'll check for other | |
| // displacements that fits in a SoImm as well. | |
| Bits = 8; | |
| Scale = 4; | |
| NegOk = true; | |
| IsSoImm = true; | |
| break; | |
| case ARM::t2LEApcrel: | |
| Bits = 12; | |
| NegOk = true; | |
| break; | |
| case ARM::tLEApcrel: | |
| Bits = 8; | |
| Scale = 4; | |
| break; | |
| case ARM::LDRi12: | |
| case ARM::LDRcp: | |
| case ARM::t2LDRpci: | |
| Bits = 12; // +-offset_12 | |
| NegOk = true; | |
| break; | |
| case ARM::tLDRpci: | |
| Bits = 8; | |
| Scale = 4; // +(offset_8*4) | |
| break; | |
| case ARM::VLDRD: | |
| case ARM::VLDRS: | |
| Bits = 8; | |
| Scale = 4; // +-(offset_8*4) | |
| NegOk = true; | |
| break; | |
| } | |
| // Remember that this is a user of a CP entry. | |
| unsigned CPI = I->getOperand(op).getIndex(); | |
| MachineInstr *CPEMI = CPEMIs[CPI]; | |
| unsigned MaxOffs = ((1 << Bits)-1) * Scale; | |
| CPUsers.push_back(CPUser(I, CPEMI, MaxOffs, NegOk, IsSoImm)); | |
| // Increment corresponding CPEntry reference count. | |
| CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); | |
| assert(CPE && "Cannot find a corresponding CPEntry!"); | |
| CPE->RefCount++; | |
| // Instructions can only use one CP entry, don't bother scanning the | |
| // rest of the operands. | |
| break; | |
| } | |
| } | |
| // In thumb mode, if this block is a constpool island, we may need padding | |
| // so it's aligned on 4 byte boundary. | |
| if (isThumb && | |
| !MBB.empty() && | |
| MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY && | |
| ((Offset%4) != 0 || HasInlineAsm)) | |
| MBBSize += 2; | |
| BBSizes.push_back(MBBSize); | |
| BBOffsets.push_back(Offset); | |
| Offset += MBBSize; | |
| } | |
| } | |
| /// GetOffsetOf - Return the current offset of the specified machine instruction | |
| /// from the start of the function. This offset changes as stuff is moved | |
| /// around inside the function. | |
| unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| // The offset is composed of two things: the sum of the sizes of all MBB's | |
| // before this instruction's block, and the offset from the start of the block | |
| // it is in. | |
| unsigned Offset = BBOffsets[MBB->getNumber()]; | |
| // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has | |
| // alignment padding, and compensate if so. | |
| if (isThumb && | |
| MI->getOpcode() == ARM::CONSTPOOL_ENTRY && | |
| (Offset%4 != 0 || HasInlineAsm)) | |
| Offset += 2; | |
| // Sum instructions before MI in MBB. | |
| for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) { | |
| assert(I != MBB->end() && "Didn't find MI in its own basic block?"); | |
| if (&*I == MI) return Offset; | |
| Offset += TII->GetInstSizeInBytes(I); | |
| } | |
| } | |
| /// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB | |
| /// ID. | |
| static bool CompareMBBNumbers(const MachineBasicBlock *LHS, | |
| const MachineBasicBlock *RHS) { | |
| return LHS->getNumber() < RHS->getNumber(); | |
| } | |
| /// UpdateForInsertedWaterBlock - When a block is newly inserted into the | |
| /// machine function, it upsets all of the block numbers. Renumber the blocks | |
| /// and update the arrays that parallel this numbering. | |
| void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) { | |
| // Renumber the MBB's to keep them consecutive. | |
| NewBB->getParent()->RenumberBlocks(NewBB); | |
| // Insert a size into BBSizes to align it properly with the (newly | |
| // renumbered) block numbers. | |
| BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); | |
| // Likewise for BBOffsets. | |
| BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); | |
| // Next, update WaterList. Specifically, we need to add NewMBB as having | |
| // available water after it. | |
| water_iterator IP = | |
| std::lower_bound(WaterList.begin(), WaterList.end(), NewBB, | |
| CompareMBBNumbers); | |
| WaterList.insert(IP, NewBB); | |
| } | |
| /// Split the basic block containing MI into two blocks, which are joined by | |
| /// an unconditional branch. Update data structures and renumber blocks to | |
| /// account for this change and returns the newly created block. | |
| MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) { | |
| MachineBasicBlock *OrigBB = MI->getParent(); | |
| MachineFunction &MF = *OrigBB->getParent(); | |
| // Create a new MBB for the code after the OrigBB. | |
| MachineBasicBlock *NewBB = | |
| MF.CreateMachineBasicBlock(OrigBB->getBasicBlock()); | |
| MachineFunction::iterator MBBI = OrigBB; ++MBBI; | |
| MF.insert(MBBI, NewBB); | |
| // Splice the instructions starting with MI over to NewBB. | |
| NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end()); | |
| // Add an unconditional branch from OrigBB to NewBB. | |
| // Note the new unconditional branch is not being recorded. | |
| // There doesn't seem to be meaningful DebugInfo available; this doesn't | |
| // correspond to anything in the source. | |
| unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B; | |
| if (!isThumb) | |
| BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB); | |
| else | |
| BuildMI(OrigBB, DebugLoc(), TII->get(Opc)).addMBB(NewBB) | |
| .addImm(ARMCC::AL).addReg(0); | |
| ++NumSplit; | |
| // Update the CFG. All succs of OrigBB are now succs of NewBB. | |
| while (!OrigBB->succ_empty()) { | |
| MachineBasicBlock *Succ = *OrigBB->succ_begin(); | |
| OrigBB->removeSuccessor(Succ); | |
| NewBB->addSuccessor(Succ); | |
| // This pass should be run after register allocation, so there should be no | |
| // PHI nodes to update. | |
| assert((Succ->empty() || !Succ->begin()->isPHI()) | |
| && "PHI nodes should be eliminated by now!"); | |
| } | |
| // OrigBB branches to NewBB. | |
| OrigBB->addSuccessor(NewBB); | |
| // Update internal data structures to account for the newly inserted MBB. | |
| // This is almost the same as UpdateForInsertedWaterBlock, except that | |
| // the Water goes after OrigBB, not NewBB. | |
| MF.RenumberBlocks(NewBB); | |
| // Insert a size into BBSizes to align it properly with the (newly | |
| // renumbered) block numbers. | |
| BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); | |
| // Likewise for BBOffsets. | |
| BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); | |
| // Next, update WaterList. Specifically, we need to add OrigMBB as having | |
| // available water after it (but not if it's already there, which happens | |
| // when splitting before a conditional branch that is followed by an | |
| // unconditional branch - in that case we want to insert NewBB). | |
| water_iterator IP = | |
| std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB, | |
| CompareMBBNumbers); | |
| MachineBasicBlock* WaterBB = *IP; | |
| if (WaterBB == OrigBB) | |
| WaterList.insert(llvm::next(IP), NewBB); | |
| else | |
| WaterList.insert(IP, OrigBB); | |
| NewWaterList.insert(OrigBB); | |
| unsigned OrigBBI = OrigBB->getNumber(); | |
| unsigned NewBBI = NewBB->getNumber(); | |
| int delta = isThumb1 ? 2 : 4; | |
| // Figure out how large the OrigBB is. As the first half of the original | |
| // block, it cannot contain a tablejump. The size includes | |
| // the new jump we added. (It should be possible to do this without | |
| // recounting everything, but it's very confusing, and this is rarely | |
| // executed.) | |
| unsigned OrigBBSize = 0; | |
| for (MachineBasicBlock::iterator I = OrigBB->begin(), E = OrigBB->end(); | |
| I != E; ++I) | |
| OrigBBSize += TII->GetInstSizeInBytes(I); | |
| BBSizes[OrigBBI] = OrigBBSize; | |
| // ...and adjust BBOffsets for NewBB accordingly. | |
| BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI]; | |
| // Figure out how large the NewMBB is. As the second half of the original | |
| // block, it may contain a tablejump. | |
| unsigned NewBBSize = 0; | |
| for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end(); | |
| I != E; ++I) | |
| NewBBSize += TII->GetInstSizeInBytes(I); | |
| // Set the size of NewBB in BBSizes. It does not include any padding now. | |
| BBSizes[NewBBI] = NewBBSize; | |
| MachineInstr* ThumbJTMI = prior(NewBB->end()); | |
| if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) { | |
| // We've added another 2-byte instruction before this tablejump, which | |
| // means we will always need padding if we didn't before, and vice versa. | |
| // The original offset of the jump instruction was: | |
| unsigned OrigOffset = BBOffsets[OrigBBI] + BBSizes[OrigBBI] - delta; | |
| if (OrigOffset%4 == 0) { | |
| // We had padding before and now we don't. No net change in code size. | |
| delta = 0; | |
| } else { | |
| // We didn't have padding before and now we do. | |
| BBSizes[NewBBI] += 2; | |
| delta = 4; | |
| } | |
| } | |
| // All BBOffsets following these blocks must be modified. | |
| if (delta) | |
| AdjustBBOffsetsAfter(NewBB, delta); | |
| return NewBB; | |
| } | |
| /// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool | |
| /// reference) is within MaxDisp of TrialOffset (a proposed location of a | |
| /// constant pool entry). | |
| bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset, | |
| unsigned TrialOffset, unsigned MaxDisp, | |
| bool NegativeOK, bool IsSoImm) { | |
| // On Thumb offsets==2 mod 4 are rounded down by the hardware for | |
| // purposes of the displacement computation; compensate for that here. | |
| // Effectively, the valid range of displacements is 2 bytes smaller for such | |
| // references. | |
| unsigned TotalAdj = 0; | |
| if (isThumb && UserOffset%4 !=0) { | |
| UserOffset -= 2; | |
| TotalAdj = 2; | |
| } | |
| // CPEs will be rounded up to a multiple of 4. | |
| if (isThumb && TrialOffset%4 != 0) { | |
| TrialOffset += 2; | |
| TotalAdj += 2; | |
| } | |
| // In Thumb2 mode, later branch adjustments can shift instructions up and | |
| // cause alignment change. In the worst case scenario this can cause the | |
| // user's effective address to be subtracted by 2 and the CPE's address to | |
| // be plus 2. | |
| if (isThumb2 && TotalAdj != 4) | |
| MaxDisp -= (4 - TotalAdj); | |
| if (UserOffset <= TrialOffset) { | |
| // User before the Trial. | |
| if (TrialOffset - UserOffset <= MaxDisp) | |
| return true; | |
| // FIXME: Make use full range of soimm values. | |
| } else if (NegativeOK) { | |
| if (UserOffset - TrialOffset <= MaxDisp) | |
| return true; | |
| // FIXME: Make use full range of soimm values. | |
| } | |
| return false; | |
| } | |
| /// WaterIsInRange - Returns true if a CPE placed after the specified | |
| /// Water (a basic block) will be in range for the specific MI. | |
| bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset, | |
| MachineBasicBlock* Water, CPUser &U) { | |
| unsigned MaxDisp = U.MaxDisp; | |
| unsigned CPEOffset = BBOffsets[Water->getNumber()] + | |
| BBSizes[Water->getNumber()]; | |
| // If the CPE is to be inserted before the instruction, that will raise | |
| // the offset of the instruction. | |
| if (CPEOffset < UserOffset) | |
| UserOffset += U.CPEMI->getOperand(2).getImm(); | |
| return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, U.NegOk, U.IsSoImm); | |
| } | |
| /// CPEIsInRange - Returns true if the distance between specific MI and | |
| /// specific ConstPool entry instruction can fit in MI's displacement field. | |
| bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset, | |
| MachineInstr *CPEMI, unsigned MaxDisp, | |
| bool NegOk, bool DoDump) { | |
| unsigned CPEOffset = GetOffsetOf(CPEMI); | |
| assert((CPEOffset%4 == 0 || HasInlineAsm) && "Misaligned CPE"); | |
| if (DoDump) { | |
| DEBUG(errs() << "User of CPE#" << CPEMI->getOperand(0).getImm() | |
| << " max delta=" << MaxDisp | |
| << " insn address=" << UserOffset | |
| << " CPE address=" << CPEOffset | |
| << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI); | |
| } | |
| return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, NegOk); | |
| } | |
| #ifndef NDEBUG | |
| /// BBIsJumpedOver - Return true of the specified basic block's only predecessor | |
| /// unconditionally branches to its only successor. | |
| static bool BBIsJumpedOver(MachineBasicBlock *MBB) { | |
| if (MBB->pred_size() != 1 || MBB->succ_size() != 1) | |
| return false; | |
| MachineBasicBlock *Succ = *MBB->succ_begin(); | |
| MachineBasicBlock *Pred = *MBB->pred_begin(); | |
| MachineInstr *PredMI = &Pred->back(); | |
| if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB | |
| || PredMI->getOpcode() == ARM::t2B) | |
| return PredMI->getOperand(0).getMBB() == Succ; | |
| return false; | |
| } | |
| #endif // NDEBUG | |
| void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, | |
| int delta) { | |
| MachineFunction::iterator MBBI = BB; MBBI = llvm::next(MBBI); | |
| for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs(); | |
| i < e; ++i) { | |
| BBOffsets[i] += delta; | |
| // If some existing blocks have padding, adjust the padding as needed, a | |
| // bit tricky. delta can be negative so don't use % on that. | |
| if (!isThumb) | |
| continue; | |
| MachineBasicBlock *MBB = MBBI; | |
| if (!MBB->empty() && !HasInlineAsm) { | |
| // Constant pool entries require padding. | |
| if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) { | |
| unsigned OldOffset = BBOffsets[i] - delta; | |
| if ((OldOffset%4) == 0 && (BBOffsets[i]%4) != 0) { | |
| // add new padding | |
| BBSizes[i] += 2; | |
| delta += 2; | |
| } else if ((OldOffset%4) != 0 && (BBOffsets[i]%4) == 0) { | |
| // remove existing padding | |
| BBSizes[i] -= 2; | |
| delta -= 2; | |
| } | |
| } | |
| // Thumb1 jump tables require padding. They should be at the end; | |
| // following unconditional branches are removed by AnalyzeBranch. | |
| // tBR_JTr expands to a mov pc followed by .align 2 and then the jump | |
| // table entries. So this code checks whether offset of tBR_JTr | |
| // is aligned; if it is, the offset of the jump table following the | |
| // instruction will not be aligned, and we need padding. | |
| MachineInstr *ThumbJTMI = prior(MBB->end()); | |
| if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) { | |
| unsigned NewMIOffset = GetOffsetOf(ThumbJTMI); | |
| unsigned OldMIOffset = NewMIOffset - delta; | |
| if ((OldMIOffset%4) == 0 && (NewMIOffset%4) != 0) { | |
| // remove existing padding | |
| BBSizes[i] -= 2; | |
| delta -= 2; | |
| } else if ((OldMIOffset%4) != 0 && (NewMIOffset%4) == 0) { | |
| // add new padding | |
| BBSizes[i] += 2; | |
| delta += 2; | |
| } | |
| } | |
| if (delta==0) | |
| return; | |
| } | |
| MBBI = llvm::next(MBBI); | |
| } | |
| } | |
| /// DecrementOldEntry - find the constant pool entry with index CPI | |
| /// and instruction CPEMI, and decrement its refcount. If the refcount | |
| /// becomes 0 remove the entry and instruction. Returns true if we removed | |
| /// the entry, false if we didn't. | |
| bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) { | |
| // Find the old entry. Eliminate it if it is no longer used. | |
| CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); | |
| assert(CPE && "Unexpected!"); | |
| if (--CPE->RefCount == 0) { | |
| RemoveDeadCPEMI(CPEMI); | |
| CPE->CPEMI = NULL; | |
| --NumCPEs; | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// LookForCPEntryInRange - see if the currently referenced CPE is in range; | |
| /// if not, see if an in-range clone of the CPE is in range, and if so, | |
| /// change the data structures so the user references the clone. Returns: | |
| /// 0 = no existing entry found | |
| /// 1 = entry found, and there were no code insertions or deletions | |
| /// 2 = entry found, and there were code insertions or deletions | |
| int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset) | |
| { | |
| MachineInstr *UserMI = U.MI; | |
| MachineInstr *CPEMI = U.CPEMI; | |
| // Check to see if the CPE is already in-range. | |
| if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, U.NegOk, true)) { | |
| DEBUG(errs() << "In range\n"); | |
| return 1; | |
| } | |
| // No. Look for previously created clones of the CPE that are in range. | |
| unsigned CPI = CPEMI->getOperand(1).getIndex(); | |
| std::vector<CPEntry> &CPEs = CPEntries[CPI]; | |
| for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { | |
| // We already tried this one | |
| if (CPEs[i].CPEMI == CPEMI) | |
| continue; | |
| // Removing CPEs can leave empty entries, skip | |
| if (CPEs[i].CPEMI == NULL) | |
| continue; | |
| if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, U.NegOk)) { | |
| DEBUG(errs() << "Replacing CPE#" << CPI << " with CPE#" | |
| << CPEs[i].CPI << "\n"); | |
| // Point the CPUser node to the replacement | |
| U.CPEMI = CPEs[i].CPEMI; | |
| // Change the CPI in the instruction operand to refer to the clone. | |
| for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j) | |
| if (UserMI->getOperand(j).isCPI()) { | |
| UserMI->getOperand(j).setIndex(CPEs[i].CPI); | |
| break; | |
| } | |
| // Adjust the refcount of the clone... | |
| CPEs[i].RefCount++; | |
| // ...and the original. If we didn't remove the old entry, none of the | |
| // addresses changed, so we don't need another pass. | |
| return DecrementOldEntry(CPI, CPEMI) ? 2 : 1; | |
| } | |
| } | |
| return 0; | |
| } | |
| /// getUnconditionalBrDisp - Returns the maximum displacement that can fit in | |
| /// the specific unconditional branch instruction. | |
| static inline unsigned getUnconditionalBrDisp(int Opc) { | |
| switch (Opc) { | |
| case ARM::tB: | |
| return ((1<<10)-1)*2; | |
| case ARM::t2B: | |
| return ((1<<23)-1)*2; | |
| default: | |
| break; | |
| } | |
| return ((1<<23)-1)*4; | |
| } | |
| /// LookForWater - Look for an existing entry in the WaterList in which | |
| /// we can place the CPE referenced from U so it's within range of U's MI. | |
| /// Returns true if found, false if not. If it returns true, WaterIter | |
| /// is set to the WaterList entry. For Thumb, prefer water that will not | |
| /// introduce padding to water that will. To ensure that this pass | |
| /// terminates, the CPE location for a particular CPUser is only allowed to | |
| /// move to a lower address, so search backward from the end of the list and | |
| /// prefer the first water that is in range. | |
| bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset, | |
| water_iterator &WaterIter) { | |
| if (WaterList.empty()) | |
| return false; | |
| bool FoundWaterThatWouldPad = false; | |
| water_iterator IPThatWouldPad; | |
| for (water_iterator IP = prior(WaterList.end()), | |
| B = WaterList.begin();; --IP) { | |
| MachineBasicBlock* WaterBB = *IP; | |
| // Check if water is in range and is either at a lower address than the | |
| // current "high water mark" or a new water block that was created since | |
| // the previous iteration by inserting an unconditional branch. In the | |
| // latter case, we want to allow resetting the high water mark back to | |
| // this new water since we haven't seen it before. Inserting branches | |
| // should be relatively uncommon and when it does happen, we want to be | |
| // sure to take advantage of it for all the CPEs near that block, so that | |
| // we don't insert more branches than necessary. | |
| if (WaterIsInRange(UserOffset, WaterBB, U) && | |
| (WaterBB->getNumber() < U.HighWaterMark->getNumber() || | |
| NewWaterList.count(WaterBB))) { | |
| unsigned WBBId = WaterBB->getNumber(); | |
| if (isThumb && | |
| (BBOffsets[WBBId] + BBSizes[WBBId])%4 != 0) { | |
| // This is valid Water, but would introduce padding. Remember | |
| // it in case we don't find any Water that doesn't do this. | |
| if (!FoundWaterThatWouldPad) { | |
| FoundWaterThatWouldPad = true; | |
| IPThatWouldPad = IP; | |
| } | |
| } else { | |
| WaterIter = IP; | |
| return true; | |
| } | |
| } | |
| if (IP == B) | |
| break; | |
| } | |
| if (FoundWaterThatWouldPad) { | |
| WaterIter = IPThatWouldPad; | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// CreateNewWater - No existing WaterList entry will work for | |
| /// CPUsers[CPUserIndex], so create a place to put the CPE. The end of the | |
| /// block is used if in range, and the conditional branch munged so control | |
| /// flow is correct. Otherwise the block is split to create a hole with an | |
| /// unconditional branch around it. In either case NewMBB is set to a | |
| /// block following which the new island can be inserted (the WaterList | |
| /// is not adjusted). | |
| void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex, | |
| unsigned UserOffset, | |
| MachineBasicBlock *&NewMBB) { | |
| CPUser &U = CPUsers[CPUserIndex]; | |
| MachineInstr *UserMI = U.MI; | |
| MachineInstr *CPEMI = U.CPEMI; | |
| MachineBasicBlock *UserMBB = UserMI->getParent(); | |
| unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] + | |
| BBSizes[UserMBB->getNumber()]; | |
| assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]); | |
| // If the block does not end in an unconditional branch already, and if the | |
| // end of the block is within range, make new water there. (The addition | |
| // below is for the unconditional branch we will be adding: 4 bytes on ARM + | |
| // Thumb2, 2 on Thumb1. Possible Thumb1 alignment padding is allowed for | |
| // inside OffsetIsInRange. | |
| if (BBHasFallthrough(UserMBB) && | |
| OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb1 ? 2: 4), | |
| U.MaxDisp, U.NegOk, U.IsSoImm)) { | |
| DEBUG(errs() << "Split at end of block\n"); | |
| if (&UserMBB->back() == UserMI) | |
| assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!"); | |
| NewMBB = llvm::next(MachineFunction::iterator(UserMBB)); | |
| // Add an unconditional branch from UserMBB to fallthrough block. | |
| // Record it for branch lengthening; this new branch will not get out of | |
| // range, but if the preceding conditional branch is out of range, the | |
| // targets will be exchanged, and the altered branch may be out of | |
| // range, so the machinery has to know about it. | |
| int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B; | |
| if (!isThumb) | |
| BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB); | |
| else | |
| BuildMI(UserMBB, DebugLoc(), TII->get(UncondBr)).addMBB(NewMBB) | |
| .addImm(ARMCC::AL).addReg(0); | |
| unsigned MaxDisp = getUnconditionalBrDisp(UncondBr); | |
| ImmBranches.push_back(ImmBranch(&UserMBB->back(), | |
| MaxDisp, false, UncondBr)); | |
| int delta = isThumb1 ? 2 : 4; | |
| BBSizes[UserMBB->getNumber()] += delta; | |
| AdjustBBOffsetsAfter(UserMBB, delta); | |
| } else { | |
| // What a big block. Find a place within the block to split it. | |
| // This is a little tricky on Thumb1 since instructions are 2 bytes | |
| // and constant pool entries are 4 bytes: if instruction I references | |
| // island CPE, and instruction I+1 references CPE', it will | |
| // not work well to put CPE as far forward as possible, since then | |
| // CPE' cannot immediately follow it (that location is 2 bytes | |
| // farther away from I+1 than CPE was from I) and we'd need to create | |
| // a new island. So, we make a first guess, then walk through the | |
| // instructions between the one currently being looked at and the | |
| // possible insertion point, and make sure any other instructions | |
| // that reference CPEs will be able to use the same island area; | |
| // if not, we back up the insertion point. | |
| // The 4 in the following is for the unconditional branch we'll be | |
| // inserting (allows for long branch on Thumb1). Alignment of the | |
| // island is handled inside OffsetIsInRange. | |
| unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4; | |
| // This could point off the end of the block if we've already got | |
| // constant pool entries following this block; only the last one is | |
| // in the water list. Back past any possible branches (allow for a | |
| // conditional and a maximally long unconditional). | |
| if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1]) | |
| BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] - | |
| (isThumb1 ? 6 : 8); | |
| unsigned EndInsertOffset = BaseInsertOffset + | |
| CPEMI->getOperand(2).getImm(); | |
| MachineBasicBlock::iterator MI = UserMI; | |
| ++MI; | |
| unsigned CPUIndex = CPUserIndex+1; | |
| unsigned NumCPUsers = CPUsers.size(); | |
| MachineInstr *LastIT = 0; | |
| for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI); | |
| Offset < BaseInsertOffset; | |
| Offset += TII->GetInstSizeInBytes(MI), | |
| MI = llvm::next(MI)) { | |
| if (CPUIndex < NumCPUsers && CPUsers[CPUIndex].MI == MI) { | |
| CPUser &U = CPUsers[CPUIndex]; | |
| if (!OffsetIsInRange(Offset, EndInsertOffset, | |
| U.MaxDisp, U.NegOk, U.IsSoImm)) { | |
| BaseInsertOffset -= (isThumb1 ? 2 : 4); | |
| EndInsertOffset -= (isThumb1 ? 2 : 4); | |
| } | |
| // This is overly conservative, as we don't account for CPEMIs | |
| // being reused within the block, but it doesn't matter much. | |
| EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm(); | |
| CPUIndex++; | |
| } | |
| // Remember the last IT instruction. | |
| if (MI->getOpcode() == ARM::t2IT) | |
| LastIT = MI; | |
| } | |
| DEBUG(errs() << "Split in middle of big block\n"); | |
| --MI; | |
| // Avoid splitting an IT block. | |
| if (LastIT) { | |
| unsigned PredReg = 0; | |
| ARMCC::CondCodes CC = llvm::getITInstrPredicate(MI, PredReg); | |
| if (CC != ARMCC::AL) | |
| MI = LastIT; | |
| } | |
| NewMBB = SplitBlockBeforeInstr(MI); | |
| } | |
| } | |
| /// HandleConstantPoolUser - Analyze the specified user, checking to see if it | |
| /// is out-of-range. If so, pick up the constant pool value and move it some | |
| /// place in-range. Return true if we changed any addresses (thus must run | |
| /// another pass of branch lengthening), false otherwise. | |
| bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &MF, | |
| unsigned CPUserIndex) { | |
| CPUser &U = CPUsers[CPUserIndex]; | |
| MachineInstr *UserMI = U.MI; | |
| MachineInstr *CPEMI = U.CPEMI; | |
| unsigned CPI = CPEMI->getOperand(1).getIndex(); | |
| unsigned Size = CPEMI->getOperand(2).getImm(); | |
| // Compute this only once, it's expensive. The 4 or 8 is the value the | |
| // hardware keeps in the PC. | |
| unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8); | |
| // See if the current entry is within range, or there is a clone of it | |
| // in range. | |
| int result = LookForExistingCPEntry(U, UserOffset); | |
| if (result==1) return false; | |
| else if (result==2) return true; | |
| // No existing clone of this CPE is within range. | |
| // We will be generating a new clone. Get a UID for it. | |
| unsigned ID = AFI->createPICLabelUId(); | |
| // Look for water where we can place this CPE. | |
| MachineBasicBlock *NewIsland = MF.CreateMachineBasicBlock(); | |
| MachineBasicBlock *NewMBB; | |
| water_iterator IP; | |
| if (LookForWater(U, UserOffset, IP)) { | |
| DEBUG(errs() << "found water in range\n"); | |
| MachineBasicBlock *WaterBB = *IP; | |
| // If the original WaterList entry was "new water" on this iteration, | |
| // propagate that to the new island. This is just keeping NewWaterList | |
| // updated to match the WaterList, which will be updated below. | |
| if (NewWaterList.count(WaterBB)) { | |
| NewWaterList.erase(WaterBB); | |
| NewWaterList.insert(NewIsland); | |
| } | |
| // The new CPE goes before the following block (NewMBB). | |
| NewMBB = llvm::next(MachineFunction::iterator(WaterBB)); | |
| } else { | |
| // No water found. | |
| DEBUG(errs() << "No water found\n"); | |
| CreateNewWater(CPUserIndex, UserOffset, NewMBB); | |
| // SplitBlockBeforeInstr adds to WaterList, which is important when it is | |
| // called while handling branches so that the water will be seen on the | |
| // next iteration for constant pools, but in this context, we don't want | |
| // it. Check for this so it will be removed from the WaterList. | |
| // Also remove any entry from NewWaterList. | |
| MachineBasicBlock *WaterBB = prior(MachineFunction::iterator(NewMBB)); | |
| IP = std::find(WaterList.begin(), WaterList.end(), WaterBB); | |
| if (IP != WaterList.end()) | |
| NewWaterList.erase(WaterBB); | |
| // We are adding new water. Update NewWaterList. | |
| NewWaterList.insert(NewIsland); | |
| } | |
| // Remove the original WaterList entry; we want subsequent insertions in | |
| // this vicinity to go after the one we're about to insert. This | |
| // considerably reduces the number of times we have to move the same CPE | |
| // more than once and is also important to ensure the algorithm terminates. | |
| if (IP != WaterList.end()) | |
| WaterList.erase(IP); | |
| // Okay, we know we can put an island before NewMBB now, do it! | |
| MF.insert(NewMBB, NewIsland); | |
| // Update internal data structures to account for the newly inserted MBB. | |
| UpdateForInsertedWaterBlock(NewIsland); | |
| // Decrement the old entry, and remove it if refcount becomes 0. | |
| DecrementOldEntry(CPI, CPEMI); | |
| // Now that we have an island to add the CPE to, clone the original CPE and | |
| // add it to the island. | |
| U.HighWaterMark = NewIsland; | |
| U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(ARM::CONSTPOOL_ENTRY)) | |
| .addImm(ID).addConstantPoolIndex(CPI).addImm(Size); | |
| CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1)); | |
| ++NumCPEs; | |
| BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()]; | |
| // Compensate for .align 2 in thumb mode. | |
| if (isThumb && (BBOffsets[NewIsland->getNumber()]%4 != 0 || HasInlineAsm)) | |
| Size += 2; | |
| // Increase the size of the island block to account for the new entry. | |
| BBSizes[NewIsland->getNumber()] += Size; | |
| AdjustBBOffsetsAfter(NewIsland, Size); | |
| // Finally, change the CPI in the instruction operand to be ID. | |
| for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i) | |
| if (UserMI->getOperand(i).isCPI()) { | |
| UserMI->getOperand(i).setIndex(ID); | |
| break; | |
| } | |
| DEBUG(errs() << " Moved CPE to #" << ID << " CPI=" << CPI | |
| << '\t' << *UserMI); | |
| return true; | |
| } | |
| /// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update | |
| /// sizes and offsets of impacted basic blocks. | |
| void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) { | |
| MachineBasicBlock *CPEBB = CPEMI->getParent(); | |
| unsigned Size = CPEMI->getOperand(2).getImm(); | |
| CPEMI->eraseFromParent(); | |
| BBSizes[CPEBB->getNumber()] -= Size; | |
| // All succeeding offsets have the current size value added in, fix this. | |
| if (CPEBB->empty()) { | |
| // In thumb1 mode, the size of island may be padded by two to compensate for | |
| // the alignment requirement. Then it will now be 2 when the block is | |
| // empty, so fix this. | |
| // All succeeding offsets have the current size value added in, fix this. | |
| if (BBSizes[CPEBB->getNumber()] != 0) { | |
| Size += BBSizes[CPEBB->getNumber()]; | |
| BBSizes[CPEBB->getNumber()] = 0; | |
| } | |
| } | |
| AdjustBBOffsetsAfter(CPEBB, -Size); | |
| // An island has only one predecessor BB and one successor BB. Check if | |
| // this BB's predecessor jumps directly to this BB's successor. This | |
| // shouldn't happen currently. | |
| assert(!BBIsJumpedOver(CPEBB) && "How did this happen?"); | |
| // FIXME: remove the empty blocks after all the work is done? | |
| } | |
| /// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts | |
| /// are zero. | |
| bool ARMConstantIslands::RemoveUnusedCPEntries() { | |
| unsigned MadeChange = false; | |
| for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) { | |
| std::vector<CPEntry> &CPEs = CPEntries[i]; | |
| for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) { | |
| if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) { | |
| RemoveDeadCPEMI(CPEs[j].CPEMI); | |
| CPEs[j].CPEMI = NULL; | |
| MadeChange = true; | |
| } | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| /// BBIsInRange - Returns true if the distance between specific MI and | |
| /// specific BB can fit in MI's displacement field. | |
| bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB, | |
| unsigned MaxDisp) { | |
| unsigned PCAdj = isThumb ? 4 : 8; | |
| unsigned BrOffset = GetOffsetOf(MI) + PCAdj; | |
| unsigned DestOffset = BBOffsets[DestBB->getNumber()]; | |
| DEBUG(errs() << "Branch of destination BB#" << DestBB->getNumber() | |
| << " from BB#" << MI->getParent()->getNumber() | |
| << " max delta=" << MaxDisp | |
| << " from " << GetOffsetOf(MI) << " to " << DestOffset | |
| << " offset " << int(DestOffset-BrOffset) << "\t" << *MI); | |
| if (BrOffset <= DestOffset) { | |
| // Branch before the Dest. | |
| if (DestOffset-BrOffset <= MaxDisp) | |
| return true; | |
| } else { | |
| if (BrOffset-DestOffset <= MaxDisp) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// FixUpImmediateBr - Fix up an immediate branch whose destination is too far | |
| /// away to fit in its displacement field. | |
| bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br) { | |
| MachineInstr *MI = Br.MI; | |
| MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); | |
| // Check to see if the DestBB is already in-range. | |
| if (BBIsInRange(MI, DestBB, Br.MaxDisp)) | |
| return false; | |
| if (!Br.isCond) | |
| return FixUpUnconditionalBr(MF, Br); | |
| return FixUpConditionalBr(MF, Br); | |
| } | |
| /// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is | |
| /// too far away to fit in its displacement field. If the LR register has been | |
| /// spilled in the epilogue, then we can use BL to implement a far jump. | |
| /// Otherwise, add an intermediate branch instruction to a branch. | |
| bool | |
| ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br) { | |
| MachineInstr *MI = Br.MI; | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| if (!isThumb1) | |
| llvm_unreachable("FixUpUnconditionalBr is Thumb1 only!"); | |
| // Use BL to implement far jump. | |
| Br.MaxDisp = (1 << 21) * 2; | |
| MI->setDesc(TII->get(ARM::tBfar)); | |
| BBSizes[MBB->getNumber()] += 2; | |
| AdjustBBOffsetsAfter(MBB, 2); | |
| HasFarJump = true; | |
| ++NumUBrFixed; | |
| DEBUG(errs() << " Changed B to long jump " << *MI); | |
| return true; | |
| } | |
| /// FixUpConditionalBr - Fix up a conditional branch whose destination is too | |
| /// far away to fit in its displacement field. It is converted to an inverse | |
| /// conditional branch + an unconditional branch to the destination. | |
| bool | |
| ARMConstantIslands::FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br) { | |
| MachineInstr *MI = Br.MI; | |
| MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); | |
| // Add an unconditional branch to the destination and invert the branch | |
| // condition to jump over it: | |
| // blt L1 | |
| // => | |
| // bge L2 | |
| // b L1 | |
| // L2: | |
| ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImm(); | |
| CC = ARMCC::getOppositeCondition(CC); | |
| unsigned CCReg = MI->getOperand(2).getReg(); | |
| // If the branch is at the end of its MBB and that has a fall-through block, | |
| // direct the updated conditional branch to the fall-through block. Otherwise, | |
| // split the MBB before the next instruction. | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| MachineInstr *BMI = &MBB->back(); | |
| bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB); | |
| ++NumCBrFixed; | |
| if (BMI != MI) { | |
| if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) && | |
| BMI->getOpcode() == Br.UncondBr) { | |
| // Last MI in the BB is an unconditional branch. Can we simply invert the | |
| // condition and swap destinations: | |
| // beq L1 | |
| // b L2 | |
| // => | |
| // bne L2 | |
| // b L1 | |
| MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB(); | |
| if (BBIsInRange(MI, NewDest, Br.MaxDisp)) { | |
| DEBUG(errs() << " Invert Bcc condition and swap its destination with " | |
| << *BMI); | |
| BMI->getOperand(0).setMBB(DestBB); | |
| MI->getOperand(0).setMBB(NewDest); | |
| MI->getOperand(1).setImm(CC); | |
| return true; | |
| } | |
| } | |
| } | |
| if (NeedSplit) { | |
| SplitBlockBeforeInstr(MI); | |
| // No need for the branch to the next block. We're adding an unconditional | |
| // branch to the destination. | |
| int delta = TII->GetInstSizeInBytes(&MBB->back()); | |
| BBSizes[MBB->getNumber()] -= delta; | |
| MachineBasicBlock* SplitBB = llvm::next(MachineFunction::iterator(MBB)); | |
| AdjustBBOffsetsAfter(SplitBB, -delta); | |
| MBB->back().eraseFromParent(); | |
| // BBOffsets[SplitBB] is wrong temporarily, fixed below | |
| } | |
| MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB)); | |
| DEBUG(errs() << " Insert B to BB#" << DestBB->getNumber() | |
| << " also invert condition and change dest. to BB#" | |
| << NextBB->getNumber() << "\n"); | |
| // Insert a new conditional branch and a new unconditional branch. | |
| // Also update the ImmBranch as well as adding a new entry for the new branch. | |
| BuildMI(MBB, DebugLoc(), TII->get(MI->getOpcode())) | |
| .addMBB(NextBB).addImm(CC).addReg(CCReg); | |
| Br.MI = &MBB->back(); | |
| BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); | |
| if (isThumb) | |
| BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB) | |
| .addImm(ARMCC::AL).addReg(0); | |
| else | |
| BuildMI(MBB, DebugLoc(), TII->get(Br.UncondBr)).addMBB(DestBB); | |
| BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); | |
| unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr); | |
| ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr)); | |
| // Remove the old conditional branch. It may or may not still be in MBB. | |
| BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI); | |
| MI->eraseFromParent(); | |
| // The net size change is an addition of one unconditional branch. | |
| int delta = TII->GetInstSizeInBytes(&MBB->back()); | |
| AdjustBBOffsetsAfter(MBB, delta); | |
| return true; | |
| } | |
| /// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills | |
| /// LR / restores LR to pc. FIXME: This is done here because it's only possible | |
| /// to do this if tBfar is not used. | |
| bool ARMConstantIslands::UndoLRSpillRestore() { | |
| bool MadeChange = false; | |
| for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) { | |
| MachineInstr *MI = PushPopMIs[i]; | |
| // First two operands are predicates. | |
| if (MI->getOpcode() == ARM::tPOP_RET && | |
| MI->getOperand(2).getReg() == ARM::PC && | |
| MI->getNumExplicitOperands() == 3) { | |
| // Create the new insn and copy the predicate from the old. | |
| BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET)) | |
| .addOperand(MI->getOperand(0)) | |
| .addOperand(MI->getOperand(1)); | |
| MI->eraseFromParent(); | |
| MadeChange = true; | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| bool ARMConstantIslands::OptimizeThumb2Instructions(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| // Shrink ADR and LDR from constantpool. | |
| for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) { | |
| CPUser &U = CPUsers[i]; | |
| unsigned Opcode = U.MI->getOpcode(); | |
| unsigned NewOpc = 0; | |
| unsigned Scale = 1; | |
| unsigned Bits = 0; | |
| switch (Opcode) { | |
| default: break; | |
| case ARM::t2LEApcrel: | |
| if (isARMLowRegister(U.MI->getOperand(0).getReg())) { | |
| NewOpc = ARM::tLEApcrel; | |
| Bits = 8; | |
| Scale = 4; | |
| } | |
| break; | |
| case ARM::t2LDRpci: | |
| if (isARMLowRegister(U.MI->getOperand(0).getReg())) { | |
| NewOpc = ARM::tLDRpci; | |
| Bits = 8; | |
| Scale = 4; | |
| } | |
| break; | |
| } | |
| if (!NewOpc) | |
| continue; | |
| unsigned UserOffset = GetOffsetOf(U.MI) + 4; | |
| unsigned MaxOffs = ((1 << Bits) - 1) * Scale; | |
| // FIXME: Check if offset is multiple of scale if scale is not 4. | |
| if (CPEIsInRange(U.MI, UserOffset, U.CPEMI, MaxOffs, false, true)) { | |
| U.MI->setDesc(TII->get(NewOpc)); | |
| MachineBasicBlock *MBB = U.MI->getParent(); | |
| BBSizes[MBB->getNumber()] -= 2; | |
| AdjustBBOffsetsAfter(MBB, -2); | |
| ++NumT2CPShrunk; | |
| MadeChange = true; | |
| } | |
| } | |
| MadeChange |= OptimizeThumb2Branches(MF); | |
| MadeChange |= OptimizeThumb2JumpTables(MF); | |
| return MadeChange; | |
| } | |
| bool ARMConstantIslands::OptimizeThumb2Branches(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) { | |
| ImmBranch &Br = ImmBranches[i]; | |
| unsigned Opcode = Br.MI->getOpcode(); | |
| unsigned NewOpc = 0; | |
| unsigned Scale = 1; | |
| unsigned Bits = 0; | |
| switch (Opcode) { | |
| default: break; | |
| case ARM::t2B: | |
| NewOpc = ARM::tB; | |
| Bits = 11; | |
| Scale = 2; | |
| break; | |
| case ARM::t2Bcc: { | |
| NewOpc = ARM::tBcc; | |
| Bits = 8; | |
| Scale = 2; | |
| break; | |
| } | |
| } | |
| if (NewOpc) { | |
| unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale; | |
| MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB(); | |
| if (BBIsInRange(Br.MI, DestBB, MaxOffs)) { | |
| Br.MI->setDesc(TII->get(NewOpc)); | |
| MachineBasicBlock *MBB = Br.MI->getParent(); | |
| BBSizes[MBB->getNumber()] -= 2; | |
| AdjustBBOffsetsAfter(MBB, -2); | |
| ++NumT2BrShrunk; | |
| MadeChange = true; | |
| } | |
| } | |
| Opcode = Br.MI->getOpcode(); | |
| if (Opcode != ARM::tBcc) | |
| continue; | |
| NewOpc = 0; | |
| unsigned PredReg = 0; | |
| ARMCC::CondCodes Pred = llvm::getInstrPredicate(Br.MI, PredReg); | |
| if (Pred == ARMCC::EQ) | |
| NewOpc = ARM::tCBZ; | |
| else if (Pred == ARMCC::NE) | |
| NewOpc = ARM::tCBNZ; | |
| if (!NewOpc) | |
| continue; | |
| MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB(); | |
| // Check if the distance is within 126. Subtract starting offset by 2 | |
| // because the cmp will be eliminated. | |
| unsigned BrOffset = GetOffsetOf(Br.MI) + 4 - 2; | |
| unsigned DestOffset = BBOffsets[DestBB->getNumber()]; | |
| if (BrOffset < DestOffset && (DestOffset - BrOffset) <= 126) { | |
| MachineBasicBlock::iterator CmpMI = Br.MI; | |
| if (CmpMI != Br.MI->getParent()->begin()) { | |
| --CmpMI; | |
| if (CmpMI->getOpcode() == ARM::tCMPi8) { | |
| unsigned Reg = CmpMI->getOperand(0).getReg(); | |
| Pred = llvm::getInstrPredicate(CmpMI, PredReg); | |
| if (Pred == ARMCC::AL && | |
| CmpMI->getOperand(1).getImm() == 0 && | |
| isARMLowRegister(Reg)) { | |
| MachineBasicBlock *MBB = Br.MI->getParent(); | |
| MachineInstr *NewBR = | |
| BuildMI(*MBB, CmpMI, Br.MI->getDebugLoc(), TII->get(NewOpc)) | |
| .addReg(Reg).addMBB(DestBB,Br.MI->getOperand(0).getTargetFlags()); | |
| CmpMI->eraseFromParent(); | |
| Br.MI->eraseFromParent(); | |
| Br.MI = NewBR; | |
| BBSizes[MBB->getNumber()] -= 2; | |
| AdjustBBOffsetsAfter(MBB, -2); | |
| ++NumCBZ; | |
| MadeChange = true; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| /// OptimizeThumb2JumpTables - Use tbb / tbh instructions to generate smaller | |
| /// jumptables when it's possible. | |
| bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| // FIXME: After the tables are shrunk, can we get rid some of the | |
| // constantpool tables? | |
| MachineJumpTableInfo *MJTI = MF.getJumpTableInfo(); | |
| if (MJTI == 0) return false; | |
| const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables(); | |
| for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) { | |
| MachineInstr *MI = T2JumpTables[i]; | |
| const MCInstrDesc &MCID = MI->getDesc(); | |
| unsigned NumOps = MCID.getNumOperands(); | |
| unsigned JTOpIdx = NumOps - (MCID.isPredicable() ? 3 : 2); | |
| MachineOperand JTOP = MI->getOperand(JTOpIdx); | |
| unsigned JTI = JTOP.getIndex(); | |
| assert(JTI < JT.size()); | |
| bool ByteOk = true; | |
| bool HalfWordOk = true; | |
| unsigned JTOffset = GetOffsetOf(MI) + 4; | |
| const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs; | |
| for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) { | |
| MachineBasicBlock *MBB = JTBBs[j]; | |
| unsigned DstOffset = BBOffsets[MBB->getNumber()]; | |
| // Negative offset is not ok. FIXME: We should change BB layout to make | |
| // sure all the branches are forward. | |
| if (ByteOk && (DstOffset - JTOffset) > ((1<<8)-1)*2) | |
| ByteOk = false; | |
| unsigned TBHLimit = ((1<<16)-1)*2; | |
| if (HalfWordOk && (DstOffset - JTOffset) > TBHLimit) | |
| HalfWordOk = false; | |
| if (!ByteOk && !HalfWordOk) | |
| break; | |
| } | |
| if (ByteOk || HalfWordOk) { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| unsigned BaseReg = MI->getOperand(0).getReg(); | |
| bool BaseRegKill = MI->getOperand(0).isKill(); | |
| if (!BaseRegKill) | |
| continue; | |
| unsigned IdxReg = MI->getOperand(1).getReg(); | |
| bool IdxRegKill = MI->getOperand(1).isKill(); | |
| // Scan backwards to find the instruction that defines the base | |
| // register. Due to post-RA scheduling, we can't count on it | |
| // immediately preceding the branch instruction. | |
| MachineBasicBlock::iterator PrevI = MI; | |
| MachineBasicBlock::iterator B = MBB->begin(); | |
| while (PrevI != B && !PrevI->definesRegister(BaseReg)) | |
| --PrevI; | |
| // If for some reason we didn't find it, we can't do anything, so | |
| // just skip this one. | |
| if (!PrevI->definesRegister(BaseReg)) | |
| continue; | |
| MachineInstr *AddrMI = PrevI; | |
| bool OptOk = true; | |
| // Examine the instruction that calculates the jumptable entry address. | |
| // Make sure it only defines the base register and kills any uses | |
| // other than the index register. | |
| for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) { | |
| const MachineOperand &MO = AddrMI->getOperand(k); | |
| if (!MO.isReg() || !MO.getReg()) | |
| continue; | |
| if (MO.isDef() && MO.getReg() != BaseReg) { | |
| OptOk = false; | |
| break; | |
| } | |
| if (MO.isUse() && !MO.isKill() && MO.getReg() != IdxReg) { | |
| OptOk = false; | |
| break; | |
| } | |
| } | |
| if (!OptOk) | |
| continue; | |
| // Now scan back again to find the tLEApcrel or t2LEApcrelJT instruction | |
| // that gave us the initial base register definition. | |
| for (--PrevI; PrevI != B && !PrevI->definesRegister(BaseReg); --PrevI) | |
| ; | |
| // The instruction should be a tLEApcrel or t2LEApcrelJT; we want | |
| // to delete it as well. | |
| MachineInstr *LeaMI = PrevI; | |
| if ((LeaMI->getOpcode() != ARM::tLEApcrelJT && | |
| LeaMI->getOpcode() != ARM::t2LEApcrelJT) || | |
| LeaMI->getOperand(0).getReg() != BaseReg) | |
| OptOk = false; | |
| if (!OptOk) | |
| continue; | |
| unsigned Opc = ByteOk ? ARM::t2TBB_JT : ARM::t2TBH_JT; | |
| MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc)) | |
| .addReg(IdxReg, getKillRegState(IdxRegKill)) | |
| .addJumpTableIndex(JTI, JTOP.getTargetFlags()) | |
| .addImm(MI->getOperand(JTOpIdx+1).getImm()); | |
| // FIXME: Insert an "ALIGN" instruction to ensure the next instruction | |
| // is 2-byte aligned. For now, asm printer will fix it up. | |
| unsigned NewSize = TII->GetInstSizeInBytes(NewJTMI); | |
| unsigned OrigSize = TII->GetInstSizeInBytes(AddrMI); | |
| OrigSize += TII->GetInstSizeInBytes(LeaMI); | |
| OrigSize += TII->GetInstSizeInBytes(MI); | |
| AddrMI->eraseFromParent(); | |
| LeaMI->eraseFromParent(); | |
| MI->eraseFromParent(); | |
| int delta = OrigSize - NewSize; | |
| BBSizes[MBB->getNumber()] -= delta; | |
| AdjustBBOffsetsAfter(MBB, -delta); | |
| ++NumTBs; | |
| MadeChange = true; | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| /// ReorderThumb2JumpTables - Adjust the function's block layout to ensure that | |
| /// jump tables always branch forwards, since that's what tbb and tbh need. | |
| bool ARMConstantIslands::ReorderThumb2JumpTables(MachineFunction &MF) { | |
| bool MadeChange = false; | |
| MachineJumpTableInfo *MJTI = MF.getJumpTableInfo(); | |
| if (MJTI == 0) return false; | |
| const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables(); | |
| for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) { | |
| MachineInstr *MI = T2JumpTables[i]; | |
| const MCInstrDesc &MCID = MI->getDesc(); | |
| unsigned NumOps = MCID.getNumOperands(); | |
| unsigned JTOpIdx = NumOps - (MCID.isPredicable() ? 3 : 2); | |
| MachineOperand JTOP = MI->getOperand(JTOpIdx); | |
| unsigned JTI = JTOP.getIndex(); | |
| assert(JTI < JT.size()); | |
| // We prefer if target blocks for the jump table come after the jump | |
| // instruction so we can use TB[BH]. Loop through the target blocks | |
| // and try to adjust them such that that's true. | |
| int JTNumber = MI->getParent()->getNumber(); | |
| const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs; | |
| for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) { | |
| MachineBasicBlock *MBB = JTBBs[j]; | |
| int DTNumber = MBB->getNumber(); | |
| if (DTNumber < JTNumber) { | |
| // The destination precedes the switch. Try to move the block forward | |
| // so we have a positive offset. | |
| MachineBasicBlock *NewBB = | |
| AdjustJTTargetBlockForward(MBB, MI->getParent()); | |
| if (NewBB) | |
| MJTI->ReplaceMBBInJumpTable(JTI, JTBBs[j], NewBB); | |
| MadeChange = true; | |
| } | |
| } | |
| } | |
| return MadeChange; | |
| } | |
| MachineBasicBlock *ARMConstantIslands:: | |
| AdjustJTTargetBlockForward(MachineBasicBlock *BB, MachineBasicBlock *JTBB) | |
| { | |
| MachineFunction &MF = *BB->getParent(); | |
| // If the destination block is terminated by an unconditional branch, | |
| // try to move it; otherwise, create a new block following the jump | |
| // table that branches back to the actual target. This is a very simple | |
| // heuristic. FIXME: We can definitely improve it. | |
| MachineBasicBlock *TBB = 0, *FBB = 0; | |
| SmallVector<MachineOperand, 4> Cond; | |
| SmallVector<MachineOperand, 4> CondPrior; | |
| MachineFunction::iterator BBi = BB; | |
| MachineFunction::iterator OldPrior = prior(BBi); | |
| // If the block terminator isn't analyzable, don't try to move the block | |
| bool B = TII->AnalyzeBranch(*BB, TBB, FBB, Cond); | |
| // If the block ends in an unconditional branch, move it. The prior block | |
| // has to have an analyzable terminator for us to move this one. Be paranoid | |
| // and make sure we're not trying to move the entry block of the function. | |
| if (!B && Cond.empty() && BB != MF.begin() && | |
| !TII->AnalyzeBranch(*OldPrior, TBB, FBB, CondPrior)) { | |
| BB->moveAfter(JTBB); | |
| OldPrior->updateTerminator(); | |
| BB->updateTerminator(); | |
| // Update numbering to account for the block being moved. | |
| MF.RenumberBlocks(); | |
| ++NumJTMoved; | |
| return NULL; | |
| } | |
| // Create a new MBB for the code after the jump BB. | |
| MachineBasicBlock *NewBB = | |
| MF.CreateMachineBasicBlock(JTBB->getBasicBlock()); | |
| MachineFunction::iterator MBBI = JTBB; ++MBBI; | |
| MF.insert(MBBI, NewBB); | |
| // Add an unconditional branch from NewBB to BB. | |
| // There doesn't seem to be meaningful DebugInfo available; this doesn't | |
| // correspond directly to anything in the source. | |
| assert (isThumb2 && "Adjusting for TB[BH] but not in Thumb2?"); | |
| BuildMI(NewBB, DebugLoc(), TII->get(ARM::t2B)).addMBB(BB) | |
| .addImm(ARMCC::AL).addReg(0); | |
| // Update internal data structures to account for the newly inserted MBB. | |
| MF.RenumberBlocks(NewBB); | |
| // Update the CFG. | |
| NewBB->addSuccessor(BB); | |
| JTBB->removeSuccessor(BB); | |
| JTBB->addSuccessor(NewBB); | |
| ++NumJTInserted; | |
| return NewBB; | |
| } |