| //===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines the RegAllocBase class, which is the skeleton of a basic | |
| // register allocation algorithm and interface for extending it. It provides the | |
| // building blocks on which to construct other experimental allocators and test | |
| // the validity of two principles: | |
| // | |
| // - If virtual and physical register liveness is modeled using intervals, then | |
| // on-the-fly interference checking is cheap. Furthermore, interferences can be | |
| // lazily cached and reused. | |
| // | |
| // - Register allocation complexity, and generated code performance is | |
| // determined by the effectiveness of live range splitting rather than optimal | |
| // coloring. | |
| // | |
| // Following the first principle, interfering checking revolves around the | |
| // LiveIntervalUnion data structure. | |
| // | |
| // To fulfill the second principle, the basic allocator provides a driver for | |
| // incremental splitting. It essentially punts on the problem of register | |
| // coloring, instead driving the assignment of virtual to physical registers by | |
| // the cost of splitting. The basic allocator allows for heuristic reassignment | |
| // of registers, if a more sophisticated allocator chooses to do that. | |
| // | |
| // This framework provides a way to engineer the compile time vs. code | |
| // quality trade-off without relying on a particular theoretical solver. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_REGALLOCBASE | |
| #define LLVM_CODEGEN_REGALLOCBASE | |
| #include "llvm/ADT/OwningPtr.h" | |
| #include "LiveIntervalUnion.h" | |
| #include "RegisterClassInfo.h" | |
| namespace llvm { | |
| template<typename T> class SmallVectorImpl; | |
| class TargetRegisterInfo; | |
| class VirtRegMap; | |
| class LiveIntervals; | |
| class Spiller; | |
| // Forward declare a priority queue of live virtual registers. If an | |
| // implementation needs to prioritize by anything other than spill weight, then | |
| // this will become an abstract base class with virtual calls to push/get. | |
| class LiveVirtRegQueue; | |
| /// RegAllocBase provides the register allocation driver and interface that can | |
| /// be extended to add interesting heuristics. | |
| /// | |
| /// Register allocators must override the selectOrSplit() method to implement | |
| /// live range splitting. They must also override enqueue/dequeue to provide an | |
| /// assignment order. | |
| class RegAllocBase { | |
| LiveIntervalUnion::Allocator UnionAllocator; | |
| // Cache tag for PhysReg2LiveUnion entries. Increment whenever virtual | |
| // registers may have changed. | |
| unsigned UserTag; | |
| protected: | |
| // Array of LiveIntervalUnions indexed by physical register. | |
| class LiveUnionArray { | |
| unsigned NumRegs; | |
| LiveIntervalUnion *Array; | |
| public: | |
| LiveUnionArray(): NumRegs(0), Array(0) {} | |
| ~LiveUnionArray() { clear(); } | |
| unsigned numRegs() const { return NumRegs; } | |
| void init(LiveIntervalUnion::Allocator &, unsigned NRegs); | |
| void clear(); | |
| LiveIntervalUnion& operator[](unsigned PhysReg) { | |
| assert(PhysReg < NumRegs && "physReg out of bounds"); | |
| return Array[PhysReg]; | |
| } | |
| }; | |
| const TargetRegisterInfo *TRI; | |
| MachineRegisterInfo *MRI; | |
| VirtRegMap *VRM; | |
| LiveIntervals *LIS; | |
| RegisterClassInfo RegClassInfo; | |
| LiveUnionArray PhysReg2LiveUnion; | |
| // Current queries, one per physreg. They must be reinitialized each time we | |
| // query on a new live virtual register. | |
| OwningArrayPtr<LiveIntervalUnion::Query> Queries; | |
| RegAllocBase(): UserTag(0), TRI(0), MRI(0), VRM(0), LIS(0) {} | |
| virtual ~RegAllocBase() {} | |
| // A RegAlloc pass should call this before allocatePhysRegs. | |
| void init(VirtRegMap &vrm, LiveIntervals &lis); | |
| // Get an initialized query to check interferences between lvr and preg. Note | |
| // that Query::init must be called at least once for each physical register | |
| // before querying a new live virtual register. This ties Queries and | |
| // PhysReg2LiveUnion together. | |
| LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) { | |
| Queries[PhysReg].init(UserTag, &VirtReg, &PhysReg2LiveUnion[PhysReg]); | |
| return Queries[PhysReg]; | |
| } | |
| // Invalidate all cached information about virtual registers - live ranges may | |
| // have changed. | |
| void invalidateVirtRegs() { ++UserTag; } | |
| // The top-level driver. The output is a VirtRegMap that us updated with | |
| // physical register assignments. | |
| // | |
| // If an implementation wants to override the LiveInterval comparator, we | |
| // should modify this interface to allow passing in an instance derived from | |
| // LiveVirtRegQueue. | |
| void allocatePhysRegs(); | |
| // Get a temporary reference to a Spiller instance. | |
| virtual Spiller &spiller() = 0; | |
| /// enqueue - Add VirtReg to the priority queue of unassigned registers. | |
| virtual void enqueue(LiveInterval *LI) = 0; | |
| /// dequeue - Return the next unassigned register, or NULL. | |
| virtual LiveInterval *dequeue() = 0; | |
| // A RegAlloc pass should override this to provide the allocation heuristics. | |
| // Each call must guarantee forward progess by returning an available PhysReg | |
| // or new set of split live virtual registers. It is up to the splitter to | |
| // converge quickly toward fully spilled live ranges. | |
| virtual unsigned selectOrSplit(LiveInterval &VirtReg, | |
| SmallVectorImpl<LiveInterval*> &splitLVRs) = 0; | |
| // A RegAlloc pass should call this when PassManager releases its memory. | |
| virtual void releaseMemory(); | |
| // Helper for checking interference between a live virtual register and a | |
| // physical register, including all its register aliases. If an interference | |
| // exists, return the interfering register, which may be preg or an alias. | |
| unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg); | |
| /// assign - Assign VirtReg to PhysReg. | |
| /// This should not be called from selectOrSplit for the current register. | |
| void assign(LiveInterval &VirtReg, unsigned PhysReg); | |
| /// unassign - Undo a previous assignment of VirtReg to PhysReg. | |
| /// This can be invoked from selectOrSplit, but be careful to guarantee that | |
| /// allocation is making progress. | |
| void unassign(LiveInterval &VirtReg, unsigned PhysReg); | |
| // Helper for spilling all live virtual registers currently unified under preg | |
| // that interfere with the most recently queried lvr. Return true if spilling | |
| // was successful, and append any new spilled/split intervals to splitLVRs. | |
| bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, | |
| SmallVectorImpl<LiveInterval*> &SplitVRegs); | |
| /// addMBBLiveIns - Add physreg liveins to basic blocks. | |
| void addMBBLiveIns(MachineFunction *); | |
| #ifndef NDEBUG | |
| // Verify each LiveIntervalUnion. | |
| void verify(); | |
| #endif | |
| // Use this group name for NamedRegionTimer. | |
| static const char *TimerGroupName; | |
| public: | |
| /// VerifyEnabled - True when -verify-regalloc is given. | |
| static bool VerifyEnabled; | |
| private: | |
| void seedLiveRegs(); | |
| void spillReg(LiveInterval &VirtReg, unsigned PhysReg, | |
| SmallVectorImpl<LiveInterval*> &SplitVRegs); | |
| }; | |
| } // end namespace llvm | |
| #endif // !defined(LLVM_CODEGEN_REGALLOCBASE) |