| //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements LoopPass and LPPassManager. All loop optimization | |
| // and transformation passes are derived from LoopPass. LPPassManager is | |
| // responsible for managing LoopPasses. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Analysis/LoopPass.h" | |
| #include "llvm/DebugInfoProbe.h" | |
| #include "llvm/Assembly/PrintModulePass.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ManagedStatic.h" | |
| #include "llvm/Support/Timer.h" | |
| using namespace llvm; | |
| namespace { | |
| /// PrintLoopPass - Print a Function corresponding to a Loop. | |
| /// | |
| class PrintLoopPass : public LoopPass { | |
| private: | |
| std::string Banner; | |
| raw_ostream &Out; // raw_ostream to print on. | |
| public: | |
| static char ID; | |
| PrintLoopPass(const std::string &B, raw_ostream &o) | |
| : LoopPass(ID), Banner(B), Out(o) {} | |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesAll(); | |
| } | |
| bool runOnLoop(Loop *L, LPPassManager &) { | |
| Out << Banner; | |
| for (Loop::block_iterator b = L->block_begin(), be = L->block_end(); | |
| b != be; | |
| ++b) { | |
| (*b)->print(Out); | |
| } | |
| return false; | |
| } | |
| }; | |
| char PrintLoopPass::ID = 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // DebugInfoProbe | |
| static DebugInfoProbeInfo *TheDebugProbe; | |
| static void createDebugInfoProbe() { | |
| if (TheDebugProbe) return; | |
| // Constructed the first time this is called. This guarantees that the | |
| // object will be constructed, if -enable-debug-info-probe is set, | |
| // before static globals, thus it will be destroyed before them. | |
| static ManagedStatic<DebugInfoProbeInfo> DIP; | |
| TheDebugProbe = &*DIP; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // LPPassManager | |
| // | |
| char LPPassManager::ID = 0; | |
| LPPassManager::LPPassManager() | |
| : FunctionPass(ID), PMDataManager() { | |
| skipThisLoop = false; | |
| redoThisLoop = false; | |
| LI = NULL; | |
| CurrentLoop = NULL; | |
| } | |
| /// Delete loop from the loop queue and loop hierarchy (LoopInfo). | |
| void LPPassManager::deleteLoopFromQueue(Loop *L) { | |
| LI->updateUnloop(L); | |
| // If L is current loop then skip rest of the passes and let | |
| // runOnFunction remove L from LQ. Otherwise, remove L from LQ now | |
| // and continue applying other passes on CurrentLoop. | |
| if (CurrentLoop == L) | |
| skipThisLoop = true; | |
| delete L; | |
| if (skipThisLoop) | |
| return; | |
| for (std::deque<Loop *>::iterator I = LQ.begin(), | |
| E = LQ.end(); I != E; ++I) { | |
| if (*I == L) { | |
| LQ.erase(I); | |
| break; | |
| } | |
| } | |
| } | |
| // Inset loop into loop nest (LoopInfo) and loop queue (LQ). | |
| void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) { | |
| assert (CurrentLoop != L && "Cannot insert CurrentLoop"); | |
| // Insert into loop nest | |
| if (ParentLoop) | |
| ParentLoop->addChildLoop(L); | |
| else | |
| LI->addTopLevelLoop(L); | |
| insertLoopIntoQueue(L); | |
| } | |
| void LPPassManager::insertLoopIntoQueue(Loop *L) { | |
| // Insert L into loop queue | |
| if (L == CurrentLoop) | |
| redoLoop(L); | |
| else if (!L->getParentLoop()) | |
| // This is top level loop. | |
| LQ.push_front(L); | |
| else { | |
| // Insert L after the parent loop. | |
| for (std::deque<Loop *>::iterator I = LQ.begin(), | |
| E = LQ.end(); I != E; ++I) { | |
| if (*I == L->getParentLoop()) { | |
| // deque does not support insert after. | |
| ++I; | |
| LQ.insert(I, 1, L); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| // Reoptimize this loop. LPPassManager will re-insert this loop into the | |
| // queue. This allows LoopPass to change loop nest for the loop. This | |
| // utility may send LPPassManager into infinite loops so use caution. | |
| void LPPassManager::redoLoop(Loop *L) { | |
| assert (CurrentLoop == L && "Can redo only CurrentLoop"); | |
| redoThisLoop = true; | |
| } | |
| /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for | |
| /// all loop passes. | |
| void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From, | |
| BasicBlock *To, Loop *L) { | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| LoopPass *LP = getContainedPass(Index); | |
| LP->cloneBasicBlockAnalysis(From, To, L); | |
| } | |
| } | |
| /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes. | |
| void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) { | |
| if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { | |
| for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; | |
| ++BI) { | |
| Instruction &I = *BI; | |
| deleteSimpleAnalysisValue(&I, L); | |
| } | |
| } | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| LoopPass *LP = getContainedPass(Index); | |
| LP->deleteAnalysisValue(V, L); | |
| } | |
| } | |
| // Recurse through all subloops and all loops into LQ. | |
| static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) { | |
| LQ.push_back(L); | |
| for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I) | |
| addLoopIntoQueue(*I, LQ); | |
| } | |
| /// Pass Manager itself does not invalidate any analysis info. | |
| void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const { | |
| // LPPassManager needs LoopInfo. In the long term LoopInfo class will | |
| // become part of LPPassManager. | |
| Info.addRequired<LoopInfo>(); | |
| Info.setPreservesAll(); | |
| } | |
| /// run - Execute all of the passes scheduled for execution. Keep track of | |
| /// whether any of the passes modifies the function, and if so, return true. | |
| bool LPPassManager::runOnFunction(Function &F) { | |
| LI = &getAnalysis<LoopInfo>(); | |
| bool Changed = false; | |
| createDebugInfoProbe(); | |
| // Collect inherited analysis from Module level pass manager. | |
| populateInheritedAnalysis(TPM->activeStack); | |
| // Populate Loop Queue | |
| for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I) | |
| addLoopIntoQueue(*I, LQ); | |
| if (LQ.empty()) // No loops, skip calling finalizers | |
| return false; | |
| // Initialization | |
| for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end(); | |
| I != E; ++I) { | |
| Loop *L = *I; | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| LoopPass *P = getContainedPass(Index); | |
| Changed |= P->doInitialization(L, *this); | |
| } | |
| } | |
| // Walk Loops | |
| while (!LQ.empty()) { | |
| CurrentLoop = LQ.back(); | |
| skipThisLoop = false; | |
| redoThisLoop = false; | |
| // Run all passes on the current Loop. | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| LoopPass *P = getContainedPass(Index); | |
| dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, | |
| CurrentLoop->getHeader()->getName()); | |
| dumpRequiredSet(P); | |
| initializeAnalysisImpl(P); | |
| if (TheDebugProbe) | |
| TheDebugProbe->initialize(P, F); | |
| { | |
| PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader()); | |
| TimeRegion PassTimer(getPassTimer(P)); | |
| Changed |= P->runOnLoop(CurrentLoop, *this); | |
| } | |
| if (TheDebugProbe) | |
| TheDebugProbe->finalize(P, F); | |
| if (Changed) | |
| dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, | |
| skipThisLoop ? "<deleted>" : | |
| CurrentLoop->getHeader()->getName()); | |
| dumpPreservedSet(P); | |
| if (!skipThisLoop) { | |
| // Manually check that this loop is still healthy. This is done | |
| // instead of relying on LoopInfo::verifyLoop since LoopInfo | |
| // is a function pass and it's really expensive to verify every | |
| // loop in the function every time. That level of checking can be | |
| // enabled with the -verify-loop-info option. | |
| { | |
| TimeRegion PassTimer(getPassTimer(LI)); | |
| CurrentLoop->verifyLoop(); | |
| } | |
| // Then call the regular verifyAnalysis functions. | |
| verifyPreservedAnalysis(P); | |
| } | |
| removeNotPreservedAnalysis(P); | |
| recordAvailableAnalysis(P); | |
| removeDeadPasses(P, | |
| skipThisLoop ? "<deleted>" : | |
| CurrentLoop->getHeader()->getName(), | |
| ON_LOOP_MSG); | |
| if (skipThisLoop) | |
| // Do not run other passes on this loop. | |
| break; | |
| } | |
| // If the loop was deleted, release all the loop passes. This frees up | |
| // some memory, and avoids trouble with the pass manager trying to call | |
| // verifyAnalysis on them. | |
| if (skipThisLoop) | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| Pass *P = getContainedPass(Index); | |
| freePass(P, "<deleted>", ON_LOOP_MSG); | |
| } | |
| // Pop the loop from queue after running all passes. | |
| LQ.pop_back(); | |
| if (redoThisLoop) | |
| LQ.push_back(CurrentLoop); | |
| } | |
| // Finalization | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| LoopPass *P = getContainedPass(Index); | |
| Changed |= P->doFinalization(); | |
| } | |
| return Changed; | |
| } | |
| /// Print passes managed by this manager | |
| void LPPassManager::dumpPassStructure(unsigned Offset) { | |
| errs().indent(Offset*2) << "Loop Pass Manager\n"; | |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { | |
| Pass *P = getContainedPass(Index); | |
| P->dumpPassStructure(Offset + 1); | |
| dumpLastUses(P, Offset+1); | |
| } | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // LoopPass | |
| Pass *LoopPass::createPrinterPass(raw_ostream &O, | |
| const std::string &Banner) const { | |
| return new PrintLoopPass(Banner, O); | |
| } | |
| // Check if this pass is suitable for the current LPPassManager, if | |
| // available. This pass P is not suitable for a LPPassManager if P | |
| // is not preserving higher level analysis info used by other | |
| // LPPassManager passes. In such case, pop LPPassManager from the | |
| // stack. This will force assignPassManager() to create new | |
| // LPPassManger as expected. | |
| void LoopPass::preparePassManager(PMStack &PMS) { | |
| // Find LPPassManager | |
| while (!PMS.empty() && | |
| PMS.top()->getPassManagerType() > PMT_LoopPassManager) | |
| PMS.pop(); | |
| // If this pass is destroying high level information that is used | |
| // by other passes that are managed by LPM then do not insert | |
| // this pass in current LPM. Use new LPPassManager. | |
| if (PMS.top()->getPassManagerType() == PMT_LoopPassManager && | |
| !PMS.top()->preserveHigherLevelAnalysis(this)) | |
| PMS.pop(); | |
| } | |
| /// Assign pass manager to manage this pass. | |
| void LoopPass::assignPassManager(PMStack &PMS, | |
| PassManagerType PreferredType) { | |
| // Find LPPassManager | |
| while (!PMS.empty() && | |
| PMS.top()->getPassManagerType() > PMT_LoopPassManager) | |
| PMS.pop(); | |
| LPPassManager *LPPM; | |
| if (PMS.top()->getPassManagerType() == PMT_LoopPassManager) | |
| LPPM = (LPPassManager*)PMS.top(); | |
| else { | |
| // Create new Loop Pass Manager if it does not exist. | |
| assert (!PMS.empty() && "Unable to create Loop Pass Manager"); | |
| PMDataManager *PMD = PMS.top(); | |
| // [1] Create new Loop Pass Manager | |
| LPPM = new LPPassManager(); | |
| LPPM->populateInheritedAnalysis(PMS); | |
| // [2] Set up new manager's top level manager | |
| PMTopLevelManager *TPM = PMD->getTopLevelManager(); | |
| TPM->addIndirectPassManager(LPPM); | |
| // [3] Assign manager to manage this new manager. This may create | |
| // and push new managers into PMS | |
| Pass *P = LPPM->getAsPass(); | |
| TPM->schedulePass(P); | |
| // [4] Push new manager into PMS | |
| PMS.push(LPPM); | |
| } | |
| LPPM->add(this); | |
| } |