| //===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines the LoopInfo class that is used to identify natural loops | |
| // and determine the loop depth of various nodes of the CFG. Note that the | |
| // loops identified may actually be several natural loops that share the same | |
| // header node... not just a single natural loop. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Constants.h" | |
| #include "llvm/Instructions.h" | |
| #include "llvm/Analysis/Dominators.h" | |
| #include "llvm/Analysis/LoopIterator.h" | |
| #include "llvm/Assembly/Writer.h" | |
| #include "llvm/Support/CFG.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/ADT/DepthFirstIterator.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| // Always verify loopinfo if expensive checking is enabled. | |
| #ifdef XDEBUG | |
| static bool VerifyLoopInfo = true; | |
| #else | |
| static bool VerifyLoopInfo = false; | |
| #endif | |
| static cl::opt<bool,true> | |
| VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo), | |
| cl::desc("Verify loop info (time consuming)")); | |
| char LoopInfo::ID = 0; | |
| INITIALIZE_PASS_BEGIN(LoopInfo, "loops", "Natural Loop Information", true, true) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree) | |
| INITIALIZE_PASS_END(LoopInfo, "loops", "Natural Loop Information", true, true) | |
| //===----------------------------------------------------------------------===// | |
| // Loop implementation | |
| // | |
| /// isLoopInvariant - Return true if the specified value is loop invariant | |
| /// | |
| bool Loop::isLoopInvariant(Value *V) const { | |
| if (Instruction *I = dyn_cast<Instruction>(V)) | |
| return !contains(I); | |
| return true; // All non-instructions are loop invariant | |
| } | |
| /// hasLoopInvariantOperands - Return true if all the operands of the | |
| /// specified instruction are loop invariant. | |
| bool Loop::hasLoopInvariantOperands(Instruction *I) const { | |
| for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) | |
| if (!isLoopInvariant(I->getOperand(i))) | |
| return false; | |
| return true; | |
| } | |
| /// makeLoopInvariant - If the given value is an instruciton inside of the | |
| /// loop and it can be hoisted, do so to make it trivially loop-invariant. | |
| /// Return true if the value after any hoisting is loop invariant. This | |
| /// function can be used as a slightly more aggressive replacement for | |
| /// isLoopInvariant. | |
| /// | |
| /// If InsertPt is specified, it is the point to hoist instructions to. | |
| /// If null, the terminator of the loop preheader is used. | |
| /// | |
| bool Loop::makeLoopInvariant(Value *V, bool &Changed, | |
| Instruction *InsertPt) const { | |
| if (Instruction *I = dyn_cast<Instruction>(V)) | |
| return makeLoopInvariant(I, Changed, InsertPt); | |
| return true; // All non-instructions are loop-invariant. | |
| } | |
| /// makeLoopInvariant - If the given instruction is inside of the | |
| /// loop and it can be hoisted, do so to make it trivially loop-invariant. | |
| /// Return true if the instruction after any hoisting is loop invariant. This | |
| /// function can be used as a slightly more aggressive replacement for | |
| /// isLoopInvariant. | |
| /// | |
| /// If InsertPt is specified, it is the point to hoist instructions to. | |
| /// If null, the terminator of the loop preheader is used. | |
| /// | |
| bool Loop::makeLoopInvariant(Instruction *I, bool &Changed, | |
| Instruction *InsertPt) const { | |
| // Test if the value is already loop-invariant. | |
| if (isLoopInvariant(I)) | |
| return true; | |
| if (!I->isSafeToSpeculativelyExecute()) | |
| return false; | |
| if (I->mayReadFromMemory()) | |
| return false; | |
| // The landingpad instruction is immobile. | |
| if (isa<LandingPadInst>(I)) | |
| return false; | |
| // Determine the insertion point, unless one was given. | |
| if (!InsertPt) { | |
| BasicBlock *Preheader = getLoopPreheader(); | |
| // Without a preheader, hoisting is not feasible. | |
| if (!Preheader) | |
| return false; | |
| InsertPt = Preheader->getTerminator(); | |
| } | |
| // Don't hoist instructions with loop-variant operands. | |
| for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) | |
| if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt)) | |
| return false; | |
| // Hoist. | |
| I->moveBefore(InsertPt); | |
| Changed = true; | |
| return true; | |
| } | |
| /// getCanonicalInductionVariable - Check to see if the loop has a canonical | |
| /// induction variable: an integer recurrence that starts at 0 and increments | |
| /// by one each time through the loop. If so, return the phi node that | |
| /// corresponds to it. | |
| /// | |
| /// The IndVarSimplify pass transforms loops to have a canonical induction | |
| /// variable. | |
| /// | |
| PHINode *Loop::getCanonicalInductionVariable() const { | |
| BasicBlock *H = getHeader(); | |
| BasicBlock *Incoming = 0, *Backedge = 0; | |
| pred_iterator PI = pred_begin(H); | |
| assert(PI != pred_end(H) && | |
| "Loop must have at least one backedge!"); | |
| Backedge = *PI++; | |
| if (PI == pred_end(H)) return 0; // dead loop | |
| Incoming = *PI++; | |
| if (PI != pred_end(H)) return 0; // multiple backedges? | |
| if (contains(Incoming)) { | |
| if (contains(Backedge)) | |
| return 0; | |
| std::swap(Incoming, Backedge); | |
| } else if (!contains(Backedge)) | |
| return 0; | |
| // Loop over all of the PHI nodes, looking for a canonical indvar. | |
| for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) { | |
| PHINode *PN = cast<PHINode>(I); | |
| if (ConstantInt *CI = | |
| dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming))) | |
| if (CI->isNullValue()) | |
| if (Instruction *Inc = | |
| dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge))) | |
| if (Inc->getOpcode() == Instruction::Add && | |
| Inc->getOperand(0) == PN) | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1))) | |
| if (CI->equalsInt(1)) | |
| return PN; | |
| } | |
| return 0; | |
| } | |
| /// getTripCount - Return a loop-invariant LLVM value indicating the number of | |
| /// times the loop will be executed. Note that this means that the backedge | |
| /// of the loop executes N-1 times. If the trip-count cannot be determined, | |
| /// this returns null. | |
| /// | |
| /// The IndVarSimplify pass transforms loops to have a form that this | |
| /// function easily understands. | |
| /// | |
| Value *Loop::getTripCount() const { | |
| // Canonical loops will end with a 'cmp ne I, V', where I is the incremented | |
| // canonical induction variable and V is the trip count of the loop. | |
| PHINode *IV = getCanonicalInductionVariable(); | |
| if (IV == 0 || IV->getNumIncomingValues() != 2) return 0; | |
| bool P0InLoop = contains(IV->getIncomingBlock(0)); | |
| Value *Inc = IV->getIncomingValue(!P0InLoop); | |
| BasicBlock *BackedgeBlock = IV->getIncomingBlock(!P0InLoop); | |
| if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator())) | |
| if (BI->isConditional()) { | |
| if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { | |
| if (ICI->getOperand(0) == Inc) { | |
| if (BI->getSuccessor(0) == getHeader()) { | |
| if (ICI->getPredicate() == ICmpInst::ICMP_NE) | |
| return ICI->getOperand(1); | |
| } else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) { | |
| return ICI->getOperand(1); | |
| } | |
| } | |
| } | |
| } | |
| return 0; | |
| } | |
| /// getSmallConstantTripCount - Returns the trip count of this loop as a | |
| /// normal unsigned value, if possible. Returns 0 if the trip count is unknown | |
| /// or not constant. Will also return 0 if the trip count is very large | |
| /// (>= 2^32) | |
| unsigned Loop::getSmallConstantTripCount() const { | |
| Value* TripCount = this->getTripCount(); | |
| if (TripCount) { | |
| if (ConstantInt *TripCountC = dyn_cast<ConstantInt>(TripCount)) { | |
| // Guard against huge trip counts. | |
| if (TripCountC->getValue().getActiveBits() <= 32) { | |
| return (unsigned)TripCountC->getZExtValue(); | |
| } | |
| } | |
| } | |
| return 0; | |
| } | |
| /// getSmallConstantTripMultiple - Returns the largest constant divisor of the | |
| /// trip count of this loop as a normal unsigned value, if possible. This | |
| /// means that the actual trip count is always a multiple of the returned | |
| /// value (don't forget the trip count could very well be zero as well!). | |
| /// | |
| /// Returns 1 if the trip count is unknown or not guaranteed to be the | |
| /// multiple of a constant (which is also the case if the trip count is simply | |
| /// constant, use getSmallConstantTripCount for that case), Will also return 1 | |
| /// if the trip count is very large (>= 2^32). | |
| unsigned Loop::getSmallConstantTripMultiple() const { | |
| Value* TripCount = this->getTripCount(); | |
| // This will hold the ConstantInt result, if any | |
| ConstantInt *Result = NULL; | |
| if (TripCount) { | |
| // See if the trip count is constant itself | |
| Result = dyn_cast<ConstantInt>(TripCount); | |
| // if not, see if it is a multiplication | |
| if (!Result) | |
| if (BinaryOperator *BO = dyn_cast<BinaryOperator>(TripCount)) { | |
| switch (BO->getOpcode()) { | |
| case BinaryOperator::Mul: | |
| Result = dyn_cast<ConstantInt>(BO->getOperand(1)); | |
| break; | |
| case BinaryOperator::Shl: | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) | |
| if (CI->getValue().getActiveBits() <= 5) | |
| return 1u << CI->getZExtValue(); | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| } | |
| // Guard against huge trip counts. | |
| if (Result && Result->getValue().getActiveBits() <= 32) { | |
| return (unsigned)Result->getZExtValue(); | |
| } else { | |
| return 1; | |
| } | |
| } | |
| /// isLCSSAForm - Return true if the Loop is in LCSSA form | |
| bool Loop::isLCSSAForm(DominatorTree &DT) const { | |
| // Sort the blocks vector so that we can use binary search to do quick | |
| // lookups. | |
| SmallPtrSet<BasicBlock*, 16> LoopBBs(block_begin(), block_end()); | |
| for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) { | |
| BasicBlock *BB = *BI; | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I) | |
| for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; | |
| ++UI) { | |
| User *U = *UI; | |
| BasicBlock *UserBB = cast<Instruction>(U)->getParent(); | |
| if (PHINode *P = dyn_cast<PHINode>(U)) | |
| UserBB = P->getIncomingBlock(UI); | |
| // Check the current block, as a fast-path, before checking whether | |
| // the use is anywhere in the loop. Most values are used in the same | |
| // block they are defined in. Also, blocks not reachable from the | |
| // entry are special; uses in them don't need to go through PHIs. | |
| if (UserBB != BB && | |
| !LoopBBs.count(UserBB) && | |
| DT.isReachableFromEntry(UserBB)) | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| /// isLoopSimplifyForm - Return true if the Loop is in the form that | |
| /// the LoopSimplify form transforms loops to, which is sometimes called | |
| /// normal form. | |
| bool Loop::isLoopSimplifyForm() const { | |
| // Normal-form loops have a preheader, a single backedge, and all of their | |
| // exits have all their predecessors inside the loop. | |
| return getLoopPreheader() && getLoopLatch() && hasDedicatedExits(); | |
| } | |
| /// hasDedicatedExits - Return true if no exit block for the loop | |
| /// has a predecessor that is outside the loop. | |
| bool Loop::hasDedicatedExits() const { | |
| // Sort the blocks vector so that we can use binary search to do quick | |
| // lookups. | |
| SmallPtrSet<BasicBlock *, 16> LoopBBs(block_begin(), block_end()); | |
| // Each predecessor of each exit block of a normal loop is contained | |
| // within the loop. | |
| SmallVector<BasicBlock *, 4> ExitBlocks; | |
| getExitBlocks(ExitBlocks); | |
| for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) | |
| for (pred_iterator PI = pred_begin(ExitBlocks[i]), | |
| PE = pred_end(ExitBlocks[i]); PI != PE; ++PI) | |
| if (!LoopBBs.count(*PI)) | |
| return false; | |
| // All the requirements are met. | |
| return true; | |
| } | |
| /// getUniqueExitBlocks - Return all unique successor blocks of this loop. | |
| /// These are the blocks _outside of the current loop_ which are branched to. | |
| /// This assumes that loop exits are in canonical form. | |
| /// | |
| void | |
| Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const { | |
| assert(hasDedicatedExits() && | |
| "getUniqueExitBlocks assumes the loop has canonical form exits!"); | |
| // Sort the blocks vector so that we can use binary search to do quick | |
| // lookups. | |
| SmallVector<BasicBlock *, 128> LoopBBs(block_begin(), block_end()); | |
| std::sort(LoopBBs.begin(), LoopBBs.end()); | |
| SmallVector<BasicBlock *, 32> switchExitBlocks; | |
| for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) { | |
| BasicBlock *current = *BI; | |
| switchExitBlocks.clear(); | |
| for (succ_iterator I = succ_begin(*BI), E = succ_end(*BI); I != E; ++I) { | |
| // If block is inside the loop then it is not a exit block. | |
| if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) | |
| continue; | |
| pred_iterator PI = pred_begin(*I); | |
| BasicBlock *firstPred = *PI; | |
| // If current basic block is this exit block's first predecessor | |
| // then only insert exit block in to the output ExitBlocks vector. | |
| // This ensures that same exit block is not inserted twice into | |
| // ExitBlocks vector. | |
| if (current != firstPred) | |
| continue; | |
| // If a terminator has more then two successors, for example SwitchInst, | |
| // then it is possible that there are multiple edges from current block | |
| // to one exit block. | |
| if (std::distance(succ_begin(current), succ_end(current)) <= 2) { | |
| ExitBlocks.push_back(*I); | |
| continue; | |
| } | |
| // In case of multiple edges from current block to exit block, collect | |
| // only one edge in ExitBlocks. Use switchExitBlocks to keep track of | |
| // duplicate edges. | |
| if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I) | |
| == switchExitBlocks.end()) { | |
| switchExitBlocks.push_back(*I); | |
| ExitBlocks.push_back(*I); | |
| } | |
| } | |
| } | |
| } | |
| /// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one | |
| /// block, return that block. Otherwise return null. | |
| BasicBlock *Loop::getUniqueExitBlock() const { | |
| SmallVector<BasicBlock *, 8> UniqueExitBlocks; | |
| getUniqueExitBlocks(UniqueExitBlocks); | |
| if (UniqueExitBlocks.size() == 1) | |
| return UniqueExitBlocks[0]; | |
| return 0; | |
| } | |
| void Loop::dump() const { | |
| print(dbgs()); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // UnloopUpdater implementation | |
| // | |
| namespace { | |
| /// Find the new parent loop for all blocks within the "unloop" whose last | |
| /// backedges has just been removed. | |
| class UnloopUpdater { | |
| Loop *Unloop; | |
| LoopInfo *LI; | |
| LoopBlocksDFS DFS; | |
| // Map unloop's immediate subloops to their nearest reachable parents. Nested | |
| // loops within these subloops will not change parents. However, an immediate | |
| // subloop's new parent will be the nearest loop reachable from either its own | |
| // exits *or* any of its nested loop's exits. | |
| DenseMap<Loop*, Loop*> SubloopParents; | |
| // Flag the presence of an irreducible backedge whose destination is a block | |
| // directly contained by the original unloop. | |
| bool FoundIB; | |
| public: | |
| UnloopUpdater(Loop *UL, LoopInfo *LInfo) : | |
| Unloop(UL), LI(LInfo), DFS(UL), FoundIB(false) {} | |
| void updateBlockParents(); | |
| void removeBlocksFromAncestors(); | |
| void updateSubloopParents(); | |
| protected: | |
| Loop *getNearestLoop(BasicBlock *BB, Loop *BBLoop); | |
| }; | |
| } // end anonymous namespace | |
| /// updateBlockParents - Update the parent loop for all blocks that are directly | |
| /// contained within the original "unloop". | |
| void UnloopUpdater::updateBlockParents() { | |
| if (Unloop->getNumBlocks()) { | |
| // Perform a post order CFG traversal of all blocks within this loop, | |
| // propagating the nearest loop from sucessors to predecessors. | |
| LoopBlocksTraversal Traversal(DFS, LI); | |
| for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(), | |
| POE = Traversal.end(); POI != POE; ++POI) { | |
| Loop *L = LI->getLoopFor(*POI); | |
| Loop *NL = getNearestLoop(*POI, L); | |
| if (NL != L) { | |
| // For reducible loops, NL is now an ancestor of Unloop. | |
| assert((NL != Unloop && (!NL || NL->contains(Unloop))) && | |
| "uninitialized successor"); | |
| LI->changeLoopFor(*POI, NL); | |
| } | |
| else { | |
| // Or the current block is part of a subloop, in which case its parent | |
| // is unchanged. | |
| assert((FoundIB || Unloop->contains(L)) && "uninitialized successor"); | |
| } | |
| } | |
| } | |
| // Each irreducible loop within the unloop induces a round of iteration using | |
| // the DFS result cached by Traversal. | |
| bool Changed = FoundIB; | |
| for (unsigned NIters = 0; Changed; ++NIters) { | |
| assert(NIters < Unloop->getNumBlocks() && "runaway iterative algorithm"); | |
| // Iterate over the postorder list of blocks, propagating the nearest loop | |
| // from successors to predecessors as before. | |
| Changed = false; | |
| for (LoopBlocksDFS::POIterator POI = DFS.beginPostorder(), | |
| POE = DFS.endPostorder(); POI != POE; ++POI) { | |
| Loop *L = LI->getLoopFor(*POI); | |
| Loop *NL = getNearestLoop(*POI, L); | |
| if (NL != L) { | |
| assert(NL != Unloop && (!NL || NL->contains(Unloop)) && | |
| "uninitialized successor"); | |
| LI->changeLoopFor(*POI, NL); | |
| Changed = true; | |
| } | |
| } | |
| } | |
| } | |
| /// removeBlocksFromAncestors - Remove unloop's blocks from all ancestors below | |
| /// their new parents. | |
| void UnloopUpdater::removeBlocksFromAncestors() { | |
| // Remove unloop's blocks from all ancestors below their new parents. | |
| for (Loop::block_iterator BI = Unloop->block_begin(), | |
| BE = Unloop->block_end(); BI != BE; ++BI) { | |
| Loop *NewParent = LI->getLoopFor(*BI); | |
| // If this block is an immediate subloop, remove all blocks (including | |
| // nested subloops) from ancestors below the new parent loop. | |
| // Otherwise, if this block is in a nested subloop, skip it. | |
| if (SubloopParents.count(NewParent)) | |
| NewParent = SubloopParents[NewParent]; | |
| else if (Unloop->contains(NewParent)) | |
| continue; | |
| // Remove blocks from former Ancestors except Unloop itself which will be | |
| // deleted. | |
| for (Loop *OldParent = Unloop->getParentLoop(); OldParent != NewParent; | |
| OldParent = OldParent->getParentLoop()) { | |
| assert(OldParent && "new loop is not an ancestor of the original"); | |
| OldParent->removeBlockFromLoop(*BI); | |
| } | |
| } | |
| } | |
| /// updateSubloopParents - Update the parent loop for all subloops directly | |
| /// nested within unloop. | |
| void UnloopUpdater::updateSubloopParents() { | |
| while (!Unloop->empty()) { | |
| Loop *Subloop = *llvm::prior(Unloop->end()); | |
| Unloop->removeChildLoop(llvm::prior(Unloop->end())); | |
| assert(SubloopParents.count(Subloop) && "DFS failed to visit subloop"); | |
| if (SubloopParents[Subloop]) | |
| SubloopParents[Subloop]->addChildLoop(Subloop); | |
| else | |
| LI->addTopLevelLoop(Subloop); | |
| } | |
| } | |
| /// getNearestLoop - Return the nearest parent loop among this block's | |
| /// successors. If a successor is a subloop header, consider its parent to be | |
| /// the nearest parent of the subloop's exits. | |
| /// | |
| /// For subloop blocks, simply update SubloopParents and return NULL. | |
| Loop *UnloopUpdater::getNearestLoop(BasicBlock *BB, Loop *BBLoop) { | |
| // Initially for blocks directly contained by Unloop, NearLoop == Unloop and | |
| // is considered uninitialized. | |
| Loop *NearLoop = BBLoop; | |
| Loop *Subloop = 0; | |
| if (NearLoop != Unloop && Unloop->contains(NearLoop)) { | |
| Subloop = NearLoop; | |
| // Find the subloop ancestor that is directly contained within Unloop. | |
| while (Subloop->getParentLoop() != Unloop) { | |
| Subloop = Subloop->getParentLoop(); | |
| assert(Subloop && "subloop is not an ancestor of the original loop"); | |
| } | |
| // Get the current nearest parent of the Subloop exits, initially Unloop. | |
| if (!SubloopParents.count(Subloop)) | |
| SubloopParents[Subloop] = Unloop; | |
| NearLoop = SubloopParents[Subloop]; | |
| } | |
| succ_iterator I = succ_begin(BB), E = succ_end(BB); | |
| if (I == E) { | |
| assert(!Subloop && "subloop blocks must have a successor"); | |
| NearLoop = 0; // unloop blocks may now exit the function. | |
| } | |
| for (; I != E; ++I) { | |
| if (*I == BB) | |
| continue; // self loops are uninteresting | |
| Loop *L = LI->getLoopFor(*I); | |
| if (L == Unloop) { | |
| // This successor has not been processed. This path must lead to an | |
| // irreducible backedge. | |
| assert((FoundIB || !DFS.hasPostorder(*I)) && "should have seen IB"); | |
| FoundIB = true; | |
| } | |
| if (L != Unloop && Unloop->contains(L)) { | |
| // Successor is in a subloop. | |
| if (Subloop) | |
| continue; // Branching within subloops. Ignore it. | |
| // BB branches from the original into a subloop header. | |
| assert(L->getParentLoop() == Unloop && "cannot skip into nested loops"); | |
| // Get the current nearest parent of the Subloop's exits. | |
| L = SubloopParents[L]; | |
| // L could be Unloop if the only exit was an irreducible backedge. | |
| } | |
| if (L == Unloop) { | |
| continue; | |
| } | |
| // Handle critical edges from Unloop into a sibling loop. | |
| if (L && !L->contains(Unloop)) { | |
| L = L->getParentLoop(); | |
| } | |
| // Remember the nearest parent loop among successors or subloop exits. | |
| if (NearLoop == Unloop || !NearLoop || NearLoop->contains(L)) | |
| NearLoop = L; | |
| } | |
| if (Subloop) { | |
| SubloopParents[Subloop] = NearLoop; | |
| return BBLoop; | |
| } | |
| return NearLoop; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // LoopInfo implementation | |
| // | |
| bool LoopInfo::runOnFunction(Function &) { | |
| releaseMemory(); | |
| LI.Calculate(getAnalysis<DominatorTree>().getBase()); // Update | |
| return false; | |
| } | |
| /// updateUnloop - The last backedge has been removed from a loop--now the | |
| /// "unloop". Find a new parent for the blocks contained within unloop and | |
| /// update the loop tree. We don't necessarily have valid dominators at this | |
| /// point, but LoopInfo is still valid except for the removal of this loop. | |
| /// | |
| /// Note that Unloop may now be an empty loop. Calling Loop::getHeader without | |
| /// checking first is illegal. | |
| void LoopInfo::updateUnloop(Loop *Unloop) { | |
| // First handle the special case of no parent loop to simplify the algorithm. | |
| if (!Unloop->getParentLoop()) { | |
| // Since BBLoop had no parent, Unloop blocks are no longer in a loop. | |
| for (Loop::block_iterator I = Unloop->block_begin(), | |
| E = Unloop->block_end(); I != E; ++I) { | |
| // Don't reparent blocks in subloops. | |
| if (getLoopFor(*I) != Unloop) | |
| continue; | |
| // Blocks no longer have a parent but are still referenced by Unloop until | |
| // the Unloop object is deleted. | |
| LI.changeLoopFor(*I, 0); | |
| } | |
| // Remove the loop from the top-level LoopInfo object. | |
| for (LoopInfo::iterator I = LI.begin();; ++I) { | |
| assert(I != LI.end() && "Couldn't find loop"); | |
| if (*I == Unloop) { | |
| LI.removeLoop(I); | |
| break; | |
| } | |
| } | |
| // Move all of the subloops to the top-level. | |
| while (!Unloop->empty()) | |
| LI.addTopLevelLoop(Unloop->removeChildLoop(llvm::prior(Unloop->end()))); | |
| return; | |
| } | |
| // Update the parent loop for all blocks within the loop. Blocks within | |
| // subloops will not change parents. | |
| UnloopUpdater Updater(Unloop, this); | |
| Updater.updateBlockParents(); | |
| // Remove blocks from former ancestor loops. | |
| Updater.removeBlocksFromAncestors(); | |
| // Add direct subloops as children in their new parent loop. | |
| Updater.updateSubloopParents(); | |
| // Remove unloop from its parent loop. | |
| Loop *ParentLoop = Unloop->getParentLoop(); | |
| for (Loop::iterator I = ParentLoop->begin();; ++I) { | |
| assert(I != ParentLoop->end() && "Couldn't find loop"); | |
| if (*I == Unloop) { | |
| ParentLoop->removeChildLoop(I); | |
| break; | |
| } | |
| } | |
| } | |
| void LoopInfo::verifyAnalysis() const { | |
| // LoopInfo is a FunctionPass, but verifying every loop in the function | |
| // each time verifyAnalysis is called is very expensive. The | |
| // -verify-loop-info option can enable this. In order to perform some | |
| // checking by default, LoopPass has been taught to call verifyLoop | |
| // manually during loop pass sequences. | |
| if (!VerifyLoopInfo) return; | |
| DenseSet<const Loop*> Loops; | |
| for (iterator I = begin(), E = end(); I != E; ++I) { | |
| assert(!(*I)->getParentLoop() && "Top-level loop has a parent!"); | |
| (*I)->verifyLoopNest(&Loops); | |
| } | |
| // Verify that blocks are mapped to valid loops. | |
| // | |
| // FIXME: With an up-to-date DFS (see LoopIterator.h) and DominatorTree, we | |
| // could also verify that the blocks are still in the correct loops. | |
| for (DenseMap<BasicBlock*, Loop*>::const_iterator I = LI.BBMap.begin(), | |
| E = LI.BBMap.end(); I != E; ++I) { | |
| assert(Loops.count(I->second) && "orphaned loop"); | |
| assert(I->second->contains(I->first) && "orphaned block"); | |
| } | |
| } | |
| void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.setPreservesAll(); | |
| AU.addRequired<DominatorTree>(); | |
| } | |
| void LoopInfo::print(raw_ostream &OS, const Module*) const { | |
| LI.print(OS); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // LoopBlocksDFS implementation | |
| // | |
| /// Traverse the loop blocks and store the DFS result. | |
| /// Useful for clients that just want the final DFS result and don't need to | |
| /// visit blocks during the initial traversal. | |
| void LoopBlocksDFS::perform(LoopInfo *LI) { | |
| LoopBlocksTraversal Traversal(*this, LI); | |
| for (LoopBlocksTraversal::POTIterator POI = Traversal.begin(), | |
| POE = Traversal.end(); POI != POE; ++POI) ; | |
| } |