| //===- InlineCost.cpp - Cost analysis for inliner -------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements inline cost analysis. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Analysis/InlineCost.h" | |
| #include "llvm/Support/CallSite.h" | |
| #include "llvm/CallingConv.h" | |
| #include "llvm/IntrinsicInst.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| using namespace llvm; | |
| /// callIsSmall - If a call is likely to lower to a single target instruction, | |
| /// or is otherwise deemed small return true. | |
| /// TODO: Perhaps calls like memcpy, strcpy, etc? | |
| bool llvm::callIsSmall(const Function *F) { | |
| if (!F) return false; | |
| if (F->hasLocalLinkage()) return false; | |
| if (!F->hasName()) return false; | |
| StringRef Name = F->getName(); | |
| // These will all likely lower to a single selection DAG node. | |
| if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" || | |
| Name == "fabs" || Name == "fabsf" || Name == "fabsl" || | |
| Name == "sin" || Name == "sinf" || Name == "sinl" || | |
| Name == "cos" || Name == "cosf" || Name == "cosl" || | |
| Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" ) | |
| return true; | |
| // These are all likely to be optimized into something smaller. | |
| if (Name == "pow" || Name == "powf" || Name == "powl" || | |
| Name == "exp2" || Name == "exp2l" || Name == "exp2f" || | |
| Name == "floor" || Name == "floorf" || Name == "ceil" || | |
| Name == "round" || Name == "ffs" || Name == "ffsl" || | |
| Name == "abs" || Name == "labs" || Name == "llabs") | |
| return true; | |
| return false; | |
| } | |
| /// analyzeBasicBlock - Fill in the current structure with information gleaned | |
| /// from the specified block. | |
| void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB, | |
| const TargetData *TD) { | |
| ++NumBlocks; | |
| unsigned NumInstsBeforeThisBB = NumInsts; | |
| for (BasicBlock::const_iterator II = BB->begin(), E = BB->end(); | |
| II != E; ++II) { | |
| if (isa<PHINode>(II)) continue; // PHI nodes don't count. | |
| // Special handling for calls. | |
| if (isa<CallInst>(II) || isa<InvokeInst>(II)) { | |
| if (isa<DbgInfoIntrinsic>(II)) | |
| continue; // Debug intrinsics don't count as size. | |
| ImmutableCallSite CS(cast<Instruction>(II)); | |
| if (const Function *F = CS.getCalledFunction()) { | |
| // If a function is both internal and has a single use, then it is | |
| // extremely likely to get inlined in the future (it was probably | |
| // exposed by an interleaved devirtualization pass). | |
| if (F->hasInternalLinkage() && F->hasOneUse()) | |
| ++NumInlineCandidates; | |
| // If this call is to function itself, then the function is recursive. | |
| // Inlining it into other functions is a bad idea, because this is | |
| // basically just a form of loop peeling, and our metrics aren't useful | |
| // for that case. | |
| if (F == BB->getParent()) | |
| isRecursive = true; | |
| } | |
| if (!isa<IntrinsicInst>(II) && !callIsSmall(CS.getCalledFunction())) { | |
| // Each argument to a call takes on average one instruction to set up. | |
| NumInsts += CS.arg_size(); | |
| // We don't want inline asm to count as a call - that would prevent loop | |
| // unrolling. The argument setup cost is still real, though. | |
| if (!isa<InlineAsm>(CS.getCalledValue())) | |
| ++NumCalls; | |
| } | |
| } | |
| if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) { | |
| if (!AI->isStaticAlloca()) | |
| this->usesDynamicAlloca = true; | |
| } | |
| if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy()) | |
| ++NumVectorInsts; | |
| if (const CastInst *CI = dyn_cast<CastInst>(II)) { | |
| // Noop casts, including ptr <-> int, don't count. | |
| if (CI->isLosslessCast() || isa<IntToPtrInst>(CI) || | |
| isa<PtrToIntInst>(CI)) | |
| continue; | |
| // trunc to a native type is free (assuming the target has compare and | |
| // shift-right of the same width). | |
| if (isa<TruncInst>(CI) && TD && | |
| TD->isLegalInteger(TD->getTypeSizeInBits(CI->getType()))) | |
| continue; | |
| // Result of a cmp instruction is often extended (to be used by other | |
| // cmp instructions, logical or return instructions). These are usually | |
| // nop on most sane targets. | |
| if (isa<CmpInst>(CI->getOperand(0))) | |
| continue; | |
| } else if (const GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(II)){ | |
| // If a GEP has all constant indices, it will probably be folded with | |
| // a load/store. | |
| if (GEPI->hasAllConstantIndices()) | |
| continue; | |
| } | |
| ++NumInsts; | |
| } | |
| if (isa<ReturnInst>(BB->getTerminator())) | |
| ++NumRets; | |
| // We never want to inline functions that contain an indirectbr. This is | |
| // incorrect because all the blockaddress's (in static global initializers | |
| // for example) would be referring to the original function, and this indirect | |
| // jump would jump from the inlined copy of the function into the original | |
| // function which is extremely undefined behavior. | |
| if (isa<IndirectBrInst>(BB->getTerminator())) | |
| containsIndirectBr = true; | |
| // Remember NumInsts for this BB. | |
| NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB; | |
| } | |
| // CountCodeReductionForConstant - Figure out an approximation for how many | |
| // instructions will be constant folded if the specified value is constant. | |
| // | |
| unsigned CodeMetrics::CountCodeReductionForConstant(Value *V) { | |
| unsigned Reduction = 0; | |
| for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ | |
| User *U = *UI; | |
| if (isa<BranchInst>(U) || isa<SwitchInst>(U)) { | |
| // We will be able to eliminate all but one of the successors. | |
| const TerminatorInst &TI = cast<TerminatorInst>(*U); | |
| const unsigned NumSucc = TI.getNumSuccessors(); | |
| unsigned Instrs = 0; | |
| for (unsigned I = 0; I != NumSucc; ++I) | |
| Instrs += NumBBInsts[TI.getSuccessor(I)]; | |
| // We don't know which blocks will be eliminated, so use the average size. | |
| Reduction += InlineConstants::InstrCost*Instrs*(NumSucc-1)/NumSucc; | |
| } else { | |
| // Figure out if this instruction will be removed due to simple constant | |
| // propagation. | |
| Instruction &Inst = cast<Instruction>(*U); | |
| // We can't constant propagate instructions which have effects or | |
| // read memory. | |
| // | |
| // FIXME: It would be nice to capture the fact that a load from a | |
| // pointer-to-constant-global is actually a *really* good thing to zap. | |
| // Unfortunately, we don't know the pointer that may get propagated here, | |
| // so we can't make this decision. | |
| if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || | |
| isa<AllocaInst>(Inst)) | |
| continue; | |
| bool AllOperandsConstant = true; | |
| for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) | |
| if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { | |
| AllOperandsConstant = false; | |
| break; | |
| } | |
| if (AllOperandsConstant) { | |
| // We will get to remove this instruction... | |
| Reduction += InlineConstants::InstrCost; | |
| // And any other instructions that use it which become constants | |
| // themselves. | |
| Reduction += CountCodeReductionForConstant(&Inst); | |
| } | |
| } | |
| } | |
| return Reduction; | |
| } | |
| // CountCodeReductionForAlloca - Figure out an approximation of how much smaller | |
| // the function will be if it is inlined into a context where an argument | |
| // becomes an alloca. | |
| // | |
| unsigned CodeMetrics::CountCodeReductionForAlloca(Value *V) { | |
| if (!V->getType()->isPointerTy()) return 0; // Not a pointer | |
| unsigned Reduction = 0; | |
| for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ | |
| Instruction *I = cast<Instruction>(*UI); | |
| if (isa<LoadInst>(I) || isa<StoreInst>(I)) | |
| Reduction += InlineConstants::InstrCost; | |
| else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) { | |
| // If the GEP has variable indices, we won't be able to do much with it. | |
| if (GEP->hasAllConstantIndices()) | |
| Reduction += CountCodeReductionForAlloca(GEP); | |
| } else if (BitCastInst *BCI = dyn_cast<BitCastInst>(I)) { | |
| // Track pointer through bitcasts. | |
| Reduction += CountCodeReductionForAlloca(BCI); | |
| } else { | |
| // If there is some other strange instruction, we're not going to be able | |
| // to do much if we inline this. | |
| return 0; | |
| } | |
| } | |
| return Reduction; | |
| } | |
| /// analyzeFunction - Fill in the current structure with information gleaned | |
| /// from the specified function. | |
| void CodeMetrics::analyzeFunction(Function *F, const TargetData *TD) { | |
| // If this function contains a call to setjmp or _setjmp, never inline | |
| // it. This is a hack because we depend on the user marking their local | |
| // variables as volatile if they are live across a setjmp call, and they | |
| // probably won't do this in callers. | |
| if (F->callsFunctionThatReturnsTwice()) | |
| callsSetJmp = true; | |
| // Look at the size of the callee. | |
| for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB) | |
| analyzeBasicBlock(&*BB, TD); | |
| } | |
| /// analyzeFunction - Fill in the current structure with information gleaned | |
| /// from the specified function. | |
| void InlineCostAnalyzer::FunctionInfo::analyzeFunction(Function *F, | |
| const TargetData *TD) { | |
| Metrics.analyzeFunction(F, TD); | |
| // A function with exactly one return has it removed during the inlining | |
| // process (see InlineFunction), so don't count it. | |
| // FIXME: This knowledge should really be encoded outside of FunctionInfo. | |
| if (Metrics.NumRets==1) | |
| --Metrics.NumInsts; | |
| // Check out all of the arguments to the function, figuring out how much | |
| // code can be eliminated if one of the arguments is a constant. | |
| ArgumentWeights.reserve(F->arg_size()); | |
| for (Function::arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I) | |
| ArgumentWeights.push_back(ArgInfo(Metrics.CountCodeReductionForConstant(I), | |
| Metrics.CountCodeReductionForAlloca(I))); | |
| } | |
| /// NeverInline - returns true if the function should never be inlined into | |
| /// any caller | |
| bool InlineCostAnalyzer::FunctionInfo::NeverInline() { | |
| return (Metrics.callsSetJmp || Metrics.isRecursive || | |
| Metrics.containsIndirectBr); | |
| } | |
| // getSpecializationBonus - The heuristic used to determine the per-call | |
| // performance boost for using a specialization of Callee with argument | |
| // specializedArgNo replaced by a constant. | |
| int InlineCostAnalyzer::getSpecializationBonus(Function *Callee, | |
| SmallVectorImpl<unsigned> &SpecializedArgNos) | |
| { | |
| if (Callee->mayBeOverridden()) | |
| return 0; | |
| int Bonus = 0; | |
| // If this function uses the coldcc calling convention, prefer not to | |
| // specialize it. | |
| if (Callee->getCallingConv() == CallingConv::Cold) | |
| Bonus -= InlineConstants::ColdccPenalty; | |
| // Get information about the callee. | |
| FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI->Metrics.NumBlocks == 0) | |
| CalleeFI->analyzeFunction(Callee, TD); | |
| unsigned ArgNo = 0; | |
| unsigned i = 0; | |
| for (Function::arg_iterator I = Callee->arg_begin(), E = Callee->arg_end(); | |
| I != E; ++I, ++ArgNo) | |
| if (ArgNo == SpecializedArgNos[i]) { | |
| ++i; | |
| Bonus += CountBonusForConstant(I); | |
| } | |
| // Calls usually take a long time, so they make the specialization gain | |
| // smaller. | |
| Bonus -= CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; | |
| return Bonus; | |
| } | |
| // ConstantFunctionBonus - Figure out how much of a bonus we can get for | |
| // possibly devirtualizing a function. We'll subtract the size of the function | |
| // we may wish to inline from the indirect call bonus providing a limit on | |
| // growth. Leave an upper limit of 0 for the bonus - we don't want to penalize | |
| // inlining because we decide we don't want to give a bonus for | |
| // devirtualizing. | |
| int InlineCostAnalyzer::ConstantFunctionBonus(CallSite CS, Constant *C) { | |
| // This could just be NULL. | |
| if (!C) return 0; | |
| Function *F = dyn_cast<Function>(C); | |
| if (!F) return 0; | |
| int Bonus = InlineConstants::IndirectCallBonus + getInlineSize(CS, F); | |
| return (Bonus > 0) ? 0 : Bonus; | |
| } | |
| // CountBonusForConstant - Figure out an approximation for how much per-call | |
| // performance boost we can expect if the specified value is constant. | |
| int InlineCostAnalyzer::CountBonusForConstant(Value *V, Constant *C) { | |
| unsigned Bonus = 0; | |
| for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI != E;++UI){ | |
| User *U = *UI; | |
| if (CallInst *CI = dyn_cast<CallInst>(U)) { | |
| // Turning an indirect call into a direct call is a BIG win | |
| if (CI->getCalledValue() == V) | |
| Bonus += ConstantFunctionBonus(CallSite(CI), C); | |
| } else if (InvokeInst *II = dyn_cast<InvokeInst>(U)) { | |
| // Turning an indirect call into a direct call is a BIG win | |
| if (II->getCalledValue() == V) | |
| Bonus += ConstantFunctionBonus(CallSite(II), C); | |
| } | |
| // FIXME: Eliminating conditional branches and switches should | |
| // also yield a per-call performance boost. | |
| else { | |
| // Figure out the bonuses that wll accrue due to simple constant | |
| // propagation. | |
| Instruction &Inst = cast<Instruction>(*U); | |
| // We can't constant propagate instructions which have effects or | |
| // read memory. | |
| // | |
| // FIXME: It would be nice to capture the fact that a load from a | |
| // pointer-to-constant-global is actually a *really* good thing to zap. | |
| // Unfortunately, we don't know the pointer that may get propagated here, | |
| // so we can't make this decision. | |
| if (Inst.mayReadFromMemory() || Inst.mayHaveSideEffects() || | |
| isa<AllocaInst>(Inst)) | |
| continue; | |
| bool AllOperandsConstant = true; | |
| for (unsigned i = 0, e = Inst.getNumOperands(); i != e; ++i) | |
| if (!isa<Constant>(Inst.getOperand(i)) && Inst.getOperand(i) != V) { | |
| AllOperandsConstant = false; | |
| break; | |
| } | |
| if (AllOperandsConstant) | |
| Bonus += CountBonusForConstant(&Inst); | |
| } | |
| } | |
| return Bonus; | |
| } | |
| int InlineCostAnalyzer::getInlineSize(CallSite CS, Function *Callee) { | |
| // Get information about the callee. | |
| FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI->Metrics.NumBlocks == 0) | |
| CalleeFI->analyzeFunction(Callee, TD); | |
| // InlineCost - This value measures how good of an inline candidate this call | |
| // site is to inline. A lower inline cost make is more likely for the call to | |
| // be inlined. This value may go negative. | |
| // | |
| int InlineCost = 0; | |
| // Compute any size reductions we can expect due to arguments being passed into | |
| // the function. | |
| // | |
| unsigned ArgNo = 0; | |
| CallSite::arg_iterator I = CS.arg_begin(); | |
| for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); | |
| FI != FE; ++I, ++FI, ++ArgNo) { | |
| // If an alloca is passed in, inlining this function is likely to allow | |
| // significant future optimization possibilities (like scalar promotion, and | |
| // scalarization), so encourage the inlining of the function. | |
| // | |
| if (isa<AllocaInst>(I)) | |
| InlineCost -= CalleeFI->ArgumentWeights[ArgNo].AllocaWeight; | |
| // If this is a constant being passed into the function, use the argument | |
| // weights calculated for the callee to determine how much will be folded | |
| // away with this information. | |
| else if (isa<Constant>(I)) | |
| InlineCost -= CalleeFI->ArgumentWeights[ArgNo].ConstantWeight; | |
| } | |
| // Each argument passed in has a cost at both the caller and the callee | |
| // sides. Measurements show that each argument costs about the same as an | |
| // instruction. | |
| InlineCost -= (CS.arg_size() * InlineConstants::InstrCost); | |
| // Now that we have considered all of the factors that make the call site more | |
| // likely to be inlined, look at factors that make us not want to inline it. | |
| // Calls usually take a long time, so they make the inlining gain smaller. | |
| InlineCost += CalleeFI->Metrics.NumCalls * InlineConstants::CallPenalty; | |
| // Look at the size of the callee. Each instruction counts as 5. | |
| InlineCost += CalleeFI->Metrics.NumInsts*InlineConstants::InstrCost; | |
| return InlineCost; | |
| } | |
| int InlineCostAnalyzer::getInlineBonuses(CallSite CS, Function *Callee) { | |
| // Get information about the callee. | |
| FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI->Metrics.NumBlocks == 0) | |
| CalleeFI->analyzeFunction(Callee, TD); | |
| bool isDirectCall = CS.getCalledFunction() == Callee; | |
| Instruction *TheCall = CS.getInstruction(); | |
| int Bonus = 0; | |
| // If there is only one call of the function, and it has internal linkage, | |
| // make it almost guaranteed to be inlined. | |
| // | |
| if (Callee->hasLocalLinkage() && Callee->hasOneUse() && isDirectCall) | |
| Bonus += InlineConstants::LastCallToStaticBonus; | |
| // If the instruction after the call, or if the normal destination of the | |
| // invoke is an unreachable instruction, the function is noreturn. As such, | |
| // there is little point in inlining this. | |
| if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { | |
| if (isa<UnreachableInst>(II->getNormalDest()->begin())) | |
| Bonus += InlineConstants::NoreturnPenalty; | |
| } else if (isa<UnreachableInst>(++BasicBlock::iterator(TheCall))) | |
| Bonus += InlineConstants::NoreturnPenalty; | |
| // If this function uses the coldcc calling convention, prefer not to inline | |
| // it. | |
| if (Callee->getCallingConv() == CallingConv::Cold) | |
| Bonus += InlineConstants::ColdccPenalty; | |
| // Add to the inline quality for properties that make the call valuable to | |
| // inline. This includes factors that indicate that the result of inlining | |
| // the function will be optimizable. Currently this just looks at arguments | |
| // passed into the function. | |
| // | |
| CallSite::arg_iterator I = CS.arg_begin(); | |
| for (Function::arg_iterator FI = Callee->arg_begin(), FE = Callee->arg_end(); | |
| FI != FE; ++I, ++FI) | |
| // Compute any constant bonus due to inlining we want to give here. | |
| if (isa<Constant>(I)) | |
| Bonus += CountBonusForConstant(FI, cast<Constant>(I)); | |
| return Bonus; | |
| } | |
| // getInlineCost - The heuristic used to determine if we should inline the | |
| // function call or not. | |
| // | |
| InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, | |
| SmallPtrSet<const Function*, 16> &NeverInline) { | |
| return getInlineCost(CS, CS.getCalledFunction(), NeverInline); | |
| } | |
| InlineCost InlineCostAnalyzer::getInlineCost(CallSite CS, | |
| Function *Callee, | |
| SmallPtrSet<const Function*, 16> &NeverInline) { | |
| Instruction *TheCall = CS.getInstruction(); | |
| Function *Caller = TheCall->getParent()->getParent(); | |
| // Don't inline functions which can be redefined at link-time to mean | |
| // something else. Don't inline functions marked noinline or call sites | |
| // marked noinline. | |
| if (Callee->mayBeOverridden() || | |
| Callee->hasFnAttr(Attribute::NoInline) || NeverInline.count(Callee) || | |
| CS.isNoInline()) | |
| return llvm::InlineCost::getNever(); | |
| // Get information about the callee. | |
| FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI->Metrics.NumBlocks == 0) | |
| CalleeFI->analyzeFunction(Callee, TD); | |
| // If we should never inline this, return a huge cost. | |
| if (CalleeFI->NeverInline()) | |
| return InlineCost::getNever(); | |
| // FIXME: It would be nice to kill off CalleeFI->NeverInline. Then we | |
| // could move this up and avoid computing the FunctionInfo for | |
| // things we are going to just return always inline for. This | |
| // requires handling setjmp somewhere else, however. | |
| if (!Callee->isDeclaration() && Callee->hasFnAttr(Attribute::AlwaysInline)) | |
| return InlineCost::getAlways(); | |
| if (CalleeFI->Metrics.usesDynamicAlloca) { | |
| // Get information about the caller. | |
| FunctionInfo &CallerFI = CachedFunctionInfo[Caller]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CallerFI.Metrics.NumBlocks == 0) { | |
| CallerFI.analyzeFunction(Caller, TD); | |
| // Recompute the CalleeFI pointer, getting Caller could have invalidated | |
| // it. | |
| CalleeFI = &CachedFunctionInfo[Callee]; | |
| } | |
| // Don't inline a callee with dynamic alloca into a caller without them. | |
| // Functions containing dynamic alloca's are inefficient in various ways; | |
| // don't create more inefficiency. | |
| if (!CallerFI.Metrics.usesDynamicAlloca) | |
| return InlineCost::getNever(); | |
| } | |
| // InlineCost - This value measures how good of an inline candidate this call | |
| // site is to inline. A lower inline cost make is more likely for the call to | |
| // be inlined. This value may go negative due to the fact that bonuses | |
| // are negative numbers. | |
| // | |
| int InlineCost = getInlineSize(CS, Callee) + getInlineBonuses(CS, Callee); | |
| return llvm::InlineCost::get(InlineCost); | |
| } | |
| // getSpecializationCost - The heuristic used to determine the code-size | |
| // impact of creating a specialized version of Callee with argument | |
| // SpecializedArgNo replaced by a constant. | |
| InlineCost InlineCostAnalyzer::getSpecializationCost(Function *Callee, | |
| SmallVectorImpl<unsigned> &SpecializedArgNos) | |
| { | |
| // Don't specialize functions which can be redefined at link-time to mean | |
| // something else. | |
| if (Callee->mayBeOverridden()) | |
| return llvm::InlineCost::getNever(); | |
| // Get information about the callee. | |
| FunctionInfo *CalleeFI = &CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI->Metrics.NumBlocks == 0) | |
| CalleeFI->analyzeFunction(Callee, TD); | |
| int Cost = 0; | |
| // Look at the original size of the callee. Each instruction counts as 5. | |
| Cost += CalleeFI->Metrics.NumInsts * InlineConstants::InstrCost; | |
| // Offset that with the amount of code that can be constant-folded | |
| // away with the given arguments replaced by constants. | |
| for (SmallVectorImpl<unsigned>::iterator an = SpecializedArgNos.begin(), | |
| ae = SpecializedArgNos.end(); an != ae; ++an) | |
| Cost -= CalleeFI->ArgumentWeights[*an].ConstantWeight; | |
| return llvm::InlineCost::get(Cost); | |
| } | |
| // getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a | |
| // higher threshold to determine if the function call should be inlined. | |
| float InlineCostAnalyzer::getInlineFudgeFactor(CallSite CS) { | |
| Function *Callee = CS.getCalledFunction(); | |
| // Get information about the callee. | |
| FunctionInfo &CalleeFI = CachedFunctionInfo[Callee]; | |
| // If we haven't calculated this information yet, do so now. | |
| if (CalleeFI.Metrics.NumBlocks == 0) | |
| CalleeFI.analyzeFunction(Callee, TD); | |
| float Factor = 1.0f; | |
| // Single BB functions are often written to be inlined. | |
| if (CalleeFI.Metrics.NumBlocks == 1) | |
| Factor += 0.5f; | |
| // Be more aggressive if the function contains a good chunk (if it mades up | |
| // at least 10% of the instructions) of vector instructions. | |
| if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/2) | |
| Factor += 2.0f; | |
| else if (CalleeFI.Metrics.NumVectorInsts > CalleeFI.Metrics.NumInsts/10) | |
| Factor += 1.5f; | |
| return Factor; | |
| } | |
| /// growCachedCostInfo - update the cached cost info for Caller after Callee has | |
| /// been inlined. | |
| void | |
| InlineCostAnalyzer::growCachedCostInfo(Function *Caller, Function *Callee) { | |
| CodeMetrics &CallerMetrics = CachedFunctionInfo[Caller].Metrics; | |
| // For small functions we prefer to recalculate the cost for better accuracy. | |
| if (CallerMetrics.NumBlocks < 10 && CallerMetrics.NumInsts < 1000) { | |
| resetCachedCostInfo(Caller); | |
| return; | |
| } | |
| // For large functions, we can save a lot of computation time by skipping | |
| // recalculations. | |
| if (CallerMetrics.NumCalls > 0) | |
| --CallerMetrics.NumCalls; | |
| if (Callee == 0) return; | |
| CodeMetrics &CalleeMetrics = CachedFunctionInfo[Callee].Metrics; | |
| // If we don't have metrics for the callee, don't recalculate them just to | |
| // update an approximation in the caller. Instead, just recalculate the | |
| // caller info from scratch. | |
| if (CalleeMetrics.NumBlocks == 0) { | |
| resetCachedCostInfo(Caller); | |
| return; | |
| } | |
| // Since CalleeMetrics were already calculated, we know that the CallerMetrics | |
| // reference isn't invalidated: both were in the DenseMap. | |
| CallerMetrics.usesDynamicAlloca |= CalleeMetrics.usesDynamicAlloca; | |
| // FIXME: If any of these three are true for the callee, the callee was | |
| // not inlined into the caller, so I think they're redundant here. | |
| CallerMetrics.callsSetJmp |= CalleeMetrics.callsSetJmp; | |
| CallerMetrics.isRecursive |= CalleeMetrics.isRecursive; | |
| CallerMetrics.containsIndirectBr |= CalleeMetrics.containsIndirectBr; | |
| CallerMetrics.NumInsts += CalleeMetrics.NumInsts; | |
| CallerMetrics.NumBlocks += CalleeMetrics.NumBlocks; | |
| CallerMetrics.NumCalls += CalleeMetrics.NumCalls; | |
| CallerMetrics.NumVectorInsts += CalleeMetrics.NumVectorInsts; | |
| CallerMetrics.NumRets += CalleeMetrics.NumRets; | |
| // analyzeBasicBlock counts each function argument as an inst. | |
| if (CallerMetrics.NumInsts >= Callee->arg_size()) | |
| CallerMetrics.NumInsts -= Callee->arg_size(); | |
| else | |
| CallerMetrics.NumInsts = 0; | |
| // We are not updating the argument weights. We have already determined that | |
| // Caller is a fairly large function, so we accept the loss of precision. | |
| } | |
| /// clear - empty the cache of inline costs | |
| void InlineCostAnalyzer::clear() { | |
| CachedFunctionInfo.clear(); | |
| } |