| { | |
| global: | |
| glActiveTexture; | |
| glAttachShader; | |
| glBindAttribLocation; | |
| glBindBuffer; | |
| glBindFramebuffer; | |
| glBindRenderbuffer; | |
| glBindTexture; | |
| glBlendColor; | |
| glBlendEquation; | |
| glBlendEquationSeparate; | |
| glBlendFunc; | |
| glBlendFuncSeparate; | |
| glBufferData; | |
| glBufferSubData; | |
| glCheckFramebufferStatus; | |
| glClear; | |
| glClearColor; | |
| glClearDepthf; | |
| glClearStencil; | |
| glColorMask; | |
| glCompileShader; | |
| glCompressedTexImage2D; | |
| glCompressedTexSubImage2D; | |
| glCopyTexImage2D; | |
| glCopyTexSubImage2D; | |
| glCreateProgram; | |
| glCreateShader; | |
| glCullFace; | |
| glDeleteBuffers; | |
| glDeleteFramebuffers; | |
| glDeleteProgram; | |
| glDeleteRenderbuffers; | |
| glDeleteShader; | |
| glDeleteTextures; | |
| glDepthFunc; | |
| glDepthMask; | |
| glDepthRangef; | |
| glDetachShader; | |
| glDisable; | |
| glDisableVertexAttribArray; | |
| glDrawArrays; | |
| glDrawElements; | |
| glEnable; | |
| glEnableVertexAttribArray; | |
| glFinish; | |
| glFlush; | |
| glFramebufferRenderbuffer; | |
| glFramebufferTexture2D; | |
| glFrontFace; | |
| glGenBuffers; | |
| glGenFramebuffers; | |
| glGenRenderbuffers; | |
| glGenTextures; | |
| glGenerateMipmap; | |
| glGetActiveAttrib; | |
| glGetActiveUniform; | |
| glGetAttachedShaders; | |
| glGetAttribLocation; | |
| glGetBooleanv; | |
| glGetBufferParameteriv; | |
| glGetError; | |
| glGetFloatv; | |
| glGetFramebufferAttachmentParameteriv; | |
| glGetIntegerv; | |
| glGetProgramInfoLog; | |
| glGetProgramiv; | |
| glGetRenderbufferParameteriv; | |
| glGetShaderInfoLog; | |
| glGetShaderPrecisionFormat; | |
| glGetShaderSource; | |
| glGetShaderiv; | |
| glGetString; | |
| glGetTexParameterfv; | |
| glGetTexParameteriv; | |
| glGetUniformLocation; | |
| glGetUniformfv; | |
| glGetUniformiv; | |
| glGetVertexAttribPointerv; | |
| glGetVertexAttribfv; | |
| glGetVertexAttribiv; | |
| glHint; | |
| glIsBuffer; | |
| glIsEnabled; | |
| glIsFramebuffer; | |
| glIsProgram; | |
| glIsRenderbuffer; | |
| glIsShader; | |
| glIsTexture; | |
| glLineWidth; | |
| glLinkProgram; | |
| glPixelStorei; | |
| glPolygonOffset; | |
| glReadPixels; | |
| glReleaseShaderCompiler; | |
| glRenderbufferStorage; | |
| glSampleCoverage; | |
| glScissor; | |
| glShaderBinary; | |
| glShaderSource; | |
| glStencilFunc; | |
| glStencilFuncSeparate; | |
| glStencilMask; | |
| glStencilMaskSeparate; | |
| glStencilOp; | |
| glStencilOpSeparate; | |
| glTexImage2D; | |
| glTexParameterf; | |
| glTexParameterfv; | |
| glTexParameteri; | |
| glTexParameteriv; | |
| glTexSubImage2D; | |
| glUniform1f; | |
| glUniform1fv; | |
| glUniform1i; | |
| glUniform1iv; | |
| glUniform2f; | |
| glUniform2fv; | |
| glUniform2i; | |
| glUniform2iv; | |
| glUniform3f; | |
| glUniform3fv; | |
| glUniform3i; | |
| glUniform3iv; | |
| glUniform4f; | |
| glUniform4fv; | |
| glUniform4i; | |
| glUniform4iv; | |
| glUniformMatrix2fv; | |
| glUniformMatrix3fv; | |
| glUniformMatrix4fv; | |
| glUseProgram; | |
| glValidateProgram; | |
| glVertexAttrib1f; | |
| glVertexAttrib1fv; | |
| glVertexAttrib2f; | |
| glVertexAttrib2fv; | |
| glVertexAttrib3f; | |
| glVertexAttrib3fv; | |
| glVertexAttrib4f; | |
| glVertexAttrib4fv; | |
| glVertexAttribPointer; | |
| glViewport; | |
| # Extensions | |
| glTexImage3DOES; | |
| glBlitFramebufferANGLE; | |
| glRenderbufferStorageMultisampleANGLE; | |
| glDeleteFencesNV; | |
| glFinishFenceNV; | |
| glGenFencesNV; | |
| glGetFenceivNV; | |
| glIsFenceNV; | |
| glSetFenceNV; | |
| glTestFenceNV; | |
| glGetGraphicsResetStatusEXT; | |
| glReadnPixelsEXT; | |
| glGetnUniformfvEXT; | |
| glGetnUniformivEXT; | |
| glGenQueriesEXT; | |
| glDeleteQueriesEXT; | |
| glIsQueryEXT; | |
| glBeginQueryEXT; | |
| glEndQueryEXT; | |
| glGetQueryivEXT; | |
| glGetQueryObjectuivEXT; | |
| # EGL dependencies | |
| glCreateContext; | |
| glDestroyContext; | |
| glMakeCurrent; | |
| glGetCurrentContext; | |
| glGetProcAddress; | |
| glBindTexImage; | |
| createFrameBuffer; | |
| createBackBuffer; | |
| createDevice; | |
| Register; | |
| local: | |
| *; | |
| }; | |