| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2013 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // Renderbuffer.cpp: the Renderbuffer class and its derived classes | |
| // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer | |
| // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. | |
| #include "Renderbuffer.h" | |
| #include "main.h" | |
| #include "Texture.h" | |
| #include "utilities.h" | |
| namespace gl | |
| { | |
| RenderbufferInterface::RenderbufferInterface() | |
| { | |
| } | |
| // The default case for classes inherited from RenderbufferInterface is not to | |
| // need to do anything upon the reference count to the parent Renderbuffer incrementing | |
| // or decrementing. | |
| void RenderbufferInterface::addProxyRef(const Renderbuffer *proxy) | |
| { | |
| } | |
| void RenderbufferInterface::releaseProxy(const Renderbuffer *proxy) | |
| { | |
| } | |
| GLuint RenderbufferInterface::getRedSize() const | |
| { | |
| return sw2es::GetRedSize(getInternalFormat()); | |
| } | |
| GLuint RenderbufferInterface::getGreenSize() const | |
| { | |
| return sw2es::GetGreenSize(getInternalFormat()); | |
| } | |
| GLuint RenderbufferInterface::getBlueSize() const | |
| { | |
| return sw2es::GetBlueSize(getInternalFormat()); | |
| } | |
| GLuint RenderbufferInterface::getAlphaSize() const | |
| { | |
| return sw2es::GetAlphaSize(getInternalFormat()); | |
| } | |
| GLuint RenderbufferInterface::getDepthSize() const | |
| { | |
| return sw2es::GetDepthSize(getInternalFormat()); | |
| } | |
| GLuint RenderbufferInterface::getStencilSize() const | |
| { | |
| return sw2es::GetStencilSize(getInternalFormat()); | |
| } | |
| ///// RenderbufferTexture2D Implementation //////// | |
| RenderbufferTexture2D::RenderbufferTexture2D(Texture2D *texture) | |
| { | |
| mTexture2D.set(texture); | |
| } | |
| RenderbufferTexture2D::~RenderbufferTexture2D() | |
| { | |
| mTexture2D.set(NULL); | |
| } | |
| // Textures need to maintain their own reference count for references via | |
| // Renderbuffers acting as proxies. Here, we notify the texture of a reference. | |
| void RenderbufferTexture2D::addProxyRef(const Renderbuffer *proxy) | |
| { | |
| mTexture2D->addProxyRef(proxy); | |
| } | |
| void RenderbufferTexture2D::releaseProxy(const Renderbuffer *proxy) | |
| { | |
| mTexture2D->releaseProxy(proxy); | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *RenderbufferTexture2D::getRenderTarget() | |
| { | |
| return mTexture2D->getRenderTarget(GL_TEXTURE_2D, 0); | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *RenderbufferTexture2D::createSharedImage() | |
| { | |
| return mTexture2D->createSharedImage(GL_TEXTURE_2D, 0); | |
| } | |
| bool RenderbufferTexture2D::isShared() const | |
| { | |
| return mTexture2D->isShared(GL_TEXTURE_2D, 0); | |
| } | |
| GLsizei RenderbufferTexture2D::getWidth() const | |
| { | |
| return mTexture2D->getWidth(GL_TEXTURE_2D, 0); | |
| } | |
| GLsizei RenderbufferTexture2D::getHeight() const | |
| { | |
| return mTexture2D->getHeight(GL_TEXTURE_2D, 0); | |
| } | |
| GLenum RenderbufferTexture2D::getFormat() const | |
| { | |
| return mTexture2D->getFormat(GL_TEXTURE_2D, 0); | |
| } | |
| sw::Format RenderbufferTexture2D::getInternalFormat() const | |
| { | |
| return mTexture2D->getInternalFormat(GL_TEXTURE_2D, 0); | |
| } | |
| GLsizei RenderbufferTexture2D::getSamples() const | |
| { | |
| return 0; | |
| } | |
| ///// RenderbufferTextureCubeMap Implementation //////// | |
| RenderbufferTextureCubeMap::RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target) : mTarget(target) | |
| { | |
| mTextureCubeMap.set(texture); | |
| } | |
| RenderbufferTextureCubeMap::~RenderbufferTextureCubeMap() | |
| { | |
| mTextureCubeMap.set(NULL); | |
| } | |
| // Textures need to maintain their own reference count for references via | |
| // Renderbuffers acting as proxies. Here, we notify the texture of a reference. | |
| void RenderbufferTextureCubeMap::addProxyRef(const Renderbuffer *proxy) | |
| { | |
| mTextureCubeMap->addProxyRef(proxy); | |
| } | |
| void RenderbufferTextureCubeMap::releaseProxy(const Renderbuffer *proxy) | |
| { | |
| mTextureCubeMap->releaseProxy(proxy); | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *RenderbufferTextureCubeMap::getRenderTarget() | |
| { | |
| return mTextureCubeMap->getRenderTarget(mTarget, 0); | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *RenderbufferTextureCubeMap::createSharedImage() | |
| { | |
| return mTextureCubeMap->createSharedImage(mTarget, 0); | |
| } | |
| bool RenderbufferTextureCubeMap::isShared() const | |
| { | |
| return mTextureCubeMap->isShared(mTarget, 0); | |
| } | |
| GLsizei RenderbufferTextureCubeMap::getWidth() const | |
| { | |
| return mTextureCubeMap->getWidth(mTarget, 0); | |
| } | |
| GLsizei RenderbufferTextureCubeMap::getHeight() const | |
| { | |
| return mTextureCubeMap->getHeight(mTarget, 0); | |
| } | |
| GLenum RenderbufferTextureCubeMap::getFormat() const | |
| { | |
| return mTextureCubeMap->getFormat(mTarget, 0); | |
| } | |
| sw::Format RenderbufferTextureCubeMap::getInternalFormat() const | |
| { | |
| return mTextureCubeMap->getInternalFormat(mTarget, 0); | |
| } | |
| GLsizei RenderbufferTextureCubeMap::getSamples() const | |
| { | |
| return 0; | |
| } | |
| ////// Renderbuffer Implementation ////// | |
| Renderbuffer::Renderbuffer(GLuint id, RenderbufferInterface *instance) : RefCountObject(id) | |
| { | |
| ASSERT(instance != NULL); | |
| mInstance = instance; | |
| } | |
| Renderbuffer::~Renderbuffer() | |
| { | |
| delete mInstance; | |
| } | |
| // The RenderbufferInterface contained in this Renderbuffer may need to maintain | |
| // its own reference count, so we pass it on here. | |
| void Renderbuffer::addRef() | |
| { | |
| mInstance->addProxyRef(this); | |
| RefCountObject::addRef(); | |
| } | |
| void Renderbuffer::release() | |
| { | |
| mInstance->releaseProxy(this); | |
| RefCountObject::release(); | |
| } | |
| // Increments refcount on image. | |
| // caller must Release() the returned image | |
| Image *Renderbuffer::getRenderTarget() | |
| { | |
| return mInstance->getRenderTarget(); | |
| } | |
| // Increments refcount on image. | |
| // caller must Release() the returned image | |
| Image *Renderbuffer::createSharedImage() | |
| { | |
| return mInstance->createSharedImage(); | |
| } | |
| bool Renderbuffer::isShared() const | |
| { | |
| return mInstance->isShared(); | |
| } | |
| GLsizei Renderbuffer::getWidth() const | |
| { | |
| return mInstance->getWidth(); | |
| } | |
| GLsizei Renderbuffer::getHeight() const | |
| { | |
| return mInstance->getHeight(); | |
| } | |
| GLenum Renderbuffer::getFormat() const | |
| { | |
| return mInstance->getFormat(); | |
| } | |
| sw::Format Renderbuffer::getInternalFormat() const | |
| { | |
| return mInstance->getInternalFormat(); | |
| } | |
| GLuint Renderbuffer::getRedSize() const | |
| { | |
| return mInstance->getRedSize(); | |
| } | |
| GLuint Renderbuffer::getGreenSize() const | |
| { | |
| return mInstance->getGreenSize(); | |
| } | |
| GLuint Renderbuffer::getBlueSize() const | |
| { | |
| return mInstance->getBlueSize(); | |
| } | |
| GLuint Renderbuffer::getAlphaSize() const | |
| { | |
| return mInstance->getAlphaSize(); | |
| } | |
| GLuint Renderbuffer::getDepthSize() const | |
| { | |
| return mInstance->getDepthSize(); | |
| } | |
| GLuint Renderbuffer::getStencilSize() const | |
| { | |
| return mInstance->getStencilSize(); | |
| } | |
| GLsizei Renderbuffer::getSamples() const | |
| { | |
| return mInstance->getSamples(); | |
| } | |
| void Renderbuffer::setStorage(RenderbufferStorage *newStorage) | |
| { | |
| ASSERT(newStorage != NULL); | |
| delete mInstance; | |
| mInstance = newStorage; | |
| } | |
| RenderbufferStorage::RenderbufferStorage() | |
| { | |
| mWidth = 0; | |
| mHeight = 0; | |
| format = GL_RGBA4; | |
| internalFormat = sw::FORMAT_A8R8G8B8; | |
| mSamples = 0; | |
| } | |
| RenderbufferStorage::~RenderbufferStorage() | |
| { | |
| } | |
| GLsizei RenderbufferStorage::getWidth() const | |
| { | |
| return mWidth; | |
| } | |
| GLsizei RenderbufferStorage::getHeight() const | |
| { | |
| return mHeight; | |
| } | |
| GLenum RenderbufferStorage::getFormat() const | |
| { | |
| return format; | |
| } | |
| sw::Format RenderbufferStorage::getInternalFormat() const | |
| { | |
| return internalFormat; | |
| } | |
| GLsizei RenderbufferStorage::getSamples() const | |
| { | |
| return mSamples; | |
| } | |
| Colorbuffer::Colorbuffer(Image *renderTarget) : mRenderTarget(renderTarget) | |
| { | |
| if(renderTarget) | |
| { | |
| renderTarget->addRef(); | |
| mWidth = renderTarget->getWidth(); | |
| mHeight = renderTarget->getHeight(); | |
| internalFormat = renderTarget->getInternalFormat(); | |
| format = sw2es::ConvertBackBufferFormat(internalFormat); | |
| mSamples = renderTarget->getMultiSampleDepth() & ~1; | |
| } | |
| } | |
| Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL) | |
| { | |
| Device *device = getDevice(); | |
| sw::Format requestedFormat = es2sw::ConvertRenderbufferFormat(format); | |
| int supportedSamples = Context::getSupportedMultiSampleDepth(requestedFormat, samples); | |
| if(width > 0 && height > 0) | |
| { | |
| mRenderTarget = device->createRenderTarget(width, height, requestedFormat, supportedSamples, false); | |
| if(!mRenderTarget) | |
| { | |
| error(GL_OUT_OF_MEMORY); | |
| return; | |
| } | |
| } | |
| mWidth = width; | |
| mHeight = height; | |
| this->format = format; | |
| internalFormat = requestedFormat; | |
| mSamples = supportedSamples & ~1; | |
| } | |
| Colorbuffer::~Colorbuffer() | |
| { | |
| if(mRenderTarget) | |
| { | |
| mRenderTarget->release(); | |
| } | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *Colorbuffer::getRenderTarget() | |
| { | |
| if(mRenderTarget) | |
| { | |
| mRenderTarget->addRef(); | |
| } | |
| return mRenderTarget; | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *Colorbuffer::createSharedImage() | |
| { | |
| if(mRenderTarget) | |
| { | |
| mRenderTarget->addRef(); | |
| mRenderTarget->markShared(); | |
| } | |
| return mRenderTarget; | |
| } | |
| bool Colorbuffer::isShared() const | |
| { | |
| return mRenderTarget->isShared(); | |
| } | |
| DepthStencilbuffer::DepthStencilbuffer(Image *depthStencil) : mDepthStencil(depthStencil) | |
| { | |
| if(depthStencil) | |
| { | |
| depthStencil->addRef(); | |
| mWidth = depthStencil->getWidth(); | |
| mHeight = depthStencil->getHeight(); | |
| internalFormat = depthStencil->getInternalFormat(); | |
| format = sw2es::ConvertDepthStencilFormat(internalFormat); | |
| mSamples = depthStencil->getMultiSampleDepth() & ~1; | |
| } | |
| } | |
| DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples) | |
| { | |
| Device *device = getDevice(); | |
| mDepthStencil = NULL; | |
| int supportedSamples = Context::getSupportedMultiSampleDepth(sw::FORMAT_D24S8, samples); | |
| if(width > 0 && height > 0) | |
| { | |
| mDepthStencil = device->createDepthStencilSurface(width, height, sw::FORMAT_D24S8, supportedSamples, false); | |
| if(!mDepthStencil) | |
| { | |
| error(GL_OUT_OF_MEMORY); | |
| return; | |
| } | |
| } | |
| mWidth = width; | |
| mHeight = height; | |
| format = GL_DEPTH24_STENCIL8_OES; | |
| internalFormat = sw::FORMAT_D24S8; | |
| mSamples = supportedSamples & ~1; | |
| } | |
| DepthStencilbuffer::~DepthStencilbuffer() | |
| { | |
| if(mDepthStencil) | |
| { | |
| mDepthStencil->release(); | |
| } | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *DepthStencilbuffer::getRenderTarget() | |
| { | |
| if(mDepthStencil) | |
| { | |
| mDepthStencil->addRef(); | |
| } | |
| return mDepthStencil; | |
| } | |
| // Increments refcount on image. | |
| // caller must release() the returned image | |
| Image *DepthStencilbuffer::createSharedImage() | |
| { | |
| if(mDepthStencil) | |
| { | |
| mDepthStencil->addRef(); | |
| mDepthStencil->markShared(); | |
| } | |
| return mDepthStencil; | |
| } | |
| bool DepthStencilbuffer::isShared() const | |
| { | |
| return mDepthStencil->isShared(); | |
| } | |
| Depthbuffer::Depthbuffer(Image *depthStencil) : DepthStencilbuffer(depthStencil) | |
| { | |
| if(depthStencil) | |
| { | |
| format = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function | |
| // will expect one of the valid renderbuffer formats for use in | |
| // glRenderbufferStorage | |
| } | |
| } | |
| Depthbuffer::Depthbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) | |
| { | |
| if(mDepthStencil) | |
| { | |
| format = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function | |
| // will expect one of the valid renderbuffer formats for use in | |
| // glRenderbufferStorage | |
| } | |
| } | |
| Depthbuffer::~Depthbuffer() | |
| { | |
| } | |
| Stencilbuffer::Stencilbuffer(Image *depthStencil) : DepthStencilbuffer(depthStencil) | |
| { | |
| if(depthStencil) | |
| { | |
| format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function | |
| // will expect one of the valid renderbuffer formats for use in | |
| // glRenderbufferStorage | |
| } | |
| } | |
| Stencilbuffer::Stencilbuffer(int width, int height, GLsizei samples) : DepthStencilbuffer(width, height, samples) | |
| { | |
| if(mDepthStencil) | |
| { | |
| format = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function | |
| // will expect one of the valid renderbuffer formats for use in | |
| // glRenderbufferStorage | |
| } | |
| } | |
| Stencilbuffer::~Stencilbuffer() | |
| { | |
| } | |
| } |