| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2013 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #include "Memory.hpp" | |
| #include "Types.hpp" | |
| #include "Debug.hpp" | |
| #if defined(_WIN32) | |
| #ifndef WIN32_LEAN_AND_MEAN | |
| #define WIN32_LEAN_AND_MEAN | |
| #endif | |
| #include <windows.h> | |
| #else | |
| #include <sys/mman.h> | |
| #include <unistd.h> | |
| #endif | |
| #include <memory.h> | |
| #undef allocate | |
| #undef deallocate | |
| #undef allocateZero | |
| #undef deallocateZero | |
| size_t memoryPageSize() | |
| { | |
| static int pageSize = 0; | |
| if(pageSize == 0) | |
| { | |
| #if defined(_WIN32) | |
| SYSTEM_INFO systemInfo; | |
| GetSystemInfo(&systemInfo); | |
| pageSize = systemInfo.dwPageSize; | |
| #else | |
| pageSize = sysconf(_SC_PAGESIZE); | |
| #endif | |
| } | |
| return pageSize; | |
| } | |
| struct Allocation | |
| { | |
| // size_t bytes; | |
| unsigned char *block; | |
| }; | |
| void *allocate(size_t bytes, int alignment) | |
| { | |
| unsigned char *block = new unsigned char[bytes + sizeof(Allocation) + alignment]; | |
| unsigned char *aligned = 0; | |
| if(block) | |
| { | |
| aligned = (unsigned char*)((uintptr_t)(block + sizeof(Allocation) + alignment - 1) & -(intptr_t)alignment); | |
| Allocation *allocation = (Allocation*)(aligned - sizeof(Allocation)); | |
| // allocation->bytes = bytes; | |
| allocation->block = block; | |
| } | |
| return aligned; | |
| } | |
| void *allocateZero(size_t bytes, int alignment) | |
| { | |
| void *memory = allocate(bytes, alignment); | |
| if(memory) | |
| { | |
| memset(memory, 0, bytes); | |
| } | |
| return memory; | |
| } | |
| void deallocate(void *memory) | |
| { | |
| if(memory) | |
| { | |
| unsigned char *aligned = (unsigned char*)memory; | |
| Allocation *allocation = (Allocation*)(aligned - sizeof(Allocation)); | |
| delete[] allocation->block; | |
| } | |
| } | |
| void *allocateExecutable(size_t bytes) | |
| { | |
| size_t pageSize = memoryPageSize(); | |
| return allocate((bytes + pageSize - 1) & -pageSize, pageSize); | |
| } | |
| void markExecutable(void *memory, size_t bytes) | |
| { | |
| #if defined(_WIN32) | |
| unsigned long oldProtection; | |
| VirtualProtect(memory, bytes, PAGE_EXECUTE_READ, &oldProtection); | |
| #else | |
| mprotect(memory, bytes, PROT_READ | PROT_WRITE | PROT_EXEC); | |
| #endif | |
| } | |
| void deallocateExecutable(void *memory, size_t bytes) | |
| { | |
| #if defined(_WIN32) | |
| unsigned long oldProtection; | |
| VirtualProtect(memory, bytes, PAGE_READWRITE, &oldProtection); | |
| #else | |
| mprotect(memory, bytes, PROT_READ | PROT_WRITE); | |
| #endif | |
| deallocate(memory); | |
| } | |
| void *allocate(size_t bytes, const char *function) | |
| { | |
| trace("[0x%0.8X]%s(...)\n", 0xFFFFFFFF, function); | |
| void *memory = allocate(bytes); | |
| trace("\t0x%0.8X = allocate(%d)\n", memory, bytes); | |
| return memory; | |
| } | |
| void *allocateZero(size_t bytes, const char *function) | |
| { | |
| trace("[0x%0.8X]%s(...)\n", 0xFFFFFFFF, function); | |
| void *memory = allocateZero(bytes); | |
| trace("\t0x%0.8X = allocateZero(%d)\n", memory, bytes); | |
| return memory; | |
| } | |
| void deallocate(void *memory, const char *function) | |
| { | |
| if(memory) | |
| { | |
| trace("[0x%0.8X]%s(...)\n", 0xFFFFFFFF, function); | |
| trace("\tdeallocate(0x%0.8X)\n", memory); | |
| deallocate(memory); | |
| } | |
| } |