| //===----------------------- SIFrameLowering.cpp --------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //==-----------------------------------------------------------------------===// |
| |
| #include "SIFrameLowering.h" |
| #include "AMDGPUSubtarget.h" |
| #include "SIInstrInfo.h" |
| #include "SIMachineFunctionInfo.h" |
| #include "SIRegisterInfo.h" |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" |
| |
| #include "llvm/CodeGen/LivePhysRegs.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "frame-info" |
| |
| |
| static ArrayRef<MCPhysReg> getAllSGPR128(const GCNSubtarget &ST, |
| const MachineFunction &MF) { |
| return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(), |
| ST.getMaxNumSGPRs(MF) / 4); |
| } |
| |
| static ArrayRef<MCPhysReg> getAllSGPRs(const GCNSubtarget &ST, |
| const MachineFunction &MF) { |
| return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), |
| ST.getMaxNumSGPRs(MF)); |
| } |
| |
| // Find a scratch register that we can use at the start of the prologue to |
| // re-align the stack pointer. We avoid using callee-save registers since they |
| // may appear to be free when this is called from canUseAsPrologue (during |
| // shrink wrapping), but then no longer be free when this is called from |
| // emitPrologue. |
| // |
| // FIXME: This is a bit conservative, since in the above case we could use one |
| // of the callee-save registers as a scratch temp to re-align the stack pointer, |
| // but we would then have to make sure that we were in fact saving at least one |
| // callee-save register in the prologue, which is additional complexity that |
| // doesn't seem worth the benefit. |
| static unsigned findScratchNonCalleeSaveRegister(MachineRegisterInfo &MRI, |
| LivePhysRegs &LiveRegs, |
| const TargetRegisterClass &RC, |
| bool Unused = false) { |
| // Mark callee saved registers as used so we will not choose them. |
| const MCPhysReg *CSRegs = MRI.getCalleeSavedRegs(); |
| for (unsigned i = 0; CSRegs[i]; ++i) |
| LiveRegs.addReg(CSRegs[i]); |
| |
| if (Unused) { |
| // We are looking for a register that can be used throughout the entire |
| // function, so any use is unacceptable. |
| for (unsigned Reg : RC) { |
| if (!MRI.isPhysRegUsed(Reg) && LiveRegs.available(MRI, Reg)) |
| return Reg; |
| } |
| } else { |
| for (unsigned Reg : RC) { |
| if (LiveRegs.available(MRI, Reg)) |
| return Reg; |
| } |
| } |
| |
| // If we require an unused register, this is used in contexts where failure is |
| // an option and has an alternative plan. In other contexts, this must |
| // succeed0. |
| if (!Unused) |
| report_fatal_error("failed to find free scratch register"); |
| |
| return AMDGPU::NoRegister; |
| } |
| |
| static MCPhysReg findUnusedSGPRNonCalleeSaved(MachineRegisterInfo &MRI) { |
| LivePhysRegs LiveRegs; |
| LiveRegs.init(*MRI.getTargetRegisterInfo()); |
| return findScratchNonCalleeSaveRegister( |
| MRI, LiveRegs, AMDGPU::SReg_32_XM0_XEXECRegClass, true); |
| } |
| |
| // We need to specially emit stack operations here because a different frame |
| // register is used than in the rest of the function, as getFrameRegister would |
| // use. |
| static void buildPrologSpill(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator I, |
| const SIInstrInfo *TII, unsigned SpillReg, |
| unsigned ScratchRsrcReg, unsigned SPReg, int FI) { |
| MachineFunction *MF = MBB.getParent(); |
| MachineFrameInfo &MFI = MF->getFrameInfo(); |
| |
| int64_t Offset = MFI.getObjectOffset(FI); |
| |
| MachineMemOperand *MMO = MF->getMachineMemOperand( |
| MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOStore, 4, |
| MFI.getObjectAlignment(FI)); |
| |
| if (isUInt<12>(Offset)) { |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFSET)) |
| .addReg(SpillReg, RegState::Kill) |
| .addReg(ScratchRsrcReg) |
| .addReg(SPReg) |
| .addImm(Offset) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .addImm(0) // dlc |
| .addImm(0) // swz |
| .addMemOperand(MMO); |
| return; |
| } |
| |
| MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( |
| MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); |
| |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) |
| .addImm(Offset); |
| |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::BUFFER_STORE_DWORD_OFFEN)) |
| .addReg(SpillReg, RegState::Kill) |
| .addReg(OffsetReg, RegState::Kill) |
| .addReg(ScratchRsrcReg) |
| .addReg(SPReg) |
| .addImm(0) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .addImm(0) // dlc |
| .addImm(0) // swz |
| .addMemOperand(MMO); |
| } |
| |
| static void buildEpilogReload(LivePhysRegs &LiveRegs, MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator I, |
| const SIInstrInfo *TII, unsigned SpillReg, |
| unsigned ScratchRsrcReg, unsigned SPReg, int FI) { |
| MachineFunction *MF = MBB.getParent(); |
| MachineFrameInfo &MFI = MF->getFrameInfo(); |
| int64_t Offset = MFI.getObjectOffset(FI); |
| |
| MachineMemOperand *MMO = MF->getMachineMemOperand( |
| MachinePointerInfo::getFixedStack(*MF, FI), MachineMemOperand::MOLoad, 4, |
| MFI.getObjectAlignment(FI)); |
| |
| if (isUInt<12>(Offset)) { |
| BuildMI(MBB, I, DebugLoc(), |
| TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFSET), SpillReg) |
| .addReg(ScratchRsrcReg) |
| .addReg(SPReg) |
| .addImm(Offset) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .addImm(0) // dlc |
| .addImm(0) // swz |
| .addMemOperand(MMO); |
| return; |
| } |
| |
| MCPhysReg OffsetReg = findScratchNonCalleeSaveRegister( |
| MF->getRegInfo(), LiveRegs, AMDGPU::VGPR_32RegClass); |
| |
| BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::V_MOV_B32_e32), OffsetReg) |
| .addImm(Offset); |
| |
| BuildMI(MBB, I, DebugLoc(), |
| TII->get(AMDGPU::BUFFER_LOAD_DWORD_OFFEN), SpillReg) |
| .addReg(OffsetReg, RegState::Kill) |
| .addReg(ScratchRsrcReg) |
| .addReg(SPReg) |
| .addImm(0) |
| .addImm(0) // glc |
| .addImm(0) // slc |
| .addImm(0) // tfe |
| .addImm(0) // dlc |
| .addImm(0) // swz |
| .addMemOperand(MMO); |
| } |
| |
| void SIFrameLowering::emitFlatScratchInit(const GCNSubtarget &ST, |
| MachineFunction &MF, |
| MachineBasicBlock &MBB) const { |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const SIRegisterInfo* TRI = &TII->getRegisterInfo(); |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| |
| // We don't need this if we only have spills since there is no user facing |
| // scratch. |
| |
| // TODO: If we know we don't have flat instructions earlier, we can omit |
| // this from the input registers. |
| // |
| // TODO: We only need to know if we access scratch space through a flat |
| // pointer. Because we only detect if flat instructions are used at all, |
| // this will be used more often than necessary on VI. |
| |
| // Debug location must be unknown since the first debug location is used to |
| // determine the end of the prologue. |
| DebugLoc DL; |
| MachineBasicBlock::iterator I = MBB.begin(); |
| |
| Register FlatScratchInitReg = |
| MFI->getPreloadedReg(AMDGPUFunctionArgInfo::FLAT_SCRATCH_INIT); |
| |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| MRI.addLiveIn(FlatScratchInitReg); |
| MBB.addLiveIn(FlatScratchInitReg); |
| |
| Register FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); |
| Register FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); |
| |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); |
| |
| // Do a 64-bit pointer add. |
| if (ST.flatScratchIsPointer()) { |
| if (ST.getGeneration() >= AMDGPUSubtarget::GFX10) { |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) |
| .addReg(FlatScrInitLo) |
| .addReg(ScratchWaveOffsetReg); |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), FlatScrInitHi) |
| .addReg(FlatScrInitHi) |
| .addImm(0); |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). |
| addReg(FlatScrInitLo). |
| addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_LO | |
| (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_SETREG_B32)). |
| addReg(FlatScrInitHi). |
| addImm(int16_t(AMDGPU::Hwreg::ID_FLAT_SCR_HI | |
| (31 << AMDGPU::Hwreg::WIDTH_M1_SHIFT_))); |
| return; |
| } |
| |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), AMDGPU::FLAT_SCR_LO) |
| .addReg(FlatScrInitLo) |
| .addReg(ScratchWaveOffsetReg); |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADDC_U32), AMDGPU::FLAT_SCR_HI) |
| .addReg(FlatScrInitHi) |
| .addImm(0); |
| |
| return; |
| } |
| |
| assert(ST.getGeneration() < AMDGPUSubtarget::GFX10); |
| |
| // Copy the size in bytes. |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), AMDGPU::FLAT_SCR_LO) |
| .addReg(FlatScrInitHi, RegState::Kill); |
| |
| // Add wave offset in bytes to private base offset. |
| // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) |
| .addReg(FlatScrInitLo) |
| .addReg(ScratchWaveOffsetReg); |
| |
| // Convert offset to 256-byte units. |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) |
| .addReg(FlatScrInitLo, RegState::Kill) |
| .addImm(8); |
| } |
| |
| unsigned SIFrameLowering::getReservedPrivateSegmentBufferReg( |
| const GCNSubtarget &ST, |
| const SIInstrInfo *TII, |
| const SIRegisterInfo *TRI, |
| SIMachineFunctionInfo *MFI, |
| MachineFunction &MF) const { |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| |
| // We need to insert initialization of the scratch resource descriptor. |
| unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); |
| if (ScratchRsrcReg == AMDGPU::NoRegister || |
| !MRI.isPhysRegUsed(ScratchRsrcReg)) |
| return AMDGPU::NoRegister; |
| |
| if (ST.hasSGPRInitBug() || |
| ScratchRsrcReg != TRI->reservedPrivateSegmentBufferReg(MF)) |
| return ScratchRsrcReg; |
| |
| // We reserved the last registers for this. Shift it down to the end of those |
| // which were actually used. |
| // |
| // FIXME: It might be safer to use a pseudoregister before replacement. |
| |
| // FIXME: We should be able to eliminate unused input registers. We only |
| // cannot do this for the resources required for scratch access. For now we |
| // skip over user SGPRs and may leave unused holes. |
| |
| // We find the resource first because it has an alignment requirement. |
| |
| unsigned NumPreloaded = (MFI->getNumPreloadedSGPRs() + 3) / 4; |
| ArrayRef<MCPhysReg> AllSGPR128s = getAllSGPR128(ST, MF); |
| AllSGPR128s = AllSGPR128s.slice(std::min(static_cast<unsigned>(AllSGPR128s.size()), NumPreloaded)); |
| |
| // Skip the last N reserved elements because they should have already been |
| // reserved for VCC etc. |
| for (MCPhysReg Reg : AllSGPR128s) { |
| // Pick the first unallocated one. Make sure we don't clobber the other |
| // reserved input we needed. |
| if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { |
| MRI.replaceRegWith(ScratchRsrcReg, Reg); |
| MFI->setScratchRSrcReg(Reg); |
| return Reg; |
| } |
| } |
| |
| return ScratchRsrcReg; |
| } |
| |
| // Shift down registers reserved for the scratch wave offset. |
| std::pair<unsigned, bool> |
| SIFrameLowering::getReservedPrivateSegmentWaveByteOffsetReg( |
| const GCNSubtarget &ST, const SIInstrInfo *TII, const SIRegisterInfo *TRI, |
| SIMachineFunctionInfo *MFI, MachineFunction &MF) const { |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); |
| |
| assert(MFI->isEntryFunction()); |
| |
| // No replacement necessary. |
| if (ScratchWaveOffsetReg == AMDGPU::NoRegister || |
| (!hasFP(MF) && !MRI.isPhysRegUsed(ScratchWaveOffsetReg))) { |
| return std::make_pair(AMDGPU::NoRegister, false); |
| } |
| |
| if (ST.hasSGPRInitBug()) |
| return std::make_pair(ScratchWaveOffsetReg, false); |
| |
| unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); |
| |
| ArrayRef<MCPhysReg> AllSGPRs = getAllSGPRs(ST, MF); |
| if (NumPreloaded > AllSGPRs.size()) |
| return std::make_pair(ScratchWaveOffsetReg, false); |
| |
| AllSGPRs = AllSGPRs.slice(NumPreloaded); |
| |
| // We need to drop register from the end of the list that we cannot use |
| // for the scratch wave offset. |
| // + 2 s102 and s103 do not exist on VI. |
| // + 2 for vcc |
| // + 2 for xnack_mask |
| // + 2 for flat_scratch |
| // + 4 for registers reserved for scratch resource register |
| // + 1 for register reserved for scratch wave offset. (By exluding this |
| // register from the list to consider, it means that when this |
| // register is being used for the scratch wave offset and there |
| // are no other free SGPRs, then the value will stay in this register. |
| // + 1 if stack pointer is used. |
| // ---- |
| // 13 (+1) |
| unsigned ReservedRegCount = 13; |
| |
| if (AllSGPRs.size() < ReservedRegCount) |
| return std::make_pair(ScratchWaveOffsetReg, false); |
| |
| bool HandledScratchWaveOffsetReg = |
| ScratchWaveOffsetReg != TRI->reservedPrivateSegmentWaveByteOffsetReg(MF); |
| bool FPAdjusted = false; |
| |
| for (MCPhysReg Reg : AllSGPRs.drop_back(ReservedRegCount)) { |
| // Pick the first unallocated SGPR. Be careful not to pick an alias of the |
| // scratch descriptor, since we haven’t added its uses yet. |
| if (!MRI.isPhysRegUsed(Reg) && MRI.isAllocatable(Reg)) { |
| if (!HandledScratchWaveOffsetReg) { |
| HandledScratchWaveOffsetReg = true; |
| |
| MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); |
| if (MFI->getScratchWaveOffsetReg() == MFI->getStackPtrOffsetReg()) { |
| assert(!hasFP(MF)); |
| MFI->setStackPtrOffsetReg(Reg); |
| } |
| |
| MFI->setScratchWaveOffsetReg(Reg); |
| MFI->setFrameOffsetReg(Reg); |
| ScratchWaveOffsetReg = Reg; |
| FPAdjusted = true; |
| break; |
| } |
| } |
| } |
| |
| return std::make_pair(ScratchWaveOffsetReg, FPAdjusted); |
| } |
| |
| void SIFrameLowering::emitEntryFunctionPrologue(MachineFunction &MF, |
| MachineBasicBlock &MBB) const { |
| assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); |
| |
| SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| |
| // If we only have SGPR spills, we won't actually be using scratch memory |
| // since these spill to VGPRs. |
| // |
| // FIXME: We should be cleaning up these unused SGPR spill frame indices |
| // somewhere. |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const SIRegisterInfo *TRI = &TII->getRegisterInfo(); |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| const Function &F = MF.getFunction(); |
| |
| // We need to do the replacement of the private segment buffer and wave offset |
| // register even if there are no stack objects. There could be stores to undef |
| // or a constant without an associated object. |
| |
| // FIXME: We still have implicit uses on SGPR spill instructions in case they |
| // need to spill to vector memory. It's likely that will not happen, but at |
| // this point it appears we need the setup. This part of the prolog should be |
| // emitted after frame indices are eliminated. |
| |
| if (MFI->hasFlatScratchInit()) |
| emitFlatScratchInit(ST, MF, MBB); |
| |
| unsigned ScratchRsrcReg |
| = getReservedPrivateSegmentBufferReg(ST, TII, TRI, MFI, MF); |
| |
| unsigned ScratchWaveOffsetReg; |
| bool FPAdjusted; |
| std::tie(ScratchWaveOffsetReg, FPAdjusted) = |
| getReservedPrivateSegmentWaveByteOffsetReg(ST, TII, TRI, MFI, MF); |
| |
| // We need to insert initialization of the scratch resource descriptor. |
| Register PreloadedScratchWaveOffsetReg = MFI->getPreloadedReg( |
| AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); |
| |
| unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; |
| if (ST.isAmdHsaOrMesa(F)) { |
| PreloadedPrivateBufferReg = MFI->getPreloadedReg( |
| AMDGPUFunctionArgInfo::PRIVATE_SEGMENT_BUFFER); |
| } |
| |
| bool OffsetRegUsed = ScratchWaveOffsetReg != AMDGPU::NoRegister && |
| MRI.isPhysRegUsed(ScratchWaveOffsetReg); |
| bool ResourceRegUsed = ScratchRsrcReg != AMDGPU::NoRegister && |
| MRI.isPhysRegUsed(ScratchRsrcReg); |
| |
| // FIXME: Hack to not crash in situations which emitted an error. |
| if (PreloadedScratchWaveOffsetReg == AMDGPU::NoRegister) |
| return; |
| |
| // We added live-ins during argument lowering, but since they were not used |
| // they were deleted. We're adding the uses now, so add them back. |
| MRI.addLiveIn(PreloadedScratchWaveOffsetReg); |
| MBB.addLiveIn(PreloadedScratchWaveOffsetReg); |
| |
| if (ResourceRegUsed && PreloadedPrivateBufferReg != AMDGPU::NoRegister) { |
| assert(ST.isAmdHsaOrMesa(F) || ST.isMesaGfxShader(F)); |
| MRI.addLiveIn(PreloadedPrivateBufferReg); |
| MBB.addLiveIn(PreloadedPrivateBufferReg); |
| } |
| |
| // Make the register selected live throughout the function. |
| for (MachineBasicBlock &OtherBB : MF) { |
| if (&OtherBB == &MBB) |
| continue; |
| |
| if (OffsetRegUsed || FPAdjusted) |
| OtherBB.addLiveIn(ScratchWaveOffsetReg); |
| |
| if (ResourceRegUsed) |
| OtherBB.addLiveIn(ScratchRsrcReg); |
| } |
| |
| DebugLoc DL; |
| MachineBasicBlock::iterator I = MBB.begin(); |
| |
| // If we reserved the original input registers, we don't need to copy to the |
| // reserved registers. |
| |
| bool CopyBuffer = ResourceRegUsed && |
| PreloadedPrivateBufferReg != AMDGPU::NoRegister && |
| ST.isAmdHsaOrMesa(F) && |
| ScratchRsrcReg != PreloadedPrivateBufferReg; |
| |
| // This needs to be careful of the copying order to avoid overwriting one of |
| // the input registers before it's been copied to it's final |
| // destination. Usually the offset should be copied first. |
| bool CopyBufferFirst = TRI->isSubRegisterEq(PreloadedPrivateBufferReg, |
| ScratchWaveOffsetReg); |
| if (CopyBuffer && CopyBufferFirst) { |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) |
| .addReg(PreloadedPrivateBufferReg, RegState::Kill); |
| } |
| |
| unsigned SPReg = MFI->getStackPtrOffsetReg(); |
| assert(SPReg != AMDGPU::SP_REG); |
| |
| // FIXME: Remove the isPhysRegUsed checks |
| const bool HasFP = hasFP(MF); |
| |
| if (HasFP || OffsetRegUsed) { |
| assert(ScratchWaveOffsetReg); |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchWaveOffsetReg) |
| .addReg(PreloadedScratchWaveOffsetReg, HasFP ? RegState::Kill : 0); |
| } |
| |
| if (CopyBuffer && !CopyBufferFirst) { |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), ScratchRsrcReg) |
| .addReg(PreloadedPrivateBufferReg, RegState::Kill); |
| } |
| |
| if (ResourceRegUsed) { |
| emitEntryFunctionScratchSetup(ST, MF, MBB, MFI, I, |
| PreloadedPrivateBufferReg, ScratchRsrcReg); |
| } |
| |
| if (HasFP) { |
| DebugLoc DL; |
| const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); |
| int64_t StackSize = FrameInfo.getStackSize(); |
| |
| // On kernel entry, the private scratch wave offset is the SP value. |
| if (StackSize == 0) { |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SPReg) |
| .addReg(MFI->getScratchWaveOffsetReg()); |
| } else { |
| BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), SPReg) |
| .addReg(MFI->getScratchWaveOffsetReg()) |
| .addImm(StackSize * ST.getWavefrontSize()); |
| } |
| } |
| } |
| |
| // Emit scratch setup code for AMDPAL or Mesa, assuming ResourceRegUsed is set. |
| void SIFrameLowering::emitEntryFunctionScratchSetup(const GCNSubtarget &ST, |
| MachineFunction &MF, MachineBasicBlock &MBB, SIMachineFunctionInfo *MFI, |
| MachineBasicBlock::iterator I, unsigned PreloadedPrivateBufferReg, |
| unsigned ScratchRsrcReg) const { |
| |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const SIRegisterInfo *TRI = &TII->getRegisterInfo(); |
| const Function &Fn = MF.getFunction(); |
| DebugLoc DL; |
| |
| if (ST.isAmdPalOS()) { |
| // The pointer to the GIT is formed from the offset passed in and either |
| // the amdgpu-git-ptr-high function attribute or the top part of the PC |
| Register RsrcLo = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); |
| Register RsrcHi = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); |
| Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); |
| |
| const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); |
| |
| if (MFI->getGITPtrHigh() != 0xffffffff) { |
| BuildMI(MBB, I, DL, SMovB32, RsrcHi) |
| .addImm(MFI->getGITPtrHigh()) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| } else { |
| const MCInstrDesc &GetPC64 = TII->get(AMDGPU::S_GETPC_B64); |
| BuildMI(MBB, I, DL, GetPC64, Rsrc01); |
| } |
| auto GitPtrLo = AMDGPU::SGPR0; // Low GIT address passed in |
| if (ST.hasMergedShaders()) { |
| switch (MF.getFunction().getCallingConv()) { |
| case CallingConv::AMDGPU_HS: |
| case CallingConv::AMDGPU_GS: |
| // Low GIT address is passed in s8 rather than s0 for an LS+HS or |
| // ES+GS merged shader on gfx9+. |
| GitPtrLo = AMDGPU::SGPR8; |
| break; |
| default: |
| break; |
| } |
| } |
| MF.getRegInfo().addLiveIn(GitPtrLo); |
| MBB.addLiveIn(GitPtrLo); |
| BuildMI(MBB, I, DL, SMovB32, RsrcLo) |
| .addReg(GitPtrLo) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| |
| // We now have the GIT ptr - now get the scratch descriptor from the entry |
| // at offset 0 (or offset 16 for a compute shader). |
| MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); |
| const MCInstrDesc &LoadDwordX4 = TII->get(AMDGPU::S_LOAD_DWORDX4_IMM); |
| auto MMO = MF.getMachineMemOperand(PtrInfo, |
| MachineMemOperand::MOLoad | |
| MachineMemOperand::MOInvariant | |
| MachineMemOperand::MODereferenceable, |
| 16, 4); |
| unsigned Offset = Fn.getCallingConv() == CallingConv::AMDGPU_CS ? 16 : 0; |
| const GCNSubtarget &Subtarget = MF.getSubtarget<GCNSubtarget>(); |
| unsigned EncodedOffset = AMDGPU::getSMRDEncodedOffset(Subtarget, Offset); |
| BuildMI(MBB, I, DL, LoadDwordX4, ScratchRsrcReg) |
| .addReg(Rsrc01) |
| .addImm(EncodedOffset) // offset |
| .addImm(0) // glc |
| .addImm(0) // dlc |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine) |
| .addMemOperand(MMO); |
| return; |
| } |
| if (ST.isMesaGfxShader(Fn) |
| || (PreloadedPrivateBufferReg == AMDGPU::NoRegister)) { |
| assert(!ST.isAmdHsaOrMesa(Fn)); |
| const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); |
| |
| Register Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); |
| Register Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); |
| |
| // Use relocations to get the pointer, and setup the other bits manually. |
| uint64_t Rsrc23 = TII->getScratchRsrcWords23(); |
| |
| if (MFI->hasImplicitBufferPtr()) { |
| Register Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); |
| |
| if (AMDGPU::isCompute(MF.getFunction().getCallingConv())) { |
| const MCInstrDesc &Mov64 = TII->get(AMDGPU::S_MOV_B64); |
| |
| BuildMI(MBB, I, DL, Mov64, Rsrc01) |
| .addReg(MFI->getImplicitBufferPtrUserSGPR()) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| } else { |
| const MCInstrDesc &LoadDwordX2 = TII->get(AMDGPU::S_LOAD_DWORDX2_IMM); |
| |
| MachinePointerInfo PtrInfo(AMDGPUAS::CONSTANT_ADDRESS); |
| auto MMO = MF.getMachineMemOperand(PtrInfo, |
| MachineMemOperand::MOLoad | |
| MachineMemOperand::MOInvariant | |
| MachineMemOperand::MODereferenceable, |
| 8, 4); |
| BuildMI(MBB, I, DL, LoadDwordX2, Rsrc01) |
| .addReg(MFI->getImplicitBufferPtrUserSGPR()) |
| .addImm(0) // offset |
| .addImm(0) // glc |
| .addImm(0) // dlc |
| .addMemOperand(MMO) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| |
| MF.getRegInfo().addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); |
| MBB.addLiveIn(MFI->getImplicitBufferPtrUserSGPR()); |
| } |
| } else { |
| Register Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); |
| Register Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); |
| |
| BuildMI(MBB, I, DL, SMovB32, Rsrc0) |
| .addExternalSymbol("SCRATCH_RSRC_DWORD0") |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| |
| BuildMI(MBB, I, DL, SMovB32, Rsrc1) |
| .addExternalSymbol("SCRATCH_RSRC_DWORD1") |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| |
| } |
| |
| BuildMI(MBB, I, DL, SMovB32, Rsrc2) |
| .addImm(Rsrc23 & 0xffffffff) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| |
| BuildMI(MBB, I, DL, SMovB32, Rsrc3) |
| .addImm(Rsrc23 >> 32) |
| .addReg(ScratchRsrcReg, RegState::ImplicitDefine); |
| } |
| } |
| |
| bool SIFrameLowering::isSupportedStackID(TargetStackID::Value ID) const { |
| switch (ID) { |
| case TargetStackID::Default: |
| case TargetStackID::NoAlloc: |
| case TargetStackID::SGPRSpill: |
| return true; |
| case TargetStackID::SVEVector: |
| return false; |
| } |
| llvm_unreachable("Invalid TargetStackID::Value"); |
| } |
| |
| void SIFrameLowering::emitPrologue(MachineFunction &MF, |
| MachineBasicBlock &MBB) const { |
| SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| if (FuncInfo->isEntryFunction()) { |
| emitEntryFunctionPrologue(MF, MBB); |
| return; |
| } |
| |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const SIRegisterInfo &TRI = TII->getRegisterInfo(); |
| |
| unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); |
| unsigned FramePtrReg = FuncInfo->getFrameOffsetReg(); |
| LivePhysRegs LiveRegs; |
| |
| MachineBasicBlock::iterator MBBI = MBB.begin(); |
| DebugLoc DL; |
| |
| bool HasFP = false; |
| uint32_t NumBytes = MFI.getStackSize(); |
| uint32_t RoundedSize = NumBytes; |
| // To avoid clobbering VGPRs in lanes that weren't active on function entry, |
| // turn on all lanes before doing the spill to memory. |
| unsigned ScratchExecCopy = AMDGPU::NoRegister; |
| |
| // Emit the copy if we need an FP, and are using a free SGPR to save it. |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->SGPRForFPSaveRestoreCopy) |
| .addReg(FramePtrReg) |
| .setMIFlag(MachineInstr::FrameSetup); |
| } |
| |
| for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg |
| : FuncInfo->getSGPRSpillVGPRs()) { |
| if (!Reg.FI.hasValue()) |
| continue; |
| |
| if (ScratchExecCopy == AMDGPU::NoRegister) { |
| if (LiveRegs.empty()) { |
| LiveRegs.init(TRI); |
| LiveRegs.addLiveIns(MBB); |
| if (FuncInfo->SGPRForFPSaveRestoreCopy) |
| LiveRegs.removeReg(FuncInfo->SGPRForFPSaveRestoreCopy); |
| } |
| |
| ScratchExecCopy |
| = findScratchNonCalleeSaveRegister(MRI, LiveRegs, |
| *TRI.getWaveMaskRegClass()); |
| assert(FuncInfo->SGPRForFPSaveRestoreCopy != ScratchExecCopy); |
| |
| const unsigned OrSaveExec = ST.isWave32() ? |
| AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; |
| BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), |
| ScratchExecCopy) |
| .addImm(-1); |
| } |
| |
| buildPrologSpill(LiveRegs, MBB, MBBI, TII, Reg.VGPR, |
| FuncInfo->getScratchRSrcReg(), |
| StackPtrReg, |
| Reg.FI.getValue()); |
| } |
| |
| if (ScratchExecCopy != AMDGPU::NoRegister) { |
| // FIXME: Split block and make terminator. |
| unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; |
| unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; |
| BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) |
| .addReg(ScratchExecCopy, RegState::Kill); |
| LiveRegs.addReg(ScratchExecCopy); |
| } |
| |
| |
| if (FuncInfo->FramePointerSaveIndex) { |
| const int FI = FuncInfo->FramePointerSaveIndex.getValue(); |
| assert(!MFI.isDeadObjectIndex(FI) && |
| MFI.getStackID(FI) == TargetStackID::SGPRSpill); |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill |
| = FuncInfo->getSGPRToVGPRSpills(FI); |
| assert(Spill.size() == 1); |
| |
| // Save FP before setting it up. |
| // FIXME: This should respect spillSGPRToVGPR; |
| BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), |
| Spill[0].VGPR) |
| .addReg(FramePtrReg) |
| .addImm(Spill[0].Lane) |
| .addReg(Spill[0].VGPR, RegState::Undef); |
| } |
| |
| if (TRI.needsStackRealignment(MF)) { |
| HasFP = true; |
| const unsigned Alignment = MFI.getMaxAlignment(); |
| |
| RoundedSize += Alignment; |
| if (LiveRegs.empty()) { |
| LiveRegs.init(TRI); |
| LiveRegs.addLiveIns(MBB); |
| LiveRegs.addReg(FuncInfo->SGPRForFPSaveRestoreCopy); |
| } |
| |
| unsigned ScratchSPReg = findScratchNonCalleeSaveRegister( |
| MRI, LiveRegs, AMDGPU::SReg_32_XM0RegClass); |
| assert(ScratchSPReg != AMDGPU::NoRegister && |
| ScratchSPReg != FuncInfo->SGPRForFPSaveRestoreCopy); |
| |
| // s_add_u32 tmp_reg, s32, NumBytes |
| // s_and_b32 s32, tmp_reg, 0b111...0000 |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), ScratchSPReg) |
| .addReg(StackPtrReg) |
| .addImm((Alignment - 1) * ST.getWavefrontSize()) |
| .setMIFlag(MachineInstr::FrameSetup); |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_AND_B32), FramePtrReg) |
| .addReg(ScratchSPReg, RegState::Kill) |
| .addImm(-Alignment * ST.getWavefrontSize()) |
| .setMIFlag(MachineInstr::FrameSetup); |
| FuncInfo->setIsStackRealigned(true); |
| } else if ((HasFP = hasFP(MF))) { |
| // If we need a base pointer, set it up here. It's whatever the value of |
| // the stack pointer is at this point. Any variable size objects will be |
| // allocated after this, so we can still use the base pointer to reference |
| // locals. |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FramePtrReg) |
| .addReg(StackPtrReg) |
| .setMIFlag(MachineInstr::FrameSetup); |
| } |
| |
| if (HasFP && RoundedSize != 0) { |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_ADD_U32), StackPtrReg) |
| .addReg(StackPtrReg) |
| .addImm(RoundedSize * ST.getWavefrontSize()) |
| .setMIFlag(MachineInstr::FrameSetup); |
| } |
| |
| assert((!HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister || |
| FuncInfo->FramePointerSaveIndex)) && |
| "Needed to save FP but didn't save it anywhere"); |
| |
| assert((HasFP || (FuncInfo->SGPRForFPSaveRestoreCopy == AMDGPU::NoRegister && |
| !FuncInfo->FramePointerSaveIndex)) && |
| "Saved FP but didn't need it"); |
| } |
| |
| void SIFrameLowering::emitEpilogue(MachineFunction &MF, |
| MachineBasicBlock &MBB) const { |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| if (FuncInfo->isEntryFunction()) |
| return; |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(); |
| LivePhysRegs LiveRegs; |
| DebugLoc DL; |
| |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| uint32_t NumBytes = MFI.getStackSize(); |
| uint32_t RoundedSize = FuncInfo->isStackRealigned() ? |
| NumBytes + MFI.getMaxAlignment() : NumBytes; |
| |
| if (RoundedSize != 0 && hasFP(MF)) { |
| const unsigned StackPtrReg = FuncInfo->getStackPtrOffsetReg(); |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::S_SUB_U32), StackPtrReg) |
| .addReg(StackPtrReg) |
| .addImm(RoundedSize * ST.getWavefrontSize()) |
| .setMIFlag(MachineInstr::FrameDestroy); |
| } |
| |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) { |
| BuildMI(MBB, MBBI, DL, TII->get(AMDGPU::COPY), FuncInfo->getFrameOffsetReg()) |
| .addReg(FuncInfo->SGPRForFPSaveRestoreCopy) |
| .setMIFlag(MachineInstr::FrameSetup); |
| } |
| |
| if (FuncInfo->FramePointerSaveIndex) { |
| const int FI = FuncInfo->FramePointerSaveIndex.getValue(); |
| |
| assert(!MF.getFrameInfo().isDeadObjectIndex(FI) && |
| MF.getFrameInfo().getStackID(FI) == TargetStackID::SGPRSpill); |
| |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> Spill |
| = FuncInfo->getSGPRToVGPRSpills(FI); |
| assert(Spill.size() == 1); |
| BuildMI(MBB, MBBI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), |
| FuncInfo->getFrameOffsetReg()) |
| .addReg(Spill[0].VGPR) |
| .addImm(Spill[0].Lane); |
| } |
| |
| unsigned ScratchExecCopy = AMDGPU::NoRegister; |
| for (const SIMachineFunctionInfo::SGPRSpillVGPRCSR &Reg |
| : FuncInfo->getSGPRSpillVGPRs()) { |
| if (!Reg.FI.hasValue()) |
| continue; |
| |
| const SIRegisterInfo &TRI = TII->getRegisterInfo(); |
| if (ScratchExecCopy == AMDGPU::NoRegister) { |
| // See emitPrologue |
| if (LiveRegs.empty()) { |
| LiveRegs.init(*ST.getRegisterInfo()); |
| LiveRegs.addLiveOuts(MBB); |
| LiveRegs.stepBackward(*MBBI); |
| } |
| |
| ScratchExecCopy = findScratchNonCalleeSaveRegister( |
| MRI, LiveRegs, *TRI.getWaveMaskRegClass()); |
| LiveRegs.removeReg(ScratchExecCopy); |
| |
| const unsigned OrSaveExec = |
| ST.isWave32() ? AMDGPU::S_OR_SAVEEXEC_B32 : AMDGPU::S_OR_SAVEEXEC_B64; |
| |
| BuildMI(MBB, MBBI, DL, TII->get(OrSaveExec), ScratchExecCopy) |
| .addImm(-1); |
| } |
| |
| buildEpilogReload(LiveRegs, MBB, MBBI, TII, Reg.VGPR, |
| FuncInfo->getScratchRSrcReg(), |
| FuncInfo->getStackPtrOffsetReg(), Reg.FI.getValue()); |
| } |
| |
| if (ScratchExecCopy != AMDGPU::NoRegister) { |
| // FIXME: Split block and make terminator. |
| unsigned ExecMov = ST.isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64; |
| unsigned Exec = ST.isWave32() ? AMDGPU::EXEC_LO : AMDGPU::EXEC; |
| BuildMI(MBB, MBBI, DL, TII->get(ExecMov), Exec) |
| .addReg(ScratchExecCopy, RegState::Kill); |
| } |
| } |
| |
| // Note SGPRSpill stack IDs should only be used for SGPR spilling to VGPRs, not |
| // memory. They should have been removed by now. |
| static bool allStackObjectsAreDead(const MachineFrameInfo &MFI) { |
| for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); |
| I != E; ++I) { |
| if (!MFI.isDeadObjectIndex(I)) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| #ifndef NDEBUG |
| static bool allSGPRSpillsAreDead(const MachineFrameInfo &MFI, |
| Optional<int> FramePointerSaveIndex) { |
| for (int I = MFI.getObjectIndexBegin(), E = MFI.getObjectIndexEnd(); |
| I != E; ++I) { |
| if (!MFI.isDeadObjectIndex(I) && |
| MFI.getStackID(I) == TargetStackID::SGPRSpill && |
| FramePointerSaveIndex && I != FramePointerSaveIndex) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| #endif |
| |
| int SIFrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI, |
| unsigned &FrameReg) const { |
| const SIRegisterInfo *RI = MF.getSubtarget<GCNSubtarget>().getRegisterInfo(); |
| |
| FrameReg = RI->getFrameRegister(MF); |
| return MF.getFrameInfo().getObjectOffset(FI); |
| } |
| |
| void SIFrameLowering::processFunctionBeforeFrameFinalized( |
| MachineFunction &MF, |
| RegScavenger *RS) const { |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); |
| SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| |
| FuncInfo->removeDeadFrameIndices(MFI); |
| assert(allSGPRSpillsAreDead(MFI, None) && |
| "SGPR spill should have been removed in SILowerSGPRSpills"); |
| |
| // FIXME: The other checks should be redundant with allStackObjectsAreDead, |
| // but currently hasNonSpillStackObjects is set only from source |
| // allocas. Stack temps produced from legalization are not counted currently. |
| if (!allStackObjectsAreDead(MFI)) { |
| assert(RS && "RegScavenger required if spilling"); |
| |
| if (FuncInfo->isEntryFunction()) { |
| int ScavengeFI = MFI.CreateFixedObject( |
| TRI->getSpillSize(AMDGPU::SGPR_32RegClass), 0, false); |
| RS->addScavengingFrameIndex(ScavengeFI); |
| } else { |
| int ScavengeFI = MFI.CreateStackObject( |
| TRI->getSpillSize(AMDGPU::SGPR_32RegClass), |
| TRI->getSpillAlignment(AMDGPU::SGPR_32RegClass), |
| false); |
| RS->addScavengingFrameIndex(ScavengeFI); |
| } |
| } |
| } |
| |
| // Only report VGPRs to generic code. |
| void SIFrameLowering::determineCalleeSaves(MachineFunction &MF, |
| BitVector &SavedVGPRs, |
| RegScavenger *RS) const { |
| TargetFrameLowering::determineCalleeSaves(MF, SavedVGPRs, RS); |
| SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| if (MFI->isEntryFunction()) |
| return; |
| |
| const MachineFrameInfo &FrameInfo = MF.getFrameInfo(); |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); |
| |
| // Ignore the SGPRs the default implementation found. |
| SavedVGPRs.clearBitsNotInMask(TRI->getAllVGPRRegMask()); |
| |
| // hasFP only knows about stack objects that already exist. We're now |
| // determining the stack slots that will be created, so we have to predict |
| // them. Stack objects force FP usage with calls. |
| // |
| // Note a new VGPR CSR may be introduced if one is used for the spill, but we |
| // don't want to report it here. |
| // |
| // FIXME: Is this really hasReservedCallFrame? |
| const bool WillHaveFP = |
| FrameInfo.hasCalls() && |
| (SavedVGPRs.any() || !allStackObjectsAreDead(FrameInfo)); |
| |
| // VGPRs used for SGPR spilling need to be specially inserted in the prolog, |
| // so don't allow the default insertion to handle them. |
| for (auto SSpill : MFI->getSGPRSpillVGPRs()) |
| SavedVGPRs.reset(SSpill.VGPR); |
| |
| const bool HasFP = WillHaveFP || hasFP(MF); |
| if (!HasFP) |
| return; |
| |
| if (MFI->haveFreeLanesForSGPRSpill(MF, 1)) { |
| int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, |
| TargetStackID::SGPRSpill); |
| |
| // If there is already a VGPR with free lanes, use it. We may already have |
| // to pay the penalty for spilling a CSR VGPR. |
| if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) |
| llvm_unreachable("allocate SGPR spill should have worked"); |
| |
| MFI->FramePointerSaveIndex = NewFI; |
| |
| LLVM_DEBUG( |
| auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); |
| dbgs() << "Spilling FP to " << printReg(Spill.VGPR, TRI) |
| << ':' << Spill.Lane << '\n'); |
| return; |
| } |
| |
| MFI->SGPRForFPSaveRestoreCopy = findUnusedSGPRNonCalleeSaved(MF.getRegInfo()); |
| |
| if (!MFI->SGPRForFPSaveRestoreCopy) { |
| // There's no free lane to spill, and no free register to save FP, so we're |
| // forced to spill another VGPR to use for the spill. |
| int NewFI = MF.getFrameInfo().CreateStackObject(4, 4, true, nullptr, |
| TargetStackID::SGPRSpill); |
| if (!MFI->allocateSGPRSpillToVGPR(MF, NewFI)) |
| llvm_unreachable("allocate SGPR spill should have worked"); |
| MFI->FramePointerSaveIndex = NewFI; |
| |
| LLVM_DEBUG( |
| auto Spill = MFI->getSGPRToVGPRSpills(NewFI).front(); |
| dbgs() << "FP requires fallback spill to " << printReg(Spill.VGPR, TRI) |
| << ':' << Spill.Lane << '\n';); |
| } else { |
| LLVM_DEBUG(dbgs() << "Saving FP with copy to " << |
| printReg(MFI->SGPRForFPSaveRestoreCopy, TRI) << '\n'); |
| } |
| } |
| |
| void SIFrameLowering::determineCalleeSavesSGPR(MachineFunction &MF, |
| BitVector &SavedRegs, |
| RegScavenger *RS) const { |
| TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS); |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| if (MFI->isEntryFunction()) |
| return; |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIRegisterInfo *TRI = ST.getRegisterInfo(); |
| |
| // The SP is specifically managed and we don't want extra spills of it. |
| SavedRegs.reset(MFI->getStackPtrOffsetReg()); |
| SavedRegs.clearBitsInMask(TRI->getAllVGPRRegMask()); |
| } |
| |
| bool SIFrameLowering::assignCalleeSavedSpillSlots( |
| MachineFunction &MF, const TargetRegisterInfo *TRI, |
| std::vector<CalleeSavedInfo> &CSI) const { |
| if (CSI.empty()) |
| return true; // Early exit if no callee saved registers are modified! |
| |
| const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>(); |
| if (!FuncInfo->SGPRForFPSaveRestoreCopy) |
| return false; |
| |
| for (auto &CS : CSI) { |
| if (CS.getReg() == FuncInfo->getFrameOffsetReg()) { |
| if (FuncInfo->SGPRForFPSaveRestoreCopy != AMDGPU::NoRegister) |
| CS.setDstReg(FuncInfo->SGPRForFPSaveRestoreCopy); |
| break; |
| } |
| } |
| |
| return false; |
| } |
| |
| MachineBasicBlock::iterator SIFrameLowering::eliminateCallFramePseudoInstr( |
| MachineFunction &MF, |
| MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator I) const { |
| int64_t Amount = I->getOperand(0).getImm(); |
| if (Amount == 0) |
| return MBB.erase(I); |
| |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); |
| const SIInstrInfo *TII = ST.getInstrInfo(); |
| const DebugLoc &DL = I->getDebugLoc(); |
| unsigned Opc = I->getOpcode(); |
| bool IsDestroy = Opc == TII->getCallFrameDestroyOpcode(); |
| uint64_t CalleePopAmount = IsDestroy ? I->getOperand(1).getImm() : 0; |
| |
| if (!hasReservedCallFrame(MF)) { |
| unsigned Align = getStackAlignment(); |
| |
| Amount = alignTo(Amount, Align); |
| assert(isUInt<32>(Amount) && "exceeded stack address space size"); |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); |
| unsigned SPReg = MFI->getStackPtrOffsetReg(); |
| |
| unsigned Op = IsDestroy ? AMDGPU::S_SUB_U32 : AMDGPU::S_ADD_U32; |
| BuildMI(MBB, I, DL, TII->get(Op), SPReg) |
| .addReg(SPReg) |
| .addImm(Amount * ST.getWavefrontSize()); |
| } else if (CalleePopAmount != 0) { |
| llvm_unreachable("is this used?"); |
| } |
| |
| return MBB.erase(I); |
| } |
| |
| bool SIFrameLowering::hasFP(const MachineFunction &MF) const { |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| if (MFI.hasCalls()) { |
| // All offsets are unsigned, so need to be addressed in the same direction |
| // as stack growth. |
| |
| // FIXME: This function is pretty broken, since it can be called before the |
| // frame layout is determined or CSR spills are inserted. |
| if (MFI.getStackSize() != 0) |
| return true; |
| |
| // For the entry point, the input wave scratch offset must be copied to the |
| // API SP if there are calls. |
| if (MF.getInfo<SIMachineFunctionInfo>()->isEntryFunction()) |
| return true; |
| } |
| |
| return MFI.hasVarSizedObjects() || MFI.isFrameAddressTaken() || |
| MFI.hasStackMap() || MFI.hasPatchPoint() || |
| MF.getSubtarget<GCNSubtarget>().getRegisterInfo()->needsStackRealignment(MF) || |
| MF.getTarget().Options.DisableFramePointerElim(MF); |
| } |