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| <title>Kaleidoscope: Extending the Language: Mutable Variables / SSA | |
| construction</title> | |
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| <h1>Kaleidoscope: Extending the Language: Mutable Variables</h1> | |
| <ul> | |
| <li><a href="index.html">Up to Tutorial Index</a></li> | |
| <li>Chapter 7 | |
| <ol> | |
| <li><a href="#intro">Chapter 7 Introduction</a></li> | |
| <li><a href="#why">Why is this a hard problem?</a></li> | |
| <li><a href="#memory">Memory in LLVM</a></li> | |
| <li><a href="#kalvars">Mutable Variables in Kaleidoscope</a></li> | |
| <li><a href="#adjustments">Adjusting Existing Variables for | |
| Mutation</a></li> | |
| <li><a href="#assignment">New Assignment Operator</a></li> | |
| <li><a href="#localvars">User-defined Local Variables</a></li> | |
| <li><a href="#code">Full Code Listing</a></li> | |
| </ol> | |
| </li> | |
| <li><a href="LangImpl8.html">Chapter 8</a>: Conclusion and other useful LLVM | |
| tidbits</li> | |
| </ul> | |
| <div class="doc_author"> | |
| <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="intro">Chapter 7 Introduction</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Welcome to Chapter 7 of the "<a href="index.html">Implementing a language | |
| with LLVM</a>" tutorial. In chapters 1 through 6, we've built a very | |
| respectable, albeit simple, <a | |
| href="http://en.wikipedia.org/wiki/Functional_programming">functional | |
| programming language</a>. In our journey, we learned some parsing techniques, | |
| how to build and represent an AST, how to build LLVM IR, and how to optimize | |
| the resultant code as well as JIT compile it.</p> | |
| <p>While Kaleidoscope is interesting as a functional language, the fact that it | |
| is functional makes it "too easy" to generate LLVM IR for it. In particular, a | |
| functional language makes it very easy to build LLVM IR directly in <a | |
| href="http://en.wikipedia.org/wiki/Static_single_assignment_form">SSA form</a>. | |
| Since LLVM requires that the input code be in SSA form, this is a very nice | |
| property and it is often unclear to newcomers how to generate code for an | |
| imperative language with mutable variables.</p> | |
| <p>The short (and happy) summary of this chapter is that there is no need for | |
| your front-end to build SSA form: LLVM provides highly tuned and well tested | |
| support for this, though the way it works is a bit unexpected for some.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="why">Why is this a hard problem?</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| To understand why mutable variables cause complexities in SSA construction, | |
| consider this extremely simple C example: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| int G, H; | |
| int test(_Bool Condition) { | |
| int X; | |
| if (Condition) | |
| X = G; | |
| else | |
| X = H; | |
| return X; | |
| } | |
| </pre> | |
| </div> | |
| <p>In this case, we have the variable "X", whose value depends on the path | |
| executed in the program. Because there are two different possible values for X | |
| before the return instruction, a PHI node is inserted to merge the two values. | |
| The LLVM IR that we want for this example looks like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| @G = weak global i32 0 ; type of @G is i32* | |
| @H = weak global i32 0 ; type of @H is i32* | |
| define i32 @test(i1 %Condition) { | |
| entry: | |
| br i1 %Condition, label %cond_true, label %cond_false | |
| cond_true: | |
| %X.0 = load i32* @G | |
| br label %cond_next | |
| cond_false: | |
| %X.1 = load i32* @H | |
| br label %cond_next | |
| cond_next: | |
| %X.2 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ] | |
| ret i32 %X.2 | |
| } | |
| </pre> | |
| </div> | |
| <p>In this example, the loads from the G and H global variables are explicit in | |
| the LLVM IR, and they live in the then/else branches of the if statement | |
| (cond_true/cond_false). In order to merge the incoming values, the X.2 phi node | |
| in the cond_next block selects the right value to use based on where control | |
| flow is coming from: if control flow comes from the cond_false block, X.2 gets | |
| the value of X.1. Alternatively, if control flow comes from cond_true, it gets | |
| the value of X.0. The intent of this chapter is not to explain the details of | |
| SSA form. For more information, see one of the many <a | |
| href="http://en.wikipedia.org/wiki/Static_single_assignment_form">online | |
| references</a>.</p> | |
| <p>The question for this article is "who places the phi nodes when lowering | |
| assignments to mutable variables?". The issue here is that LLVM | |
| <em>requires</em> that its IR be in SSA form: there is no "non-ssa" mode for it. | |
| However, SSA construction requires non-trivial algorithms and data structures, | |
| so it is inconvenient and wasteful for every front-end to have to reproduce this | |
| logic.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="memory">Memory in LLVM</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>The 'trick' here is that while LLVM does require all register values to be | |
| in SSA form, it does not require (or permit) memory objects to be in SSA form. | |
| In the example above, note that the loads from G and H are direct accesses to | |
| G and H: they are not renamed or versioned. This differs from some other | |
| compiler systems, which do try to version memory objects. In LLVM, instead of | |
| encoding dataflow analysis of memory into the LLVM IR, it is handled with <a | |
| href="../WritingAnLLVMPass.html">Analysis Passes</a> which are computed on | |
| demand.</p> | |
| <p> | |
| With this in mind, the high-level idea is that we want to make a stack variable | |
| (which lives in memory, because it is on the stack) for each mutable object in | |
| a function. To take advantage of this trick, we need to talk about how LLVM | |
| represents stack variables. | |
| </p> | |
| <p>In LLVM, all memory accesses are explicit with load/store instructions, and | |
| it is carefully designed not to have (or need) an "address-of" operator. Notice | |
| how the type of the @G/@H global variables is actually "i32*" even though the | |
| variable is defined as "i32". What this means is that @G defines <em>space</em> | |
| for an i32 in the global data area, but its <em>name</em> actually refers to the | |
| address for that space. Stack variables work the same way, except that instead of | |
| being declared with global variable definitions, they are declared with the | |
| <a href="../LangRef.html#i_alloca">LLVM alloca instruction</a>:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| define i32 @example() { | |
| entry: | |
| %X = alloca i32 ; type of %X is i32*. | |
| ... | |
| %tmp = load i32* %X ; load the stack value %X from the stack. | |
| %tmp2 = add i32 %tmp, 1 ; increment it | |
| store i32 %tmp2, i32* %X ; store it back | |
| ... | |
| </pre> | |
| </div> | |
| <p>This code shows an example of how you can declare and manipulate a stack | |
| variable in the LLVM IR. Stack memory allocated with the alloca instruction is | |
| fully general: you can pass the address of the stack slot to functions, you can | |
| store it in other variables, etc. In our example above, we could rewrite the | |
| example to use the alloca technique to avoid using a PHI node:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| @G = weak global i32 0 ; type of @G is i32* | |
| @H = weak global i32 0 ; type of @H is i32* | |
| define i32 @test(i1 %Condition) { | |
| entry: | |
| %X = alloca i32 ; type of %X is i32*. | |
| br i1 %Condition, label %cond_true, label %cond_false | |
| cond_true: | |
| %X.0 = load i32* @G | |
| store i32 %X.0, i32* %X ; Update X | |
| br label %cond_next | |
| cond_false: | |
| %X.1 = load i32* @H | |
| store i32 %X.1, i32* %X ; Update X | |
| br label %cond_next | |
| cond_next: | |
| %X.2 = load i32* %X ; Read X | |
| ret i32 %X.2 | |
| } | |
| </pre> | |
| </div> | |
| <p>With this, we have discovered a way to handle arbitrary mutable variables | |
| without the need to create Phi nodes at all:</p> | |
| <ol> | |
| <li>Each mutable variable becomes a stack allocation.</li> | |
| <li>Each read of the variable becomes a load from the stack.</li> | |
| <li>Each update of the variable becomes a store to the stack.</li> | |
| <li>Taking the address of a variable just uses the stack address directly.</li> | |
| </ol> | |
| <p>While this solution has solved our immediate problem, it introduced another | |
| one: we have now apparently introduced a lot of stack traffic for very simple | |
| and common operations, a major performance problem. Fortunately for us, the | |
| LLVM optimizer has a highly-tuned optimization pass named "mem2reg" that handles | |
| this case, promoting allocas like this into SSA registers, inserting Phi nodes | |
| as appropriate. If you run this example through the pass, for example, you'll | |
| get:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| $ <b>llvm-as < example.ll | opt -mem2reg | llvm-dis</b> | |
| @G = weak global i32 0 | |
| @H = weak global i32 0 | |
| define i32 @test(i1 %Condition) { | |
| entry: | |
| br i1 %Condition, label %cond_true, label %cond_false | |
| cond_true: | |
| %X.0 = load i32* @G | |
| br label %cond_next | |
| cond_false: | |
| %X.1 = load i32* @H | |
| br label %cond_next | |
| cond_next: | |
| %X.01 = phi i32 [ %X.1, %cond_false ], [ %X.0, %cond_true ] | |
| ret i32 %X.01 | |
| } | |
| </pre> | |
| </div> | |
| <p>The mem2reg pass implements the standard "iterated dominance frontier" | |
| algorithm for constructing SSA form and has a number of optimizations that speed | |
| up (very common) degenerate cases. The mem2reg optimization pass is the answer to dealing | |
| with mutable variables, and we highly recommend that you depend on it. Note that | |
| mem2reg only works on variables in certain circumstances:</p> | |
| <ol> | |
| <li>mem2reg is alloca-driven: it looks for allocas and if it can handle them, it | |
| promotes them. It does not apply to global variables or heap allocations.</li> | |
| <li>mem2reg only looks for alloca instructions in the entry block of the | |
| function. Being in the entry block guarantees that the alloca is only executed | |
| once, which makes analysis simpler.</li> | |
| <li>mem2reg only promotes allocas whose uses are direct loads and stores. If | |
| the address of the stack object is passed to a function, or if any funny pointer | |
| arithmetic is involved, the alloca will not be promoted.</li> | |
| <li>mem2reg only works on allocas of <a | |
| href="../LangRef.html#t_classifications">first class</a> | |
| values (such as pointers, scalars and vectors), and only if the array size | |
| of the allocation is 1 (or missing in the .ll file). mem2reg is not capable of | |
| promoting structs or arrays to registers. Note that the "scalarrepl" pass is | |
| more powerful and can promote structs, "unions", and arrays in many cases.</li> | |
| </ol> | |
| <p> | |
| All of these properties are easy to satisfy for most imperative languages, and | |
| we'll illustrate it below with Kaleidoscope. The final question you may be | |
| asking is: should I bother with this nonsense for my front-end? Wouldn't it be | |
| better if I just did SSA construction directly, avoiding use of the mem2reg | |
| optimization pass? In short, we strongly recommend that you use this technique | |
| for building SSA form, unless there is an extremely good reason not to. Using | |
| this technique is:</p> | |
| <ul> | |
| <li>Proven and well tested: llvm-gcc and clang both use this technique for local | |
| mutable variables. As such, the most common clients of LLVM are using this to | |
| handle a bulk of their variables. You can be sure that bugs are found fast and | |
| fixed early.</li> | |
| <li>Extremely Fast: mem2reg has a number of special cases that make it fast in | |
| common cases as well as fully general. For example, it has fast-paths for | |
| variables that are only used in a single block, variables that only have one | |
| assignment point, good heuristics to avoid insertion of unneeded phi nodes, etc. | |
| </li> | |
| <li>Needed for debug info generation: <a href="../SourceLevelDebugging.html"> | |
| Debug information in LLVM</a> relies on having the address of the variable | |
| exposed so that debug info can be attached to it. This technique dovetails | |
| very naturally with this style of debug info.</li> | |
| </ul> | |
| <p>If nothing else, this makes it much easier to get your front-end up and | |
| running, and is very simple to implement. Lets extend Kaleidoscope with mutable | |
| variables now! | |
| </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="kalvars">Mutable Variables in Kaleidoscope</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Now that we know the sort of problem we want to tackle, lets see what this | |
| looks like in the context of our little Kaleidoscope language. We're going to | |
| add two features:</p> | |
| <ol> | |
| <li>The ability to mutate variables with the '=' operator.</li> | |
| <li>The ability to define new variables.</li> | |
| </ol> | |
| <p>While the first item is really what this is about, we only have variables | |
| for incoming arguments as well as for induction variables, and redefining those only | |
| goes so far :). Also, the ability to define new variables is a | |
| useful thing regardless of whether you will be mutating them. Here's a | |
| motivating example that shows how we could use these:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| # Define ':' for sequencing: as a low-precedence operator that ignores operands | |
| # and just returns the RHS. | |
| def binary : 1 (x y) y; | |
| # Recursive fib, we could do this before. | |
| def fib(x) | |
| if (x < 3) then | |
| 1 | |
| else | |
| fib(x-1)+fib(x-2); | |
| # Iterative fib. | |
| def fibi(x) | |
| <b>var a = 1, b = 1, c in</b> | |
| (for i = 3, i < x in | |
| <b>c = a + b</b> : | |
| <b>a = b</b> : | |
| <b>b = c</b>) : | |
| b; | |
| # Call it. | |
| fibi(10); | |
| </pre> | |
| </div> | |
| <p> | |
| In order to mutate variables, we have to change our existing variables to use | |
| the "alloca trick". Once we have that, we'll add our new operator, then extend | |
| Kaleidoscope to support new variable definitions. | |
| </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="adjustments">Adjusting Existing Variables for Mutation</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| The symbol table in Kaleidoscope is managed at code generation time by the | |
| '<tt>NamedValues</tt>' map. This map currently keeps track of the LLVM "Value*" | |
| that holds the double value for the named variable. In order to support | |
| mutation, we need to change this slightly, so that it <tt>NamedValues</tt> holds | |
| the <em>memory location</em> of the variable in question. Note that this | |
| change is a refactoring: it changes the structure of the code, but does not | |
| (by itself) change the behavior of the compiler. All of these changes are | |
| isolated in the Kaleidoscope code generator.</p> | |
| <p> | |
| At this point in Kaleidoscope's development, it only supports variables for two | |
| things: incoming arguments to functions and the induction variable of 'for' | |
| loops. For consistency, we'll allow mutation of these variables in addition to | |
| other user-defined variables. This means that these will both need memory | |
| locations. | |
| </p> | |
| <p>To start our transformation of Kaleidoscope, we'll change the NamedValues | |
| map so that it maps to AllocaInst* instead of Value*. Once we do this, the C++ | |
| compiler will tell us what parts of the code we need to update:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| static std::map<std::string, AllocaInst*> NamedValues; | |
| </pre> | |
| </div> | |
| <p>Also, since we will need to create these alloca's, we'll use a helper | |
| function that ensures that the allocas are created in the entry block of the | |
| function:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of | |
| /// the function. This is used for mutable variables etc. | |
| static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction, | |
| const std::string &VarName) { | |
| IRBuilder<> TmpB(&TheFunction->getEntryBlock(), | |
| TheFunction->getEntryBlock().begin()); | |
| return TmpB.CreateAlloca(Type::getDoubleTy(getGlobalContext()), 0, | |
| VarName.c_str()); | |
| } | |
| </pre> | |
| </div> | |
| <p>This funny looking code creates an IRBuilder object that is pointing at | |
| the first instruction (.begin()) of the entry block. It then creates an alloca | |
| with the expected name and returns it. Because all values in Kaleidoscope are | |
| doubles, there is no need to pass in a type to use.</p> | |
| <p>With this in place, the first functionality change we want to make is to | |
| variable references. In our new scheme, variables live on the stack, so code | |
| generating a reference to them actually needs to produce a load from the stack | |
| slot:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *VariableExprAST::Codegen() { | |
| // Look this variable up in the function. | |
| Value *V = NamedValues[Name]; | |
| if (V == 0) return ErrorV("Unknown variable name"); | |
| <b>// Load the value. | |
| return Builder.CreateLoad(V, Name.c_str());</b> | |
| } | |
| </pre> | |
| </div> | |
| <p>As you can see, this is pretty straightforward. Now we need to update the | |
| things that define the variables to set up the alloca. We'll start with | |
| <tt>ForExprAST::Codegen</tt> (see the <a href="#code">full code listing</a> for | |
| the unabridged code):</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Function *TheFunction = Builder.GetInsertBlock()->getParent(); | |
| <b>// Create an alloca for the variable in the entry block. | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName);</b> | |
| // Emit the start code first, without 'variable' in scope. | |
| Value *StartVal = Start->Codegen(); | |
| if (StartVal == 0) return 0; | |
| <b>// Store the value into the alloca. | |
| Builder.CreateStore(StartVal, Alloca);</b> | |
| ... | |
| // Compute the end condition. | |
| Value *EndCond = End->Codegen(); | |
| if (EndCond == 0) return EndCond; | |
| <b>// Reload, increment, and restore the alloca. This handles the case where | |
| // the body of the loop mutates the variable. | |
| Value *CurVar = Builder.CreateLoad(Alloca); | |
| Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar"); | |
| Builder.CreateStore(NextVar, Alloca);</b> | |
| ... | |
| </pre> | |
| </div> | |
| <p>This code is virtually identical to the code <a | |
| href="LangImpl5.html#forcodegen">before we allowed mutable variables</a>. The | |
| big difference is that we no longer have to construct a PHI node, and we use | |
| load/store to access the variable as needed.</p> | |
| <p>To support mutable argument variables, we need to also make allocas for them. | |
| The code for this is also pretty simple:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// CreateArgumentAllocas - Create an alloca for each argument and register the | |
| /// argument in the symbol table so that references to it will succeed. | |
| void PrototypeAST::CreateArgumentAllocas(Function *F) { | |
| Function::arg_iterator AI = F->arg_begin(); | |
| for (unsigned Idx = 0, e = Args.size(); Idx != e; ++Idx, ++AI) { | |
| // Create an alloca for this variable. | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(F, Args[Idx]); | |
| // Store the initial value into the alloca. | |
| Builder.CreateStore(AI, Alloca); | |
| // Add arguments to variable symbol table. | |
| NamedValues[Args[Idx]] = Alloca; | |
| } | |
| } | |
| </pre> | |
| </div> | |
| <p>For each argument, we make an alloca, store the input value to the function | |
| into the alloca, and register the alloca as the memory location for the | |
| argument. This method gets invoked by <tt>FunctionAST::Codegen</tt> right after | |
| it sets up the entry block for the function.</p> | |
| <p>The final missing piece is adding the mem2reg pass, which allows us to get | |
| good codegen once again:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Set up the optimizer pipeline. Start with registering info about how the | |
| // target lays out data structures. | |
| OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); | |
| <b>// Promote allocas to registers. | |
| OurFPM.add(createPromoteMemoryToRegisterPass());</b> | |
| // Do simple "peephole" optimizations and bit-twiddling optzns. | |
| OurFPM.add(createInstructionCombiningPass()); | |
| // Reassociate expressions. | |
| OurFPM.add(createReassociatePass()); | |
| </pre> | |
| </div> | |
| <p>It is interesting to see what the code looks like before and after the | |
| mem2reg optimization runs. For example, this is the before/after code for our | |
| recursive fib function. Before the optimization:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| define double @fib(double %x) { | |
| entry: | |
| <b>%x1 = alloca double | |
| store double %x, double* %x1 | |
| %x2 = load double* %x1</b> | |
| %cmptmp = fcmp ult double %x2, 3.000000e+00 | |
| %booltmp = uitofp i1 %cmptmp to double | |
| %ifcond = fcmp one double %booltmp, 0.000000e+00 | |
| br i1 %ifcond, label %then, label %else | |
| then: ; preds = %entry | |
| br label %ifcont | |
| else: ; preds = %entry | |
| <b>%x3 = load double* %x1</b> | |
| %subtmp = fsub double %x3, 1.000000e+00 | |
| %calltmp = call double @fib(double %subtmp) | |
| <b>%x4 = load double* %x1</b> | |
| %subtmp5 = fsub double %x4, 2.000000e+00 | |
| %calltmp6 = call double @fib(double %subtmp5) | |
| %addtmp = fadd double %calltmp, %calltmp6 | |
| br label %ifcont | |
| ifcont: ; preds = %else, %then | |
| %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ] | |
| ret double %iftmp | |
| } | |
| </pre> | |
| </div> | |
| <p>Here there is only one variable (x, the input argument) but you can still | |
| see the extremely simple-minded code generation strategy we are using. In the | |
| entry block, an alloca is created, and the initial input value is stored into | |
| it. Each reference to the variable does a reload from the stack. Also, note | |
| that we didn't modify the if/then/else expression, so it still inserts a PHI | |
| node. While we could make an alloca for it, it is actually easier to create a | |
| PHI node for it, so we still just make the PHI.</p> | |
| <p>Here is the code after the mem2reg pass runs:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| define double @fib(double %x) { | |
| entry: | |
| %cmptmp = fcmp ult double <b>%x</b>, 3.000000e+00 | |
| %booltmp = uitofp i1 %cmptmp to double | |
| %ifcond = fcmp one double %booltmp, 0.000000e+00 | |
| br i1 %ifcond, label %then, label %else | |
| then: | |
| br label %ifcont | |
| else: | |
| %subtmp = fsub double <b>%x</b>, 1.000000e+00 | |
| %calltmp = call double @fib(double %subtmp) | |
| %subtmp5 = fsub double <b>%x</b>, 2.000000e+00 | |
| %calltmp6 = call double @fib(double %subtmp5) | |
| %addtmp = fadd double %calltmp, %calltmp6 | |
| br label %ifcont | |
| ifcont: ; preds = %else, %then | |
| %iftmp = phi double [ 1.000000e+00, %then ], [ %addtmp, %else ] | |
| ret double %iftmp | |
| } | |
| </pre> | |
| </div> | |
| <p>This is a trivial case for mem2reg, since there are no redefinitions of the | |
| variable. The point of showing this is to calm your tension about inserting | |
| such blatent inefficiencies :).</p> | |
| <p>After the rest of the optimizers run, we get:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| define double @fib(double %x) { | |
| entry: | |
| %cmptmp = fcmp ult double %x, 3.000000e+00 | |
| %booltmp = uitofp i1 %cmptmp to double | |
| %ifcond = fcmp ueq double %booltmp, 0.000000e+00 | |
| br i1 %ifcond, label %else, label %ifcont | |
| else: | |
| %subtmp = fsub double %x, 1.000000e+00 | |
| %calltmp = call double @fib(double %subtmp) | |
| %subtmp5 = fsub double %x, 2.000000e+00 | |
| %calltmp6 = call double @fib(double %subtmp5) | |
| %addtmp = fadd double %calltmp, %calltmp6 | |
| ret double %addtmp | |
| ifcont: | |
| ret double 1.000000e+00 | |
| } | |
| </pre> | |
| </div> | |
| <p>Here we see that the simplifycfg pass decided to clone the return instruction | |
| into the end of the 'else' block. This allowed it to eliminate some branches | |
| and the PHI node.</p> | |
| <p>Now that all symbol table references are updated to use stack variables, | |
| we'll add the assignment operator.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="assignment">New Assignment Operator</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>With our current framework, adding a new assignment operator is really | |
| simple. We will parse it just like any other binary operator, but handle it | |
| internally (instead of allowing the user to define it). The first step is to | |
| set a precedence:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| int main() { | |
| // Install standard binary operators. | |
| // 1 is lowest precedence. | |
| <b>BinopPrecedence['='] = 2;</b> | |
| BinopPrecedence['<'] = 10; | |
| BinopPrecedence['+'] = 20; | |
| BinopPrecedence['-'] = 20; | |
| </pre> | |
| </div> | |
| <p>Now that the parser knows the precedence of the binary operator, it takes | |
| care of all the parsing and AST generation. We just need to implement codegen | |
| for the assignment operator. This looks like:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *BinaryExprAST::Codegen() { | |
| // Special case '=' because we don't want to emit the LHS as an expression. | |
| if (Op == '=') { | |
| // Assignment requires the LHS to be an identifier. | |
| VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS); | |
| if (!LHSE) | |
| return ErrorV("destination of '=' must be a variable"); | |
| </pre> | |
| </div> | |
| <p>Unlike the rest of the binary operators, our assignment operator doesn't | |
| follow the "emit LHS, emit RHS, do computation" model. As such, it is handled | |
| as a special case before the other binary operators are handled. The other | |
| strange thing is that it requires the LHS to be a variable. It is invalid to | |
| have "(x+1) = expr" - only things like "x = expr" are allowed. | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Codegen the RHS. | |
| Value *Val = RHS->Codegen(); | |
| if (Val == 0) return 0; | |
| // Look up the name. | |
| Value *Variable = NamedValues[LHSE->getName()]; | |
| if (Variable == 0) return ErrorV("Unknown variable name"); | |
| Builder.CreateStore(Val, Variable); | |
| return Val; | |
| } | |
| ... | |
| </pre> | |
| </div> | |
| <p>Once we have the variable, codegen'ing the assignment is straightforward: | |
| we emit the RHS of the assignment, create a store, and return the computed | |
| value. Returning a value allows for chained assignments like "X = (Y = Z)".</p> | |
| <p>Now that we have an assignment operator, we can mutate loop variables and | |
| arguments. For example, we can now run code like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| # Function to print a double. | |
| extern printd(x); | |
| # Define ':' for sequencing: as a low-precedence operator that ignores operands | |
| # and just returns the RHS. | |
| def binary : 1 (x y) y; | |
| def test(x) | |
| printd(x) : | |
| x = 4 : | |
| printd(x); | |
| test(123); | |
| </pre> | |
| </div> | |
| <p>When run, this example prints "123" and then "4", showing that we did | |
| actually mutate the value! Okay, we have now officially implemented our goal: | |
| getting this to work requires SSA construction in the general case. However, | |
| to be really useful, we want the ability to define our own local variables, lets | |
| add this next! | |
| </p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="localvars">User-defined Local Variables</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p>Adding var/in is just like any other other extensions we made to | |
| Kaleidoscope: we extend the lexer, the parser, the AST and the code generator. | |
| The first step for adding our new 'var/in' construct is to extend the lexer. | |
| As before, this is pretty trivial, the code looks like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| enum Token { | |
| ... | |
| <b>// var definition | |
| tok_var = -13</b> | |
| ... | |
| } | |
| ... | |
| static int gettok() { | |
| ... | |
| if (IdentifierStr == "in") return tok_in; | |
| if (IdentifierStr == "binary") return tok_binary; | |
| if (IdentifierStr == "unary") return tok_unary; | |
| <b>if (IdentifierStr == "var") return tok_var;</b> | |
| return tok_identifier; | |
| ... | |
| </pre> | |
| </div> | |
| <p>The next step is to define the AST node that we will construct. For var/in, | |
| it looks like this:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// VarExprAST - Expression class for var/in | |
| class VarExprAST : public ExprAST { | |
| std::vector<std::pair<std::string, ExprAST*> > VarNames; | |
| ExprAST *Body; | |
| public: | |
| VarExprAST(const std::vector<std::pair<std::string, ExprAST*> > &varnames, | |
| ExprAST *body) | |
| : VarNames(varnames), Body(body) {} | |
| virtual Value *Codegen(); | |
| }; | |
| </pre> | |
| </div> | |
| <p>var/in allows a list of names to be defined all at once, and each name can | |
| optionally have an initializer value. As such, we capture this information in | |
| the VarNames vector. Also, var/in has a body, this body is allowed to access | |
| the variables defined by the var/in.</p> | |
| <p>With this in place, we can define the parser pieces. The first thing we do is add | |
| it as a primary expression:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// primary | |
| /// ::= identifierexpr | |
| /// ::= numberexpr | |
| /// ::= parenexpr | |
| /// ::= ifexpr | |
| /// ::= forexpr | |
| <b>/// ::= varexpr</b> | |
| static ExprAST *ParsePrimary() { | |
| switch (CurTok) { | |
| default: return Error("unknown token when expecting an expression"); | |
| case tok_identifier: return ParseIdentifierExpr(); | |
| case tok_number: return ParseNumberExpr(); | |
| case '(': return ParseParenExpr(); | |
| case tok_if: return ParseIfExpr(); | |
| case tok_for: return ParseForExpr(); | |
| <b>case tok_var: return ParseVarExpr();</b> | |
| } | |
| } | |
| </pre> | |
| </div> | |
| <p>Next we define ParseVarExpr:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| /// varexpr ::= 'var' identifier ('=' expression)? | |
| // (',' identifier ('=' expression)?)* 'in' expression | |
| static ExprAST *ParseVarExpr() { | |
| getNextToken(); // eat the var. | |
| std::vector<std::pair<std::string, ExprAST*> > VarNames; | |
| // At least one variable name is required. | |
| if (CurTok != tok_identifier) | |
| return Error("expected identifier after var"); | |
| </pre> | |
| </div> | |
| <p>The first part of this code parses the list of identifier/expr pairs into the | |
| local <tt>VarNames</tt> vector. | |
| <div class="doc_code"> | |
| <pre> | |
| while (1) { | |
| std::string Name = IdentifierStr; | |
| getNextToken(); // eat identifier. | |
| // Read the optional initializer. | |
| ExprAST *Init = 0; | |
| if (CurTok == '=') { | |
| getNextToken(); // eat the '='. | |
| Init = ParseExpression(); | |
| if (Init == 0) return 0; | |
| } | |
| VarNames.push_back(std::make_pair(Name, Init)); | |
| // End of var list, exit loop. | |
| if (CurTok != ',') break; | |
| getNextToken(); // eat the ','. | |
| if (CurTok != tok_identifier) | |
| return Error("expected identifier list after var"); | |
| } | |
| </pre> | |
| </div> | |
| <p>Once all the variables are parsed, we then parse the body and create the | |
| AST node:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // At this point, we have to have 'in'. | |
| if (CurTok != tok_in) | |
| return Error("expected 'in' keyword after 'var'"); | |
| getNextToken(); // eat 'in'. | |
| ExprAST *Body = ParseExpression(); | |
| if (Body == 0) return 0; | |
| return new VarExprAST(VarNames, Body); | |
| } | |
| </pre> | |
| </div> | |
| <p>Now that we can parse and represent the code, we need to support emission of | |
| LLVM IR for it. This code starts out with:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| Value *VarExprAST::Codegen() { | |
| std::vector<AllocaInst *> OldBindings; | |
| Function *TheFunction = Builder.GetInsertBlock()->getParent(); | |
| // Register all variables and emit their initializer. | |
| for (unsigned i = 0, e = VarNames.size(); i != e; ++i) { | |
| const std::string &VarName = VarNames[i].first; | |
| ExprAST *Init = VarNames[i].second; | |
| </pre> | |
| </div> | |
| <p>Basically it loops over all the variables, installing them one at a time. | |
| For each variable we put into the symbol table, we remember the previous value | |
| that we replace in OldBindings.</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Emit the initializer before adding the variable to scope, this prevents | |
| // the initializer from referencing the variable itself, and permits stuff | |
| // like this: | |
| // var a = 1 in | |
| // var a = a in ... # refers to outer 'a'. | |
| Value *InitVal; | |
| if (Init) { | |
| InitVal = Init->Codegen(); | |
| if (InitVal == 0) return 0; | |
| } else { // If not specified, use 0.0. | |
| InitVal = ConstantFP::get(getGlobalContext(), APFloat(0.0)); | |
| } | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName); | |
| Builder.CreateStore(InitVal, Alloca); | |
| // Remember the old variable binding so that we can restore the binding when | |
| // we unrecurse. | |
| OldBindings.push_back(NamedValues[VarName]); | |
| // Remember this binding. | |
| NamedValues[VarName] = Alloca; | |
| } | |
| </pre> | |
| </div> | |
| <p>There are more comments here than code. The basic idea is that we emit the | |
| initializer, create the alloca, then update the symbol table to point to it. | |
| Once all the variables are installed in the symbol table, we evaluate the body | |
| of the var/in expression:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Codegen the body, now that all vars are in scope. | |
| Value *BodyVal = Body->Codegen(); | |
| if (BodyVal == 0) return 0; | |
| </pre> | |
| </div> | |
| <p>Finally, before returning, we restore the previous variable bindings:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| // Pop all our variables from scope. | |
| for (unsigned i = 0, e = VarNames.size(); i != e; ++i) | |
| NamedValues[VarNames[i].first] = OldBindings[i]; | |
| // Return the body computation. | |
| return BodyVal; | |
| } | |
| </pre> | |
| </div> | |
| <p>The end result of all of this is that we get properly scoped variable | |
| definitions, and we even (trivially) allow mutation of them :).</p> | |
| <p>With this, we completed what we set out to do. Our nice iterative fib | |
| example from the intro compiles and runs just fine. The mem2reg pass optimizes | |
| all of our stack variables into SSA registers, inserting PHI nodes where needed, | |
| and our front-end remains simple: no "iterated dominance frontier" computation | |
| anywhere in sight.</p> | |
| </div> | |
| <!-- *********************************************************************** --> | |
| <h2><a name="code">Full Code Listing</a></h2> | |
| <!-- *********************************************************************** --> | |
| <div> | |
| <p> | |
| Here is the complete code listing for our running example, enhanced with mutable | |
| variables and var/in support. To build this example, use: | |
| </p> | |
| <div class="doc_code"> | |
| <pre> | |
| # Compile | |
| clang++ -g toy.cpp `llvm-config --cppflags --ldflags --libs core jit native` -O3 -o toy | |
| # Run | |
| ./toy | |
| </pre> | |
| </div> | |
| <p>Here is the code:</p> | |
| <div class="doc_code"> | |
| <pre> | |
| #include "llvm/DerivedTypes.h" | |
| #include "llvm/ExecutionEngine/ExecutionEngine.h" | |
| #include "llvm/ExecutionEngine/JIT.h" | |
| #include "llvm/LLVMContext.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/PassManager.h" | |
| #include "llvm/Analysis/Verifier.h" | |
| #include "llvm/Analysis/Passes.h" | |
| #include "llvm/Target/TargetData.h" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Support/IRBuilder.h" | |
| #include "llvm/Support/TargetSelect.h" | |
| #include <cstdio> | |
| #include <string> | |
| #include <map> | |
| #include <vector> | |
| using namespace llvm; | |
| //===----------------------------------------------------------------------===// | |
| // Lexer | |
| //===----------------------------------------------------------------------===// | |
| // The lexer returns tokens [0-255] if it is an unknown character, otherwise one | |
| // of these for known things. | |
| enum Token { | |
| tok_eof = -1, | |
| // commands | |
| tok_def = -2, tok_extern = -3, | |
| // primary | |
| tok_identifier = -4, tok_number = -5, | |
| // control | |
| tok_if = -6, tok_then = -7, tok_else = -8, | |
| tok_for = -9, tok_in = -10, | |
| // operators | |
| tok_binary = -11, tok_unary = -12, | |
| // var definition | |
| tok_var = -13 | |
| }; | |
| static std::string IdentifierStr; // Filled in if tok_identifier | |
| static double NumVal; // Filled in if tok_number | |
| /// gettok - Return the next token from standard input. | |
| static int gettok() { | |
| static int LastChar = ' '; | |
| // Skip any whitespace. | |
| while (isspace(LastChar)) | |
| LastChar = getchar(); | |
| if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]* | |
| IdentifierStr = LastChar; | |
| while (isalnum((LastChar = getchar()))) | |
| IdentifierStr += LastChar; | |
| if (IdentifierStr == "def") return tok_def; | |
| if (IdentifierStr == "extern") return tok_extern; | |
| if (IdentifierStr == "if") return tok_if; | |
| if (IdentifierStr == "then") return tok_then; | |
| if (IdentifierStr == "else") return tok_else; | |
| if (IdentifierStr == "for") return tok_for; | |
| if (IdentifierStr == "in") return tok_in; | |
| if (IdentifierStr == "binary") return tok_binary; | |
| if (IdentifierStr == "unary") return tok_unary; | |
| if (IdentifierStr == "var") return tok_var; | |
| return tok_identifier; | |
| } | |
| if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+ | |
| std::string NumStr; | |
| do { | |
| NumStr += LastChar; | |
| LastChar = getchar(); | |
| } while (isdigit(LastChar) || LastChar == '.'); | |
| NumVal = strtod(NumStr.c_str(), 0); | |
| return tok_number; | |
| } | |
| if (LastChar == '#') { | |
| // Comment until end of line. | |
| do LastChar = getchar(); | |
| while (LastChar != EOF && LastChar != '\n' && LastChar != '\r'); | |
| if (LastChar != EOF) | |
| return gettok(); | |
| } | |
| // Check for end of file. Don't eat the EOF. | |
| if (LastChar == EOF) | |
| return tok_eof; | |
| // Otherwise, just return the character as its ascii value. | |
| int ThisChar = LastChar; | |
| LastChar = getchar(); | |
| return ThisChar; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Abstract Syntax Tree (aka Parse Tree) | |
| //===----------------------------------------------------------------------===// | |
| /// ExprAST - Base class for all expression nodes. | |
| class ExprAST { | |
| public: | |
| virtual ~ExprAST() {} | |
| virtual Value *Codegen() = 0; | |
| }; | |
| /// NumberExprAST - Expression class for numeric literals like "1.0". | |
| class NumberExprAST : public ExprAST { | |
| double Val; | |
| public: | |
| NumberExprAST(double val) : Val(val) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// VariableExprAST - Expression class for referencing a variable, like "a". | |
| class VariableExprAST : public ExprAST { | |
| std::string Name; | |
| public: | |
| VariableExprAST(const std::string &name) : Name(name) {} | |
| const std::string &getName() const { return Name; } | |
| virtual Value *Codegen(); | |
| }; | |
| /// UnaryExprAST - Expression class for a unary operator. | |
| class UnaryExprAST : public ExprAST { | |
| char Opcode; | |
| ExprAST *Operand; | |
| public: | |
| UnaryExprAST(char opcode, ExprAST *operand) | |
| : Opcode(opcode), Operand(operand) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// BinaryExprAST - Expression class for a binary operator. | |
| class BinaryExprAST : public ExprAST { | |
| char Op; | |
| ExprAST *LHS, *RHS; | |
| public: | |
| BinaryExprAST(char op, ExprAST *lhs, ExprAST *rhs) | |
| : Op(op), LHS(lhs), RHS(rhs) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// CallExprAST - Expression class for function calls. | |
| class CallExprAST : public ExprAST { | |
| std::string Callee; | |
| std::vector<ExprAST*> Args; | |
| public: | |
| CallExprAST(const std::string &callee, std::vector<ExprAST*> &args) | |
| : Callee(callee), Args(args) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// IfExprAST - Expression class for if/then/else. | |
| class IfExprAST : public ExprAST { | |
| ExprAST *Cond, *Then, *Else; | |
| public: | |
| IfExprAST(ExprAST *cond, ExprAST *then, ExprAST *_else) | |
| : Cond(cond), Then(then), Else(_else) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// ForExprAST - Expression class for for/in. | |
| class ForExprAST : public ExprAST { | |
| std::string VarName; | |
| ExprAST *Start, *End, *Step, *Body; | |
| public: | |
| ForExprAST(const std::string &varname, ExprAST *start, ExprAST *end, | |
| ExprAST *step, ExprAST *body) | |
| : VarName(varname), Start(start), End(end), Step(step), Body(body) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// VarExprAST - Expression class for var/in | |
| class VarExprAST : public ExprAST { | |
| std::vector<std::pair<std::string, ExprAST*> > VarNames; | |
| ExprAST *Body; | |
| public: | |
| VarExprAST(const std::vector<std::pair<std::string, ExprAST*> > &varnames, | |
| ExprAST *body) | |
| : VarNames(varnames), Body(body) {} | |
| virtual Value *Codegen(); | |
| }; | |
| /// PrototypeAST - This class represents the "prototype" for a function, | |
| /// which captures its name, and its argument names (thus implicitly the number | |
| /// of arguments the function takes), as well as if it is an operator. | |
| class PrototypeAST { | |
| std::string Name; | |
| std::vector<std::string> Args; | |
| bool isOperator; | |
| unsigned Precedence; // Precedence if a binary op. | |
| public: | |
| PrototypeAST(const std::string &name, const std::vector<std::string> &args, | |
| bool isoperator = false, unsigned prec = 0) | |
| : Name(name), Args(args), isOperator(isoperator), Precedence(prec) {} | |
| bool isUnaryOp() const { return isOperator && Args.size() == 1; } | |
| bool isBinaryOp() const { return isOperator && Args.size() == 2; } | |
| char getOperatorName() const { | |
| assert(isUnaryOp() || isBinaryOp()); | |
| return Name[Name.size()-1]; | |
| } | |
| unsigned getBinaryPrecedence() const { return Precedence; } | |
| Function *Codegen(); | |
| void CreateArgumentAllocas(Function *F); | |
| }; | |
| /// FunctionAST - This class represents a function definition itself. | |
| class FunctionAST { | |
| PrototypeAST *Proto; | |
| ExprAST *Body; | |
| public: | |
| FunctionAST(PrototypeAST *proto, ExprAST *body) | |
| : Proto(proto), Body(body) {} | |
| Function *Codegen(); | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // Parser | |
| //===----------------------------------------------------------------------===// | |
| /// CurTok/getNextToken - Provide a simple token buffer. CurTok is the current | |
| /// token the parser is looking at. getNextToken reads another token from the | |
| /// lexer and updates CurTok with its results. | |
| static int CurTok; | |
| static int getNextToken() { | |
| return CurTok = gettok(); | |
| } | |
| /// BinopPrecedence - This holds the precedence for each binary operator that is | |
| /// defined. | |
| static std::map<char, int> BinopPrecedence; | |
| /// GetTokPrecedence - Get the precedence of the pending binary operator token. | |
| static int GetTokPrecedence() { | |
| if (!isascii(CurTok)) | |
| return -1; | |
| // Make sure it's a declared binop. | |
| int TokPrec = BinopPrecedence[CurTok]; | |
| if (TokPrec <= 0) return -1; | |
| return TokPrec; | |
| } | |
| /// Error* - These are little helper functions for error handling. | |
| ExprAST *Error(const char *Str) { fprintf(stderr, "Error: %s\n", Str);return 0;} | |
| PrototypeAST *ErrorP(const char *Str) { Error(Str); return 0; } | |
| FunctionAST *ErrorF(const char *Str) { Error(Str); return 0; } | |
| static ExprAST *ParseExpression(); | |
| /// identifierexpr | |
| /// ::= identifier | |
| /// ::= identifier '(' expression* ')' | |
| static ExprAST *ParseIdentifierExpr() { | |
| std::string IdName = IdentifierStr; | |
| getNextToken(); // eat identifier. | |
| if (CurTok != '(') // Simple variable ref. | |
| return new VariableExprAST(IdName); | |
| // Call. | |
| getNextToken(); // eat ( | |
| std::vector<ExprAST*> Args; | |
| if (CurTok != ')') { | |
| while (1) { | |
| ExprAST *Arg = ParseExpression(); | |
| if (!Arg) return 0; | |
| Args.push_back(Arg); | |
| if (CurTok == ')') break; | |
| if (CurTok != ',') | |
| return Error("Expected ')' or ',' in argument list"); | |
| getNextToken(); | |
| } | |
| } | |
| // Eat the ')'. | |
| getNextToken(); | |
| return new CallExprAST(IdName, Args); | |
| } | |
| /// numberexpr ::= number | |
| static ExprAST *ParseNumberExpr() { | |
| ExprAST *Result = new NumberExprAST(NumVal); | |
| getNextToken(); // consume the number | |
| return Result; | |
| } | |
| /// parenexpr ::= '(' expression ')' | |
| static ExprAST *ParseParenExpr() { | |
| getNextToken(); // eat (. | |
| ExprAST *V = ParseExpression(); | |
| if (!V) return 0; | |
| if (CurTok != ')') | |
| return Error("expected ')'"); | |
| getNextToken(); // eat ). | |
| return V; | |
| } | |
| /// ifexpr ::= 'if' expression 'then' expression 'else' expression | |
| static ExprAST *ParseIfExpr() { | |
| getNextToken(); // eat the if. | |
| // condition. | |
| ExprAST *Cond = ParseExpression(); | |
| if (!Cond) return 0; | |
| if (CurTok != tok_then) | |
| return Error("expected then"); | |
| getNextToken(); // eat the then | |
| ExprAST *Then = ParseExpression(); | |
| if (Then == 0) return 0; | |
| if (CurTok != tok_else) | |
| return Error("expected else"); | |
| getNextToken(); | |
| ExprAST *Else = ParseExpression(); | |
| if (!Else) return 0; | |
| return new IfExprAST(Cond, Then, Else); | |
| } | |
| /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression | |
| static ExprAST *ParseForExpr() { | |
| getNextToken(); // eat the for. | |
| if (CurTok != tok_identifier) | |
| return Error("expected identifier after for"); | |
| std::string IdName = IdentifierStr; | |
| getNextToken(); // eat identifier. | |
| if (CurTok != '=') | |
| return Error("expected '=' after for"); | |
| getNextToken(); // eat '='. | |
| ExprAST *Start = ParseExpression(); | |
| if (Start == 0) return 0; | |
| if (CurTok != ',') | |
| return Error("expected ',' after for start value"); | |
| getNextToken(); | |
| ExprAST *End = ParseExpression(); | |
| if (End == 0) return 0; | |
| // The step value is optional. | |
| ExprAST *Step = 0; | |
| if (CurTok == ',') { | |
| getNextToken(); | |
| Step = ParseExpression(); | |
| if (Step == 0) return 0; | |
| } | |
| if (CurTok != tok_in) | |
| return Error("expected 'in' after for"); | |
| getNextToken(); // eat 'in'. | |
| ExprAST *Body = ParseExpression(); | |
| if (Body == 0) return 0; | |
| return new ForExprAST(IdName, Start, End, Step, Body); | |
| } | |
| /// varexpr ::= 'var' identifier ('=' expression)? | |
| // (',' identifier ('=' expression)?)* 'in' expression | |
| static ExprAST *ParseVarExpr() { | |
| getNextToken(); // eat the var. | |
| std::vector<std::pair<std::string, ExprAST*> > VarNames; | |
| // At least one variable name is required. | |
| if (CurTok != tok_identifier) | |
| return Error("expected identifier after var"); | |
| while (1) { | |
| std::string Name = IdentifierStr; | |
| getNextToken(); // eat identifier. | |
| // Read the optional initializer. | |
| ExprAST *Init = 0; | |
| if (CurTok == '=') { | |
| getNextToken(); // eat the '='. | |
| Init = ParseExpression(); | |
| if (Init == 0) return 0; | |
| } | |
| VarNames.push_back(std::make_pair(Name, Init)); | |
| // End of var list, exit loop. | |
| if (CurTok != ',') break; | |
| getNextToken(); // eat the ','. | |
| if (CurTok != tok_identifier) | |
| return Error("expected identifier list after var"); | |
| } | |
| // At this point, we have to have 'in'. | |
| if (CurTok != tok_in) | |
| return Error("expected 'in' keyword after 'var'"); | |
| getNextToken(); // eat 'in'. | |
| ExprAST *Body = ParseExpression(); | |
| if (Body == 0) return 0; | |
| return new VarExprAST(VarNames, Body); | |
| } | |
| /// primary | |
| /// ::= identifierexpr | |
| /// ::= numberexpr | |
| /// ::= parenexpr | |
| /// ::= ifexpr | |
| /// ::= forexpr | |
| /// ::= varexpr | |
| static ExprAST *ParsePrimary() { | |
| switch (CurTok) { | |
| default: return Error("unknown token when expecting an expression"); | |
| case tok_identifier: return ParseIdentifierExpr(); | |
| case tok_number: return ParseNumberExpr(); | |
| case '(': return ParseParenExpr(); | |
| case tok_if: return ParseIfExpr(); | |
| case tok_for: return ParseForExpr(); | |
| case tok_var: return ParseVarExpr(); | |
| } | |
| } | |
| /// unary | |
| /// ::= primary | |
| /// ::= '!' unary | |
| static ExprAST *ParseUnary() { | |
| // If the current token is not an operator, it must be a primary expr. | |
| if (!isascii(CurTok) || CurTok == '(' || CurTok == ',') | |
| return ParsePrimary(); | |
| // If this is a unary operator, read it. | |
| int Opc = CurTok; | |
| getNextToken(); | |
| if (ExprAST *Operand = ParseUnary()) | |
| return new UnaryExprAST(Opc, Operand); | |
| return 0; | |
| } | |
| /// binoprhs | |
| /// ::= ('+' unary)* | |
| static ExprAST *ParseBinOpRHS(int ExprPrec, ExprAST *LHS) { | |
| // If this is a binop, find its precedence. | |
| while (1) { | |
| int TokPrec = GetTokPrecedence(); | |
| // If this is a binop that binds at least as tightly as the current binop, | |
| // consume it, otherwise we are done. | |
| if (TokPrec < ExprPrec) | |
| return LHS; | |
| // Okay, we know this is a binop. | |
| int BinOp = CurTok; | |
| getNextToken(); // eat binop | |
| // Parse the unary expression after the binary operator. | |
| ExprAST *RHS = ParseUnary(); | |
| if (!RHS) return 0; | |
| // If BinOp binds less tightly with RHS than the operator after RHS, let | |
| // the pending operator take RHS as its LHS. | |
| int NextPrec = GetTokPrecedence(); | |
| if (TokPrec < NextPrec) { | |
| RHS = ParseBinOpRHS(TokPrec+1, RHS); | |
| if (RHS == 0) return 0; | |
| } | |
| // Merge LHS/RHS. | |
| LHS = new BinaryExprAST(BinOp, LHS, RHS); | |
| } | |
| } | |
| /// expression | |
| /// ::= unary binoprhs | |
| /// | |
| static ExprAST *ParseExpression() { | |
| ExprAST *LHS = ParseUnary(); | |
| if (!LHS) return 0; | |
| return ParseBinOpRHS(0, LHS); | |
| } | |
| /// prototype | |
| /// ::= id '(' id* ')' | |
| /// ::= binary LETTER number? (id, id) | |
| /// ::= unary LETTER (id) | |
| static PrototypeAST *ParsePrototype() { | |
| std::string FnName; | |
| unsigned Kind = 0; // 0 = identifier, 1 = unary, 2 = binary. | |
| unsigned BinaryPrecedence = 30; | |
| switch (CurTok) { | |
| default: | |
| return ErrorP("Expected function name in prototype"); | |
| case tok_identifier: | |
| FnName = IdentifierStr; | |
| Kind = 0; | |
| getNextToken(); | |
| break; | |
| case tok_unary: | |
| getNextToken(); | |
| if (!isascii(CurTok)) | |
| return ErrorP("Expected unary operator"); | |
| FnName = "unary"; | |
| FnName += (char)CurTok; | |
| Kind = 1; | |
| getNextToken(); | |
| break; | |
| case tok_binary: | |
| getNextToken(); | |
| if (!isascii(CurTok)) | |
| return ErrorP("Expected binary operator"); | |
| FnName = "binary"; | |
| FnName += (char)CurTok; | |
| Kind = 2; | |
| getNextToken(); | |
| // Read the precedence if present. | |
| if (CurTok == tok_number) { | |
| if (NumVal < 1 || NumVal > 100) | |
| return ErrorP("Invalid precedecnce: must be 1..100"); | |
| BinaryPrecedence = (unsigned)NumVal; | |
| getNextToken(); | |
| } | |
| break; | |
| } | |
| if (CurTok != '(') | |
| return ErrorP("Expected '(' in prototype"); | |
| std::vector<std::string> ArgNames; | |
| while (getNextToken() == tok_identifier) | |
| ArgNames.push_back(IdentifierStr); | |
| if (CurTok != ')') | |
| return ErrorP("Expected ')' in prototype"); | |
| // success. | |
| getNextToken(); // eat ')'. | |
| // Verify right number of names for operator. | |
| if (Kind && ArgNames.size() != Kind) | |
| return ErrorP("Invalid number of operands for operator"); | |
| return new PrototypeAST(FnName, ArgNames, Kind != 0, BinaryPrecedence); | |
| } | |
| /// definition ::= 'def' prototype expression | |
| static FunctionAST *ParseDefinition() { | |
| getNextToken(); // eat def. | |
| PrototypeAST *Proto = ParsePrototype(); | |
| if (Proto == 0) return 0; | |
| if (ExprAST *E = ParseExpression()) | |
| return new FunctionAST(Proto, E); | |
| return 0; | |
| } | |
| /// toplevelexpr ::= expression | |
| static FunctionAST *ParseTopLevelExpr() { | |
| if (ExprAST *E = ParseExpression()) { | |
| // Make an anonymous proto. | |
| PrototypeAST *Proto = new PrototypeAST("", std::vector<std::string>()); | |
| return new FunctionAST(Proto, E); | |
| } | |
| return 0; | |
| } | |
| /// external ::= 'extern' prototype | |
| static PrototypeAST *ParseExtern() { | |
| getNextToken(); // eat extern. | |
| return ParsePrototype(); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Code Generation | |
| //===----------------------------------------------------------------------===// | |
| static Module *TheModule; | |
| static IRBuilder<> Builder(getGlobalContext()); | |
| static std::map<std::string, AllocaInst*> NamedValues; | |
| static FunctionPassManager *TheFPM; | |
| Value *ErrorV(const char *Str) { Error(Str); return 0; } | |
| /// CreateEntryBlockAlloca - Create an alloca instruction in the entry block of | |
| /// the function. This is used for mutable variables etc. | |
| static AllocaInst *CreateEntryBlockAlloca(Function *TheFunction, | |
| const std::string &VarName) { | |
| IRBuilder<> TmpB(&TheFunction->getEntryBlock(), | |
| TheFunction->getEntryBlock().begin()); | |
| return TmpB.CreateAlloca(Type::getDoubleTy(getGlobalContext()), 0, | |
| VarName.c_str()); | |
| } | |
| Value *NumberExprAST::Codegen() { | |
| return ConstantFP::get(getGlobalContext(), APFloat(Val)); | |
| } | |
| Value *VariableExprAST::Codegen() { | |
| // Look this variable up in the function. | |
| Value *V = NamedValues[Name]; | |
| if (V == 0) return ErrorV("Unknown variable name"); | |
| // Load the value. | |
| return Builder.CreateLoad(V, Name.c_str()); | |
| } | |
| Value *UnaryExprAST::Codegen() { | |
| Value *OperandV = Operand->Codegen(); | |
| if (OperandV == 0) return 0; | |
| Function *F = TheModule->getFunction(std::string("unary")+Opcode); | |
| if (F == 0) | |
| return ErrorV("Unknown unary operator"); | |
| return Builder.CreateCall(F, OperandV, "unop"); | |
| } | |
| Value *BinaryExprAST::Codegen() { | |
| // Special case '=' because we don't want to emit the LHS as an expression. | |
| if (Op == '=') { | |
| // Assignment requires the LHS to be an identifier. | |
| VariableExprAST *LHSE = dynamic_cast<VariableExprAST*>(LHS); | |
| if (!LHSE) | |
| return ErrorV("destination of '=' must be a variable"); | |
| // Codegen the RHS. | |
| Value *Val = RHS->Codegen(); | |
| if (Val == 0) return 0; | |
| // Look up the name. | |
| Value *Variable = NamedValues[LHSE->getName()]; | |
| if (Variable == 0) return ErrorV("Unknown variable name"); | |
| Builder.CreateStore(Val, Variable); | |
| return Val; | |
| } | |
| Value *L = LHS->Codegen(); | |
| Value *R = RHS->Codegen(); | |
| if (L == 0 || R == 0) return 0; | |
| switch (Op) { | |
| case '+': return Builder.CreateFAdd(L, R, "addtmp"); | |
| case '-': return Builder.CreateFSub(L, R, "subtmp"); | |
| case '*': return Builder.CreateFMul(L, R, "multmp"); | |
| case '<': | |
| L = Builder.CreateFCmpULT(L, R, "cmptmp"); | |
| // Convert bool 0/1 to double 0.0 or 1.0 | |
| return Builder.CreateUIToFP(L, Type::getDoubleTy(getGlobalContext()), | |
| "booltmp"); | |
| default: break; | |
| } | |
| // If it wasn't a builtin binary operator, it must be a user defined one. Emit | |
| // a call to it. | |
| Function *F = TheModule->getFunction(std::string("binary")+Op); | |
| assert(F && "binary operator not found!"); | |
| Value *Ops[2] = { L, R }; | |
| return Builder.CreateCall(F, Ops, "binop"); | |
| } | |
| Value *CallExprAST::Codegen() { | |
| // Look up the name in the global module table. | |
| Function *CalleeF = TheModule->getFunction(Callee); | |
| if (CalleeF == 0) | |
| return ErrorV("Unknown function referenced"); | |
| // If argument mismatch error. | |
| if (CalleeF->arg_size() != Args.size()) | |
| return ErrorV("Incorrect # arguments passed"); | |
| std::vector<Value*> ArgsV; | |
| for (unsigned i = 0, e = Args.size(); i != e; ++i) { | |
| ArgsV.push_back(Args[i]->Codegen()); | |
| if (ArgsV.back() == 0) return 0; | |
| } | |
| return Builder.CreateCall(CalleeF, ArgsV, "calltmp"); | |
| } | |
| Value *IfExprAST::Codegen() { | |
| Value *CondV = Cond->Codegen(); | |
| if (CondV == 0) return 0; | |
| // Convert condition to a bool by comparing equal to 0.0. | |
| CondV = Builder.CreateFCmpONE(CondV, | |
| ConstantFP::get(getGlobalContext(), APFloat(0.0)), | |
| "ifcond"); | |
| Function *TheFunction = Builder.GetInsertBlock()->getParent(); | |
| // Create blocks for the then and else cases. Insert the 'then' block at the | |
| // end of the function. | |
| BasicBlock *ThenBB = BasicBlock::Create(getGlobalContext(), "then", TheFunction); | |
| BasicBlock *ElseBB = BasicBlock::Create(getGlobalContext(), "else"); | |
| BasicBlock *MergeBB = BasicBlock::Create(getGlobalContext(), "ifcont"); | |
| Builder.CreateCondBr(CondV, ThenBB, ElseBB); | |
| // Emit then value. | |
| Builder.SetInsertPoint(ThenBB); | |
| Value *ThenV = Then->Codegen(); | |
| if (ThenV == 0) return 0; | |
| Builder.CreateBr(MergeBB); | |
| // Codegen of 'Then' can change the current block, update ThenBB for the PHI. | |
| ThenBB = Builder.GetInsertBlock(); | |
| // Emit else block. | |
| TheFunction->getBasicBlockList().push_back(ElseBB); | |
| Builder.SetInsertPoint(ElseBB); | |
| Value *ElseV = Else->Codegen(); | |
| if (ElseV == 0) return 0; | |
| Builder.CreateBr(MergeBB); | |
| // Codegen of 'Else' can change the current block, update ElseBB for the PHI. | |
| ElseBB = Builder.GetInsertBlock(); | |
| // Emit merge block. | |
| TheFunction->getBasicBlockList().push_back(MergeBB); | |
| Builder.SetInsertPoint(MergeBB); | |
| PHINode *PN = Builder.CreatePHI(Type::getDoubleTy(getGlobalContext()), 2, | |
| "iftmp"); | |
| PN->addIncoming(ThenV, ThenBB); | |
| PN->addIncoming(ElseV, ElseBB); | |
| return PN; | |
| } | |
| Value *ForExprAST::Codegen() { | |
| // Output this as: | |
| // var = alloca double | |
| // ... | |
| // start = startexpr | |
| // store start -> var | |
| // goto loop | |
| // loop: | |
| // ... | |
| // bodyexpr | |
| // ... | |
| // loopend: | |
| // step = stepexpr | |
| // endcond = endexpr | |
| // | |
| // curvar = load var | |
| // nextvar = curvar + step | |
| // store nextvar -> var | |
| // br endcond, loop, endloop | |
| // outloop: | |
| Function *TheFunction = Builder.GetInsertBlock()->getParent(); | |
| // Create an alloca for the variable in the entry block. | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName); | |
| // Emit the start code first, without 'variable' in scope. | |
| Value *StartVal = Start->Codegen(); | |
| if (StartVal == 0) return 0; | |
| // Store the value into the alloca. | |
| Builder.CreateStore(StartVal, Alloca); | |
| // Make the new basic block for the loop header, inserting after current | |
| // block. | |
| BasicBlock *LoopBB = BasicBlock::Create(getGlobalContext(), "loop", TheFunction); | |
| // Insert an explicit fall through from the current block to the LoopBB. | |
| Builder.CreateBr(LoopBB); | |
| // Start insertion in LoopBB. | |
| Builder.SetInsertPoint(LoopBB); | |
| // Within the loop, the variable is defined equal to the PHI node. If it | |
| // shadows an existing variable, we have to restore it, so save it now. | |
| AllocaInst *OldVal = NamedValues[VarName]; | |
| NamedValues[VarName] = Alloca; | |
| // Emit the body of the loop. This, like any other expr, can change the | |
| // current BB. Note that we ignore the value computed by the body, but don't | |
| // allow an error. | |
| if (Body->Codegen() == 0) | |
| return 0; | |
| // Emit the step value. | |
| Value *StepVal; | |
| if (Step) { | |
| StepVal = Step->Codegen(); | |
| if (StepVal == 0) return 0; | |
| } else { | |
| // If not specified, use 1.0. | |
| StepVal = ConstantFP::get(getGlobalContext(), APFloat(1.0)); | |
| } | |
| // Compute the end condition. | |
| Value *EndCond = End->Codegen(); | |
| if (EndCond == 0) return EndCond; | |
| // Reload, increment, and restore the alloca. This handles the case where | |
| // the body of the loop mutates the variable. | |
| Value *CurVar = Builder.CreateLoad(Alloca, VarName.c_str()); | |
| Value *NextVar = Builder.CreateFAdd(CurVar, StepVal, "nextvar"); | |
| Builder.CreateStore(NextVar, Alloca); | |
| // Convert condition to a bool by comparing equal to 0.0. | |
| EndCond = Builder.CreateFCmpONE(EndCond, | |
| ConstantFP::get(getGlobalContext(), APFloat(0.0)), | |
| "loopcond"); | |
| // Create the "after loop" block and insert it. | |
| BasicBlock *AfterBB = BasicBlock::Create(getGlobalContext(), "afterloop", TheFunction); | |
| // Insert the conditional branch into the end of LoopEndBB. | |
| Builder.CreateCondBr(EndCond, LoopBB, AfterBB); | |
| // Any new code will be inserted in AfterBB. | |
| Builder.SetInsertPoint(AfterBB); | |
| // Restore the unshadowed variable. | |
| if (OldVal) | |
| NamedValues[VarName] = OldVal; | |
| else | |
| NamedValues.erase(VarName); | |
| // for expr always returns 0.0. | |
| return Constant::getNullValue(Type::getDoubleTy(getGlobalContext())); | |
| } | |
| Value *VarExprAST::Codegen() { | |
| std::vector<AllocaInst *> OldBindings; | |
| Function *TheFunction = Builder.GetInsertBlock()->getParent(); | |
| // Register all variables and emit their initializer. | |
| for (unsigned i = 0, e = VarNames.size(); i != e; ++i) { | |
| const std::string &VarName = VarNames[i].first; | |
| ExprAST *Init = VarNames[i].second; | |
| // Emit the initializer before adding the variable to scope, this prevents | |
| // the initializer from referencing the variable itself, and permits stuff | |
| // like this: | |
| // var a = 1 in | |
| // var a = a in ... # refers to outer 'a'. | |
| Value *InitVal; | |
| if (Init) { | |
| InitVal = Init->Codegen(); | |
| if (InitVal == 0) return 0; | |
| } else { // If not specified, use 0.0. | |
| InitVal = ConstantFP::get(getGlobalContext(), APFloat(0.0)); | |
| } | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(TheFunction, VarName); | |
| Builder.CreateStore(InitVal, Alloca); | |
| // Remember the old variable binding so that we can restore the binding when | |
| // we unrecurse. | |
| OldBindings.push_back(NamedValues[VarName]); | |
| // Remember this binding. | |
| NamedValues[VarName] = Alloca; | |
| } | |
| // Codegen the body, now that all vars are in scope. | |
| Value *BodyVal = Body->Codegen(); | |
| if (BodyVal == 0) return 0; | |
| // Pop all our variables from scope. | |
| for (unsigned i = 0, e = VarNames.size(); i != e; ++i) | |
| NamedValues[VarNames[i].first] = OldBindings[i]; | |
| // Return the body computation. | |
| return BodyVal; | |
| } | |
| Function *PrototypeAST::Codegen() { | |
| // Make the function type: double(double,double) etc. | |
| std::vector<Type*> Doubles(Args.size(), | |
| Type::getDoubleTy(getGlobalContext())); | |
| FunctionType *FT = FunctionType::get(Type::getDoubleTy(getGlobalContext()), | |
| Doubles, false); | |
| Function *F = Function::Create(FT, Function::ExternalLinkage, Name, TheModule); | |
| // If F conflicted, there was already something named 'Name'. If it has a | |
| // body, don't allow redefinition or reextern. | |
| if (F->getName() != Name) { | |
| // Delete the one we just made and get the existing one. | |
| F->eraseFromParent(); | |
| F = TheModule->getFunction(Name); | |
| // If F already has a body, reject this. | |
| if (!F->empty()) { | |
| ErrorF("redefinition of function"); | |
| return 0; | |
| } | |
| // If F took a different number of args, reject. | |
| if (F->arg_size() != Args.size()) { | |
| ErrorF("redefinition of function with different # args"); | |
| return 0; | |
| } | |
| } | |
| // Set names for all arguments. | |
| unsigned Idx = 0; | |
| for (Function::arg_iterator AI = F->arg_begin(); Idx != Args.size(); | |
| ++AI, ++Idx) | |
| AI->setName(Args[Idx]); | |
| return F; | |
| } | |
| /// CreateArgumentAllocas - Create an alloca for each argument and register the | |
| /// argument in the symbol table so that references to it will succeed. | |
| void PrototypeAST::CreateArgumentAllocas(Function *F) { | |
| Function::arg_iterator AI = F->arg_begin(); | |
| for (unsigned Idx = 0, e = Args.size(); Idx != e; ++Idx, ++AI) { | |
| // Create an alloca for this variable. | |
| AllocaInst *Alloca = CreateEntryBlockAlloca(F, Args[Idx]); | |
| // Store the initial value into the alloca. | |
| Builder.CreateStore(AI, Alloca); | |
| // Add arguments to variable symbol table. | |
| NamedValues[Args[Idx]] = Alloca; | |
| } | |
| } | |
| Function *FunctionAST::Codegen() { | |
| NamedValues.clear(); | |
| Function *TheFunction = Proto->Codegen(); | |
| if (TheFunction == 0) | |
| return 0; | |
| // If this is an operator, install it. | |
| if (Proto->isBinaryOp()) | |
| BinopPrecedence[Proto->getOperatorName()] = Proto->getBinaryPrecedence(); | |
| // Create a new basic block to start insertion into. | |
| BasicBlock *BB = BasicBlock::Create(getGlobalContext(), "entry", TheFunction); | |
| Builder.SetInsertPoint(BB); | |
| // Add all arguments to the symbol table and create their allocas. | |
| Proto->CreateArgumentAllocas(TheFunction); | |
| if (Value *RetVal = Body->Codegen()) { | |
| // Finish off the function. | |
| Builder.CreateRet(RetVal); | |
| // Validate the generated code, checking for consistency. | |
| verifyFunction(*TheFunction); | |
| // Optimize the function. | |
| TheFPM->run(*TheFunction); | |
| return TheFunction; | |
| } | |
| // Error reading body, remove function. | |
| TheFunction->eraseFromParent(); | |
| if (Proto->isBinaryOp()) | |
| BinopPrecedence.erase(Proto->getOperatorName()); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Top-Level parsing and JIT Driver | |
| //===----------------------------------------------------------------------===// | |
| static ExecutionEngine *TheExecutionEngine; | |
| static void HandleDefinition() { | |
| if (FunctionAST *F = ParseDefinition()) { | |
| if (Function *LF = F->Codegen()) { | |
| fprintf(stderr, "Read function definition:"); | |
| LF->dump(); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| static void HandleExtern() { | |
| if (PrototypeAST *P = ParseExtern()) { | |
| if (Function *F = P->Codegen()) { | |
| fprintf(stderr, "Read extern: "); | |
| F->dump(); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| static void HandleTopLevelExpression() { | |
| // Evaluate a top-level expression into an anonymous function. | |
| if (FunctionAST *F = ParseTopLevelExpr()) { | |
| if (Function *LF = F->Codegen()) { | |
| // JIT the function, returning a function pointer. | |
| void *FPtr = TheExecutionEngine->getPointerToFunction(LF); | |
| // Cast it to the right type (takes no arguments, returns a double) so we | |
| // can call it as a native function. | |
| double (*FP)() = (double (*)())(intptr_t)FPtr; | |
| fprintf(stderr, "Evaluated to %f\n", FP()); | |
| } | |
| } else { | |
| // Skip token for error recovery. | |
| getNextToken(); | |
| } | |
| } | |
| /// top ::= definition | external | expression | ';' | |
| static void MainLoop() { | |
| while (1) { | |
| fprintf(stderr, "ready> "); | |
| switch (CurTok) { | |
| case tok_eof: return; | |
| case ';': getNextToken(); break; // ignore top-level semicolons. | |
| case tok_def: HandleDefinition(); break; | |
| case tok_extern: HandleExtern(); break; | |
| default: HandleTopLevelExpression(); break; | |
| } | |
| } | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // "Library" functions that can be "extern'd" from user code. | |
| //===----------------------------------------------------------------------===// | |
| /// putchard - putchar that takes a double and returns 0. | |
| extern "C" | |
| double putchard(double X) { | |
| putchar((char)X); | |
| return 0; | |
| } | |
| /// printd - printf that takes a double prints it as "%f\n", returning 0. | |
| extern "C" | |
| double printd(double X) { | |
| printf("%f\n", X); | |
| return 0; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Main driver code. | |
| //===----------------------------------------------------------------------===// | |
| int main() { | |
| InitializeNativeTarget(); | |
| LLVMContext &Context = getGlobalContext(); | |
| // Install standard binary operators. | |
| // 1 is lowest precedence. | |
| BinopPrecedence['='] = 2; | |
| BinopPrecedence['<'] = 10; | |
| BinopPrecedence['+'] = 20; | |
| BinopPrecedence['-'] = 20; | |
| BinopPrecedence['*'] = 40; // highest. | |
| // Prime the first token. | |
| fprintf(stderr, "ready> "); | |
| getNextToken(); | |
| // Make the module, which holds all the code. | |
| TheModule = new Module("my cool jit", Context); | |
| // Create the JIT. This takes ownership of the module. | |
| std::string ErrStr; | |
| TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create(); | |
| if (!TheExecutionEngine) { | |
| fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str()); | |
| exit(1); | |
| } | |
| FunctionPassManager OurFPM(TheModule); | |
| // Set up the optimizer pipeline. Start with registering info about how the | |
| // target lays out data structures. | |
| OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData())); | |
| // Provide basic AliasAnalysis support for GVN. | |
| OurFPM.add(createBasicAliasAnalysisPass()); | |
| // Promote allocas to registers. | |
| OurFPM.add(createPromoteMemoryToRegisterPass()); | |
| // Do simple "peephole" optimizations and bit-twiddling optzns. | |
| OurFPM.add(createInstructionCombiningPass()); | |
| // Reassociate expressions. | |
| OurFPM.add(createReassociatePass()); | |
| // Eliminate Common SubExpressions. | |
| OurFPM.add(createGVNPass()); | |
| // Simplify the control flow graph (deleting unreachable blocks, etc). | |
| OurFPM.add(createCFGSimplificationPass()); | |
| OurFPM.doInitialization(); | |
| // Set the global so the code gen can use this. | |
| TheFPM = &OurFPM; | |
| // Run the main "interpreter loop" now. | |
| MainLoop(); | |
| TheFPM = 0; | |
| // Print out all of the generated code. | |
| TheModule->dump(); | |
| return 0; | |
| } | |
| </pre> | |
| </div> | |
| <a href="LangImpl8.html">Next: Conclusion and other useful LLVM tidbits</a> | |
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