| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2011 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #ifndef D3D9_Direct3DSurface9_hpp |
| #define D3D9_Direct3DSurface9_hpp |
| |
| #include "Direct3DResource9.hpp" |
| |
| #include "Surface.hpp" |
| |
| #include <d3d9.h> |
| |
| namespace D3D9 |
| { |
| class Direct3DBaseTexture9; |
| |
| class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface |
| { |
| public: |
| Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, bool lockableOverride, unsigned long usage); |
| |
| virtual ~Direct3DSurface9(); |
| |
| // IUnknown methods |
| long __stdcall QueryInterface(const IID &iid, void **object); |
| unsigned long __stdcall AddRef(); |
| unsigned long __stdcall Release(); |
| |
| // IDirect3DResource9 methods |
| long __stdcall FreePrivateData(const GUID &guid); |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size); |
| void __stdcall PreLoad(); |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags); |
| long __stdcall GetDevice(IDirect3DDevice9 **device); |
| unsigned long __stdcall SetPriority(unsigned long newPriority); |
| unsigned long __stdcall GetPriority(); |
| D3DRESOURCETYPE __stdcall GetType(); |
| |
| // IDirect3DSurface9 methods |
| long __stdcall GetDC(HDC *deviceContext); |
| long __stdcall ReleaseDC(HDC deviceContext); |
| long __stdcall LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long Flags); |
| long __stdcall UnlockRect(); |
| long __stdcall GetContainer(const IID &iid, void **container); |
| long __stdcall GetDesc(D3DSURFACE_DESC *desc); |
| |
| // Internal methods |
| static sw::Format translateFormat(D3DFORMAT format); |
| static int bytes(D3DFORMAT format); |
| |
| private: |
| static unsigned int memoryUsage(int width, int height, D3DFORMAT format); |
| |
| // Creation parameters |
| Unknown *const container; |
| const int width; |
| const int height; |
| const D3DFORMAT format; |
| const D3DMULTISAMPLE_TYPE multiSample; |
| const unsigned int quality; |
| const D3DPOOL pool; |
| const bool lockable; |
| const unsigned long usage; |
| |
| Direct3DBaseTexture9 *parentTexture; |
| }; |
| } |
| |
| #endif // D3D9_Direct3DSurface9_hpp |