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// SwiftShader Software Renderer
//
// Copyright(c) 2005-2011 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
#ifndef D3D9_Direct3DResource9_hpp
#define D3D9_Direct3DResource9_hpp
#include "Unknown.hpp"
#include <d3d9.h>
#include <map>
namespace D3D9
{
class Direct3DDevice9;
class Direct3DResource9 : public IDirect3DResource9, public Unknown
{
public:
Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size);
virtual ~Direct3DResource9();
// IUnknown methods
long __stdcall QueryInterface(const IID &iid, void **object);
unsigned long __stdcall AddRef();
unsigned long __stdcall Release();
// IDirect3DResource9 methods
long __stdcall GetDevice(IDirect3DDevice9 **device);
long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags);
long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size);
long __stdcall FreePrivateData(const GUID &guid);
unsigned long __stdcall SetPriority(unsigned long newPriority);
unsigned long __stdcall GetPriority();
void __stdcall PreLoad();
D3DRESOURCETYPE __stdcall GetType();
// Internal methods
static unsigned int getMemoryUsage();
D3DPOOL getPool() const;
protected:
// Creation parameters
Direct3DDevice9 *const device;
const D3DRESOURCETYPE type;
const D3DPOOL pool;
const unsigned int size;
private:
unsigned long priority;
struct PrivateData
{
PrivateData();
PrivateData(const void *data, int size, bool managed);
~PrivateData();
PrivateData &operator=(const PrivateData &privateData);
void *data;
unsigned long size;
bool managed; // IUnknown interface
};
struct CompareGUID
{
bool operator()(const GUID& left, const GUID& right) const
{
return memcmp(&left, &right, sizeof(GUID)) < 0;
}
};
typedef std::map<GUID, PrivateData, CompareGUID> PrivateDataMap;
typedef PrivateDataMap::iterator Iterator;
PrivateDataMap privateData;
static unsigned int memoryUsage;
};
}
#endif // D3D9_Direct3DResource9_hpp