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// Copyright 2021 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BENCHMARKS_SWAPCHAIN_HPP_
#define BENCHMARKS_SWAPCHAIN_HPP_
#include "VulkanHeaders.hpp"
#include <vector>
class Window;
class Swapchain
{
public:
Swapchain(vk::PhysicalDevice physicalDevice, vk::Device device, Window &window);
~Swapchain();
void acquireNextImage(vk::Semaphore presentCompleteSemaphore, uint32_t &imageIndex);
void queuePresent(vk::Queue queue, uint32_t imageIndex, vk::Semaphore waitSemaphore);
size_t imageCount() const
{
return images.size();
}
vk::ImageView getImageView(size_t i) const
{
return imageViews[i];
}
vk::Extent2D getExtent() const
{
return extent;
}
const vk::Format colorFormat = vk::Format::eB8G8R8A8Unorm;
private:
const vk::Device device;
vk::SwapchainKHR swapchain; // Owning handle
vk::Extent2D extent;
std::vector<vk::Image> images; // Weak pointers. Presentable images owned by swapchain object.
std::vector<vk::ImageView> imageViews; // Owning handles
};
#endif // BENCHMARKS_SWAPCHAIN_HPP_