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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_IMAGE_VIEW_HPP_
#define VK_IMAGE_VIEW_HPP_
#include "VkDebug.hpp"
#include "VkObject.hpp"
#include "VkImage.hpp"
namespace vk
{
class ImageView : public Object<ImageView, VkImageView>
{
public:
ImageView(const VkImageViewCreateInfo* pCreateInfo, void* mem);
~ImageView() = delete;
void destroy(const VkAllocationCallbacks* pAllocator);
static size_t ComputeRequiredAllocationSize(const VkImageViewCreateInfo* pCreateInfo);
void clear(const VkClearValue& clearValues, const VkRect2D& renderArea);
private:
bool imageTypesMatch(VkImageType imageType) const;
Image* image = nullptr;
VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D;
VkFormat format = VK_FORMAT_UNDEFINED;
VkComponentMapping components = {};
VkImageSubresourceRange subresourceRange = {};
};
static inline ImageView* Cast(VkImageView object)
{
return reinterpret_cast<ImageView*>(object);
}
} // namespace vk
#endif // VK_IMAGE_VIEW_HPP_