| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "BC_Decoder.hpp" |
| |
| namespace |
| { |
| static constexpr int BlockWidth = 4; |
| static constexpr int BlockHeight = 4; |
| |
| struct BC_color |
| { |
| void decode(unsigned char* dst, int x, int y, int dstW, int dstH, int dstPitch, int dstBpp, bool hasAlphaChannel, bool hasSeparateAlpha) const |
| { |
| Color c[4]; |
| c[0].extract565(c0); |
| c[1].extract565(c1); |
| if(hasSeparateAlpha || (c0 > c1)) |
| { |
| c[2] = ((c[0] * 2) + c[1]) / 3; |
| c[3] = ((c[1] * 2) + c[0]) / 3; |
| } |
| else |
| { |
| c[2] = (c[0] + c[1]) >> 1; |
| if(hasAlphaChannel) |
| { |
| c[3].clearAlpha(); |
| } |
| } |
| |
| for(int j = 0; j < BlockHeight && (y + j) < dstH; j++) |
| { |
| int dstOffset = j * dstPitch; |
| int idxOffset = j * BlockHeight; |
| for(int i = 0; i < BlockWidth && (x + i) < dstW; i++, idxOffset++, dstOffset += dstBpp) |
| { |
| *reinterpret_cast<unsigned int*>(dst + dstOffset) = c[getIdx(idxOffset)].pack8888(); |
| } |
| } |
| } |
| |
| private: |
| struct Color |
| { |
| Color() |
| { |
| c[0] = c[1] = c[2] = 0; |
| c[3] = 0xFF000000; |
| } |
| |
| void extract565(const unsigned int c565) |
| { |
| c[0] = ((c565 & 0x0000001F) << 3) | ((c565 & 0x0000001C) >> 2); |
| c[1] = ((c565 & 0x000007E0) >> 3) | ((c565 & 0x00000600) >> 9); |
| c[2] = ((c565 & 0x0000F800) >> 8) | ((c565 & 0x0000E000) >> 13); |
| } |
| |
| unsigned int pack8888() const |
| { |
| return ((c[2] & 0xFF) << 16) | ((c[1] & 0xFF) << 8) | (c[0] & 0xFF) | c[3]; |
| } |
| |
| void clearAlpha() |
| { |
| c[3] = 0; |
| } |
| |
| Color operator*(int factor) const |
| { |
| Color res; |
| for(int i = 0; i < 4; ++i) |
| { |
| res.c[i] = c[i] * factor; |
| } |
| return res; |
| } |
| |
| Color operator/(int factor) const |
| { |
| Color res; |
| for(int i = 0; i < 4; ++i) |
| { |
| res.c[i] = c[i] / factor; |
| } |
| return res; |
| } |
| |
| Color operator>>(int shift) const |
| { |
| Color res; |
| for(int i = 0; i < 4; ++i) |
| { |
| res.c[i] = c[i] >> shift; |
| } |
| return res; |
| } |
| |
| Color operator+(Color const& obj) const |
| { |
| Color res; |
| for(int i = 0; i < 4; ++i) |
| { |
| res.c[i] = c[i] + obj.c[i]; |
| } |
| return res; |
| } |
| |
| private: |
| int c[4]; |
| }; |
| |
| unsigned int getIdx(int i) const |
| { |
| int offset = i << 1; // 2 bytes per index |
| return (idx & (0x3 << offset)) >> offset; |
| } |
| |
| unsigned short c0; |
| unsigned short c1; |
| unsigned int idx; |
| }; |
| |
| struct BC_channel |
| { |
| void decode(unsigned char* dst, int x, int y, int dstW, int dstH, int dstPitch, int dstBpp, int channel, bool isSigned) const |
| { |
| int c[8] = { 0 }; |
| |
| if(isSigned) |
| { |
| c[0] = static_cast<signed char>(data & 0xFF); |
| c[1] = static_cast<signed char>((data & 0xFF00) >> 8); |
| } |
| else |
| { |
| c[0] = static_cast<unsigned char>(data & 0xFF); |
| c[1] = static_cast<unsigned char>((data & 0xFF00) >> 8); |
| } |
| |
| if(c[0] > c[1]) |
| { |
| for(int i = 2; i < 8; ++i) |
| { |
| c[i] = ((8 - i) * c[0] + (i - 1) * c[1]) / 7; |
| } |
| } |
| else |
| { |
| for(int i = 2; i < 6; ++i) |
| { |
| c[i] = ((6 - i) * c[0] + (i - 1) * c[1]) / 5; |
| } |
| c[6] = isSigned ? -128 : 0; |
| c[7] = isSigned ? 127 : 255; |
| } |
| |
| for(int j = 0; j < BlockHeight && (y + j) < dstH; j++) |
| { |
| for(int i = 0; i < BlockWidth && (x + i) < dstW; i++) |
| { |
| dst[channel + (i * dstBpp) + (j * dstPitch)] = static_cast<unsigned char>(c[getIdx((j * BlockHeight) + i)]); |
| } |
| } |
| } |
| |
| private: |
| unsigned char getIdx(int i) const |
| { |
| int offset = i * 3 + 16; |
| return static_cast<unsigned char>((data & (0x7ull << offset)) >> offset); |
| } |
| |
| unsigned long long data; |
| }; |
| |
| struct BC_alpha |
| { |
| void decode(unsigned char* dst, int x, int y, int dstW, int dstH, int dstPitch, int dstBpp) const |
| { |
| dst += 3; // Write only to alpha (channel 3) |
| for(int j = 0; j < BlockHeight && (y + j) < dstH; j++, dst += dstPitch) |
| { |
| unsigned char* dstRow = dst; |
| for(int i = 0; i < BlockWidth && (x + i) < dstW; i++, dstRow += dstBpp) |
| { |
| *dstRow = getAlpha(j * BlockHeight + i); |
| } |
| } |
| } |
| |
| private: |
| unsigned char getAlpha(int i) const |
| { |
| int offset = i << 2; |
| int alpha = (data & (0xFull << offset)) >> offset; |
| return static_cast<unsigned char>(alpha | (alpha << 4)); |
| } |
| |
| unsigned long long data; |
| }; |
| } // end namespace |
| |
| // Decodes 1 to 4 channel images to 8 bit output |
| bool BC_Decoder::Decode(const unsigned char* src, unsigned char* dst, int w, int h, int dstW, int dstH, int dstPitch, int dstBpp, int n, bool isNoAlphaU) |
| { |
| static_assert(sizeof(BC_color) == 8, "BC_color must be 8 bytes"); |
| static_assert(sizeof(BC_channel) == 8, "BC_channel must be 8 bytes"); |
| static_assert(sizeof(BC_alpha) == 8, "BC_alpha must be 8 bytes"); |
| |
| const int dx = BlockWidth * dstBpp; |
| const int dy = BlockHeight * dstPitch; |
| const bool isAlpha = (n == 1) && !isNoAlphaU; |
| const bool isSigned = ((n == 4) || (n == 5) || (n == 6)) && !isNoAlphaU; |
| |
| switch(n) |
| { |
| case 1: // BC1 |
| { |
| const BC_color* color = reinterpret_cast<const BC_color*>(src); |
| for(int y = 0; y < h; y += BlockHeight, dst += dy) |
| { |
| unsigned char* dstRow = dst; |
| for(int x = 0; x < w; x += BlockWidth, ++color, dstRow += dx) |
| { |
| color->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, isAlpha, false); |
| } |
| } |
| } |
| break; |
| case 2: // BC2 |
| { |
| const BC_alpha* alpha = reinterpret_cast<const BC_alpha*>(src); |
| const BC_color* color = reinterpret_cast<const BC_color*>(src + 8); |
| for(int y = 0; y < h; y += BlockHeight, dst += dy) |
| { |
| unsigned char* dstRow = dst; |
| for(int x = 0; x < w; x += BlockWidth, alpha += 2, color += 2, dstRow += dx) |
| { |
| color->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, isAlpha, true); |
| alpha->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp); |
| } |
| } |
| } |
| break; |
| case 3: // BC3 |
| { |
| const BC_channel* alpha = reinterpret_cast<const BC_channel*>(src); |
| const BC_color* color = reinterpret_cast<const BC_color*>(src + 8); |
| for(int y = 0; y < h; y += BlockHeight, dst += dy) |
| { |
| unsigned char* dstRow = dst; |
| for(int x = 0; x < w; x += BlockWidth, alpha += 2, color += 2, dstRow += dx) |
| { |
| color->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, isAlpha, true); |
| alpha->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, 3, isSigned); |
| } |
| } |
| } |
| break; |
| case 4: // BC4 |
| { |
| const BC_channel* red = reinterpret_cast<const BC_channel*>(src); |
| for(int y = 0; y < h; y += BlockHeight, dst += dy) |
| { |
| unsigned char* dstRow = dst; |
| for(int x = 0; x < w; x += BlockWidth, ++red, dstRow += dx) |
| { |
| red->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, 0, isSigned); |
| } |
| } |
| } |
| break; |
| case 5: // BC5 |
| { |
| const BC_channel* red = reinterpret_cast<const BC_channel*>(src); |
| const BC_channel* green = reinterpret_cast<const BC_channel*>(src + 8); |
| for(int y = 0; y < h; y += BlockHeight, dst += dy) |
| { |
| unsigned char* dstRow = dst; |
| for(int x = 0; x < w; x += BlockWidth, red += 2, green += 2, dstRow += dx) |
| { |
| red->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, 0, isSigned); |
| green->decode(dstRow, x, y, dstW, dstH, dstPitch, dstBpp, 1, isSigned); |
| } |
| } |
| } |
| break; |
| default: |
| return false; |
| } |
| |
| return true; |
| } |