| ============================================================ |
| Extending LLVM: Adding instructions, intrinsics, types, etc. |
| ============================================================ |
| |
| Introduction and Warning |
| ======================== |
| |
| |
| During the course of using LLVM, you may wish to customize it for your research |
| project or for experimentation. At this point, you may realize that you need to |
| add something to LLVM, whether it be a new fundamental type, a new intrinsic |
| function, or a whole new instruction. |
| |
| When you come to this realization, stop and think. Do you really need to extend |
| LLVM? Is it a new fundamental capability that LLVM does not support at its |
| current incarnation or can it be synthesized from already pre-existing LLVM |
| elements? If you are not sure, ask on the `LLVM-dev |
| <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ list. The reason is that |
| extending LLVM will get involved as you need to update all the different passes |
| that you intend to use with your extension, and there are ``many`` LLVM analyses |
| and transformations, so it may be quite a bit of work. |
| |
| Adding an `intrinsic function`_ is far easier than adding an |
| instruction, and is transparent to optimization passes. If your added |
| functionality can be expressed as a function call, an intrinsic function is the |
| method of choice for LLVM extension. |
| |
| Before you invest a significant amount of effort into a non-trivial extension, |
| **ask on the list** if what you are looking to do can be done with |
| already-existing infrastructure, or if maybe someone else is already working on |
| it. You will save yourself a lot of time and effort by doing so. |
| |
| .. _intrinsic function: |
| |
| Adding a new intrinsic function |
| =============================== |
| |
| Adding a new intrinsic function to LLVM is much easier than adding a new |
| instruction. Almost all extensions to LLVM should start as an intrinsic |
| function and then be turned into an instruction if warranted. |
| |
| #. ``llvm/docs/LangRef.html``: |
| |
| Document the intrinsic. Decide whether it is code generator specific and |
| what the restrictions are. Talk to other people about it so that you are |
| sure it's a good idea. |
| |
| #. ``llvm/include/llvm/IR/Intrinsics*.td``: |
| |
| Add an entry for your intrinsic. Describe its memory access characteristics |
| for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note |
| that any intrinsic using one of the ``llvm_any*_ty`` types for an argument or |
| return type will be deemed by ``tblgen`` as overloaded and the corresponding |
| suffix will be required on the intrinsic's name. |
| |
| #. ``llvm/lib/Analysis/ConstantFolding.cpp``: |
| |
| If it is possible to constant fold your intrinsic, add support to it in the |
| ``canConstantFoldCallTo`` and ``ConstantFoldCall`` functions. |
| |
| #. ``llvm/test/*``: |
| |
| Add test cases for your test cases to the test suite |
| |
| Once the intrinsic has been added to the system, you must add code generator |
| support for it. Generally you must do the following steps: |
| |
| Add support to the .td file for the target(s) of your choice in |
| ``lib/Target/*/*.td``. |
| |
| This is usually a matter of adding a pattern to the .td file that matches the |
| intrinsic, though it may obviously require adding the instructions you want to |
| generate as well. There are lots of examples in the PowerPC and X86 backend |
| to follow. |
| |
| Adding a new SelectionDAG node |
| ============================== |
| |
| As with intrinsics, adding a new SelectionDAG node to LLVM is much easier than |
| adding a new instruction. New nodes are often added to help represent |
| instructions common to many targets. These nodes often map to an LLVM |
| instruction (add, sub) or intrinsic (byteswap, population count). In other |
| cases, new nodes have been added to allow many targets to perform a common task |
| (converting between floating point and integer representation) or capture more |
| complicated behavior in a single node (rotate). |
| |
| #. ``include/llvm/CodeGen/ISDOpcodes.h``: |
| |
| Add an enum value for the new SelectionDAG node. |
| |
| #. ``lib/CodeGen/SelectionDAG/SelectionDAG.cpp``: |
| |
| Add code to print the node to ``getOperationName``. If your new node can be |
| evaluated at compile time when given constant arguments (such as an add of a |
| constant with another constant), find the ``getNode`` method that takes the |
| appropriate number of arguments, and add a case for your node to the switch |
| statement that performs constant folding for nodes that take the same number |
| of arguments as your new node. |
| |
| #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| |
| Add code to `legalize, promote, and expand |
| <CodeGenerator.html#selectiondag_legalize>`_ the node as necessary. At a |
| minimum, you will need to add a case statement for your node in |
| ``LegalizeOp`` which calls LegalizeOp on the node's operands, and returns a |
| new node if any of the operands changed as a result of being legalized. It |
| is likely that not all targets supported by the SelectionDAG framework will |
| natively support the new node. In this case, you must also add code in your |
| node's case statement in ``LegalizeOp`` to Expand your node into simpler, |
| legal operations. The case for ``ISD::UREM`` for expanding a remainder into |
| a divide, multiply, and a subtract is a good example. |
| |
| #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| |
| If targets may support the new node being added only at certain sizes, you |
| will also need to add code to your node's case statement in ``LegalizeOp`` |
| to Promote your node's operands to a larger size, and perform the correct |
| operation. You will also need to add code to ``PromoteOp`` to do this as |
| well. For a good example, see ``ISD::BSWAP``, which promotes its operand to |
| a wider size, performs the byteswap, and then shifts the correct bytes right |
| to emulate the narrower byteswap in the wider type. |
| |
| #. ``lib/CodeGen/SelectionDAG/LegalizeDAG.cpp``: |
| |
| Add a case for your node in ``ExpandOp`` to teach the legalizer how to |
| perform the action represented by the new node on a value that has been split |
| into high and low halves. This case will be used to support your node with a |
| 64 bit operand on a 32 bit target. |
| |
| #. ``lib/CodeGen/SelectionDAG/DAGCombiner.cpp``: |
| |
| If your node can be combined with itself, or other existing nodes in a |
| peephole-like fashion, add a visit function for it, and call that function |
| from. There are several good examples for simple combines you can do; |
| ``visitFABS`` and ``visitSRL`` are good starting places. |
| |
| #. ``lib/Target/PowerPC/PPCISelLowering.cpp``: |
| |
| Each target has an implementation of the ``TargetLowering`` class, usually in |
| its own file (although some targets include it in the same file as the |
| DAGToDAGISel). The default behavior for a target is to assume that your new |
| node is legal for all types that are legal for that target. If this target |
| does not natively support your node, then tell the target to either Promote |
| it (if it is supported at a larger type) or Expand it. This will cause the |
| code you wrote in ``LegalizeOp`` above to decompose your new node into other |
| legal nodes for this target. |
| |
| #. ``lib/Target/TargetSelectionDAG.td``: |
| |
| Most current targets supported by LLVM generate code using the DAGToDAG |
| method, where SelectionDAG nodes are pattern matched to target-specific |
| nodes, which represent individual instructions. In order for the targets to |
| match an instruction to your new node, you must add a def for that node to |
| the list in this file, with the appropriate type constraints. Look at |
| ``add``, ``bswap``, and ``fadd`` for examples. |
| |
| #. ``lib/Target/PowerPC/PPCInstrInfo.td``: |
| |
| Each target has a tablegen file that describes the target's instruction set. |
| For targets that use the DAGToDAG instruction selection framework, add a |
| pattern for your new node that uses one or more target nodes. Documentation |
| for this is a bit sparse right now, but there are several decent examples. |
| See the patterns for ``rotl`` in ``PPCInstrInfo.td``. |
| |
| #. TODO: document complex patterns. |
| |
| #. ``llvm/test/CodeGen/*``: |
| |
| Add test cases for your new node to the test suite. |
| ``llvm/test/CodeGen/X86/bswap.ll`` is a good example. |
| |
| Adding a new instruction |
| ======================== |
| |
| .. warning:: |
| |
| Adding instructions changes the bitcode format, and it will take some effort |
| to maintain compatibility with the previous version. Only add an instruction |
| if it is absolutely necessary. |
| |
| #. ``llvm/include/llvm/IR/Instruction.def``: |
| |
| add a number for your instruction and an enum name |
| |
| #. ``llvm/include/llvm/IR/Instructions.h``: |
| |
| add a definition for the class that will represent your instruction |
| |
| #. ``llvm/include/llvm/IR/InstVisitor.h``: |
| |
| add a prototype for a visitor to your new instruction type |
| |
| #. ``llvm/lib/AsmParser/LLLexer.cpp``: |
| |
| add a new token to parse your instruction from assembly text file |
| |
| #. ``llvm/lib/AsmParser/LLParser.cpp``: |
| |
| add the grammar on how your instruction can be read and what it will |
| construct as a result |
| |
| #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``: |
| |
| add a case for your instruction and how it will be parsed from bitcode |
| |
| #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``: |
| |
| add a case for your instruction and how it will be parsed from bitcode |
| |
| #. ``llvm/lib/IR/Instruction.cpp``: |
| |
| add a case for how your instruction will be printed out to assembly |
| |
| #. ``llvm/lib/IR/Instructions.cpp``: |
| |
| implement the class you defined in ``llvm/include/llvm/Instructions.h`` |
| |
| #. Test your instruction |
| |
| #. ``llvm/lib/Target/*``: |
| |
| add support for your instruction to code generators, or add a lowering pass. |
| |
| #. ``llvm/test/*``: |
| |
| add your test cases to the test suite. |
| |
| Also, you need to implement (or modify) any analyses or passes that you want to |
| understand this new instruction. |
| |
| Adding a new type |
| ================= |
| |
| .. warning:: |
| |
| Adding new types changes the bitcode format, and will break compatibility with |
| currently-existing LLVM installations. Only add new types if it is absolutely |
| necessary. |
| |
| Adding a fundamental type |
| ------------------------- |
| |
| #. ``llvm/include/llvm/IR/Type.h``: |
| |
| add enum for the new type; add static ``Type*`` for this type |
| |
| #. ``llvm/lib/IR/Type.cpp`` and ``llvm/lib/IR/ValueTypes.cpp``: |
| |
| add mapping from ``TypeID`` => ``Type*``; initialize the static ``Type*`` |
| |
| #. ``llvm/llvm/llvm-c/Core.cpp``: |
| |
| add enum ``LLVMTypeKind`` and modify |
| ``LLVMTypeKind LLVMGetTypeKind(LLVMTypeRef Ty)`` for the new type |
| |
| #. ``llvm/include/llvm/IR/TypeBuilder.h``: |
| |
| add new class to represent new type in the hierarchy |
| |
| #. ``llvm/lib/AsmParser/LLLexer.cpp``: |
| |
| add ability to parse in the type from text assembly |
| |
| #. ``llvm/lib/AsmParser/LLParser.cpp``: |
| |
| add a token for that type |
| |
| #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``: |
| |
| modify ``static void WriteTypeTable(const ValueEnumerator &VE, |
| BitstreamWriter &Stream)`` to serialize your type |
| |
| #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``: |
| |
| modify ``bool BitcodeReader::ParseTypeType()`` to read your data type |
| |
| #. ``include/llvm/Bitcode/LLVMBitCodes.h``: |
| |
| add enum ``TypeCodes`` for the new type |
| |
| Adding a derived type |
| --------------------- |
| |
| #. ``llvm/include/llvm/IR/Type.h``: |
| |
| add enum for the new type; add a forward declaration of the type also |
| |
| #. ``llvm/include/llvm/IR/DerivedTypes.h``: |
| |
| add new class to represent new class in the hierarchy; add forward |
| declaration to the TypeMap value type |
| |
| #. ``llvm/lib/IR/Type.cpp`` and ``llvm/lib/IR/ValueTypes.cpp``: |
| |
| add support for derived type, notably `enum TypeID` and `is`, `get` methods. |
| |
| #. ``llvm/llvm/llvm-c/Core.cpp``: |
| |
| add enum ``LLVMTypeKind`` and modify |
| `LLVMTypeKind LLVMGetTypeKind(LLVMTypeRef Ty)` for the new type |
| |
| #. ``llvm/include/llvm/IR/TypeBuilder.h``: |
| |
| add new class to represent new class in the hierarchy |
| |
| #. ``llvm/lib/AsmParser/LLLexer.cpp``: |
| |
| modify ``lltok::Kind LLLexer::LexIdentifier()`` to add ability to |
| parse in the type from text assembly |
| |
| #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``: |
| |
| modify ``static void WriteTypeTable(const ValueEnumerator &VE, |
| BitstreamWriter &Stream)`` to serialize your type |
| |
| #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``: |
| |
| modify ``bool BitcodeReader::ParseTypeType()`` to read your data type |
| |
| #. ``include/llvm/Bitcode/LLVMBitCodes.h``: |
| |
| add enum ``TypeCodes`` for the new type |
| |
| #. ``llvm/lib/IR/AsmWriter.cpp``: |
| |
| modify ``void TypePrinting::print(Type *Ty, raw_ostream &OS)`` |
| to output the new derived type |