| //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// | |
| // | |
| // The Subzero Code Generator | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// \file | |
| /// \brief Abstraction for a writer that is responsible for writing an ELF file. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #ifndef SUBZERO_SRC_ICEELFOBJECTWRITER_H | |
| #define SUBZERO_SRC_ICEELFOBJECTWRITER_H | |
| #include "IceDefs.h" | |
| #include "IceELFSection.h" | |
| #include "IceELFStreamer.h" | |
| #include "IceTypes.h" | |
| using namespace llvm::ELF; | |
| namespace Ice { | |
| using VariableDeclarationPartition = std::vector<VariableDeclaration *>; | |
| /// Higher level ELF object writer. Manages section information and writes the | |
| /// final ELF object. The object writer will write to file the code and data as | |
| /// it is being defined (rather than keep a copy). After all definitions are | |
| /// written out, it will finalize the bookkeeping sections and write them out. | |
| /// Expected usage: | |
| /// | |
| /// (1) writeInitialELFHeader (invoke once) | |
| /// (2) writeDataSection (may be invoked multiple times, as long as | |
| /// SectionSuffix is unique) | |
| /// (3) writeFunctionCode (must invoke once per function) | |
| /// (4) writeConstantPool (must invoke once per pooled primitive type) | |
| /// (5) setUndefinedSyms (invoke once) | |
| /// (6) writeNonUserSections (invoke once) | |
| /// | |
| /// The requirement for writeDataSection to be invoked only once can be relaxed | |
| /// if using -fdata-sections. The requirement to invoke only once without | |
| /// -fdata-sections is so that variables that belong to each possible | |
| /// SectionType are contiguous in the file. With -fdata-sections, each global | |
| /// variable is in a separate section and therefore the sections will be | |
| /// trivially contiguous. | |
| class ELFObjectWriter { | |
| ELFObjectWriter() = delete; | |
| ELFObjectWriter(const ELFObjectWriter &) = delete; | |
| ELFObjectWriter &operator=(const ELFObjectWriter &) = delete; | |
| public: | |
| ELFObjectWriter(GlobalContext &Ctx, ELFStreamer &Out); | |
| /// Write the initial ELF header. This is just to reserve space in the ELF | |
| /// file. Reserving space allows the other functions to write text and data | |
| /// directly to the file and get the right file offsets. | |
| void writeInitialELFHeader(); | |
| /// Copy initializer data for globals to file and note the offset and size of | |
| /// each global's definition in the symbol table. Use the given target's | |
| /// RelocationKind for any relocations. | |
| void writeDataSection(const VariableDeclarationList &Vars, | |
| FixupKind RelocationKind, | |
| const std::string &SectionSuffix, bool IsPIC); | |
| /// Copy data of a function's text section to file and note the offset of the | |
| /// symbol's definition in the symbol table. Copy the text fixups for use | |
| /// after all functions are written. The text buffer and fixups are extracted | |
| /// from the Assembler object. | |
| void writeFunctionCode(GlobalString FuncName, bool IsInternal, | |
| Assembler *Asm); | |
| /// Queries the GlobalContext for constant pools of the given type and writes | |
| /// out read-only data sections for those constants. This also fills the | |
| /// symbol table with labels for each constant pool entry. | |
| template <typename ConstType> void writeConstantPool(Type Ty); | |
| /// Write a jump table and register fixups for the target addresses. | |
| void writeJumpTable(const JumpTableData &JT, FixupKind RelocationKind, | |
| bool IsPIC); | |
| /// Populate the symbol table with a list of external/undefined symbols. | |
| void setUndefinedSyms(const ConstantList &UndefSyms); | |
| /// Do final layout and write out the rest of the object file. Finally, patch | |
| /// up the initial ELF header with the final info. | |
| void writeNonUserSections(); | |
| /// Which type of ELF section a global variable initializer belongs to. This | |
| /// is used as an array index so should start at 0 and be contiguous. | |
| enum SectionType { ROData = 0, Data, BSS, NumSectionTypes }; | |
| /// Create target specific section with the given information about section. | |
| void writeTargetRODataSection(const std::string &Name, Elf64_Word ShType, | |
| Elf64_Xword ShFlags, Elf64_Xword ShAddralign, | |
| Elf64_Xword ShEntsize, | |
| const llvm::StringRef &SecData); | |
| private: | |
| GlobalContext &Ctx; | |
| ELFStreamer &Str; | |
| bool SectionNumbersAssigned = false; | |
| bool ELF64; | |
| // All created sections, separated into different pools. | |
| using SectionList = std::vector<ELFSection *>; | |
| using TextSectionList = std::vector<ELFTextSection *>; | |
| using DataSectionList = std::vector<ELFDataSection *>; | |
| using RelSectionList = std::vector<ELFRelocationSection *>; | |
| TextSectionList TextSections; | |
| RelSectionList RelTextSections; | |
| DataSectionList DataSections; | |
| RelSectionList RelDataSections; | |
| DataSectionList RODataSections; | |
| RelSectionList RelRODataSections; | |
| DataSectionList BSSSections; | |
| // Handles to special sections that need incremental bookkeeping. | |
| ELFSection *NullSection; | |
| ELFStringTableSection *ShStrTab; | |
| ELFSymbolTableSection *SymTab; | |
| ELFStringTableSection *StrTab; | |
| template <typename T> | |
| T *createSection(const std::string &Name, Elf64_Word ShType, | |
| Elf64_Xword ShFlags, Elf64_Xword ShAddralign, | |
| Elf64_Xword ShEntsize); | |
| /// Create a relocation section, given the related section (e.g., .text, | |
| /// .data., .rodata). | |
| ELFRelocationSection * | |
| createRelocationSection(const ELFSection *RelatedSection); | |
| /// Align the file position before writing out a section's data, and return | |
| /// the position of the file. | |
| Elf64_Off alignFileOffset(Elf64_Xword Align); | |
| /// Assign an ordering / section numbers to each section. Fill in other | |
| /// information that is only known near the end (such as the size, if it | |
| /// wasn't already incrementally updated). This then collects all sections in | |
| /// the decided order, into one vector, for conveniently writing out all of | |
| /// the section headers. | |
| void assignSectionNumbersInfo(SectionList &AllSections); | |
| /// This function assigns .foo and .rel.foo consecutive section numbers. It | |
| /// also sets the relocation section's sh_info field to the related section's | |
| /// number. | |
| template <typename UserSectionList> | |
| void assignRelSectionNumInPairs(SizeT &CurSectionNumber, | |
| UserSectionList &UserSections, | |
| RelSectionList &RelSections, | |
| SectionList &AllSections); | |
| /// Link the relocation sections to the symbol table. | |
| void assignRelLinkNum(SizeT SymTabNumber, RelSectionList &RelSections); | |
| /// Helper function for writeDataSection. Writes a data section of type | |
| /// SectionType, given the global variables Vars belonging to that | |
| /// SectionType. | |
| void writeDataOfType(SectionType SectionType, | |
| const VariableDeclarationPartition &Vars, | |
| FixupKind RelocationKind, | |
| const std::string &SectionSuffix, bool IsPIC); | |
| /// Write the final relocation sections given the final symbol table. May also | |
| /// be able to seek around the file and resolve function calls that are for | |
| /// functions within the same section. | |
| void writeAllRelocationSections(); | |
| void writeRelocationSections(RelSectionList &RelSections); | |
| /// Write the ELF file header with the given information about sections. | |
| template <bool IsELF64> | |
| void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, | |
| SizeT SectHeaderStrIndex, SizeT NumSections); | |
| }; | |
| } // end of namespace Ice | |
| #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H |