| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_Renderer_hpp | |
| #define sw_Renderer_hpp | |
| #include "PixelProcessor.hpp" | |
| #include "Primitive.hpp" | |
| #include "SetupProcessor.hpp" | |
| #include "VertexProcessor.hpp" | |
| #include "Vulkan/VkDescriptorSet.hpp" | |
| #include "Vulkan/VkPipeline.hpp" | |
| #include "marl/finally.h" | |
| #include "marl/pool.h" | |
| #include "marl/ticket.h" | |
| #include <atomic> | |
| namespace vk { | |
| class DescriptorSet; | |
| class Device; | |
| class Query; | |
| class PipelineLayout; | |
| } // namespace vk | |
| namespace sw { | |
| class CountedEvent; | |
| struct DrawCall; | |
| class PixelShader; | |
| class VertexShader; | |
| struct Task; | |
| class Resource; | |
| struct Constants; | |
| static constexpr int MaxBatchSize = 128; | |
| static constexpr int MaxBatchCount = 16; | |
| static constexpr int MaxClusterCount = 16; | |
| static constexpr int MaxDrawCount = 16; | |
| using TriangleBatch = std::array<Triangle, MaxBatchSize>; | |
| using PrimitiveBatch = std::array<Primitive, MaxBatchSize>; | |
| struct DrawData | |
| { | |
| vk::DescriptorSet::Bindings descriptorSets = {}; | |
| vk::DescriptorSet::DynamicOffsets descriptorDynamicOffsets = {}; | |
| const void *input[MAX_INTERFACE_COMPONENTS / 4]; | |
| unsigned int robustnessSize[MAX_INTERFACE_COMPONENTS / 4]; | |
| unsigned int stride[MAX_INTERFACE_COMPONENTS / 4]; | |
| const void *indices; | |
| int instanceID; | |
| int baseVertex; | |
| float lineWidth; | |
| int layer; | |
| PixelProcessor::Stencil stencil[2]; // clockwise, counterclockwise | |
| PixelProcessor::Factor factor; | |
| unsigned int occlusion[MaxClusterCount]; // Number of pixels passing depth test | |
| float WxF; | |
| float HxF; | |
| float X0xF; | |
| float Y0xF; | |
| float halfPixelX; | |
| float halfPixelY; | |
| float depthRange; | |
| float depthNear; | |
| float minimumResolvableDepthDifference; | |
| float constantDepthBias; | |
| float slopeDepthBias; | |
| float depthBiasClamp; | |
| unsigned int *colorBuffer[MAX_COLOR_BUFFERS]; | |
| int colorPitchB[MAX_COLOR_BUFFERS]; | |
| int colorSliceB[MAX_COLOR_BUFFERS]; | |
| float *depthBuffer; | |
| int depthPitchB; | |
| int depthSliceB; | |
| unsigned char *stencilBuffer; | |
| int stencilPitchB; | |
| int stencilSliceB; | |
| int scissorX0; | |
| int scissorX1; | |
| int scissorY0; | |
| int scissorY1; | |
| float a2c0; | |
| float a2c1; | |
| float a2c2; | |
| float a2c3; | |
| vk::Pipeline::PushConstantStorage pushConstants; | |
| bool rasterizerDiscard; | |
| }; | |
| struct DrawCall | |
| { | |
| struct BatchData | |
| { | |
| using Pool = marl::BoundedPool<BatchData, MaxBatchCount, marl::PoolPolicy::Preserve>; | |
| TriangleBatch triangles; | |
| PrimitiveBatch primitives; | |
| VertexTask vertexTask; | |
| unsigned int id; | |
| unsigned int firstPrimitive; | |
| unsigned int numPrimitives; | |
| int numVisible; | |
| marl::Ticket clusterTickets[MaxClusterCount]; | |
| }; | |
| using Pool = marl::BoundedPool<DrawCall, MaxDrawCount, marl::PoolPolicy::Preserve>; | |
| using SetupFunction = int (*)(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| DrawCall(); | |
| ~DrawCall(); | |
| static void run(vk::Device *device, const marl::Loan<DrawCall> &draw, marl::Ticket::Queue *tickets, marl::Ticket::Queue clusterQueues[MaxClusterCount]); | |
| static void processVertices(vk::Device *device, DrawCall *draw, BatchData *batch); | |
| static void processPrimitives(vk::Device *device, DrawCall *draw, BatchData *batch); | |
| static void processPixels(vk::Device *device, const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const std::shared_ptr<marl::Finally> &finally); | |
| void setup(); | |
| void teardown(vk::Device *device); | |
| int id; | |
| BatchData::Pool *batchDataPool; | |
| unsigned int numPrimitives; | |
| unsigned int numPrimitivesPerBatch; | |
| unsigned int numBatches; | |
| VkPrimitiveTopology topology; | |
| VkProvokingVertexModeEXT provokingVertexMode; | |
| VkIndexType indexType; | |
| VkLineRasterizationModeEXT lineRasterizationMode; | |
| bool depthClipEnable; | |
| bool depthClipNegativeOneToOne; | |
| VertexProcessor::RoutineType vertexRoutine; | |
| SetupProcessor::RoutineType setupRoutine; | |
| PixelProcessor::RoutineType pixelRoutine; | |
| bool preRasterizationContainsImageWrite; | |
| bool fragmentContainsImageWrite; | |
| SetupFunction setupPrimitives; | |
| SetupProcessor::State setupState; | |
| vk::ImageView *colorBuffer[MAX_COLOR_BUFFERS]; | |
| vk::ImageView *depthBuffer; | |
| vk::ImageView *stencilBuffer; | |
| vk::DescriptorSet::Array descriptorSetObjects; | |
| const vk::PipelineLayout *preRasterizationPipelineLayout; | |
| const vk::PipelineLayout *fragmentPipelineLayout; | |
| sw::CountedEvent *events; | |
| vk::Query *occlusionQuery; | |
| DrawData *data; | |
| static void processPrimitiveVertices( | |
| unsigned int triangleIndicesOut[MaxBatchSize + 1][3], | |
| const void *primitiveIndices, | |
| VkIndexType indexType, | |
| unsigned int start, | |
| unsigned int triangleCount, | |
| VkPrimitiveTopology topology, | |
| VkProvokingVertexModeEXT provokingVertexMode); | |
| static int setupSolidTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| static int setupWireframeTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| static int setupPointTriangles(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| static int setupLines(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| static int setupPoints(vk::Device *device, Triangle *triangles, Primitive *primitives, const DrawCall *drawCall, int count); | |
| static bool setupLine(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw); | |
| static bool setupPoint(vk::Device *device, Primitive &primitive, Triangle &triangle, const DrawCall &draw); | |
| }; | |
| class alignas(16) Renderer | |
| { | |
| public: | |
| Renderer(vk::Device *device); | |
| virtual ~Renderer(); | |
| void *operator new(size_t size); | |
| void operator delete(void *mem); | |
| bool hasOcclusionQuery() const { return occlusionQuery != nullptr; } | |
| void draw(const vk::GraphicsPipeline *pipeline, const vk::DynamicState &dynamicState, unsigned int count, int baseVertex, | |
| CountedEvent *events, int instanceID, int layer, void *indexBuffer, const VkRect2D &renderArea, | |
| const vk::Pipeline::PushConstantStorage &pushConstants, bool update = true); | |
| void addQuery(vk::Query *query); | |
| void removeQuery(vk::Query *query); | |
| void synchronize(); | |
| private: | |
| DrawCall::Pool drawCallPool; | |
| DrawCall::BatchData::Pool batchDataPool; | |
| std::atomic<int> nextDrawID = { 0 }; | |
| vk::Query *occlusionQuery = nullptr; | |
| marl::Ticket::Queue drawTickets; | |
| marl::Ticket::Queue clusterQueues[MaxClusterCount]; | |
| VertexProcessor vertexProcessor; | |
| PixelProcessor pixelProcessor; | |
| SetupProcessor setupProcessor; | |
| VertexProcessor::State vertexState; | |
| SetupProcessor::State setupState; | |
| PixelProcessor::State pixelState; | |
| VertexProcessor::RoutineType vertexRoutine; | |
| SetupProcessor::RoutineType setupRoutine; | |
| PixelProcessor::RoutineType pixelRoutine; | |
| vk::Device *device; | |
| }; | |
| } // namespace sw | |
| #endif // sw_Renderer_hpp |