| //====- SHA1.cpp - Private copy of the SHA1 implementation ---*- C++ -* ======// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This code is taken from public domain |
| // (http://oauth.googlecode.com/svn/code/c/liboauth/src/sha1.c and |
| // http://cvsweb.netbsd.org/bsdweb.cgi/src/common/lib/libc/hash/sha1/sha1.c?rev=1.6) |
| // and modified by wrapping it in a C++ interface for LLVM, |
| // and removing unnecessary code. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Support/SHA1.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/Support/Endian.h" |
| #include "llvm/Support/Host.h" |
| using namespace llvm; |
| |
| #include <stdint.h> |
| #include <string.h> |
| |
| #if defined(BYTE_ORDER) && defined(BIG_ENDIAN) && BYTE_ORDER == BIG_ENDIAN |
| #define SHA_BIG_ENDIAN |
| #endif |
| |
| static inline uint32_t rol(uint32_t Number, int Bits) { |
| return (Number << Bits) | (Number >> (32 - Bits)); |
| } |
| |
| static inline uint32_t blk0(uint32_t *Buf, int I) { return Buf[I]; } |
| |
| static inline uint32_t blk(uint32_t *Buf, int I) { |
| Buf[I & 15] = rol(Buf[(I + 13) & 15] ^ Buf[(I + 8) & 15] ^ Buf[(I + 2) & 15] ^ |
| Buf[I & 15], |
| 1); |
| return Buf[I & 15]; |
| } |
| |
| static inline void r0(uint32_t &A, uint32_t &B, uint32_t &C, uint32_t &D, |
| uint32_t &E, int I, uint32_t *Buf) { |
| E += ((B & (C ^ D)) ^ D) + blk0(Buf, I) + 0x5A827999 + rol(A, 5); |
| B = rol(B, 30); |
| } |
| |
| static inline void r1(uint32_t &A, uint32_t &B, uint32_t &C, uint32_t &D, |
| uint32_t &E, int I, uint32_t *Buf) { |
| E += ((B & (C ^ D)) ^ D) + blk(Buf, I) + 0x5A827999 + rol(A, 5); |
| B = rol(B, 30); |
| } |
| |
| static inline void r2(uint32_t &A, uint32_t &B, uint32_t &C, uint32_t &D, |
| uint32_t &E, int I, uint32_t *Buf) { |
| E += (B ^ C ^ D) + blk(Buf, I) + 0x6ED9EBA1 + rol(A, 5); |
| B = rol(B, 30); |
| } |
| |
| static inline void r3(uint32_t &A, uint32_t &B, uint32_t &C, uint32_t &D, |
| uint32_t &E, int I, uint32_t *Buf) { |
| E += (((B | C) & D) | (B & C)) + blk(Buf, I) + 0x8F1BBCDC + rol(A, 5); |
| B = rol(B, 30); |
| } |
| |
| static inline void r4(uint32_t &A, uint32_t &B, uint32_t &C, uint32_t &D, |
| uint32_t &E, int I, uint32_t *Buf) { |
| E += (B ^ C ^ D) + blk(Buf, I) + 0xCA62C1D6 + rol(A, 5); |
| B = rol(B, 30); |
| } |
| |
| /* code */ |
| #define SHA1_K0 0x5a827999 |
| #define SHA1_K20 0x6ed9eba1 |
| #define SHA1_K40 0x8f1bbcdc |
| #define SHA1_K60 0xca62c1d6 |
| |
| #define SEED_0 0x67452301 |
| #define SEED_1 0xefcdab89 |
| #define SEED_2 0x98badcfe |
| #define SEED_3 0x10325476 |
| #define SEED_4 0xc3d2e1f0 |
| |
| void SHA1::init() { |
| InternalState.State[0] = SEED_0; |
| InternalState.State[1] = SEED_1; |
| InternalState.State[2] = SEED_2; |
| InternalState.State[3] = SEED_3; |
| InternalState.State[4] = SEED_4; |
| InternalState.ByteCount = 0; |
| InternalState.BufferOffset = 0; |
| } |
| |
| void SHA1::hashBlock() { |
| uint32_t A = InternalState.State[0]; |
| uint32_t B = InternalState.State[1]; |
| uint32_t C = InternalState.State[2]; |
| uint32_t D = InternalState.State[3]; |
| uint32_t E = InternalState.State[4]; |
| |
| // 4 rounds of 20 operations each. Loop unrolled. |
| r0(A, B, C, D, E, 0, InternalState.Buffer.L); |
| r0(E, A, B, C, D, 1, InternalState.Buffer.L); |
| r0(D, E, A, B, C, 2, InternalState.Buffer.L); |
| r0(C, D, E, A, B, 3, InternalState.Buffer.L); |
| r0(B, C, D, E, A, 4, InternalState.Buffer.L); |
| r0(A, B, C, D, E, 5, InternalState.Buffer.L); |
| r0(E, A, B, C, D, 6, InternalState.Buffer.L); |
| r0(D, E, A, B, C, 7, InternalState.Buffer.L); |
| r0(C, D, E, A, B, 8, InternalState.Buffer.L); |
| r0(B, C, D, E, A, 9, InternalState.Buffer.L); |
| r0(A, B, C, D, E, 10, InternalState.Buffer.L); |
| r0(E, A, B, C, D, 11, InternalState.Buffer.L); |
| r0(D, E, A, B, C, 12, InternalState.Buffer.L); |
| r0(C, D, E, A, B, 13, InternalState.Buffer.L); |
| r0(B, C, D, E, A, 14, InternalState.Buffer.L); |
| r0(A, B, C, D, E, 15, InternalState.Buffer.L); |
| r1(E, A, B, C, D, 16, InternalState.Buffer.L); |
| r1(D, E, A, B, C, 17, InternalState.Buffer.L); |
| r1(C, D, E, A, B, 18, InternalState.Buffer.L); |
| r1(B, C, D, E, A, 19, InternalState.Buffer.L); |
| |
| r2(A, B, C, D, E, 20, InternalState.Buffer.L); |
| r2(E, A, B, C, D, 21, InternalState.Buffer.L); |
| r2(D, E, A, B, C, 22, InternalState.Buffer.L); |
| r2(C, D, E, A, B, 23, InternalState.Buffer.L); |
| r2(B, C, D, E, A, 24, InternalState.Buffer.L); |
| r2(A, B, C, D, E, 25, InternalState.Buffer.L); |
| r2(E, A, B, C, D, 26, InternalState.Buffer.L); |
| r2(D, E, A, B, C, 27, InternalState.Buffer.L); |
| r2(C, D, E, A, B, 28, InternalState.Buffer.L); |
| r2(B, C, D, E, A, 29, InternalState.Buffer.L); |
| r2(A, B, C, D, E, 30, InternalState.Buffer.L); |
| r2(E, A, B, C, D, 31, InternalState.Buffer.L); |
| r2(D, E, A, B, C, 32, InternalState.Buffer.L); |
| r2(C, D, E, A, B, 33, InternalState.Buffer.L); |
| r2(B, C, D, E, A, 34, InternalState.Buffer.L); |
| r2(A, B, C, D, E, 35, InternalState.Buffer.L); |
| r2(E, A, B, C, D, 36, InternalState.Buffer.L); |
| r2(D, E, A, B, C, 37, InternalState.Buffer.L); |
| r2(C, D, E, A, B, 38, InternalState.Buffer.L); |
| r2(B, C, D, E, A, 39, InternalState.Buffer.L); |
| |
| r3(A, B, C, D, E, 40, InternalState.Buffer.L); |
| r3(E, A, B, C, D, 41, InternalState.Buffer.L); |
| r3(D, E, A, B, C, 42, InternalState.Buffer.L); |
| r3(C, D, E, A, B, 43, InternalState.Buffer.L); |
| r3(B, C, D, E, A, 44, InternalState.Buffer.L); |
| r3(A, B, C, D, E, 45, InternalState.Buffer.L); |
| r3(E, A, B, C, D, 46, InternalState.Buffer.L); |
| r3(D, E, A, B, C, 47, InternalState.Buffer.L); |
| r3(C, D, E, A, B, 48, InternalState.Buffer.L); |
| r3(B, C, D, E, A, 49, InternalState.Buffer.L); |
| r3(A, B, C, D, E, 50, InternalState.Buffer.L); |
| r3(E, A, B, C, D, 51, InternalState.Buffer.L); |
| r3(D, E, A, B, C, 52, InternalState.Buffer.L); |
| r3(C, D, E, A, B, 53, InternalState.Buffer.L); |
| r3(B, C, D, E, A, 54, InternalState.Buffer.L); |
| r3(A, B, C, D, E, 55, InternalState.Buffer.L); |
| r3(E, A, B, C, D, 56, InternalState.Buffer.L); |
| r3(D, E, A, B, C, 57, InternalState.Buffer.L); |
| r3(C, D, E, A, B, 58, InternalState.Buffer.L); |
| r3(B, C, D, E, A, 59, InternalState.Buffer.L); |
| |
| r4(A, B, C, D, E, 60, InternalState.Buffer.L); |
| r4(E, A, B, C, D, 61, InternalState.Buffer.L); |
| r4(D, E, A, B, C, 62, InternalState.Buffer.L); |
| r4(C, D, E, A, B, 63, InternalState.Buffer.L); |
| r4(B, C, D, E, A, 64, InternalState.Buffer.L); |
| r4(A, B, C, D, E, 65, InternalState.Buffer.L); |
| r4(E, A, B, C, D, 66, InternalState.Buffer.L); |
| r4(D, E, A, B, C, 67, InternalState.Buffer.L); |
| r4(C, D, E, A, B, 68, InternalState.Buffer.L); |
| r4(B, C, D, E, A, 69, InternalState.Buffer.L); |
| r4(A, B, C, D, E, 70, InternalState.Buffer.L); |
| r4(E, A, B, C, D, 71, InternalState.Buffer.L); |
| r4(D, E, A, B, C, 72, InternalState.Buffer.L); |
| r4(C, D, E, A, B, 73, InternalState.Buffer.L); |
| r4(B, C, D, E, A, 74, InternalState.Buffer.L); |
| r4(A, B, C, D, E, 75, InternalState.Buffer.L); |
| r4(E, A, B, C, D, 76, InternalState.Buffer.L); |
| r4(D, E, A, B, C, 77, InternalState.Buffer.L); |
| r4(C, D, E, A, B, 78, InternalState.Buffer.L); |
| r4(B, C, D, E, A, 79, InternalState.Buffer.L); |
| |
| InternalState.State[0] += A; |
| InternalState.State[1] += B; |
| InternalState.State[2] += C; |
| InternalState.State[3] += D; |
| InternalState.State[4] += E; |
| } |
| |
| void SHA1::addUncounted(uint8_t Data) { |
| #ifdef SHA_BIG_ENDIAN |
| InternalState.Buffer.C[InternalState.BufferOffset] = Data; |
| #else |
| InternalState.Buffer.C[InternalState.BufferOffset ^ 3] = Data; |
| #endif |
| |
| InternalState.BufferOffset++; |
| if (InternalState.BufferOffset == BLOCK_LENGTH) { |
| hashBlock(); |
| InternalState.BufferOffset = 0; |
| } |
| } |
| |
| void SHA1::writebyte(uint8_t Data) { |
| ++InternalState.ByteCount; |
| addUncounted(Data); |
| } |
| |
| void SHA1::update(ArrayRef<uint8_t> Data) { |
| InternalState.ByteCount += Data.size(); |
| |
| // Finish the current block. |
| if (InternalState.BufferOffset > 0) { |
| const size_t Remainder = std::min<size_t>( |
| Data.size(), BLOCK_LENGTH - InternalState.BufferOffset); |
| for (size_t I = 0; I < Remainder; ++I) |
| addUncounted(Data[I]); |
| Data = Data.drop_front(Remainder); |
| } |
| |
| // Fast buffer filling for large inputs. |
| while (Data.size() >= BLOCK_LENGTH) { |
| assert(InternalState.BufferOffset == 0); |
| assert(BLOCK_LENGTH % 4 == 0); |
| constexpr size_t BLOCK_LENGTH_32 = BLOCK_LENGTH / 4; |
| for (size_t I = 0; I < BLOCK_LENGTH_32; ++I) |
| InternalState.Buffer.L[I] = support::endian::read32be(&Data[I * 4]); |
| hashBlock(); |
| Data = Data.drop_front(BLOCK_LENGTH); |
| } |
| |
| // Finish the remainder. |
| for (uint8_t C : Data) |
| addUncounted(C); |
| } |
| |
| void SHA1::pad() { |
| // Implement SHA-1 padding (fips180-2 5.1.1) |
| |
| // Pad with 0x80 followed by 0x00 until the end of the block |
| addUncounted(0x80); |
| while (InternalState.BufferOffset != 56) |
| addUncounted(0x00); |
| |
| // Append length in the last 8 bytes |
| addUncounted(0); // We're only using 32 bit lengths |
| addUncounted(0); // But SHA-1 supports 64 bit lengths |
| addUncounted(0); // So zero pad the top bits |
| addUncounted(InternalState.ByteCount >> 29); // Shifting to multiply by 8 |
| addUncounted(InternalState.ByteCount >> |
| 21); // as SHA-1 supports bitstreams as well as |
| addUncounted(InternalState.ByteCount >> 13); // byte. |
| addUncounted(InternalState.ByteCount >> 5); |
| addUncounted(InternalState.ByteCount << 3); |
| } |
| |
| StringRef SHA1::final() { |
| // Pad to complete the last block |
| pad(); |
| |
| #ifdef SHA_BIG_ENDIAN |
| // Just copy the current state |
| for (int i = 0; i < 5; i++) { |
| HashResult[i] = InternalState.State[i]; |
| } |
| #else |
| // Swap byte order back |
| for (int i = 0; i < 5; i++) { |
| HashResult[i] = (((InternalState.State[i]) << 24) & 0xff000000) | |
| (((InternalState.State[i]) << 8) & 0x00ff0000) | |
| (((InternalState.State[i]) >> 8) & 0x0000ff00) | |
| (((InternalState.State[i]) >> 24) & 0x000000ff); |
| } |
| #endif |
| |
| // Return pointer to hash (20 characters) |
| return StringRef((char *)HashResult, HASH_LENGTH); |
| } |
| |
| StringRef SHA1::result() { |
| auto StateToRestore = InternalState; |
| |
| auto Hash = final(); |
| |
| // Restore the state |
| InternalState = StateToRestore; |
| |
| // Return pointer to hash (20 characters) |
| return Hash; |
| } |
| |
| std::array<uint8_t, 20> SHA1::hash(ArrayRef<uint8_t> Data) { |
| SHA1 Hash; |
| Hash.update(Data); |
| StringRef S = Hash.final(); |
| |
| std::array<uint8_t, 20> Arr; |
| memcpy(Arr.data(), S.data(), S.size()); |
| return Arr; |
| } |