| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef D3D8_Direct3DResource8_hpp | 
 | #define D3D8_Direct3DResource8_hpp | 
 |  | 
 | #include "Unknown.hpp" | 
 |  | 
 | #include <d3d8.h> | 
 |  | 
 | #include <map> | 
 |  | 
 | namespace D3D8 | 
 | { | 
 | 	class Direct3DDevice8; | 
 |  | 
 | 	class Direct3DResource8 : public IDirect3DResource8, public Unknown | 
 | 	{ | 
 | 	public: | 
 | 		Direct3DResource8(Direct3DDevice8 *device, D3DRESOURCETYPE type, unsigned int size); | 
 |  | 
 | 		~Direct3DResource8() override; | 
 |  | 
 | 		// IUnknown methods | 
 | 		long __stdcall QueryInterface(const IID &iid, void **object) override; | 
 | 		unsigned long __stdcall AddRef() override; | 
 | 		unsigned long __stdcall Release() override; | 
 |  | 
 | 		// IDirect3DResource8 methods | 
 | 		long __stdcall GetDevice(IDirect3DDevice8 **device) override; | 
 | 		long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; | 
 | 		long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; | 
 | 		long __stdcall FreePrivateData(const GUID &guid) override; | 
 | 		unsigned long __stdcall SetPriority(unsigned long newPriority) override; | 
 | 		unsigned long __stdcall GetPriority() override; | 
 | 		void __stdcall PreLoad() override; | 
 | 		D3DRESOURCETYPE __stdcall GetType() override; | 
 |  | 
 | 		// Internal methods | 
 | 		static unsigned int getMemoryUsage(); | 
 |  | 
 | 	protected: | 
 | 		// Creation parameters | 
 | 		Direct3DDevice8 *const device; | 
 | 		const D3DRESOURCETYPE type; | 
 | 		const unsigned int size; | 
 |  | 
 | 	private: | 
 | 		unsigned long priority; | 
 |  | 
 | 		struct PrivateData | 
 | 		{ | 
 | 			PrivateData(); | 
 | 			PrivateData(const void *data, int size, bool managed); | 
 |  | 
 | 			~PrivateData(); | 
 |  | 
 | 			PrivateData &operator=(const PrivateData &privateData); | 
 |  | 
 | 			void *data; | 
 | 			unsigned long size; | 
 | 			bool managed;   // IUnknown interface | 
 | 		}; | 
 |  | 
 | 		struct CompareGUID | 
 | 		{ | 
 | 			bool operator()(const GUID& left, const GUID& right) const | 
 | 			{ | 
 | 				return memcmp(&left, &right, sizeof(GUID)) < 0; | 
 | 			} | 
 | 		}; | 
 |  | 
 | 		typedef std::map<GUID, PrivateData, CompareGUID> PrivateDataMap; | 
 | 		typedef PrivateDataMap::iterator Iterator; | 
 | 		PrivateDataMap privateData; | 
 |  | 
 | 		static unsigned int memoryUsage; | 
 | 	}; | 
 | } | 
 |  | 
 | #endif   // D3D8_Direct3DResource8_hpp |