| // SwiftShader Software Renderer
|
| //
|
| // Copyright(c) 2005-2012 TransGaming Inc.
|
| //
|
| // All rights reserved. No part of this software may be copied, distributed, transmitted,
|
| // transcribed, stored in a retrieval system, translated into any human or computer
|
| // language by any means, or disclosed to third parties without the explicit written
|
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
|
| // or implied, including but not limited to any patent rights, are granted to you.
|
| //
|
|
|
| // Surface.cpp: Implements the egl::Surface class, representing a drawing surface
|
| // such as the client area of a window, including any back buffers.
|
| // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3.
|
|
|
| #include "FrameBufferX11.hpp"
|
|
|
| #include <sys/ipc.h>
|
| #include <sys/shm.h>
|
| #include <string.h> |
| #include <assert.h>
|
|
|
| namespace sw
|
| {
|
| static int (*PreviousXErrorHandler)(Display *display, XErrorEvent *event) = 0;
|
| static bool shmBadAccess = false;
|
|
|
| // Catches BadAcces errors so we can fall back to not using MIT-SHM
|
| static int XShmErrorHandler(Display *display, XErrorEvent *event)
|
| {
|
| if(event->error_code == BadAccess)
|
| {
|
| shmBadAccess = true;
|
| return 0;
|
| }
|
| else
|
| {
|
| return PreviousXErrorHandler(display, event);
|
| }
|
| }
|
|
|
| FrameBufferX11::FrameBufferX11(Display *display, Window window, int width, int height) : FrameBuffer(width, height, false, false), x_window(window), x_display(display), ownX11(!display)
|
| {
|
| if(!x_display)
|
| {
|
| x_display = XOpenDisplay(0);
|
| }
|
|
|
| int screen = DefaultScreen(x_display);
|
| x_gc = XDefaultGC(x_display, screen);
|
| int depth = XDefaultDepth(x_display, screen); |
| |
| Status status = XMatchVisualInfo(x_display, screen, 32, TrueColor, &x_visual); |
| bool match = (status != 0 && x_visual.blue_mask == 0xFF); // Prefer X8R8G8B8 |
| Visual *visual = match ? x_visual.visual : XDefaultVisual(x_display, screen);
|
|
|
| mit_shm = (XShmQueryExtension(x_display) == True);
|
|
|
| if(mit_shm)
|
| {
|
| x_image = XShmCreateImage(x_display, visual, depth, ZPixmap, 0, &shminfo, width, height);
|
|
|
| shminfo.shmid = shmget(IPC_PRIVATE, x_image->bytes_per_line * x_image->height, IPC_CREAT | SHM_R | SHM_W);
|
| shminfo.shmaddr = x_image->data = buffer = (char*)shmat(shminfo.shmid, 0, 0);
|
| shminfo.readOnly = False;
|
|
|
| PreviousXErrorHandler = XSetErrorHandler(XShmErrorHandler);
|
| XShmAttach(x_display, &shminfo); // May produce a BadAccess error
|
| XSync(x_display, False);
|
| XSetErrorHandler(PreviousXErrorHandler);
|
|
|
| if(shmBadAccess)
|
| {
|
| mit_shm = false;
|
|
|
| XDestroyImage(x_image);
|
| shmdt(shminfo.shmaddr);
|
| shmctl(shminfo.shmid, IPC_RMID, 0);
|
|
|
| shmBadAccess = false;
|
| }
|
| }
|
|
|
| if(!mit_shm)
|
| {
|
| buffer = new char[width * height * 4];
|
| x_image = XCreateImage(x_display, visual, depth, ZPixmap, 0, buffer, width, height, 32, width * 4);
|
| }
|
| }
|
|
|
| FrameBufferX11::~FrameBufferX11()
|
| {
|
| if(!mit_shm)
|
| {
|
| x_image->data = 0;
|
| XDestroyImage(x_image);
|
|
|
| delete[] buffer;
|
| buffer = 0;
|
| }
|
| else
|
| {
|
| XShmDetach(x_display, &shminfo);
|
| XDestroyImage(x_image);
|
| shmdt(shminfo.shmaddr);
|
| shmctl(shminfo.shmid, IPC_RMID, 0);
|
| }
|
|
|
| if(ownX11)
|
| {
|
| XCloseDisplay(x_display);
|
| }
|
| }
|
|
|
| void *FrameBufferX11::lock()
|
| {
|
| stride = x_image->bytes_per_line;
|
| locked = buffer;
|
|
|
| return locked;
|
| }
|
|
|
| void FrameBufferX11::unlock()
|
| {
|
| locked = 0;
|
| }
|
|
|
| void FrameBufferX11::blit(void *source, const Rect *sourceRect, const Rect *destRect, Format format)
|
| {
|
| copy(source, format);
|
|
|
| if(!mit_shm)
|
| {
|
| XPutImage(x_display, x_window, x_gc, x_image, 0, 0, 0, 0, width, height);
|
| }
|
| else
|
| {
|
| XShmPutImage(x_display, x_window, x_gc, x_image, 0, 0, 0, 0, width, height, False);
|
| }
|
|
|
| XSync(x_display, False);
|
| }
|
| }
|
|
|
| extern "C"
|
| {
|
| sw::FrameBuffer *createFrameBuffer(void *display, Window window, int width, int height)
|
| {
|
| return new sw::FrameBufferX11((Display*)display, window, width, height);
|
| }
|
| }
|