blob: b06e98f010ac239a8bc2afabaa12def28e95a7bd [file] [log] [blame]
// SwiftShader Software Renderer
//
// Copyright(c) 2005-2011 TransGaming Inc.
//
// All rights reserved. No part of this software may be copied, distributed, transmitted,
// transcribed, stored in a retrieval system, translated into any human or computer
// language by any means, or disclosed to third parties without the explicit written
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express
// or implied, including but not limited to any patent rights, are granted to you.
//
#include "Debug.hpp"
#ifdef __ANDROID__
#include <utils/String8.h>
#include <cutils/log.h>
#endif
#include <stdio.h>
#include <stdarg.h>
#ifdef __ANDROID__
void trace(const char *format, ...)
{
va_list vararg;
va_start(vararg, format);
ALOGI("%s", android::String8::formatV(format, vararg).string());
va_end(vararg);
}
#else
void trace(const char *format, ...)
{
if(false)
{
FILE *file = fopen("debug.txt", "a");
if(file)
{
va_list vararg;
va_start(vararg, format);
vfprintf(file, format, vararg);
va_end(vararg);
fclose(file);
}
}
}
#endif