| //===- DXILShaderFlags.cpp - DXIL Shader Flags helper objects -------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file This file contains helper objects and APIs for working with DXIL |
| /// Shader Flags. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #include "DXILShaderFlags.h" |
| #include "DirectX.h" |
| #include "llvm/IR/Instruction.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/Support/FormatVariadic.h" |
| |
| using namespace llvm; |
| using namespace llvm::dxil; |
| |
| static void updateFlags(ComputedShaderFlags &Flags, const Instruction &I) { |
| Type *Ty = I.getType(); |
| if (Ty->isDoubleTy()) { |
| Flags.Doubles = true; |
| switch (I.getOpcode()) { |
| case Instruction::FDiv: |
| case Instruction::UIToFP: |
| case Instruction::SIToFP: |
| case Instruction::FPToUI: |
| case Instruction::FPToSI: |
| Flags.DX11_1_DoubleExtensions = true; |
| break; |
| } |
| } |
| } |
| |
| ComputedShaderFlags ComputedShaderFlags::computeFlags(Module &M) { |
| ComputedShaderFlags Flags; |
| for (const auto &F : M) |
| for (const auto &BB : F) |
| for (const auto &I : BB) |
| updateFlags(Flags, I); |
| return Flags; |
| } |
| |
| void ComputedShaderFlags::print(raw_ostream &OS) const { |
| uint64_t FlagVal = (uint64_t) * this; |
| OS << formatv("; Shader Flags Value: {0:x8}\n;\n", FlagVal); |
| if (FlagVal == 0) |
| return; |
| OS << "; Note: shader requires additional functionality:\n"; |
| #define SHADER_FLAG(bit, FlagName, Str) \ |
| if (FlagName) \ |
| OS << "; " Str "\n"; |
| #include "llvm/BinaryFormat/DXContainerConstants.def" |
| OS << ";\n"; |
| } |
| |
| AnalysisKey ShaderFlagsAnalysis::Key; |
| |
| ComputedShaderFlags ShaderFlagsAnalysis::run(Module &M, |
| ModuleAnalysisManager &AM) { |
| return ComputedShaderFlags::computeFlags(M); |
| } |
| |
| PreservedAnalyses ShaderFlagsAnalysisPrinter::run(Module &M, |
| ModuleAnalysisManager &AM) { |
| ComputedShaderFlags Flags = AM.getResult<ShaderFlagsAnalysis>(M); |
| Flags.print(OS); |
| return PreservedAnalyses::all(); |
| } |
| |
| char ShaderFlagsAnalysisWrapper::ID = 0; |
| |
| INITIALIZE_PASS(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis", |
| "DXIL Shader Flag Analysis", true, true) |