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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "VkDeviceMemory.hpp"
#include "VkBuffer.hpp"
#include "VkDevice.hpp"
#include "VkImage.hpp"
#include "Device/Blitter.hpp"
#include <cstring>
namespace
{
VkImageAspectFlags GetAspects(vk::Format format)
{
// TODO: probably just flatten this out to a full format list, and alter
// isDepth / isStencil etc to check for their aspect
VkImageAspectFlags aspects = 0;
if (format.isDepth()) aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
if (format.isStencil()) aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
// TODO: YCbCr planar formats have different aspects
// Anything else is "color".
if (!aspects) aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
return aspects;
}
}
namespace vk
{
Image::Image(const Image::CreateInfo* pCreateInfo, void* mem) :
device(Cast(pCreateInfo->device)),
flags(pCreateInfo->pCreateInfo->flags),
imageType(pCreateInfo->pCreateInfo->imageType),
format(pCreateInfo->pCreateInfo->format),
extent(pCreateInfo->pCreateInfo->extent),
mipLevels(pCreateInfo->pCreateInfo->mipLevels),
arrayLayers(pCreateInfo->pCreateInfo->arrayLayers),
samples(pCreateInfo->pCreateInfo->samples),
tiling(pCreateInfo->pCreateInfo->tiling),
usage(pCreateInfo->pCreateInfo->usage)
{
}
void Image::destroy(const VkAllocationCallbacks* pAllocator)
{
}
size_t Image::ComputeRequiredAllocationSize(const Image::CreateInfo* pCreateInfo)
{
return 0;
}
const VkMemoryRequirements Image::getMemoryRequirements() const
{
VkMemoryRequirements memoryRequirements;
memoryRequirements.alignment = vk::REQUIRED_MEMORY_ALIGNMENT;
memoryRequirements.memoryTypeBits = vk::MEMORY_TYPE_GENERIC_BIT;
memoryRequirements.size = getStorageSize(GetAspects(format));
return memoryRequirements;
}
void Image::bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset)
{
deviceMemory = Cast(pDeviceMemory);
memoryOffset = pMemoryOffset;
}
void Image::getSubresourceLayout(const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) const
{
// By spec, aspectMask has a single bit set.
if (!((pSubresource->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pSubresource->aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(pSubresource->aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)))
{
UNIMPLEMENTED("aspectMask");
}
auto aspect = static_cast<VkImageAspectFlagBits>(pSubresource->aspectMask);
pLayout->offset = getMemoryOffset(aspect, pSubresource->mipLevel, pSubresource->arrayLayer);
pLayout->size = getMultiSampledLevelSize(aspect, pSubresource->mipLevel);
pLayout->rowPitch = rowPitchBytes(aspect, pSubresource->mipLevel);
pLayout->depthPitch = slicePitchBytes(aspect, pSubresource->mipLevel);
pLayout->arrayPitch = getLayerSize(aspect);
}
void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion)
{
// Image copy does not perform any conversion, it simply copies memory from
// an image to another image that has the same number of bytes per pixel.
Image* dst = Cast(dstImage);
if(!((pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
(pRegion.srcSubresource.layerCount != 1))
{
UNIMPLEMENTED("srcSubresource");
}
if(!((pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(pRegion.dstSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
(pRegion.dstSubresource.layerCount != 1))
{
UNIMPLEMENTED("dstSubresource");
}
if((samples > VK_SAMPLE_COUNT_1_BIT) && (imageType == VK_IMAGE_TYPE_2D) && !format.isNonNormalizedInteger())
{
// Requires multisampling resolve
VkImageBlit region;
region.srcSubresource = pRegion.srcSubresource;
region.srcOffsets[0] = pRegion.srcOffset;
region.srcOffsets[1].x = region.srcOffsets[0].x + pRegion.extent.width;
region.srcOffsets[1].y = region.srcOffsets[0].y + pRegion.extent.height;
region.srcOffsets[1].z = region.srcOffsets[0].z + pRegion.extent.depth;
region.dstSubresource = pRegion.dstSubresource;
region.dstOffsets[0] = pRegion.dstOffset;
region.dstOffsets[1].x = region.dstOffsets[0].x + pRegion.extent.width;
region.dstOffsets[1].y = region.dstOffsets[0].y + pRegion.extent.height;
region.dstOffsets[1].z = region.dstOffsets[0].z + pRegion.extent.depth;
return device->getBlitter()->blit(this, dst, region, VK_FILTER_NEAREST);
}
VkImageAspectFlagBits srcAspect = static_cast<VkImageAspectFlagBits>(pRegion.srcSubresource.aspectMask);
VkImageAspectFlagBits dstAspect = static_cast<VkImageAspectFlagBits>(pRegion.dstSubresource.aspectMask);
Format srcFormat = getFormat(srcAspect);
Format dstFormat = dst->getFormat(dstAspect);
int srcBytesPerBlock = srcFormat.bytesPerBlock();
ASSERT(srcBytesPerBlock == dstFormat.bytesPerBlock());
const uint8_t* srcMem = static_cast<const uint8_t*>(getTexelPointer(pRegion.srcOffset, pRegion.srcSubresource));
uint8_t* dstMem = static_cast<uint8_t*>(dst->getTexelPointer(pRegion.dstOffset, pRegion.dstSubresource));
int srcRowPitchBytes = rowPitchBytes(srcAspect, pRegion.srcSubresource.mipLevel);
int srcSlicePitchBytes = slicePitchBytes(srcAspect, pRegion.srcSubresource.mipLevel);
int dstRowPitchBytes = dst->rowPitchBytes(dstAspect, pRegion.dstSubresource.mipLevel);
int dstSlicePitchBytes = dst->slicePitchBytes(dstAspect, pRegion.dstSubresource.mipLevel);
VkExtent3D srcExtent = getMipLevelExtent(pRegion.srcSubresource.mipLevel);
VkExtent3D dstExtent = dst->getMipLevelExtent(pRegion.dstSubresource.mipLevel);
VkExtent3D copyExtent = imageExtentInBlocks(pRegion.extent, srcAspect);
bool isSinglePlane = (copyExtent.depth == 1);
bool isSingleLine = (copyExtent.height == 1) && isSinglePlane;
// In order to copy multiple lines using a single memcpy call, we
// have to make sure that we need to copy the entire line and that
// both source and destination lines have the same length in bytes
bool isEntireLine = (pRegion.extent.width == srcExtent.width) &&
(pRegion.extent.width == dstExtent.width) &&
// For non compressed formats, blockWidth is 1. For compressed
// formats, rowPitchBytes returns the number of bytes for a row of
// blocks, so we have to divide by the block height, which means:
// srcRowPitchBytes / srcBlockWidth == dstRowPitchBytes / dstBlockWidth
// And, to avoid potential non exact integer division, for example if a
// block has 16 bytes and represents 5 lines, we change the equation to:
// srcRowPitchBytes * dstBlockWidth == dstRowPitchBytes * srcBlockWidth
((srcRowPitchBytes * dstFormat.blockWidth()) ==
(dstRowPitchBytes * srcFormat.blockWidth()));
// In order to copy multiple planes using a single memcpy call, we
// have to make sure that we need to copy the entire plane and that
// both source and destination planes have the same length in bytes
bool isEntirePlane = isEntireLine &&
(copyExtent.height == srcExtent.height) &&
(copyExtent.height == dstExtent.height) &&
(srcSlicePitchBytes == dstSlicePitchBytes);
if(isSingleLine) // Copy one line
{
size_t copySize = copyExtent.width * srcBytesPerBlock;
ASSERT((srcMem + copySize) < end());
ASSERT((dstMem + copySize) < dst->end());
memcpy(dstMem, srcMem, copySize);
}
else if(isEntireLine && isSinglePlane) // Copy one plane
{
size_t copySize = copyExtent.height * srcRowPitchBytes;
ASSERT((srcMem + copySize) < end());
ASSERT((dstMem + copySize) < dst->end());
memcpy(dstMem, srcMem, copySize);
}
else if(isEntirePlane) // Copy multiple planes
{
size_t copySize = copyExtent.depth * srcSlicePitchBytes;
ASSERT((srcMem + copySize) < end());
ASSERT((dstMem + copySize) < dst->end());
memcpy(dstMem, srcMem, copySize);
}
else if(isEntireLine) // Copy plane by plane
{
size_t copySize = copyExtent.height * srcRowPitchBytes;
for(uint32_t z = 0; z < copyExtent.depth; z++, dstMem += dstSlicePitchBytes, srcMem += srcSlicePitchBytes)
{
ASSERT((srcMem + copySize) < end());
ASSERT((dstMem + copySize) < dst->end());
memcpy(dstMem, srcMem, copySize);
}
}
else // Copy line by line
{
size_t copySize = copyExtent.width * srcBytesPerBlock;
for(uint32_t z = 0; z < copyExtent.depth; z++)
{
for(uint32_t y = 0; y < copyExtent.height; y++, dstMem += dstRowPitchBytes, srcMem += srcRowPitchBytes)
{
ASSERT((srcMem + copySize) < end());
ASSERT((dstMem + copySize) < dst->end());
memcpy(dstMem, srcMem, copySize);
}
}
}
}
void Image::copy(VkBuffer buf, const VkBufferImageCopy& region, bool bufferIsSource)
{
if(!((region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)))
{
UNIMPLEMENTED("imageSubresource");
}
VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(region.imageSubresource.aspectMask);
Format copyFormat = getFormat(aspect);
VkExtent3D mipLevelExtent = getMipLevelExtent(region.imageSubresource.mipLevel);
VkExtent3D imageExtent = imageExtentInBlocks(region.imageExtent, aspect);
VkExtent2D bufferExtent = bufferExtentInBlocks({ imageExtent.width, imageExtent.height }, region);
int imageBytesPerBlock = copyFormat.bytesPerBlock();
int imageRowPitchBytes = rowPitchBytes(aspect, region.imageSubresource.mipLevel);
int imageSlicePitchBytes = slicePitchBytes(aspect, region.imageSubresource.mipLevel);
int bufferRowPitchBytes = bufferExtent.width * imageBytesPerBlock;
int bufferSlicePitchBytes = bufferExtent.height * bufferRowPitchBytes;
int srcSlicePitchBytes = bufferIsSource ? bufferSlicePitchBytes : imageSlicePitchBytes;
int dstSlicePitchBytes = bufferIsSource ? imageSlicePitchBytes : bufferSlicePitchBytes;
int srcRowPitchBytes = bufferIsSource ? bufferRowPitchBytes : imageRowPitchBytes;
int dstRowPitchBytes = bufferIsSource ? imageRowPitchBytes : bufferRowPitchBytes;
bool isSinglePlane = (imageExtent.depth == 1);
bool isSingleLine = (imageExtent.height == 1) && isSinglePlane;
bool isEntireLine = (imageExtent.width == mipLevelExtent.width) &&
(imageRowPitchBytes == bufferRowPitchBytes);
bool isEntirePlane = isEntireLine && (imageExtent.height == mipLevelExtent.height) &&
(imageSlicePitchBytes == bufferSlicePitchBytes);
Buffer* buffer = Cast(buf);
uint8_t* bufferMemory = static_cast<uint8_t*>(buffer->getOffsetPointer(region.bufferOffset));
uint8_t* imageMemory = static_cast<uint8_t*>(getTexelPointer(region.imageOffset, region.imageSubresource));
uint8_t* srcMemory = bufferIsSource ? bufferMemory : imageMemory;
uint8_t* dstMemory = bufferIsSource ? imageMemory : bufferMemory;
VkDeviceSize copySize = 0;
VkDeviceSize bufferLayerSize = 0;
if(isSingleLine)
{
copySize = imageExtent.width * imageBytesPerBlock;
bufferLayerSize = copySize;
}
else if(isEntireLine && isSinglePlane)
{
copySize = imageExtent.height * imageRowPitchBytes;
bufferLayerSize = copySize;
}
else if(isEntirePlane)
{
copySize = imageExtent.depth * imageSlicePitchBytes; // Copy multiple planes
bufferLayerSize = copySize;
}
else if(isEntireLine) // Copy plane by plane
{
copySize = imageExtent.height * imageRowPitchBytes;
bufferLayerSize = copySize * imageExtent.depth;
}
else // Copy line by line
{
copySize = imageExtent.width * imageBytesPerBlock;
bufferLayerSize = copySize * imageExtent.depth * imageExtent.height;
}
VkDeviceSize imageLayerSize = getLayerSize(aspect);
VkDeviceSize srcLayerSize = bufferIsSource ? bufferLayerSize : imageLayerSize;
VkDeviceSize dstLayerSize = bufferIsSource ? imageLayerSize : bufferLayerSize;
for(uint32_t i = 0; i < region.imageSubresource.layerCount; i++)
{
if(isSingleLine || (isEntireLine && isSinglePlane) || isEntirePlane)
{
ASSERT(((bufferIsSource ? dstMemory : srcMemory) + copySize) < end());
ASSERT(((bufferIsSource ? srcMemory : dstMemory) + copySize) < buffer->end());
memcpy(dstMemory, srcMemory, copySize);
}
else if(isEntireLine) // Copy plane by plane
{
uint8_t* srcPlaneMemory = srcMemory;
uint8_t* dstPlaneMemory = dstMemory;
for(uint32_t z = 0; z < imageExtent.depth; z++)
{
ASSERT(((bufferIsSource ? dstPlaneMemory : srcPlaneMemory) + copySize) < end());
ASSERT(((bufferIsSource ? srcPlaneMemory : dstPlaneMemory) + copySize) < buffer->end());
memcpy(dstPlaneMemory, srcPlaneMemory, copySize);
srcPlaneMemory += srcSlicePitchBytes;
dstPlaneMemory += dstSlicePitchBytes;
}
}
else // Copy line by line
{
uint8_t* srcLayerMemory = srcMemory;
uint8_t* dstLayerMemory = dstMemory;
for(uint32_t z = 0; z < imageExtent.depth; z++)
{
uint8_t* srcPlaneMemory = srcLayerMemory;
uint8_t* dstPlaneMemory = dstLayerMemory;
for(uint32_t y = 0; y < imageExtent.height; y++)
{
ASSERT(((bufferIsSource ? dstPlaneMemory : srcPlaneMemory) + copySize) < end());
ASSERT(((bufferIsSource ? srcPlaneMemory : dstPlaneMemory) + copySize) < buffer->end());
memcpy(dstPlaneMemory, srcPlaneMemory, copySize);
srcPlaneMemory += srcRowPitchBytes;
dstPlaneMemory += dstRowPitchBytes;
}
srcLayerMemory += srcSlicePitchBytes;
dstLayerMemory += dstSlicePitchBytes;
}
}
srcMemory += srcLayerSize;
dstMemory += dstLayerSize;
}
}
void Image::copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& region)
{
copy(dstBuffer, region, false);
}
void Image::copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& region)
{
copy(srcBuffer, region, true);
}
void* Image::getTexelPointer(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const
{
VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(subresource.aspectMask);
return deviceMemory->getOffsetPointer(texelOffsetBytesInStorage(offset, subresource) +
getMemoryOffset(aspect, subresource.mipLevel, subresource.baseArrayLayer));
}
VkExtent3D Image::imageExtentInBlocks(const VkExtent3D& extent, VkImageAspectFlagBits aspect) const
{
VkExtent3D adjustedExtent = extent;
Format usedFormat = getFormat(aspect);
if(usedFormat.isCompressed())
{
// When using a compressed format, we use the block as the base unit, instead of the texel
int blockWidth = usedFormat.blockWidth();
int blockHeight = usedFormat.blockHeight();
// Mip level allocations will round up to the next block for compressed texture
adjustedExtent.width = ((adjustedExtent.width + blockWidth - 1) / blockWidth);
adjustedExtent.height = ((adjustedExtent.height + blockHeight - 1) / blockHeight);
}
return adjustedExtent;
}
VkOffset3D Image::imageOffsetInBlocks(const VkOffset3D& offset, VkImageAspectFlagBits aspect) const
{
VkOffset3D adjustedOffset = offset;
Format usedFormat = getFormat(aspect);
if(usedFormat.isCompressed())
{
// When using a compressed format, we use the block as the base unit, instead of the texel
int blockWidth = usedFormat.blockWidth();
int blockHeight = usedFormat.blockHeight();
ASSERT(((offset.x % blockWidth) == 0) && ((offset.y % blockHeight) == 0)); // We can't offset within a block
adjustedOffset.x /= blockWidth;
adjustedOffset.y /= blockHeight;
}
return adjustedOffset;
}
VkExtent2D Image::bufferExtentInBlocks(const VkExtent2D& extent, const VkBufferImageCopy& region) const
{
VkExtent2D adjustedExtent = extent;
VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(region.imageSubresource.aspectMask);
Format usedFormat = getFormat(aspect);
if(region.bufferRowLength != 0)
{
adjustedExtent.width = region.bufferRowLength;
if(usedFormat.isCompressed())
{
int blockWidth = usedFormat.blockWidth();
ASSERT((adjustedExtent.width % blockWidth) == 0);
adjustedExtent.width /= blockWidth;
}
}
if(region.bufferImageHeight != 0)
{
adjustedExtent.height = region.bufferImageHeight;
if(usedFormat.isCompressed())
{
int blockHeight = usedFormat.blockHeight();
ASSERT((adjustedExtent.height % blockHeight) == 0);
adjustedExtent.height /= blockHeight;
}
}
return adjustedExtent;
}
int Image::borderSize(VkImageAspectFlagBits aspect) const
{
// We won't add a border to compressed cube textures, we'll add it when we decompress the texture
return (isCube() && !format.isCompressed()) ? 1 : 0;
}
VkDeviceSize Image::texelOffsetBytesInStorage(const VkOffset3D& offset, const VkImageSubresourceLayers& subresource) const
{
VkImageAspectFlagBits aspect = static_cast<VkImageAspectFlagBits>(subresource.aspectMask);
VkOffset3D adjustedOffset = imageOffsetInBlocks(offset, aspect);
int border = borderSize(aspect);
return adjustedOffset.z * slicePitchBytes(aspect, subresource.mipLevel) +
(adjustedOffset.y + border) * rowPitchBytes(aspect, subresource.mipLevel) +
(adjustedOffset.x + border) * getFormat(aspect).bytesPerBlock();
}
VkExtent3D Image::getMipLevelExtent(uint32_t mipLevel) const
{
VkExtent3D mipLevelExtent;
mipLevelExtent.width = extent.width >> mipLevel;
mipLevelExtent.height = extent.height >> mipLevel;
mipLevelExtent.depth = extent.depth >> mipLevel;
if(mipLevelExtent.width == 0)
{
mipLevelExtent.width = 1;
}
if(mipLevelExtent.height == 0)
{
mipLevelExtent.height = 1;
}
if(mipLevelExtent.depth == 0)
{
mipLevelExtent.depth = 1;
}
return mipLevelExtent;
}
int Image::rowPitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel) const
{
// Depth and Stencil pitch should be computed separately
ASSERT((aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
return getFormat(aspect).pitchB(getMipLevelExtent(mipLevel).width, borderSize(aspect), true);
}
int Image::slicePitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel) const
{
// Depth and Stencil slice should be computed separately
ASSERT((aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
VkExtent3D mipLevelExtent = getMipLevelExtent(mipLevel);
Format usedFormat = getFormat(aspect);
if(usedFormat.isCompressed())
{
sw::align(mipLevelExtent.width, usedFormat.blockWidth());
sw::align(mipLevelExtent.height, usedFormat.blockHeight());
}
return getFormat(aspect).sliceB(mipLevelExtent.width, mipLevelExtent.height, borderSize(aspect), true);
}
int Image::bytesPerTexel(VkImageAspectFlagBits aspect) const
{
// Depth and Stencil bytes should be computed separately
ASSERT((aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
return getFormat(aspect).bytes();
}
Format Image::getFormat(VkImageAspectFlagBits aspect) const
{
return GetFormat(format, aspect);
}
Format Image::GetFormat(const vk::Format& format, VkImageAspectFlagBits aspect)
{
switch(aspect)
{
case VK_IMAGE_ASPECT_DEPTH_BIT:
switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
return VK_FORMAT_D16_UNORM;
case VK_FORMAT_D24_UNORM_S8_UINT:
return VK_FORMAT_X8_D24_UNORM_PACK32; // FIXME: This will allocate an extra byte per pixel
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return VK_FORMAT_D32_SFLOAT;
default:
break;
}
break;
case VK_IMAGE_ASPECT_STENCIL_BIT:
switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return VK_FORMAT_S8_UINT;
default:
break;
}
break;
default:
break;
}
return format;
}
bool Image::isCube() const
{
return (flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (imageType == VK_IMAGE_TYPE_2D);
}
uint8_t* Image::end() const
{
return reinterpret_cast<uint8_t*>(deviceMemory->getOffsetPointer(deviceMemory->getCommittedMemoryInBytes() + 1));
}
VkDeviceSize Image::getMemoryOffset(VkImageAspectFlagBits aspect) const
{
switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
if(aspect == VK_IMAGE_ASPECT_STENCIL_BIT)
{
// Offset by depth buffer to get to stencil buffer
return memoryOffset + getStorageSize(VK_IMAGE_ASPECT_DEPTH_BIT);
}
break;
default:
break;
}
return memoryOffset;
}
VkDeviceSize Image::getMemoryOffset(VkImageAspectFlagBits aspect, uint32_t mipLevel) const
{
VkDeviceSize offset = getMemoryOffset(aspect);
for(uint32_t i = 0; i < mipLevel; ++i)
{
offset += getMultiSampledLevelSize(aspect, i);
}
return offset;
}
VkDeviceSize Image::getMemoryOffset(VkImageAspectFlagBits aspect, uint32_t mipLevel, uint32_t layer) const
{
return layer * getLayerSize(aspect) + getMemoryOffset(aspect, mipLevel);
}
VkDeviceSize Image::getMipLevelSize(VkImageAspectFlagBits aspect, uint32_t mipLevel) const
{
return getMipLevelExtent(mipLevel).depth * slicePitchBytes(aspect, mipLevel);
}
VkDeviceSize Image::getMultiSampledLevelSize(VkImageAspectFlagBits aspect, uint32_t mipLevel) const
{
return getMipLevelSize(aspect, mipLevel) * samples;
}
VkDeviceSize Image::getLayerSize(VkImageAspectFlagBits aspect) const
{
VkDeviceSize layerSize = 0;
for(uint32_t mipLevel = 0; mipLevel < mipLevels; ++mipLevel)
{
layerSize += getMultiSampledLevelSize(aspect, mipLevel);
}
return layerSize;
}
VkDeviceSize Image::getStorageSize(VkImageAspectFlags aspectMask) const
{
if (aspectMask == (VK_IMAGE_ASPECT_DEPTH_BIT|VK_IMAGE_ASPECT_STENCIL_BIT))
{
return arrayLayers * (getLayerSize(VK_IMAGE_ASPECT_DEPTH_BIT) + getLayerSize(VK_IMAGE_ASPECT_STENCIL_BIT));
}
return arrayLayers * getLayerSize(static_cast<VkImageAspectFlagBits>(aspectMask));
}
void Image::blit(VkImage dstImage, const VkImageBlit& region, VkFilter filter)
{
device->getBlitter()->blit(this, Cast(dstImage), region, filter);
}
void Image::resolve(VkImage dstImage, const VkImageResolve& region)
{
VkImageBlit blitRegion;
blitRegion.srcOffsets[0] = blitRegion.srcOffsets[1] = region.srcOffset;
blitRegion.srcOffsets[1].x += region.extent.width;
blitRegion.srcOffsets[1].y += region.extent.height;
blitRegion.srcOffsets[1].z += region.extent.depth;
blitRegion.dstOffsets[0] = blitRegion.dstOffsets[1] = region.dstOffset;
blitRegion.dstOffsets[1].x += region.extent.width;
blitRegion.dstOffsets[1].y += region.extent.height;
blitRegion.dstOffsets[1].z += region.extent.depth;
blitRegion.srcSubresource = region.srcSubresource;
blitRegion.dstSubresource = region.dstSubresource;
device->getBlitter()->blit(this, Cast(dstImage), blitRegion, VK_FILTER_NEAREST);
}
VkFormat Image::getClearFormat() const
{
// Set the proper format for the clear value, as described here:
// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/vkspec.html#clears-values
if(format.isSignedNonNormalizedInteger())
{
return VK_FORMAT_R32G32B32A32_SINT;
}
else if(format.isUnsignedNonNormalizedInteger())
{
return VK_FORMAT_R32G32B32A32_UINT;
}
return VK_FORMAT_R32G32B32A32_SFLOAT;
}
uint32_t Image::getLastLayerIndex(const VkImageSubresourceRange& subresourceRange) const
{
return ((subresourceRange.layerCount == VK_REMAINING_ARRAY_LAYERS) ?
arrayLayers : (subresourceRange.baseArrayLayer + subresourceRange.layerCount)) - 1;
}
uint32_t Image::getLastMipLevel(const VkImageSubresourceRange& subresourceRange) const
{
return ((subresourceRange.levelCount == VK_REMAINING_MIP_LEVELS) ?
mipLevels : (subresourceRange.baseMipLevel + subresourceRange.levelCount)) - 1;
}
void Image::clear(void* pixelData, VkFormat pixelFormat, const vk::Format& viewFormat, const VkImageSubresourceRange& subresourceRange, const VkRect2D& renderArea)
{
if((subresourceRange.baseMipLevel != 0) ||
(subresourceRange.levelCount != 1))
{
UNIMPLEMENTED("subresourceRange");
}
device->getBlitter()->clear(pixelData, pixelFormat, this, viewFormat, subresourceRange, &renderArea);
}
void Image::clear(const VkClearColorValue& color, const VkImageSubresourceRange& subresourceRange)
{
if(!(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT))
{
UNIMPLEMENTED("aspectMask");
}
device->getBlitter()->clear((void*)color.float32, getClearFormat(), this, format, subresourceRange);
}
void Image::clear(const VkClearDepthStencilValue& color, const VkImageSubresourceRange& subresourceRange)
{
if((subresourceRange.aspectMask & ~(VK_IMAGE_ASPECT_DEPTH_BIT |
VK_IMAGE_ASPECT_STENCIL_BIT)) != 0)
{
UNIMPLEMENTED("aspectMask");
}
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
{
VkImageSubresourceRange depthSubresourceRange = subresourceRange;
depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
device->getBlitter()->clear((void*)(&color.depth), VK_FORMAT_D32_SFLOAT, this, format, depthSubresourceRange);
}
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
{
VkImageSubresourceRange stencilSubresourceRange = subresourceRange;
stencilSubresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
device->getBlitter()->clear((void*)(&color.stencil), VK_FORMAT_S8_UINT, this, format, stencilSubresourceRange);
}
}
void Image::clear(const VkClearValue& clearValue, const vk::Format& viewFormat, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange)
{
if(!((subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(subresourceRange.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT |
VK_IMAGE_ASPECT_STENCIL_BIT))) ||
(subresourceRange.baseMipLevel != 0) ||
(subresourceRange.levelCount != 1))
{
UNIMPLEMENTED("subresourceRange");
}
if(subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT)
{
clear((void*)(clearValue.color.float32), getClearFormat(), viewFormat, subresourceRange, renderArea);
}
else
{
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
{
VkImageSubresourceRange depthSubresourceRange = subresourceRange;
depthSubresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
clear((void*)(&clearValue.depthStencil.depth), VK_FORMAT_D32_SFLOAT, viewFormat, depthSubresourceRange, renderArea);
}
if(subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
{
VkImageSubresourceRange stencilSubresourceRange = subresourceRange;
stencilSubresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
clear((void*)(&clearValue.depthStencil.stencil), VK_FORMAT_S8_UINT, viewFormat, stencilSubresourceRange, renderArea);
}
}
}
} // namespace vk