| //=== Registry.h - Linker-supported plugin registries -----------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Defines a registry template for discovering pluggable modules. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_SUPPORT_REGISTRY_H |
| #define LLVM_SUPPORT_REGISTRY_H |
| |
| namespace llvm { |
| /// A simple registry entry which provides only a name, description, and |
| /// no-argument constructor. |
| template <typename T> |
| class SimpleRegistryEntry { |
| const char *Name, *Desc; |
| T *(*Ctor)(); |
| |
| public: |
| SimpleRegistryEntry(const char *N, const char *D, T *(*C)()) |
| : Name(N), Desc(D), Ctor(C) |
| {} |
| |
| const char *getName() const { return Name; } |
| const char *getDesc() const { return Desc; } |
| T *instantiate() const { return Ctor(); } |
| }; |
| |
| |
| /// Traits for registry entries. If using other than SimpleRegistryEntry, it |
| /// is necessary to define an alternate traits class. |
| template <typename T> |
| class RegistryTraits { |
| RegistryTraits(); // Do not implement. |
| |
| public: |
| typedef SimpleRegistryEntry<T> entry; |
| |
| /// nameof/descof - Accessors for name and description of entries. These are |
| // used to generate help for command-line options. |
| static const char *nameof(const entry &Entry) { return Entry.getName(); } |
| static const char *descof(const entry &Entry) { return Entry.getDesc(); } |
| }; |
| |
| |
| /// A global registry used in conjunction with static constructors to make |
| /// pluggable components (like targets or garbage collectors) "just work" when |
| /// linked with an executable. |
| template <typename T, typename U = RegistryTraits<T> > |
| class Registry { |
| public: |
| typedef U traits; |
| typedef typename U::entry entry; |
| |
| class node; |
| class listener; |
| class iterator; |
| |
| private: |
| Registry(); // Do not implement. |
| |
| static void Announce(const entry &E) { |
| for (listener *Cur = ListenerHead; Cur; Cur = Cur->Next) |
| Cur->registered(E); |
| } |
| |
| friend class node; |
| static node *Head, *Tail; |
| |
| friend class listener; |
| static listener *ListenerHead, *ListenerTail; |
| |
| public: |
| /// Node in linked list of entries. |
| /// |
| class node { |
| friend class iterator; |
| |
| node *Next; |
| const entry& Val; |
| |
| public: |
| node(const entry& V) : Next(0), Val(V) { |
| if (Tail) |
| Tail->Next = this; |
| else |
| Head = this; |
| Tail = this; |
| |
| Announce(V); |
| } |
| }; |
| |
| |
| /// Iterators for registry entries. |
| /// |
| class iterator { |
| const node *Cur; |
| |
| public: |
| explicit iterator(const node *N) : Cur(N) {} |
| |
| bool operator==(const iterator &That) const { return Cur == That.Cur; } |
| bool operator!=(const iterator &That) const { return Cur != That.Cur; } |
| iterator &operator++() { Cur = Cur->Next; return *this; } |
| const entry &operator*() const { return Cur->Val; } |
| const entry *operator->() const { return &Cur->Val; } |
| }; |
| |
| static iterator begin() { return iterator(Head); } |
| static iterator end() { return iterator(0); } |
| |
| |
| /// Abstract base class for registry listeners, which are informed when new |
| /// entries are added to the registry. Simply subclass and instantiate: |
| /// |
| /// class CollectorPrinter : public Registry<Collector>::listener { |
| /// protected: |
| /// void registered(const Registry<Collector>::entry &e) { |
| /// cerr << "collector now available: " << e->getName() << "\n"; |
| /// } |
| /// |
| /// public: |
| /// CollectorPrinter() { init(); } // Print those already registered. |
| /// }; |
| /// |
| /// CollectorPrinter Printer; |
| /// |
| class listener { |
| listener *Prev, *Next; |
| |
| friend void Registry::Announce(const entry &E); |
| |
| protected: |
| /// Called when an entry is added to the registry. |
| /// |
| virtual void registered(const entry &) = 0; |
| |
| /// Calls 'registered' for each pre-existing entry. |
| /// |
| void init() { |
| for (iterator I = begin(), E = end(); I != E; ++I) |
| registered(*I); |
| } |
| |
| public: |
| listener() : Prev(ListenerTail), Next(0) { |
| if (Prev) |
| Prev->Next = this; |
| else |
| ListenerHead = this; |
| ListenerTail = this; |
| } |
| |
| virtual ~listener() { |
| if (Next) |
| Next->Prev = Prev; |
| else |
| ListenerTail = Prev; |
| if (Prev) |
| Prev->Next = Next; |
| else |
| ListenerHead = Next; |
| } |
| }; |
| |
| |
| /// A static registration template. Use like such: |
| /// |
| /// Registry<Collector>::Add<FancyGC> |
| /// X("fancy-gc", "Newfangled garbage collector."); |
| /// |
| /// Use of this template requires that: |
| /// |
| /// 1. The registered subclass has a default constructor. |
| // |
| /// 2. The registry entry type has a constructor compatible with this |
| /// signature: |
| /// |
| /// entry(const char *Name, const char *ShortDesc, T *(*Ctor)()); |
| /// |
| /// If you have more elaborate requirements, then copy and modify. |
| /// |
| template <typename V> |
| class Add { |
| entry Entry; |
| node Node; |
| |
| static T *CtorFn() { return new V(); } |
| |
| public: |
| Add(const char *Name, const char *Desc) |
| : Entry(Name, Desc, CtorFn), Node(Entry) {} |
| }; |
| |
| /// Registry::Parser now lives in llvm/Support/RegistryParser.h. |
| |
| }; |
| |
| // Since these are defined in a header file, plugins must be sure to export |
| // these symbols. |
| |
| template <typename T, typename U> |
| typename Registry<T,U>::node *Registry<T,U>::Head; |
| |
| template <typename T, typename U> |
| typename Registry<T,U>::node *Registry<T,U>::Tail; |
| |
| template <typename T, typename U> |
| typename Registry<T,U>::listener *Registry<T,U>::ListenerHead; |
| |
| template <typename T, typename U> |
| typename Registry<T,U>::listener *Registry<T,U>::ListenerTail; |
| |
| } |
| |
| #endif |