| //===- UDTLayout.cpp ------------------------------------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/DebugInfo/PDB/UDTLayout.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/BitVector.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/DebugInfo/PDB/IPDBRawSymbol.h" |
| #include "llvm/DebugInfo/PDB/IPDBSession.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbol.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolData.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolFunc.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeBaseClass.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeBuiltin.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypePointer.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeUDT.h" |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeVTable.h" |
| #include "llvm/DebugInfo/PDB/PDBTypes.h" |
| #include "llvm/Support/Casting.h" |
| #include <algorithm> |
| #include <cassert> |
| #include <cstdint> |
| #include <memory> |
| |
| using namespace llvm; |
| using namespace llvm::pdb; |
| |
| static std::unique_ptr<PDBSymbol> getSymbolType(const PDBSymbol &Symbol) { |
| const IPDBSession &Session = Symbol.getSession(); |
| const IPDBRawSymbol &RawSymbol = Symbol.getRawSymbol(); |
| uint32_t TypeId = RawSymbol.getTypeId(); |
| return Session.getSymbolById(TypeId); |
| } |
| |
| static uint32_t getTypeLength(const PDBSymbol &Symbol) { |
| auto SymbolType = getSymbolType(Symbol); |
| const IPDBRawSymbol &RawType = SymbolType->getRawSymbol(); |
| |
| return RawType.getLength(); |
| } |
| |
| LayoutItemBase::LayoutItemBase(const UDTLayoutBase *Parent, |
| const PDBSymbol *Symbol, const std::string &Name, |
| uint32_t OffsetInParent, uint32_t Size, |
| bool IsElided) |
| : Symbol(Symbol), Parent(Parent), Name(Name), |
| OffsetInParent(OffsetInParent), SizeOf(Size), LayoutSize(Size), |
| IsElided(IsElided) { |
| UsedBytes.resize(SizeOf, true); |
| } |
| |
| uint32_t LayoutItemBase::deepPaddingSize() const { |
| return UsedBytes.size() - UsedBytes.count(); |
| } |
| |
| uint32_t LayoutItemBase::tailPadding() const { |
| int Last = UsedBytes.find_last(); |
| |
| return UsedBytes.size() - (Last + 1); |
| } |
| |
| DataMemberLayoutItem::DataMemberLayoutItem( |
| const UDTLayoutBase &Parent, std::unique_ptr<PDBSymbolData> Member) |
| : LayoutItemBase(&Parent, Member.get(), Member->getName(), |
| Member->getOffset(), getTypeLength(*Member), false), |
| DataMember(std::move(Member)) { |
| auto Type = DataMember->getType(); |
| if (auto UDT = unique_dyn_cast<PDBSymbolTypeUDT>(Type)) { |
| UdtLayout = llvm::make_unique<ClassLayout>(std::move(UDT)); |
| UsedBytes = UdtLayout->usedBytes(); |
| } |
| } |
| |
| VBPtrLayoutItem::VBPtrLayoutItem(const UDTLayoutBase &Parent, |
| std::unique_ptr<PDBSymbolTypeBuiltin> Sym, |
| uint32_t Offset, uint32_t Size) |
| : LayoutItemBase(&Parent, Sym.get(), "<vbptr>", Offset, Size, false), |
| Type(std::move(Sym)) { |
| } |
| |
| const PDBSymbolData &DataMemberLayoutItem::getDataMember() { |
| return *dyn_cast<PDBSymbolData>(Symbol); |
| } |
| |
| bool DataMemberLayoutItem::hasUDTLayout() const { return UdtLayout != nullptr; } |
| |
| const ClassLayout &DataMemberLayoutItem::getUDTLayout() const { |
| return *UdtLayout; |
| } |
| |
| VTableLayoutItem::VTableLayoutItem(const UDTLayoutBase &Parent, |
| std::unique_ptr<PDBSymbolTypeVTable> VT) |
| : LayoutItemBase(&Parent, VT.get(), "<vtbl>", 0, getTypeLength(*VT), false), |
| VTable(std::move(VT)) { |
| auto VTableType = cast<PDBSymbolTypePointer>(VTable->getType()); |
| ElementSize = VTableType->getLength(); |
| } |
| |
| UDTLayoutBase::UDTLayoutBase(const UDTLayoutBase *Parent, const PDBSymbol &Sym, |
| const std::string &Name, uint32_t OffsetInParent, |
| uint32_t Size, bool IsElided) |
| : LayoutItemBase(Parent, &Sym, Name, OffsetInParent, Size, IsElided) { |
| // UDT storage comes from a union of all the children's storage, so start out |
| // uninitialized. |
| UsedBytes.reset(0, Size); |
| |
| initializeChildren(Sym); |
| if (LayoutSize < Size) |
| UsedBytes.resize(LayoutSize); |
| } |
| |
| uint32_t UDTLayoutBase::tailPadding() const { |
| uint32_t Abs = LayoutItemBase::tailPadding(); |
| if (!LayoutItems.empty()) { |
| const LayoutItemBase *Back = LayoutItems.back(); |
| uint32_t ChildPadding = Back->LayoutItemBase::tailPadding(); |
| if (Abs < ChildPadding) |
| Abs = 0; |
| else |
| Abs -= ChildPadding; |
| } |
| return Abs; |
| } |
| |
| ClassLayout::ClassLayout(const PDBSymbolTypeUDT &UDT) |
| : UDTLayoutBase(nullptr, UDT, UDT.getName(), 0, UDT.getLength(), false), |
| UDT(UDT) { |
| ImmediateUsedBytes.resize(SizeOf, false); |
| for (auto &LI : LayoutItems) { |
| uint32_t Begin = LI->getOffsetInParent(); |
| uint32_t End = Begin + LI->getLayoutSize(); |
| End = std::min(SizeOf, End); |
| ImmediateUsedBytes.set(Begin, End); |
| } |
| } |
| |
| ClassLayout::ClassLayout(std::unique_ptr<PDBSymbolTypeUDT> UDT) |
| : ClassLayout(*UDT) { |
| OwnedStorage = std::move(UDT); |
| } |
| |
| uint32_t ClassLayout::immediatePadding() const { |
| return SizeOf - ImmediateUsedBytes.count(); |
| } |
| |
| BaseClassLayout::BaseClassLayout(const UDTLayoutBase &Parent, |
| uint32_t OffsetInParent, bool Elide, |
| std::unique_ptr<PDBSymbolTypeBaseClass> B) |
| : UDTLayoutBase(&Parent, *B, B->getName(), OffsetInParent, B->getLength(), |
| Elide), |
| Base(std::move(B)) { |
| if (isEmptyBase()) { |
| // Special case an empty base so that it doesn't get treated as padding. |
| UsedBytes.resize(1); |
| UsedBytes.set(0); |
| } |
| IsVirtualBase = Base->isVirtualBaseClass(); |
| } |
| |
| void UDTLayoutBase::initializeChildren(const PDBSymbol &Sym) { |
| // Handled bases first, followed by VTables, followed by data members, |
| // followed by functions, followed by other. This ordering is necessary |
| // so that bases and vtables get initialized before any functions which |
| // may override them. |
| UniquePtrVector<PDBSymbolTypeBaseClass> Bases; |
| UniquePtrVector<PDBSymbolTypeVTable> VTables; |
| UniquePtrVector<PDBSymbolData> Members; |
| UniquePtrVector<PDBSymbolTypeBaseClass> VirtualBaseSyms; |
| |
| auto Children = Sym.findAllChildren(); |
| while (auto Child = Children->getNext()) { |
| if (auto Base = unique_dyn_cast<PDBSymbolTypeBaseClass>(Child)) { |
| if (Base->isVirtualBaseClass()) |
| VirtualBaseSyms.push_back(std::move(Base)); |
| else |
| Bases.push_back(std::move(Base)); |
| } |
| else if (auto Data = unique_dyn_cast<PDBSymbolData>(Child)) { |
| if (Data->getDataKind() == PDB_DataKind::Member) |
| Members.push_back(std::move(Data)); |
| else |
| Other.push_back(std::move(Data)); |
| } else if (auto VT = unique_dyn_cast<PDBSymbolTypeVTable>(Child)) |
| VTables.push_back(std::move(VT)); |
| else if (auto Func = unique_dyn_cast<PDBSymbolFunc>(Child)) |
| Funcs.push_back(std::move(Func)); |
| else { |
| Other.push_back(std::move(Child)); |
| } |
| } |
| |
| // We don't want to have any re-allocations in the list of bases, so make |
| // sure to reserve enough space so that our ArrayRefs don't get invalidated. |
| AllBases.reserve(Bases.size() + VirtualBaseSyms.size()); |
| |
| // Only add non-virtual bases to the class first. Only at the end of the |
| // class, after all non-virtual bases and data members have been added do we |
| // add virtual bases. This way the offsets are correctly aligned when we go |
| // to lay out virtual bases. |
| for (auto &Base : Bases) { |
| uint32_t Offset = Base->getOffset(); |
| // Non-virtual bases never get elided. |
| auto BL = llvm::make_unique<BaseClassLayout>(*this, Offset, false, |
| std::move(Base)); |
| |
| AllBases.push_back(BL.get()); |
| addChildToLayout(std::move(BL)); |
| } |
| NonVirtualBases = AllBases; |
| |
| assert(VTables.size() <= 1); |
| if (!VTables.empty()) { |
| auto VTLayout = |
| llvm::make_unique<VTableLayoutItem>(*this, std::move(VTables[0])); |
| |
| VTable = VTLayout.get(); |
| |
| addChildToLayout(std::move(VTLayout)); |
| } |
| |
| for (auto &Data : Members) { |
| auto DM = llvm::make_unique<DataMemberLayoutItem>(*this, std::move(Data)); |
| |
| addChildToLayout(std::move(DM)); |
| } |
| |
| // Make sure add virtual bases before adding functions, since functions may be |
| // overrides of virtual functions declared in a virtual base, so the VTables |
| // and virtual intros need to be correctly initialized. |
| for (auto &VB : VirtualBaseSyms) { |
| int VBPO = VB->getVirtualBasePointerOffset(); |
| if (!hasVBPtrAtOffset(VBPO)) { |
| if (auto VBP = VB->getRawSymbol().getVirtualBaseTableType()) { |
| auto VBPL = llvm::make_unique<VBPtrLayoutItem>(*this, std::move(VBP), |
| VBPO, VBP->getLength()); |
| VBPtr = VBPL.get(); |
| addChildToLayout(std::move(VBPL)); |
| } |
| } |
| |
| // Virtual bases always go at the end. So just look for the last place we |
| // ended when writing something, and put our virtual base there. |
| // Note that virtual bases get elided unless this is a top-most derived |
| // class. |
| uint32_t Offset = UsedBytes.find_last() + 1; |
| bool Elide = (Parent != nullptr); |
| auto BL = |
| llvm::make_unique<BaseClassLayout>(*this, Offset, Elide, std::move(VB)); |
| AllBases.push_back(BL.get()); |
| |
| // Only lay this virtual base out directly inside of *this* class if this |
| // is a top-most derived class. Keep track of it regardless, but only |
| // physically lay it out if it's a topmost derived class. |
| addChildToLayout(std::move(BL)); |
| } |
| VirtualBases = makeArrayRef(AllBases).drop_front(NonVirtualBases.size()); |
| |
| if (Parent != nullptr) |
| LayoutSize = UsedBytes.find_last() + 1; |
| } |
| |
| bool UDTLayoutBase::hasVBPtrAtOffset(uint32_t Off) const { |
| if (VBPtr && VBPtr->getOffsetInParent() == Off) |
| return true; |
| for (BaseClassLayout *BL : AllBases) { |
| if (BL->hasVBPtrAtOffset(Off - BL->getOffsetInParent())) |
| return true; |
| } |
| return false; |
| } |
| |
| void UDTLayoutBase::addChildToLayout(std::unique_ptr<LayoutItemBase> Child) { |
| uint32_t Begin = Child->getOffsetInParent(); |
| |
| if (!Child->isElided()) { |
| BitVector ChildBytes = Child->usedBytes(); |
| |
| // Suppose the child occupies 4 bytes starting at offset 12 in a 32 byte |
| // class. When we call ChildBytes.resize(32), the Child's storage will |
| // still begin at offset 0, so we need to shift it left by offset bytes |
| // to get it into the right position. |
| ChildBytes.resize(UsedBytes.size()); |
| ChildBytes <<= Child->getOffsetInParent(); |
| UsedBytes |= ChildBytes; |
| |
| if (ChildBytes.count() > 0) { |
| auto Loc = std::upper_bound(LayoutItems.begin(), LayoutItems.end(), Begin, |
| [](uint32_t Off, const LayoutItemBase *Item) { |
| return (Off < Item->getOffsetInParent()); |
| }); |
| |
| LayoutItems.insert(Loc, Child.get()); |
| } |
| } |
| |
| ChildStorage.push_back(std::move(Child)); |
| } |