// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2012 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
// Fence.cpp: Implements the Fence class, which supports the GL_NV_fence extension. | |
#include "Fence.h" | |
#include "main.h" | |
#include "Common/Thread.hpp" | |
namespace gl | |
{ | |
Fence::Fence() | |
{ | |
mQuery = false; | |
mCondition = GL_NONE; | |
mStatus = GL_FALSE; | |
} | |
Fence::~Fence() | |
{ | |
mQuery = false; | |
} | |
GLboolean Fence::isFence() | |
{ | |
// GL_NV_fence spec: | |
// A name returned by GenFencesNV, but not yet set via SetFenceNV, is not the name of an existing fence. | |
return mQuery; | |
} | |
void Fence::setFence(GLenum condition) | |
{ | |
mQuery = true; | |
mCondition = condition; | |
mStatus = GL_FALSE; | |
} | |
GLboolean Fence::testFence() | |
{ | |
if(!mQuery) | |
{ | |
return error(GL_INVALID_OPERATION, GL_TRUE); | |
} | |
UNIMPLEMENTED(); | |
mStatus = GL_TRUE; | |
return mStatus; | |
} | |
void Fence::finishFence() | |
{ | |
if(!mQuery) | |
{ | |
return error(GL_INVALID_OPERATION); | |
} | |
while(!testFence()) | |
{ | |
sw::Thread::yield(); | |
} | |
} | |
void Fence::getFenceiv(GLenum pname, GLint *params) | |
{ | |
if(!mQuery) | |
{ | |
return error(GL_INVALID_OPERATION); | |
} | |
switch (pname) | |
{ | |
case GL_FENCE_STATUS_NV: | |
{ | |
// GL_NV_fence spec: | |
// Once the status of a fence has been finished (via FinishFenceNV) or tested and the returned status is TRUE (via either TestFenceNV | |
// or GetFenceivNV querying the FENCE_STATUS_NV), the status remains TRUE until the next SetFenceNV of the fence. | |
if(mStatus) | |
{ | |
params[0] = GL_TRUE; | |
return; | |
} | |
mStatus = testFence(); | |
params[0] = mStatus; | |
break; | |
} | |
case GL_FENCE_CONDITION_NV: | |
params[0] = mCondition; | |
break; | |
default: | |
return error(GL_INVALID_ENUM); | |
break; | |
} | |
} | |
} |