| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef VK_IMAGE_VIEW_HPP_ |
| #define VK_IMAGE_VIEW_HPP_ |
| |
| #include "VkFormat.hpp" |
| #include "VkImage.hpp" |
| #include "VkObject.hpp" |
| |
| #include "System/Debug.hpp" |
| |
| #include <atomic> |
| |
| namespace vk { |
| |
| class SamplerYcbcrConversion; |
| |
| // Uniquely identifies state used by sampling routine generation. |
| // ID space shared by image views and buffer views. |
| union Identifier |
| { |
| // Image view identifier |
| Identifier(const Image *image, VkImageViewType type, VkFormat format, VkComponentMapping mapping); |
| |
| // Buffer view identifier |
| Identifier(VkFormat format); |
| |
| operator uint32_t() const |
| { |
| static_assert(sizeof(Identifier) == sizeof(uint32_t), "Identifier must be 32-bit"); |
| return id; |
| } |
| |
| uint32_t id = 0; |
| |
| struct |
| { |
| uint32_t imageViewType : 3; |
| uint32_t format : 8; |
| uint32_t r : 3; |
| uint32_t g : 3; |
| uint32_t b : 3; |
| uint32_t a : 3; |
| }; |
| }; |
| |
| class ImageView : public Object<ImageView, VkImageView> |
| { |
| public: |
| // Image usage: |
| // RAW: Use the base image as is |
| // SAMPLING: Image used for texture sampling |
| enum Usage |
| { |
| RAW, |
| SAMPLING |
| }; |
| |
| ImageView(const VkImageViewCreateInfo *pCreateInfo, void *mem, const vk::SamplerYcbcrConversion *ycbcrConversion); |
| void destroy(const VkAllocationCallbacks *pAllocator); |
| |
| static size_t ComputeRequiredAllocationSize(const VkImageViewCreateInfo *pCreateInfo); |
| |
| void clear(const VkClearValue &clearValues, VkImageAspectFlags aspectMask, const VkRect2D &renderArea); |
| void clear(const VkClearValue &clearValue, VkImageAspectFlags aspectMask, const VkClearRect &renderArea); |
| void clearWithLayerMask(const VkClearValue &clearValue, VkImageAspectFlags aspectMask, const VkRect2D &renderArea, uint32_t layerMask); |
| void resolve(ImageView *resolveAttachment); |
| void resolve(ImageView *resolveAttachment, int layer); |
| void resolveWithLayerMask(ImageView *resolveAttachment, uint32_t layerMask); |
| |
| VkImageViewType getType() const { return viewType; } |
| Format getFormat(Usage usage = RAW) const; |
| Format getFormat(VkImageAspectFlagBits aspect) const { return image->getFormat(aspect); } |
| int rowPitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const; |
| int slicePitchBytes(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const; |
| int getMipLevelSize(VkImageAspectFlagBits aspect, uint32_t mipLevel, Usage usage = RAW) const; |
| int layerPitchBytes(VkImageAspectFlagBits aspect, Usage usage = RAW) const; |
| VkExtent2D getMipLevelExtent(uint32_t mipLevel) const; |
| int getDepthOrLayerCount(uint32_t mipLevel) const; |
| |
| int getSampleCount() const |
| { |
| switch(image->getSampleCountFlagBits()) |
| { |
| case VK_SAMPLE_COUNT_1_BIT: return 1; |
| case VK_SAMPLE_COUNT_4_BIT: return 4; |
| default: |
| UNSUPPORTED("Sample count flags %d", image->getSampleCountFlagBits()); |
| return 1; |
| } |
| } |
| |
| void *getOffsetPointer(const VkOffset3D &offset, VkImageAspectFlagBits aspect, uint32_t mipLevel, uint32_t layer, Usage usage = RAW) const; |
| bool hasDepthAspect() const { return (subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; } |
| bool hasStencilAspect() const { return (subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0; } |
| |
| // This function is only called from the renderer, so use the USING_STORAGE flag, |
| // as it is required in order to write to an image from a shader |
| void contentsChanged() { image->contentsChanged(subresourceRange, Image::USING_STORAGE); } |
| |
| void prepareForSampling() { image->prepareForSampling(subresourceRange); } |
| |
| const VkComponentMapping &getComponentMapping() const { return components; } |
| const VkImageSubresourceRange &getSubresourceRange() const { return subresourceRange; } |
| size_t getSizeInBytes() const { return image->getSizeInBytes(subresourceRange); } |
| |
| private: |
| bool imageTypesMatch(VkImageType imageType) const; |
| const Image *getImage(Usage usage) const; |
| |
| Image *const image = nullptr; |
| const VkImageViewType viewType = VK_IMAGE_VIEW_TYPE_2D; |
| const Format format = VK_FORMAT_UNDEFINED; |
| const VkComponentMapping components = {}; |
| const VkImageSubresourceRange subresourceRange = {}; |
| |
| const vk::SamplerYcbcrConversion *ycbcrConversion = nullptr; |
| |
| public: |
| const Identifier id; |
| }; |
| |
| // TODO(b/132437008): Also used by SamplerYcbcrConversion. Move somewhere centrally? |
| inline VkComponentMapping ResolveIdentityMapping(VkComponentMapping m) |
| { |
| return { |
| (m.r == VK_COMPONENT_SWIZZLE_IDENTITY) ? VK_COMPONENT_SWIZZLE_R : m.r, |
| (m.g == VK_COMPONENT_SWIZZLE_IDENTITY) ? VK_COMPONENT_SWIZZLE_G : m.g, |
| (m.b == VK_COMPONENT_SWIZZLE_IDENTITY) ? VK_COMPONENT_SWIZZLE_B : m.b, |
| (m.a == VK_COMPONENT_SWIZZLE_IDENTITY) ? VK_COMPONENT_SWIZZLE_A : m.a, |
| }; |
| } |
| |
| static inline ImageView *Cast(VkImageView object) |
| { |
| return ImageView::Cast(object); |
| } |
| |
| } // namespace vk |
| |
| #endif // VK_IMAGE_VIEW_HPP_ |