| //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass is responsible for finalizing the functions frame layout, saving |
| // callee saved registers, and for emitting prolog & epilog code for the |
| // function. |
| // |
| // This pass must be run after register allocation. After this pass is |
| // executed, it is illegal to construct MO_FrameIndex operands. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/BitVector.h" |
| #include "llvm/ADT/DepthFirstIterator.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/SetVector.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" |
| #include "llvm/CodeGen/MachineBasicBlock.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| #include "llvm/CodeGen/MachineOperand.h" |
| #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| #include "llvm/CodeGen/TargetFrameLowering.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/CodeGen/TargetOpcodes.h" |
| #include "llvm/CodeGen/TargetRegisterInfo.h" |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" |
| #include "llvm/CodeGen/WinEHFuncInfo.h" |
| #include "llvm/IR/Attributes.h" |
| #include "llvm/IR/CallingConv.h" |
| #include "llvm/IR/DebugInfoMetadata.h" |
| #include "llvm/IR/DiagnosticInfo.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/IR/InlineAsm.h" |
| #include "llvm/IR/LLVMContext.h" |
| #include "llvm/InitializePasses.h" |
| #include "llvm/MC/MCRegisterInfo.h" |
| #include "llvm/Pass.h" |
| #include "llvm/Support/CodeGen.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/MathExtras.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetOptions.h" |
| #include <algorithm> |
| #include <cassert> |
| #include <cstdint> |
| #include <functional> |
| #include <limits> |
| #include <utility> |
| #include <vector> |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "prologepilog" |
| |
| using MBBVector = SmallVector<MachineBasicBlock *, 4>; |
| |
| STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs"); |
| STATISTIC(NumFuncSeen, "Number of functions seen in PEI"); |
| |
| |
| namespace { |
| |
| class PEI : public MachineFunctionPass { |
| public: |
| static char ID; |
| |
| PEI() : MachineFunctionPass(ID) { |
| initializePEIPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const override; |
| |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract |
| /// frame indexes with appropriate references. |
| bool runOnMachineFunction(MachineFunction &MF) override; |
| |
| private: |
| RegScavenger *RS; |
| |
| // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved |
| // stack frame indexes. |
| unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max(); |
| unsigned MaxCSFrameIndex = 0; |
| |
| // Save and Restore blocks of the current function. Typically there is a |
| // single save block, unless Windows EH funclets are involved. |
| MBBVector SaveBlocks; |
| MBBVector RestoreBlocks; |
| |
| // Flag to control whether to use the register scavenger to resolve |
| // frame index materialization registers. Set according to |
| // TRI->requiresFrameIndexScavenging() for the current function. |
| bool FrameIndexVirtualScavenging; |
| |
| // Flag to control whether the scavenger should be passed even though |
| // FrameIndexVirtualScavenging is used. |
| bool FrameIndexEliminationScavenging; |
| |
| // Emit remarks. |
| MachineOptimizationRemarkEmitter *ORE = nullptr; |
| |
| void calculateCallFrameInfo(MachineFunction &MF); |
| void calculateSaveRestoreBlocks(MachineFunction &MF); |
| void spillCalleeSavedRegs(MachineFunction &MF); |
| |
| void calculateFrameObjectOffsets(MachineFunction &MF); |
| void replaceFrameIndices(MachineFunction &MF); |
| void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, |
| int &SPAdj); |
| void insertPrologEpilogCode(MachineFunction &MF); |
| }; |
| |
| } // end anonymous namespace |
| |
| char PEI::ID = 0; |
| |
| char &llvm::PrologEpilogCodeInserterID = PEI::ID; |
| |
| static cl::opt<unsigned> |
| WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1), |
| cl::desc("Warn for stack size bigger than the given" |
| " number")); |
| |
| INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false, |
| false) |
| INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) |
| INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) |
| INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass) |
| INITIALIZE_PASS_END(PEI, DEBUG_TYPE, |
| "Prologue/Epilogue Insertion & Frame Finalization", false, |
| false) |
| |
| MachineFunctionPass *llvm::createPrologEpilogInserterPass() { |
| return new PEI(); |
| } |
| |
| STATISTIC(NumBytesStackSpace, |
| "Number of bytes used for stack in all functions"); |
| |
| void PEI::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addPreserved<MachineLoopInfo>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| AU.addRequired<MachineOptimizationRemarkEmitterPass>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| /// StackObjSet - A set of stack object indexes |
| using StackObjSet = SmallSetVector<int, 8>; |
| |
| using SavedDbgValuesMap = |
| SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>; |
| |
| /// Stash DBG_VALUEs that describe parameters and which are placed at the start |
| /// of the block. Later on, after the prologue code has been emitted, the |
| /// stashed DBG_VALUEs will be reinserted at the start of the block. |
| static void stashEntryDbgValues(MachineBasicBlock &MBB, |
| SavedDbgValuesMap &EntryDbgValues) { |
| SmallVector<const MachineInstr *, 4> FrameIndexValues; |
| |
| for (auto &MI : MBB) { |
| if (!MI.isDebugInstr()) |
| break; |
| if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter()) |
| continue; |
| if (MI.getOperand(0).isFI()) { |
| // We can only emit valid locations for frame indices after the frame |
| // setup, so do not stash away them. |
| FrameIndexValues.push_back(&MI); |
| continue; |
| } |
| const DILocalVariable *Var = MI.getDebugVariable(); |
| const DIExpression *Expr = MI.getDebugExpression(); |
| auto Overlaps = [Var, Expr](const MachineInstr *DV) { |
| return Var == DV->getDebugVariable() && |
| Expr->fragmentsOverlap(DV->getDebugExpression()); |
| }; |
| // See if the debug value overlaps with any preceding debug value that will |
| // not be stashed. If that is the case, then we can't stash this value, as |
| // we would then reorder the values at reinsertion. |
| if (llvm::none_of(FrameIndexValues, Overlaps)) |
| EntryDbgValues[&MBB].push_back(&MI); |
| } |
| |
| // Remove stashed debug values from the block. |
| if (EntryDbgValues.count(&MBB)) |
| for (auto *MI : EntryDbgValues[&MBB]) |
| MI->removeFromParent(); |
| } |
| |
| /// runOnMachineFunction - Insert prolog/epilog code and replace abstract |
| /// frame indexes with appropriate references. |
| bool PEI::runOnMachineFunction(MachineFunction &MF) { |
| NumFuncSeen++; |
| const Function &F = MF.getFunction(); |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| |
| RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr; |
| FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF); |
| ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE(); |
| |
| // Calculate the MaxCallFrameSize and AdjustsStack variables for the |
| // function's frame information. Also eliminates call frame pseudo |
| // instructions. |
| calculateCallFrameInfo(MF); |
| |
| // Determine placement of CSR spill/restore code and prolog/epilog code: |
| // place all spills in the entry block, all restores in return blocks. |
| calculateSaveRestoreBlocks(MF); |
| |
| // Stash away DBG_VALUEs that should not be moved by insertion of prolog code. |
| SavedDbgValuesMap EntryDbgValues; |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) |
| stashEntryDbgValues(*SaveBlock, EntryDbgValues); |
| |
| // Handle CSR spilling and restoring, for targets that need it. |
| if (MF.getTarget().usesPhysRegsForPEI()) |
| spillCalleeSavedRegs(MF); |
| |
| // Allow the target machine to make final modifications to the function |
| // before the frame layout is finalized. |
| TFI->processFunctionBeforeFrameFinalized(MF, RS); |
| |
| // Calculate actual frame offsets for all abstract stack objects... |
| calculateFrameObjectOffsets(MF); |
| |
| // Add prolog and epilog code to the function. This function is required |
| // to align the stack frame as necessary for any stack variables or |
| // called functions. Because of this, calculateCalleeSavedRegisters() |
| // must be called before this function in order to set the AdjustsStack |
| // and MaxCallFrameSize variables. |
| if (!F.hasFnAttribute(Attribute::Naked)) |
| insertPrologEpilogCode(MF); |
| |
| // Reinsert stashed debug values at the start of the entry blocks. |
| for (auto &I : EntryDbgValues) |
| I.first->insert(I.first->begin(), I.second.begin(), I.second.end()); |
| |
| // Replace all MO_FrameIndex operands with physical register references |
| // and actual offsets. |
| // |
| replaceFrameIndices(MF); |
| |
| // If register scavenging is needed, as we've enabled doing it as a |
| // post-pass, scavenge the virtual registers that frame index elimination |
| // inserted. |
| if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging) |
| scavengeFrameVirtualRegs(MF, *RS); |
| |
| // Warn on stack size when we exceeds the given limit. |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| uint64_t StackSize = MFI.getStackSize(); |
| if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { |
| DiagnosticInfoStackSize DiagStackSize(F, StackSize); |
| F.getContext().diagnose(DiagStackSize); |
| } |
| ORE->emit([&]() { |
| return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize", |
| MF.getFunction().getSubprogram(), |
| &MF.front()) |
| << ore::NV("NumStackBytes", StackSize) << " stack bytes in function"; |
| }); |
| |
| delete RS; |
| SaveBlocks.clear(); |
| RestoreBlocks.clear(); |
| MFI.setSavePoint(nullptr); |
| MFI.setRestorePoint(nullptr); |
| return true; |
| } |
| |
| /// Calculate the MaxCallFrameSize and AdjustsStack |
| /// variables for the function's frame information and eliminate call frame |
| /// pseudo instructions. |
| void PEI::calculateCallFrameInfo(MachineFunction &MF) { |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| |
| unsigned MaxCallFrameSize = 0; |
| bool AdjustsStack = MFI.adjustsStack(); |
| |
| // Get the function call frame set-up and tear-down instruction opcode |
| unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); |
| unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); |
| |
| // Early exit for targets which have no call frame setup/destroy pseudo |
| // instructions. |
| if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) |
| return; |
| |
| std::vector<MachineBasicBlock::iterator> FrameSDOps; |
| for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) |
| for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) |
| if (TII.isFrameInstr(*I)) { |
| unsigned Size = TII.getFrameSize(*I); |
| if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; |
| AdjustsStack = true; |
| FrameSDOps.push_back(I); |
| } else if (I->isInlineAsm()) { |
| // Some inline asm's need a stack frame, as indicated by operand 1. |
| unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); |
| if (ExtraInfo & InlineAsm::Extra_IsAlignStack) |
| AdjustsStack = true; |
| } |
| |
| assert(!MFI.isMaxCallFrameSizeComputed() || |
| (MFI.getMaxCallFrameSize() == MaxCallFrameSize && |
| MFI.adjustsStack() == AdjustsStack)); |
| MFI.setAdjustsStack(AdjustsStack); |
| MFI.setMaxCallFrameSize(MaxCallFrameSize); |
| |
| for (std::vector<MachineBasicBlock::iterator>::iterator |
| i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { |
| MachineBasicBlock::iterator I = *i; |
| |
| // If call frames are not being included as part of the stack frame, and |
| // the target doesn't indicate otherwise, remove the call frame pseudos |
| // here. The sub/add sp instruction pairs are still inserted, but we don't |
| // need to track the SP adjustment for frame index elimination. |
| if (TFI->canSimplifyCallFramePseudos(MF)) |
| TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I); |
| } |
| } |
| |
| /// Compute the sets of entry and return blocks for saving and restoring |
| /// callee-saved registers, and placing prolog and epilog code. |
| void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) { |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); |
| |
| // Even when we do not change any CSR, we still want to insert the |
| // prologue and epilogue of the function. |
| // So set the save points for those. |
| |
| // Use the points found by shrink-wrapping, if any. |
| if (MFI.getSavePoint()) { |
| SaveBlocks.push_back(MFI.getSavePoint()); |
| assert(MFI.getRestorePoint() && "Both restore and save must be set"); |
| MachineBasicBlock *RestoreBlock = MFI.getRestorePoint(); |
| // If RestoreBlock does not have any successor and is not a return block |
| // then the end point is unreachable and we do not need to insert any |
| // epilogue. |
| if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) |
| RestoreBlocks.push_back(RestoreBlock); |
| return; |
| } |
| |
| // Save refs to entry and return blocks. |
| SaveBlocks.push_back(&MF.front()); |
| for (MachineBasicBlock &MBB : MF) { |
| if (MBB.isEHFuncletEntry()) |
| SaveBlocks.push_back(&MBB); |
| if (MBB.isReturnBlock()) |
| RestoreBlocks.push_back(&MBB); |
| } |
| } |
| |
| static void assignCalleeSavedSpillSlots(MachineFunction &F, |
| const BitVector &SavedRegs, |
| unsigned &MinCSFrameIndex, |
| unsigned &MaxCSFrameIndex) { |
| if (SavedRegs.empty()) |
| return; |
| |
| const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); |
| const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs(); |
| |
| std::vector<CalleeSavedInfo> CSI; |
| for (unsigned i = 0; CSRegs[i]; ++i) { |
| unsigned Reg = CSRegs[i]; |
| if (SavedRegs.test(Reg)) |
| CSI.push_back(CalleeSavedInfo(Reg)); |
| } |
| |
| const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); |
| MachineFrameInfo &MFI = F.getFrameInfo(); |
| if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { |
| // If target doesn't implement this, use generic code. |
| |
| if (CSI.empty()) |
| return; // Early exit if no callee saved registers are modified! |
| |
| unsigned NumFixedSpillSlots; |
| const TargetFrameLowering::SpillSlot *FixedSpillSlots = |
| TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); |
| |
| // Now that we know which registers need to be saved and restored, allocate |
| // stack slots for them. |
| for (auto &CS : CSI) { |
| // If the target has spilled this register to another register, we don't |
| // need to allocate a stack slot. |
| if (CS.isSpilledToReg()) |
| continue; |
| |
| unsigned Reg = CS.getReg(); |
| const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); |
| |
| int FrameIdx; |
| if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { |
| CS.setFrameIdx(FrameIdx); |
| continue; |
| } |
| |
| // Check to see if this physreg must be spilled to a particular stack slot |
| // on this target. |
| const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; |
| while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && |
| FixedSlot->Reg != Reg) |
| ++FixedSlot; |
| |
| unsigned Size = RegInfo->getSpillSize(*RC); |
| if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { |
| // Nope, just spill it anywhere convenient. |
| unsigned Align = RegInfo->getSpillAlignment(*RC); |
| unsigned StackAlign = TFI->getStackAlignment(); |
| |
| // We may not be able to satisfy the desired alignment specification of |
| // the TargetRegisterClass if the stack alignment is smaller. Use the |
| // min. |
| Align = std::min(Align, StackAlign); |
| FrameIdx = MFI.CreateStackObject(Size, Align, true); |
| if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; |
| if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; |
| } else { |
| // Spill it to the stack where we must. |
| FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset); |
| } |
| |
| CS.setFrameIdx(FrameIdx); |
| } |
| } |
| |
| MFI.setCalleeSavedInfo(CSI); |
| } |
| |
| /// Helper function to update the liveness information for the callee-saved |
| /// registers. |
| static void updateLiveness(MachineFunction &MF) { |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| // Visited will contain all the basic blocks that are in the region |
| // where the callee saved registers are alive: |
| // - Anything that is not Save or Restore -> LiveThrough. |
| // - Save -> LiveIn. |
| // - Restore -> LiveOut. |
| // The live-out is not attached to the block, so no need to keep |
| // Restore in this set. |
| SmallPtrSet<MachineBasicBlock *, 8> Visited; |
| SmallVector<MachineBasicBlock *, 8> WorkList; |
| MachineBasicBlock *Entry = &MF.front(); |
| MachineBasicBlock *Save = MFI.getSavePoint(); |
| |
| if (!Save) |
| Save = Entry; |
| |
| if (Entry != Save) { |
| WorkList.push_back(Entry); |
| Visited.insert(Entry); |
| } |
| Visited.insert(Save); |
| |
| MachineBasicBlock *Restore = MFI.getRestorePoint(); |
| if (Restore) |
| // By construction Restore cannot be visited, otherwise it |
| // means there exists a path to Restore that does not go |
| // through Save. |
| WorkList.push_back(Restore); |
| |
| while (!WorkList.empty()) { |
| const MachineBasicBlock *CurBB = WorkList.pop_back_val(); |
| // By construction, the region that is after the save point is |
| // dominated by the Save and post-dominated by the Restore. |
| if (CurBB == Save && Save != Restore) |
| continue; |
| // Enqueue all the successors not already visited. |
| // Those are by construction either before Save or after Restore. |
| for (MachineBasicBlock *SuccBB : CurBB->successors()) |
| if (Visited.insert(SuccBB).second) |
| WorkList.push_back(SuccBB); |
| } |
| |
| const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); |
| |
| MachineRegisterInfo &MRI = MF.getRegInfo(); |
| for (unsigned i = 0, e = CSI.size(); i != e; ++i) { |
| for (MachineBasicBlock *MBB : Visited) { |
| MCPhysReg Reg = CSI[i].getReg(); |
| // Add the callee-saved register as live-in. |
| // It's killed at the spill. |
| if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg)) |
| MBB->addLiveIn(Reg); |
| } |
| // If callee-saved register is spilled to another register rather than |
| // spilling to stack, the destination register has to be marked as live for |
| // each MBB between the prologue and epilogue so that it is not clobbered |
| // before it is reloaded in the epilogue. The Visited set contains all |
| // blocks outside of the region delimited by prologue/epilogue. |
| if (CSI[i].isSpilledToReg()) { |
| for (MachineBasicBlock &MBB : MF) { |
| if (Visited.count(&MBB)) |
| continue; |
| MCPhysReg DstReg = CSI[i].getDstReg(); |
| if (!MBB.isLiveIn(DstReg)) |
| MBB.addLiveIn(DstReg); |
| } |
| } |
| } |
| |
| } |
| |
| /// Insert restore code for the callee-saved registers used in the function. |
| static void insertCSRSaves(MachineBasicBlock &SaveBlock, |
| ArrayRef<CalleeSavedInfo> CSI) { |
| MachineFunction &MF = *SaveBlock.getParent(); |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); |
| |
| MachineBasicBlock::iterator I = SaveBlock.begin(); |
| if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) { |
| for (const CalleeSavedInfo &CS : CSI) { |
| // Insert the spill to the stack frame. |
| unsigned Reg = CS.getReg(); |
| |
| if (CS.isSpilledToReg()) { |
| BuildMI(SaveBlock, I, DebugLoc(), |
| TII.get(TargetOpcode::COPY), CS.getDstReg()) |
| .addReg(Reg, getKillRegState(true)); |
| } else { |
| const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); |
| TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC, |
| TRI); |
| } |
| } |
| } |
| } |
| |
| /// Insert restore code for the callee-saved registers used in the function. |
| static void insertCSRRestores(MachineBasicBlock &RestoreBlock, |
| std::vector<CalleeSavedInfo> &CSI) { |
| MachineFunction &MF = *RestoreBlock.getParent(); |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); |
| |
| // Restore all registers immediately before the return and any |
| // terminators that precede it. |
| MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator(); |
| |
| if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) { |
| for (const CalleeSavedInfo &CI : reverse(CSI)) { |
| unsigned Reg = CI.getReg(); |
| if (CI.isSpilledToReg()) { |
| BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg) |
| .addReg(CI.getDstReg(), getKillRegState(true)); |
| } else { |
| const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); |
| TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC, TRI); |
| assert(I != RestoreBlock.begin() && |
| "loadRegFromStackSlot didn't insert any code!"); |
| // Insert in reverse order. loadRegFromStackSlot can insert |
| // multiple instructions. |
| } |
| } |
| } |
| } |
| |
| void PEI::spillCalleeSavedRegs(MachineFunction &MF) { |
| // We can't list this requirement in getRequiredProperties because some |
| // targets (WebAssembly) use virtual registers past this point, and the pass |
| // pipeline is set up without giving the passes a chance to look at the |
| // TargetMachine. |
| // FIXME: Find a way to express this in getRequiredProperties. |
| assert(MF.getProperties().hasProperty( |
| MachineFunctionProperties::Property::NoVRegs)); |
| |
| const Function &F = MF.getFunction(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| MinCSFrameIndex = std::numeric_limits<unsigned>::max(); |
| MaxCSFrameIndex = 0; |
| |
| // Determine which of the registers in the callee save list should be saved. |
| BitVector SavedRegs; |
| TFI->determineCalleeSaves(MF, SavedRegs, RS); |
| |
| // Assign stack slots for any callee-saved registers that must be spilled. |
| assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex); |
| |
| // Add the code to save and restore the callee saved registers. |
| if (!F.hasFnAttribute(Attribute::Naked)) { |
| MFI.setCalleeSavedInfoValid(true); |
| |
| std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); |
| if (!CSI.empty()) { |
| if (!MFI.hasCalls()) |
| NumLeafFuncWithSpills++; |
| |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) { |
| insertCSRSaves(*SaveBlock, CSI); |
| // Update the live-in information of all the blocks up to the save |
| // point. |
| updateLiveness(MF); |
| } |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) |
| insertCSRRestores(*RestoreBlock, CSI); |
| } |
| } |
| } |
| |
| /// AdjustStackOffset - Helper function used to adjust the stack frame offset. |
| static inline void |
| AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx, |
| bool StackGrowsDown, int64_t &Offset, |
| unsigned &MaxAlign, unsigned Skew) { |
| // If the stack grows down, add the object size to find the lowest address. |
| if (StackGrowsDown) |
| Offset += MFI.getObjectSize(FrameIdx); |
| |
| unsigned Align = MFI.getObjectAlignment(FrameIdx); |
| |
| // If the alignment of this object is greater than that of the stack, then |
| // increase the stack alignment to match. |
| MaxAlign = std::max(MaxAlign, Align); |
| |
| // Adjust to alignment boundary. |
| Offset = alignTo(Offset, Align, Skew); |
| |
| if (StackGrowsDown) { |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset |
| << "]\n"); |
| MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset |
| } else { |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset |
| << "]\n"); |
| MFI.setObjectOffset(FrameIdx, Offset); |
| Offset += MFI.getObjectSize(FrameIdx); |
| } |
| } |
| |
| /// Compute which bytes of fixed and callee-save stack area are unused and keep |
| /// track of them in StackBytesFree. |
| static inline void |
| computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown, |
| unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex, |
| int64_t FixedCSEnd, BitVector &StackBytesFree) { |
| // Avoid undefined int64_t -> int conversion below in extreme case. |
| if (FixedCSEnd > std::numeric_limits<int>::max()) |
| return; |
| |
| StackBytesFree.resize(FixedCSEnd, true); |
| |
| SmallVector<int, 16> AllocatedFrameSlots; |
| // Add fixed objects. |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) |
| // StackSlot scavenging is only implemented for the default stack. |
| if (MFI.getStackID(i) == TargetStackID::Default) |
| AllocatedFrameSlots.push_back(i); |
| // Add callee-save objects. |
| for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i) |
| if (MFI.getStackID(i) == TargetStackID::Default) |
| AllocatedFrameSlots.push_back(i); |
| |
| for (int i : AllocatedFrameSlots) { |
| // These are converted from int64_t, but they should always fit in int |
| // because of the FixedCSEnd check above. |
| int ObjOffset = MFI.getObjectOffset(i); |
| int ObjSize = MFI.getObjectSize(i); |
| int ObjStart, ObjEnd; |
| if (StackGrowsDown) { |
| // ObjOffset is negative when StackGrowsDown is true. |
| ObjStart = -ObjOffset - ObjSize; |
| ObjEnd = -ObjOffset; |
| } else { |
| ObjStart = ObjOffset; |
| ObjEnd = ObjOffset + ObjSize; |
| } |
| // Ignore fixed holes that are in the previous stack frame. |
| if (ObjEnd > 0) |
| StackBytesFree.reset(ObjStart, ObjEnd); |
| } |
| } |
| |
| /// Assign frame object to an unused portion of the stack in the fixed stack |
| /// object range. Return true if the allocation was successful. |
| static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx, |
| bool StackGrowsDown, unsigned MaxAlign, |
| BitVector &StackBytesFree) { |
| if (MFI.isVariableSizedObjectIndex(FrameIdx)) |
| return false; |
| |
| if (StackBytesFree.none()) { |
| // clear it to speed up later scavengeStackSlot calls to |
| // StackBytesFree.none() |
| StackBytesFree.clear(); |
| return false; |
| } |
| |
| unsigned ObjAlign = MFI.getObjectAlignment(FrameIdx); |
| if (ObjAlign > MaxAlign) |
| return false; |
| |
| int64_t ObjSize = MFI.getObjectSize(FrameIdx); |
| int FreeStart; |
| for (FreeStart = StackBytesFree.find_first(); FreeStart != -1; |
| FreeStart = StackBytesFree.find_next(FreeStart)) { |
| |
| // Check that free space has suitable alignment. |
| unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart; |
| if (alignTo(ObjStart, ObjAlign) != ObjStart) |
| continue; |
| |
| if (FreeStart + ObjSize > StackBytesFree.size()) |
| return false; |
| |
| bool AllBytesFree = true; |
| for (unsigned Byte = 0; Byte < ObjSize; ++Byte) |
| if (!StackBytesFree.test(FreeStart + Byte)) { |
| AllBytesFree = false; |
| break; |
| } |
| if (AllBytesFree) |
| break; |
| } |
| |
| if (FreeStart == -1) |
| return false; |
| |
| if (StackGrowsDown) { |
| int ObjStart = -(FreeStart + ObjSize); |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" |
| << ObjStart << "]\n"); |
| MFI.setObjectOffset(FrameIdx, ObjStart); |
| } else { |
| LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" |
| << FreeStart << "]\n"); |
| MFI.setObjectOffset(FrameIdx, FreeStart); |
| } |
| |
| StackBytesFree.reset(FreeStart, FreeStart + ObjSize); |
| return true; |
| } |
| |
| /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., |
| /// those required to be close to the Stack Protector) to stack offsets. |
| static void |
| AssignProtectedObjSet(const StackObjSet &UnassignedObjs, |
| SmallSet<int, 16> &ProtectedObjs, |
| MachineFrameInfo &MFI, bool StackGrowsDown, |
| int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { |
| |
| for (StackObjSet::const_iterator I = UnassignedObjs.begin(), |
| E = UnassignedObjs.end(); I != E; ++I) { |
| int i = *I; |
| AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); |
| ProtectedObjs.insert(i); |
| } |
| } |
| |
| /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the |
| /// abstract stack objects. |
| void PEI::calculateFrameObjectOffsets(MachineFunction &MF) { |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); |
| |
| bool StackGrowsDown = |
| TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; |
| |
| // Loop over all of the stack objects, assigning sequential addresses... |
| MachineFrameInfo &MFI = MF.getFrameInfo(); |
| |
| // Start at the beginning of the local area. |
| // The Offset is the distance from the stack top in the direction |
| // of stack growth -- so it's always nonnegative. |
| int LocalAreaOffset = TFI.getOffsetOfLocalArea(); |
| if (StackGrowsDown) |
| LocalAreaOffset = -LocalAreaOffset; |
| assert(LocalAreaOffset >= 0 |
| && "Local area offset should be in direction of stack growth"); |
| int64_t Offset = LocalAreaOffset; |
| |
| // Skew to be applied to alignment. |
| unsigned Skew = TFI.getStackAlignmentSkew(MF); |
| |
| #ifdef EXPENSIVE_CHECKS |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) |
| if (!MFI.isDeadObjectIndex(i) && |
| MFI.getStackID(i) == TargetStackID::Default) |
| assert(MFI.getObjectAlignment(i) <= MFI.getMaxAlignment() && |
| "MaxAlignment is invalid"); |
| #endif |
| |
| // If there are fixed sized objects that are preallocated in the local area, |
| // non-fixed objects can't be allocated right at the start of local area. |
| // Adjust 'Offset' to point to the end of last fixed sized preallocated |
| // object. |
| for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) { |
| if (MFI.getStackID(i) != |
| TargetStackID::Default) // Only allocate objects on the default stack. |
| continue; |
| |
| int64_t FixedOff; |
| if (StackGrowsDown) { |
| // The maximum distance from the stack pointer is at lower address of |
| // the object -- which is given by offset. For down growing stack |
| // the offset is negative, so we negate the offset to get the distance. |
| FixedOff = -MFI.getObjectOffset(i); |
| } else { |
| // The maximum distance from the start pointer is at the upper |
| // address of the object. |
| FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i); |
| } |
| if (FixedOff > Offset) Offset = FixedOff; |
| } |
| |
| // First assign frame offsets to stack objects that are used to spill |
| // callee saved registers. |
| if (StackGrowsDown) { |
| for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { |
| if (MFI.getStackID(i) != |
| TargetStackID::Default) // Only allocate objects on the default stack. |
| continue; |
| |
| // If the stack grows down, we need to add the size to find the lowest |
| // address of the object. |
| Offset += MFI.getObjectSize(i); |
| |
| unsigned Align = MFI.getObjectAlignment(i); |
| // Adjust to alignment boundary |
| Offset = alignTo(Offset, Align, Skew); |
| |
| LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n"); |
| MFI.setObjectOffset(i, -Offset); // Set the computed offset |
| } |
| } else if (MaxCSFrameIndex >= MinCSFrameIndex) { |
| // Be careful about underflow in comparisons agains MinCSFrameIndex. |
| for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) { |
| if (MFI.getStackID(i) != |
| TargetStackID::Default) // Only allocate objects on the default stack. |
| continue; |
| |
| if (MFI.isDeadObjectIndex(i)) |
| continue; |
| |
| unsigned Align = MFI.getObjectAlignment(i); |
| // Adjust to alignment boundary |
| Offset = alignTo(Offset, Align, Skew); |
| |
| LLVM_DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n"); |
| MFI.setObjectOffset(i, Offset); |
| Offset += MFI.getObjectSize(i); |
| } |
| } |
| |
| // FixedCSEnd is the stack offset to the end of the fixed and callee-save |
| // stack area. |
| int64_t FixedCSEnd = Offset; |
| unsigned MaxAlign = MFI.getMaxAlignment(); |
| |
| // Make sure the special register scavenging spill slot is closest to the |
| // incoming stack pointer if a frame pointer is required and is closer |
| // to the incoming rather than the final stack pointer. |
| const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); |
| bool EarlyScavengingSlots = (TFI.hasFP(MF) && |
| TFI.isFPCloseToIncomingSP() && |
| RegInfo->useFPForScavengingIndex(MF) && |
| !RegInfo->needsStackRealignment(MF)); |
| if (RS && EarlyScavengingSlots) { |
| SmallVector<int, 2> SFIs; |
| RS->getScavengingFrameIndices(SFIs); |
| for (SmallVectorImpl<int>::iterator I = SFIs.begin(), |
| IE = SFIs.end(); I != IE; ++I) |
| AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); |
| } |
| |
| // FIXME: Once this is working, then enable flag will change to a target |
| // check for whether the frame is large enough to want to use virtual |
| // frame index registers. Functions which don't want/need this optimization |
| // will continue to use the existing code path. |
| if (MFI.getUseLocalStackAllocationBlock()) { |
| unsigned Align = MFI.getLocalFrameMaxAlign().value(); |
| |
| // Adjust to alignment boundary. |
| Offset = alignTo(Offset, Align, Skew); |
| |
| LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); |
| |
| // Resolve offsets for objects in the local block. |
| for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) { |
| std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i); |
| int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; |
| LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset |
| << "]\n"); |
| MFI.setObjectOffset(Entry.first, FIOffset); |
| } |
| // Allocate the local block |
| Offset += MFI.getLocalFrameSize(); |
| |
| MaxAlign = std::max(Align, MaxAlign); |
| } |
| |
| // Retrieve the Exception Handler registration node. |
| int EHRegNodeFrameIndex = std::numeric_limits<int>::max(); |
| if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo()) |
| EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex; |
| |
| // Make sure that the stack protector comes before the local variables on the |
| // stack. |
| SmallSet<int, 16> ProtectedObjs; |
| if (MFI.hasStackProtectorIndex()) { |
| int StackProtectorFI = MFI.getStackProtectorIndex(); |
| StackObjSet LargeArrayObjs; |
| StackObjSet SmallArrayObjs; |
| StackObjSet AddrOfObjs; |
| |
| // If we need a stack protector, we need to make sure that |
| // LocalStackSlotPass didn't already allocate a slot for it. |
| // If we are told to use the LocalStackAllocationBlock, the stack protector |
| // is expected to be already pre-allocated. |
| if (!MFI.getUseLocalStackAllocationBlock()) |
| AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign, |
| Skew); |
| else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) |
| llvm_unreachable( |
| "Stack protector not pre-allocated by LocalStackSlotPass."); |
| |
| // Assign large stack objects first. |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { |
| if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) |
| continue; |
| if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) |
| continue; |
| if (RS && RS->isScavengingFrameIndex((int)i)) |
| continue; |
| if (MFI.isDeadObjectIndex(i)) |
| continue; |
| if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i) |
| continue; |
| if (MFI.getStackID(i) != |
| TargetStackID::Default) // Only allocate objects on the default stack. |
| continue; |
| |
| switch (MFI.getObjectSSPLayout(i)) { |
| case MachineFrameInfo::SSPLK_None: |
| continue; |
| case MachineFrameInfo::SSPLK_SmallArray: |
| SmallArrayObjs.insert(i); |
| continue; |
| case MachineFrameInfo::SSPLK_AddrOf: |
| AddrOfObjs.insert(i); |
| continue; |
| case MachineFrameInfo::SSPLK_LargeArray: |
| LargeArrayObjs.insert(i); |
| continue; |
| } |
| llvm_unreachable("Unexpected SSPLayoutKind."); |
| } |
| |
| // We expect **all** the protected stack objects to be pre-allocated by |
| // LocalStackSlotPass. If it turns out that PEI still has to allocate some |
| // of them, we may end up messing up the expected order of the objects. |
| if (MFI.getUseLocalStackAllocationBlock() && |
| !(LargeArrayObjs.empty() && SmallArrayObjs.empty() && |
| AddrOfObjs.empty())) |
| llvm_unreachable("Found protected stack objects not pre-allocated by " |
| "LocalStackSlotPass."); |
| |
| AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, |
| Offset, MaxAlign, Skew); |
| AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, |
| Offset, MaxAlign, Skew); |
| AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, |
| Offset, MaxAlign, Skew); |
| } |
| |
| SmallVector<int, 8> ObjectsToAllocate; |
| |
| // Then prepare to assign frame offsets to stack objects that are not used to |
| // spill callee saved registers. |
| for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) { |
| if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock()) |
| continue; |
| if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) |
| continue; |
| if (RS && RS->isScavengingFrameIndex((int)i)) |
| continue; |
| if (MFI.isDeadObjectIndex(i)) |
| continue; |
| if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i) |
| continue; |
| if (ProtectedObjs.count(i)) |
| continue; |
| if (MFI.getStackID(i) != |
| TargetStackID::Default) // Only allocate objects on the default stack. |
| continue; |
| |
| // Add the objects that we need to allocate to our working set. |
| ObjectsToAllocate.push_back(i); |
| } |
| |
| // Allocate the EH registration node first if one is present. |
| if (EHRegNodeFrameIndex != std::numeric_limits<int>::max()) |
| AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset, |
| MaxAlign, Skew); |
| |
| // Give the targets a chance to order the objects the way they like it. |
| if (MF.getTarget().getOptLevel() != CodeGenOpt::None && |
| MF.getTarget().Options.StackSymbolOrdering) |
| TFI.orderFrameObjects(MF, ObjectsToAllocate); |
| |
| // Keep track of which bytes in the fixed and callee-save range are used so we |
| // can use the holes when allocating later stack objects. Only do this if |
| // stack protector isn't being used and the target requests it and we're |
| // optimizing. |
| BitVector StackBytesFree; |
| if (!ObjectsToAllocate.empty() && |
| MF.getTarget().getOptLevel() != CodeGenOpt::None && |
| MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF)) |
| computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex, |
| FixedCSEnd, StackBytesFree); |
| |
| // Now walk the objects and actually assign base offsets to them. |
| for (auto &Object : ObjectsToAllocate) |
| if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign, |
| StackBytesFree)) |
| AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew); |
| |
| // Make sure the special register scavenging spill slot is closest to the |
| // stack pointer. |
| if (RS && !EarlyScavengingSlots) { |
| SmallVector<int, 2> SFIs; |
| RS->getScavengingFrameIndices(SFIs); |
| for (SmallVectorImpl<int>::iterator I = SFIs.begin(), |
| IE = SFIs.end(); I != IE; ++I) |
| AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); |
| } |
| |
| if (!TFI.targetHandlesStackFrameRounding()) { |
| // If we have reserved argument space for call sites in the function |
| // immediately on entry to the current function, count it as part of the |
| // overall stack size. |
| if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF)) |
| Offset += MFI.getMaxCallFrameSize(); |
| |
| // Round up the size to a multiple of the alignment. If the function has |
| // any calls or alloca's, align to the target's StackAlignment value to |
| // ensure that the callee's frame or the alloca data is suitably aligned; |
| // otherwise, for leaf functions, align to the TransientStackAlignment |
| // value. |
| unsigned StackAlign; |
| if (MFI.adjustsStack() || MFI.hasVarSizedObjects() || |
| (RegInfo->needsStackRealignment(MF) && MFI.getObjectIndexEnd() != 0)) |
| StackAlign = TFI.getStackAlignment(); |
| else |
| StackAlign = TFI.getTransientStackAlignment(); |
| |
| // If the frame pointer is eliminated, all frame offsets will be relative to |
| // SP not FP. Align to MaxAlign so this works. |
| StackAlign = std::max(StackAlign, MaxAlign); |
| Offset = alignTo(Offset, StackAlign, Skew); |
| } |
| |
| // Update frame info to pretend that this is part of the stack... |
| int64_t StackSize = Offset - LocalAreaOffset; |
| MFI.setStackSize(StackSize); |
| NumBytesStackSpace += StackSize; |
| } |
| |
| /// insertPrologEpilogCode - Scan the function for modified callee saved |
| /// registers, insert spill code for these callee saved registers, then add |
| /// prolog and epilog code to the function. |
| void PEI::insertPrologEpilogCode(MachineFunction &MF) { |
| const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering(); |
| |
| // Add prologue to the function... |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) |
| TFI.emitPrologue(MF, *SaveBlock); |
| |
| // Add epilogue to restore the callee-save registers in each exiting block. |
| for (MachineBasicBlock *RestoreBlock : RestoreBlocks) |
| TFI.emitEpilogue(MF, *RestoreBlock); |
| |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) |
| TFI.inlineStackProbe(MF, *SaveBlock); |
| |
| // Emit additional code that is required to support segmented stacks, if |
| // we've been asked for it. This, when linked with a runtime with support |
| // for segmented stacks (libgcc is one), will result in allocating stack |
| // space in small chunks instead of one large contiguous block. |
| if (MF.shouldSplitStack()) { |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) |
| TFI.adjustForSegmentedStacks(MF, *SaveBlock); |
| // Record that there are split-stack functions, so we will emit a |
| // special section to tell the linker. |
| MF.getMMI().setHasSplitStack(true); |
| } else |
| MF.getMMI().setHasNosplitStack(true); |
| |
| // Emit additional code that is required to explicitly handle the stack in |
| // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The |
| // approach is rather similar to that of Segmented Stacks, but it uses a |
| // different conditional check and another BIF for allocating more stack |
| // space. |
| if (MF.getFunction().getCallingConv() == CallingConv::HiPE) |
| for (MachineBasicBlock *SaveBlock : SaveBlocks) |
| TFI.adjustForHiPEPrologue(MF, *SaveBlock); |
| } |
| |
| /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical |
| /// register references and actual offsets. |
| void PEI::replaceFrameIndices(MachineFunction &MF) { |
| const auto &ST = MF.getSubtarget(); |
| const TargetFrameLowering &TFI = *ST.getFrameLowering(); |
| if (!TFI.needsFrameIndexResolution(MF)) |
| return; |
| |
| const TargetRegisterInfo *TRI = ST.getRegisterInfo(); |
| |
| // Allow the target to determine this after knowing the frame size. |
| FrameIndexEliminationScavenging = (RS && !FrameIndexVirtualScavenging) || |
| TRI->requiresFrameIndexReplacementScavenging(MF); |
| |
| // Store SPAdj at exit of a basic block. |
| SmallVector<int, 8> SPState; |
| SPState.resize(MF.getNumBlockIDs()); |
| df_iterator_default_set<MachineBasicBlock*> Reachable; |
| |
| // Iterate over the reachable blocks in DFS order. |
| for (auto DFI = df_ext_begin(&MF, Reachable), DFE = df_ext_end(&MF, Reachable); |
| DFI != DFE; ++DFI) { |
| int SPAdj = 0; |
| // Check the exit state of the DFS stack predecessor. |
| if (DFI.getPathLength() >= 2) { |
| MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); |
| assert(Reachable.count(StackPred) && |
| "DFS stack predecessor is already visited.\n"); |
| SPAdj = SPState[StackPred->getNumber()]; |
| } |
| MachineBasicBlock *BB = *DFI; |
| replaceFrameIndices(BB, MF, SPAdj); |
| SPState[BB->getNumber()] = SPAdj; |
| } |
| |
| // Handle the unreachable blocks. |
| for (auto &BB : MF) { |
| if (Reachable.count(&BB)) |
| // Already handled in DFS traversal. |
| continue; |
| int SPAdj = 0; |
| replaceFrameIndices(&BB, MF, SPAdj); |
| } |
| } |
| |
| void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF, |
| int &SPAdj) { |
| assert(MF.getSubtarget().getRegisterInfo() && |
| "getRegisterInfo() must be implemented!"); |
| const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo(); |
| const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); |
| const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); |
| |
| if (RS && FrameIndexEliminationScavenging) |
| RS->enterBasicBlock(*BB); |
| |
| bool InsideCallSequence = false; |
| |
| for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { |
| if (TII.isFrameInstr(*I)) { |
| InsideCallSequence = TII.isFrameSetup(*I); |
| SPAdj += TII.getSPAdjust(*I); |
| I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I); |
| continue; |
| } |
| |
| MachineInstr &MI = *I; |
| bool DoIncr = true; |
| bool DidFinishLoop = true; |
| for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { |
| if (!MI.getOperand(i).isFI()) |
| continue; |
| |
| // Frame indices in debug values are encoded in a target independent |
| // way with simply the frame index and offset rather than any |
| // target-specific addressing mode. |
| if (MI.isDebugValue()) { |
| assert(i == 0 && "Frame indices can only appear as the first " |
| "operand of a DBG_VALUE machine instruction"); |
| unsigned Reg; |
| unsigned FrameIdx = MI.getOperand(0).getIndex(); |
| unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx); |
| |
| int64_t Offset = |
| TFI->getFrameIndexReference(MF, FrameIdx, Reg); |
| MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/); |
| MI.getOperand(0).setIsDebug(); |
| |
| const DIExpression *DIExpr = MI.getDebugExpression(); |
| |
| // If we have a direct DBG_VALUE, and its location expression isn't |
| // currently complex, then adding an offset will morph it into a |
| // complex location that is interpreted as being a memory address. |
| // This changes a pointer-valued variable to dereference that pointer, |
| // which is incorrect. Fix by adding DW_OP_stack_value. |
| unsigned PrependFlags = DIExpression::ApplyOffset; |
| if (!MI.isIndirectDebugValue() && !DIExpr->isComplex()) |
| PrependFlags |= DIExpression::StackValue; |
| |
| // If we have DBG_VALUE that is indirect and has a Implicit location |
| // expression need to insert a deref before prepending a Memory |
| // location expression. Also after doing this we change the DBG_VALUE |
| // to be direct. |
| if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) { |
| SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size}; |
| bool WithStackValue = true; |
| DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue); |
| // Make the DBG_VALUE direct. |
| MI.getOperand(1).ChangeToRegister(0, false); |
| } |
| DIExpr = DIExpression::prepend(DIExpr, PrependFlags, Offset); |
| MI.getOperand(3).setMetadata(DIExpr); |
| continue; |
| } |
| |
| // TODO: This code should be commoned with the code for |
| // PATCHPOINT. There's no good reason for the difference in |
| // implementation other than historical accident. The only |
| // remaining difference is the unconditional use of the stack |
| // pointer as the base register. |
| if (MI.getOpcode() == TargetOpcode::STATEPOINT) { |
| assert((!MI.isDebugValue() || i == 0) && |
| "Frame indicies can only appear as the first operand of a " |
| "DBG_VALUE machine instruction"); |
| unsigned Reg; |
| MachineOperand &Offset = MI.getOperand(i + 1); |
| int refOffset = TFI->getFrameIndexReferencePreferSP( |
| MF, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false); |
| Offset.setImm(Offset.getImm() + refOffset + SPAdj); |
| MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/); |
| continue; |
| } |
| |
| // Some instructions (e.g. inline asm instructions) can have |
| // multiple frame indices and/or cause eliminateFrameIndex |
| // to insert more than one instruction. We need the register |
| // scavenger to go through all of these instructions so that |
| // it can update its register information. We keep the |
| // iterator at the point before insertion so that we can |
| // revisit them in full. |
| bool AtBeginning = (I == BB->begin()); |
| if (!AtBeginning) --I; |
| |
| // If this instruction has a FrameIndex operand, we need to |
| // use that target machine register info object to eliminate |
| // it. |
| TRI.eliminateFrameIndex(MI, SPAdj, i, |
| FrameIndexEliminationScavenging ? RS : nullptr); |
| |
| // Reset the iterator if we were at the beginning of the BB. |
| if (AtBeginning) { |
| I = BB->begin(); |
| DoIncr = false; |
| } |
| |
| DidFinishLoop = false; |
| break; |
| } |
| |
| // If we are looking at a call sequence, we need to keep track of |
| // the SP adjustment made by each instruction in the sequence. |
| // This includes both the frame setup/destroy pseudos (handled above), |
| // as well as other instructions that have side effects w.r.t the SP. |
| // Note that this must come after eliminateFrameIndex, because |
| // if I itself referred to a frame index, we shouldn't count its own |
| // adjustment. |
| if (DidFinishLoop && InsideCallSequence) |
| SPAdj += TII.getSPAdjust(MI); |
| |
| if (DoIncr && I != BB->end()) ++I; |
| |
| // Update register states. |
| if (RS && FrameIndexEliminationScavenging && DidFinishLoop) |
| RS->forward(MI); |
| } |
| } |