| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // TransformFeedback.h: Defines the es2::TransformFeedback class |
| |
| #ifndef LIBGLESV2_TRANSFORM_FEEDBACK_H_ |
| #define LIBGLESV2_TRANSFORM_FEEDBACK_H_ |
| |
| #include "Buffer.h" |
| #include "Context.h" |
| #include "common/Object.hpp" |
| #include "Renderer/Renderer.hpp" |
| |
| #include <GLES2/gl2.h> |
| |
| namespace es2 |
| { |
| |
| class TransformFeedback : public gl::NamedObject |
| { |
| public: |
| TransformFeedback(GLuint name); |
| ~TransformFeedback(); |
| |
| BufferBinding* getBuffers() { return mBuffer; } |
| |
| Buffer* getBuffer(GLuint index) const; |
| GLuint getBufferName(GLuint index) const; |
| int getOffset(GLuint index) const; |
| int getSize(GLuint index) const; |
| bool isActive() const; |
| bool isPaused() const; |
| GLenum primitiveMode() const; |
| int vertexOffset() const; |
| |
| void setBuffer(GLuint index, Buffer* buffer); |
| void setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size); |
| void detachBuffer(GLuint buffer); |
| void begin(GLenum primitiveMode); |
| void end(); |
| void setPaused(bool paused); |
| void addVertexOffset(int count); |
| |
| private: |
| BufferBinding mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]; |
| |
| bool mActive; |
| bool mPaused; |
| GLenum mPrimitiveMode; |
| int mVertexOffset; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_TRANSFORM_FEEDBACK_H_ |