|  | //===-- llvm/CallingConv.h - LLVM Calling Conventions -----------*- C++ -*-===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file defines LLVM's set of calling conventions. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLVM_IR_CALLINGCONV_H | 
|  | #define LLVM_IR_CALLINGCONV_H | 
|  |  | 
|  | namespace llvm { | 
|  |  | 
|  | /// CallingConv Namespace - This namespace contains an enum with a value for | 
|  | /// the well-known calling conventions. | 
|  | /// | 
|  | namespace CallingConv { | 
|  | /// LLVM IR allows to use arbitrary numbers as calling convention identifiers. | 
|  | typedef unsigned ID; | 
|  |  | 
|  | /// A set of enums which specify the assigned numeric values for known llvm | 
|  | /// calling conventions. | 
|  | /// @brief LLVM Calling Convention Representation | 
|  | enum { | 
|  | /// C - The default llvm calling convention, compatible with C.  This | 
|  | /// convention is the only calling convention that supports varargs calls. | 
|  | /// As with typical C calling conventions, the callee/caller have to | 
|  | /// tolerate certain amounts of prototype mismatch. | 
|  | C = 0, | 
|  |  | 
|  | // Generic LLVM calling conventions.  None of these calling conventions | 
|  | // support varargs calls, and all assume that the caller and callee | 
|  | // prototype exactly match. | 
|  |  | 
|  | /// Fast - This calling convention attempts to make calls as fast as | 
|  | /// possible (e.g. by passing things in registers). | 
|  | Fast = 8, | 
|  |  | 
|  | // Cold - This calling convention attempts to make code in the caller as | 
|  | // efficient as possible under the assumption that the call is not commonly | 
|  | // executed.  As such, these calls often preserve all registers so that the | 
|  | // call does not break any live ranges in the caller side. | 
|  | Cold = 9, | 
|  |  | 
|  | // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). | 
|  | GHC = 10, | 
|  |  | 
|  | // HiPE - Calling convention used by the High-Performance Erlang Compiler | 
|  | // (HiPE). | 
|  | HiPE = 11, | 
|  |  | 
|  | // WebKit JS - Calling convention for stack based JavaScript calls | 
|  | WebKit_JS = 12, | 
|  |  | 
|  | // AnyReg - Calling convention for dynamic register based calls (e.g. | 
|  | // stackmap and patchpoint intrinsics). | 
|  | AnyReg = 13, | 
|  |  | 
|  | // PreserveMost - Calling convention for runtime calls that preserves most | 
|  | // registers. | 
|  | PreserveMost = 14, | 
|  |  | 
|  | // PreserveAll - Calling convention for runtime calls that preserves | 
|  | // (almost) all registers. | 
|  | PreserveAll = 15, | 
|  |  | 
|  | // Swift - Calling convention for Swift. | 
|  | Swift = 16, | 
|  |  | 
|  | // CXX_FAST_TLS - Calling convention for access functions. | 
|  | CXX_FAST_TLS = 17, | 
|  |  | 
|  | // Target - This is the start of the target-specific calling conventions, | 
|  | // e.g. fastcall and thiscall on X86. | 
|  | FirstTargetCC = 64, | 
|  |  | 
|  | /// X86_StdCall - stdcall is the calling conventions mostly used by the | 
|  | /// Win32 API. It is basically the same as the C convention with the | 
|  | /// difference in that the callee is responsible for popping the arguments | 
|  | /// from the stack. | 
|  | X86_StdCall = 64, | 
|  |  | 
|  | /// X86_FastCall - 'fast' analog of X86_StdCall. Passes first two arguments | 
|  | /// in ECX:EDX registers, others - via stack. Callee is responsible for | 
|  | /// stack cleaning. | 
|  | X86_FastCall = 65, | 
|  |  | 
|  | /// ARM_APCS - ARM Procedure Calling Standard calling convention (obsolete, | 
|  | /// but still used on some targets). | 
|  | ARM_APCS = 66, | 
|  |  | 
|  | /// ARM_AAPCS - ARM Architecture Procedure Calling Standard calling | 
|  | /// convention (aka EABI). Soft float variant. | 
|  | ARM_AAPCS = 67, | 
|  |  | 
|  | /// ARM_AAPCS_VFP - Same as ARM_AAPCS, but uses hard floating point ABI. | 
|  | ARM_AAPCS_VFP = 68, | 
|  |  | 
|  | /// MSP430_INTR - Calling convention used for MSP430 interrupt routines. | 
|  | MSP430_INTR = 69, | 
|  |  | 
|  | /// X86_ThisCall - Similar to X86_StdCall. Passes first argument in ECX, | 
|  | /// others via stack. Callee is responsible for stack cleaning. MSVC uses | 
|  | /// this by default for methods in its ABI. | 
|  | X86_ThisCall = 70, | 
|  |  | 
|  | /// PTX_Kernel - Call to a PTX kernel. | 
|  | /// Passes all arguments in parameter space. | 
|  | PTX_Kernel = 71, | 
|  |  | 
|  | /// PTX_Device - Call to a PTX device function. | 
|  | /// Passes all arguments in register or parameter space. | 
|  | PTX_Device = 72, | 
|  |  | 
|  | /// SPIR_FUNC - Calling convention for SPIR non-kernel device functions. | 
|  | /// No lowering or expansion of arguments. | 
|  | /// Structures are passed as a pointer to a struct with the byval attribute. | 
|  | /// Functions can only call SPIR_FUNC and SPIR_KERNEL functions. | 
|  | /// Functions can only have zero or one return values. | 
|  | /// Variable arguments are not allowed, except for printf. | 
|  | /// How arguments/return values are lowered are not specified. | 
|  | /// Functions are only visible to the devices. | 
|  | SPIR_FUNC = 75, | 
|  |  | 
|  | /// SPIR_KERNEL - Calling convention for SPIR kernel functions. | 
|  | /// Inherits the restrictions of SPIR_FUNC, except | 
|  | /// Cannot have non-void return values. | 
|  | /// Cannot have variable arguments. | 
|  | /// Can also be called by the host. | 
|  | /// Is externally visible. | 
|  | SPIR_KERNEL = 76, | 
|  |  | 
|  | /// Intel_OCL_BI - Calling conventions for Intel OpenCL built-ins | 
|  | Intel_OCL_BI = 77, | 
|  |  | 
|  | /// \brief The C convention as specified in the x86-64 supplement to the | 
|  | /// System V ABI, used on most non-Windows systems. | 
|  | X86_64_SysV = 78, | 
|  |  | 
|  | /// \brief The C convention as implemented on Windows/x86-64. This | 
|  | /// convention differs from the more common \c X86_64_SysV convention | 
|  | /// in a number of ways, most notably in that XMM registers used to pass | 
|  | /// arguments are shadowed by GPRs, and vice versa. | 
|  | X86_64_Win64 = 79, | 
|  |  | 
|  | /// \brief MSVC calling convention that passes vectors and vector aggregates | 
|  | /// in SSE registers. | 
|  | X86_VectorCall = 80, | 
|  |  | 
|  | /// \brief Calling convention used by HipHop Virtual Machine (HHVM) to | 
|  | /// perform calls to and from translation cache, and for calling PHP | 
|  | /// functions. | 
|  | /// HHVM calling convention supports tail/sibling call elimination. | 
|  | HHVM = 81, | 
|  |  | 
|  | /// \brief HHVM calling convention for invoking C/C++ helpers. | 
|  | HHVM_C = 82, | 
|  |  | 
|  | /// X86_INTR - x86 hardware interrupt context. Callee may take one or two | 
|  | /// parameters, where the 1st represents a pointer to hardware context frame | 
|  | /// and the 2nd represents hardware error code, the presence of the later | 
|  | /// depends on the interrupt vector taken. Valid for both 32- and 64-bit | 
|  | /// subtargets. | 
|  | X86_INTR = 83, | 
|  |  | 
|  | /// Used for AVR interrupt routines. | 
|  | AVR_INTR = 84, | 
|  |  | 
|  | /// Calling convention used for AVR signal routines. | 
|  | AVR_SIGNAL = 85, | 
|  |  | 
|  | /// Calling convention used for special AVR rtlib functions | 
|  | /// which have an "optimized" convention to preserve registers. | 
|  | AVR_BUILTIN = 86, | 
|  |  | 
|  | /// Calling convention used for Mesa vertex shaders. | 
|  | AMDGPU_VS = 87, | 
|  |  | 
|  | /// Calling convention used for Mesa geometry shaders. | 
|  | AMDGPU_GS = 88, | 
|  |  | 
|  | /// Calling convention used for Mesa pixel shaders. | 
|  | AMDGPU_PS = 89, | 
|  |  | 
|  | /// Calling convention used for Mesa compute shaders. | 
|  | AMDGPU_CS = 90, | 
|  |  | 
|  | /// Calling convention for AMDGPU code object kernels. | 
|  | AMDGPU_KERNEL = 91, | 
|  |  | 
|  | /// Register calling convention used for parameters transfer optimization | 
|  | X86_RegCall = 92, | 
|  |  | 
|  | /// The highest possible calling convention ID. Must be some 2^k - 1. | 
|  | MaxID = 1023 | 
|  | }; | 
|  | } // End CallingConv namespace | 
|  |  | 
|  | } // End llvm namespace | 
|  |  | 
|  | #endif |