|  | // Copyright 2017 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef sw_FrameBufferOzone_hpp | 
|  | #define sw_FrameBufferOzone_hpp | 
|  |  | 
|  | #include "Main/FrameBuffer.hpp" | 
|  |  | 
|  | namespace sw | 
|  | { | 
|  | class FrameBufferOzone : public FrameBuffer | 
|  | { | 
|  | public: | 
|  | FrameBufferOzone(intptr_t display, intptr_t window, int width, int height); | 
|  |  | 
|  | ~FrameBufferOzone() override; | 
|  |  | 
|  | void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);}; | 
|  | void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; | 
|  |  | 
|  | void *lock() override; | 
|  | void unlock() override; | 
|  |  | 
|  | private: | 
|  | sw::Surface* buffer; | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif   // sw_FrameBufferOzone_hpp |